Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 01:19:22 Player: Anting Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (348) 1740 Value Destroyed (17052) 17052 Prototype IDs (97) 1940 Alien Tech Used (0) 0 Bonus (37630) 37630 TOTAL SCORE: 70862 Bonus ------- High Alert Combat Kills 1936 Follower Combat Kills 2814 Entered Garrisons 1000 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1014 Cogmind --------- Core Integrity 1429/1600 Matter 4/300 Energy 185/185 System Corruption 10% Temperature Cool (0) Movement Flying (14) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (9) --- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (10) ----- Experimental Heat Sink Advanced Cooling System Medium Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Kinecellerator > --- WEAPON (4) ------- Helical Railgun Helical Railgun Multirail > --- INVENTORY (10) --- Centrium Medium Armor Plating Improved Matter Neutralizer Cooled Nova Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Multirail > --- INVENTORY -------- Micro Antimatter Reactor Advanced Cooling System Advanced Kinecellerator Centrium Medium Armor Plating Improved Point Defense System Advanced Point Defense System Improved Trap Extractor Improved Trap Extractor Improved Matter Neutralizer Advanced Datajack [Rating: 203] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . . . 2 . . . 2 . . . . . . 2 . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 . Utility 8 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . 1 1 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 292 | 7 8 2 13 4 . 2 20 6 7 7 10 2 4 15 10 8 4 4 . 20 1 1 20 . 1 5 2 2 15 1 12 9 2 3 1 2 11 40 3 8 Power 22 | 1 . . 2 . . . . . 2 . 1 . . 2 . . . . . 2 . . 1 . . 1 . . 1 . 1 2 . . . . . 5 . 1 Engine 10 | 1 . . 2 . . . . . 1 . . . . 1 . . . . . 2 . . . . . 1 . . . . 1 1 . . . . . . . . Core 6 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Propulsion 91 | 2 3 . 6 2 . . 6 3 3 5 4 1 1 6 4 1 . 1 . 9 . . 12 . . . . 1 3 . 2 2 . . . . 7 6 . 1 Treads 30 | . . . 6 2 . . 6 3 3 5 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Leg 9 | 2 2 . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . 2 1 1 . . . 8 . . . . . . . . . . . . . . . . . . . . Flight 40 | . 1 . . . . . . . . . 4 1 1 . 3 . . 1 . . . . 7 . . . . 1 3 . 2 2 . . . . 7 6 . 1 Utility 105 | 2 2 1 2 . . . 2 1 2 2 4 . 3 4 4 3 1 3 . 4 1 1 5 . 1 4 2 1 6 . 7 5 1 2 . 2 3 18 2 4 Device 53 | 1 . 1 1 . . . 1 1 2 . 2 . 2 4 1 2 . 3 . 1 1 1 . . . 2 1 . 1 . 1 4 . 2 . 2 1 10 2 3 Storage 8 | 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . Processor 13 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . . 3 . 1 . . . . . . 4 . 1 Hackware 19 | . . . . . . . . . . . 2 . 1 . 1 . . . . 2 . . 5 . . . . . . . 4 . . . . . 1 3 . . Protection 12 | . . . 1 . . . 1 . . 2 . . . . . . 1 . . 1 . . . . . . . 1 2 . 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 3 1 3 2 . 2 12 2 . . 1 1 . 3 2 4 3 . . 5 . . 2 . . . . . 5 1 2 . 1 1 1 . 1 11 1 2 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Cannon 9 | . . . . 1 . . 1 . . . . 1 . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 Ballistic Gun 36 | 1 1 . 3 1 . . 10 1 . . 1 . . . 1 1 . . . . . . . . . . . . 1 . 1 . 1 1 1 . . 10 1 . Ballistic Cannon 7 | . 1 1 . . . . . . . . . . . 2 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . 1 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 41 | . 1 . 1 . . . 2 . . . . . . . 3 . . 3 . 2 1 1 . . 1 2 . . 8 1 1 . 2 . 1 . 1 6 1 3 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . 1 . . . . . . System Corruption 54 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . 6 . . . 5 . . . . . . Parts Lost 51 | . . . . . . . . 1 . 1 . 1 1 7 . 1 . . 1 11 4 . 1 . . . . 3 . . . 5 . . 3 1 5 1 . 4 Power 8 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 2 . . . 1 . . 1 . . . . 1 Propulsion 22 | . . . . . . . . . . . . 1 1 2 . 1 . . . 8 1 . . . . . . 1 . . . 3 . . . 1 2 . . 1 Utility 10 | . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . . . . . . 2 . 3 . . 1 Weapon 11 | . . . . . . . . . . . . . . 4 . . . . 1 1 1 . 1 . . . . . . . . 1 . . . . . 1 . 1 Highest Loss Streak 4 | . . . . . . . . 1 . 1 . 1 1 2 . 1 . . 1 4 4 . 1 . . . . 2 . . . 1 . . 2 1 2 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 12 15 14 15 14 15 14 15 15 15 5 4 5 4 4 6 7 6 7 6 4 4 3 4 4 4 5 6 12 13 14 14 14 14 15 5 8 9 9 6 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 2 | 1 3 4 3 4 4 4 5 5 5 5 . . . 1 . . . . . . . . . 2 2 2 2 1 2 3 2 . . . . . 1 1 . . Utility 4 | . 1 1 2 3 4 5 4 5 5 4 2 2 2 3 2 3 3 4 5 4 3 3 2 1 1 1 2 4 6 6 7 8 10 10 10 2 2 4 6 3 Weapon 4 | . 7 9 8 7 6 6 4 5 5 4 2 1 2 . 1 2 3 1 1 1 1 1 . 1 1 . . 1 1 3 3 4 4 4 5 3 4 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 4 . 6 1 1 . 2 . . . 1 . 2 . 2 1 . . . 2 . . 1 . . . . . 11 . 3 . 1 1 . 5 2 1 . . Power 5 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Utility 19 | . . . . . . . 1 . . . . . 1 . 1 1 . . . . . . 1 . . . . . 4 . 3 . . 1 . 5 1 . . . Weapon 16 | . 3 . 5 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 98 100 100 100 99 99 97 99 92 87 98 91 82 92 88 94 99 70 70 18 69 70 70 76 79 71 82 87 93 79 94 94 92 87 71 92 95 91 Engine 6 | . 13 14 11 11 11 11 9 8 . . . . . 2 7 7 7 7 7 5 4 . . . . 1 5 4 5 5 5 6 5 5 4 . . . . . Core 2 | . . . . . . . . . 6 9 7 7 7 4 . . . . . . . . 4 5 5 5 5 1 4 5 4 2 5 5 5 5 4 3 4 . Treads 9 | . . . 18 33 33 33 26 27 27 27 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Leg 4 | . 27 28 12 . . . . . . . . . . 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 4 17 26 23 23 23 15 20 . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 29 28 29 10 2 2 . 2 7 2 . . 27 29 29 29 29 29 26 23 21 16 26 26 25 25 23 27 31 31 Device 10 | . 13 14 9 10 11 11 9 9 9 9 13 7 10 12 11 14 14 14 15 13 15 4 9 11 11 15 14 7 5 5 4 8 9 10 9 9 3 7 8 9 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 . . . . . 7 7 7 7 4 . . . . . . 2 5 5 5 5 5 5 5 5 . 3 4 4 4 Processor 2 | . . . . . . . . . . . . . . . 1 7 7 7 7 . . . . . . 2 5 5 6 11 12 10 10 10 10 10 7 6 12 13 Hackware 6 | . . . . . . . . . . . 14 15 18 15 15 . . . . 1 6 6 18 17 17 13 11 11 11 11 15 15 15 15 15 15 18 20 16 7 Protection 2 | . . . 1 . . . 8 9 9 8 . . . . . . . . . . 4 . . . . . . 2 3 . 2 1 . . . 5 3 1 . 1 Energy Cannon 2 | . . . . . 11 10 2 1 4 6 . . . 6 5 10 7 7 7 4 . . . . . . . . . . . . . . . . 2 . 1 1 Ballistic Gun 16 | . 18 14 26 32 22 22 31 32 31 29 23 26 29 12 . 4 3 . . . . . . . . . . . . 4 4 1 10 10 10 14 1 15 15 13 Ballistic Cannon 2 | . 9 14 6 . . . . . . . . . . 3 8 1 . . . . . . 4 5 5 5 3 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . 19 17 6 . . . . . . 1 5 5 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 7 15 14 . . . . . . . . . 2 5 9 7 5 5 4 . . . . . Peak Build Rating 203 | 7 12 10 17 19 18 19 34 36 42 36 48 43 50 56 56 52 45 55 49 63 61 16 67 65 74 75 73 60 99 109 132 136 134 132 126 132 133 181 203 203 Average Rating 53 | 5 9 10 14 17 18 18 28 34 35 35 39 38 44 43 47 45 42 47 48 47 50 14 54 65 65 70 67 57 79 101 125 106 126 126 124 122 107 168 199 190 On Entrance 60 | . 7 10 10 17 18 18 18 34 33 36 36 39 40 36 56 44 40 45 49 45 52 10 16 65 65 65 72 60 54 93 109 127 126 126 126 109 101 107 181 198 Avg Prop Armor Cover (%) 4 | . . . 7 . . . . . . 5 . . . 5 8 2 . 3 3 2 . . 40 . . . . 6 7 . . . . . 14 . 1 3 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 32 32 40 42 39 39 54 54 53 53 19 24 22 47 47 47 30 33 30 36 41 3 55 28 28 38 38 34 54 42 49 53 45 51 45 33 33 62 62 64 Greatest Support 100 | 20 20 20 60 60 60 60 60 60 63 63 21 21 22 35 35 43 34 34 34 44 32 3 100 30 30 42 42 42 44 44 51 51 45 45 45 33 43 51 66 66 Greatest Overweight (x) 10 | . 3 1 1 . . . . . . 1 . 1 . 1 1 1 1 1 . 3 2 . 1 . . 10 . . 1 . 1 2 . 1 2 . . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 8 8 8 8 8 8 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 11 | 7 14 15 15 15 15 15 15 15 15 15 5 5 5 5 5 8 8 8 8 7 5 5 5 5 5 5 9 15 15 15 15 15 15 15 15 5 9 9 10 10 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 5 5 5 8 8 8 8 8 8 5 5 5 5 5 5 9 9 15 14 15 15 15 15 15 14 10 10 10 10 Average Carried 11 | 3 13 14 14 14 14 15 14 15 15 14 5 4 4 4 5 7 8 7 8 7 5 5 4 5 5 4 6 8 13 13 14 14 14 14 15 5 8 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 8 8 8 8 8 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 5 10 10 10 10 Final Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 5 5 5 5 8 8 8 8 8 5 5 5 5 5 5 5 9 8 14 13 15 13 15 15 15 5 10 10 10 4 Class Distribution -------------------- 24% | Scavenger-Skirmisher 21% | Mutant 19% | Hacker-Sprinter 9% | Gunner 7% | Skirmisher 4% | Trapper-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Trapper-Sprinter | -5/Upper Caves Trapper-Sprinter | -5/Warlord Trapper-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Sprinter | -4/Archives Hacker-Sprinter | -4/Hub_04(d) Hacker-Sprinter | -4/Garrison Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Matter Collected 16129 | 306 334 104 566 177 . 82 898 704 1017 940 428 1115 293 894 22 462 87 140 79 798 . . 1273 . . 265 179 . 348 50 263 860 139 153 43 524 . 1519 409 658 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16245 | 176 564 92 587 176 . 68 1194 967 1179 1298 361 1190 314 990 22 460 . . 45 966 . . 360 . . 243 72 . 78 73 196 1128 27 274 43 966 . 915 771 450 Parts 803 | 16 50 6 47 22 . 13 75 51 47 59 10 49 16 50 3 3 . . . 41 . . 5 . . 5 4 . 8 5 12 39 . 15 3 39 . 39 41 30 Haulers Intercepted 19 | . 2 . 4 . . . 5 . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 . Recyclers Shooed 15 | . 2 . . . . . . . 3 . 1 . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . . . . . 2 10 3 . . . . . . . . 2 . . 14 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Combat Hostiles Destroyed 229 | . 14 2 11 11 . 4 16 26 12 28 . 24 1 27 . 2 . . 1 8 . . 5 . . . 1 . 1 1 1 6 . . 1 4 . 8 6 8 Melee 12 | . . . . . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . 1 . 1 5 . . . . . . . . Guns 169 | . 7 1 9 11 . 4 15 21 9 26 . 23 1 12 . 1 . . . . . . . . . . . . . 1 . 1 . . 1 4 . 8 6 8 Cannons 17 | . 3 1 2 . . . 1 . . 1 . . . 6 . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . AOE 30 | . 3 . . . . . . 5 3 . . 1 . 9 . 1 . . . 5 . . 3 . . . . . . . . . . . . . . . . . Classes Destroyed 23 | 2 5 1 1 2 . 1 1 1 . 1 . . . . . 2 . . . 1 . . . . . . . . 1 . 1 . . . . . . 2 1 . Worker 13 | . . 1 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . 1 . . . 4 . Builder 13 | . . . . . . 2 3 . 1 . . . . . . . . . . 3 . . . . . . . . . . 2 2 . . . . . . . . Tunneler 7 | 5 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 4 . . . 5 . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 . Recycler 26 | 1 1 . . . . . 1 . 5 . 4 . 2 . . . . . . 5 . . . . . 2 . . . . . 4 . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 15 | . 2 . 1 . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 8 . . . . . . Watcher 22 | . 3 . 3 . . . 4 . 3 . 1 . 2 1 . . . . . 2 . . . . . . . . . . 1 . 1 . . . . 1 . . Swarmer 48 | . 9 . 4 7 . 4 4 7 . 3 . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . Grunt 99 | . 5 2 5 1 . . 5 11 8 14 . 16 1 19 . 2 . . . 1 . . 2 . . . . . . 1 . 2 . . . 2 . 2 . . Brawler 7 | . . . . 1 . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 6 | . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 28 | . . . 2 . . . 5 4 3 6 . . . 3 . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 Programmer 21 | . . . . . . . . 2 . 2 . 3 . 3 . . . . . 3 . . . . . . . . . . 1 . . . . 1 . 2 1 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 5 3 2 4 4 . 4 5 4 4 5 2 3 2 10 1 2 . . 1 7 . . 3 . . 2 2 . 1 1 1 4 1 7 1 2 . 2 8 4 Combat Bots Only 10 | . 3 2 2 4 . 4 5 4 4 5 . 3 1 10 . 2 . . 1 3 . . 3 . . . 1 . 1 1 1 2 . . 1 2 . 2 3 4 Max Kills in Single Turn 6 | 1 3 1 1 2 . 2 1 4 1 2 1 1 1 1 1 1 . . 1 6 . . 3 . . 1 1 . 1 1 1 1 1 1 1 1 . 1 3 2 Gunslinging 1 | . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . . . . . 4 1 . . 1 . 1 . 1 . . . 2 . . 3 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . 1 . 1 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Hostile Shots Fired 995 | . 43 4 34 18 . 10 39 52 26 54 9 30 41 165 5 4 . . 16 150 4 . 37 . . 1 8 24 2 8 16 51 2 . 21 12 53 10 12 34 Missed 393 | . 14 2 7 7 . 2 10 12 8 12 7 13 24 68 3 2 . . 4 61 . . 12 . . . 3 11 . 5 9 22 1 . 7 5 30 6 8 18 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 602 | . 29 2 27 11 . 8 29 40 18 42 2 17 17 97 2 2 . . 12 89 4 . 25 . . 1 5 13 2 3 7 29 1 . 14 7 23 4 4 16 Melee 19 | . . . . . . . . 4 . 1 . . . . . . . . . 3 4 . . . . . . . . . . . . . 7 . . . . . Projectile 583 | . 29 2 27 11 . 8 29 36 18 41 2 17 17 97 2 2 . . 12 86 . . 25 . . 1 5 13 2 3 7 29 1 . 7 7 23 4 4 16 AOE 5 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 Critical Strikes 31 | . . . 1 . . . 1 4 . 5 . 1 2 5 . . . . . 1 2 . 1 . . . . 1 . . . 3 . . 2 . . . . 2 Part Disruptions 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Damage Taken 10556 | . 276 25 291 127 . 65 395 585 357 616 17 227 219 1010 94 146 . . 208 1297 191 . 598 . . 23 82 256 71 44 138 695 15 48 310 137 615 88 110 1180 Core 1883 | . 68 . 69 . . 7 58 57 14 22 . 60 41 106 . . . . 38 281 191 . 256 . . . 32 19 21 . 41 88 . 48 21 39 135 . . 171 Absorbed by Shields 111 | . . . . . . . . 17 . 25 . . . . . . . . . . . . . . . . . . . . . 54 15 . . . . . . . Regen/Repaired (Parts) 559 | . 14 . . . . . 91 . . . . . . . 60 . . 178 . 35 . . . . . . . . 124 . 48 . . . . . . 9 . . Core Remaining (%) 77 | 100 . 72 . . . 81 . . . 72 . . . . . . . . 65 . . . 14 . . . . . . 92 . . . . . 79 89 100 . 89 Volleys Fired 1054 | 12 51 6 39 13 . 4 79 74 63 99 13 87 12 135 13 5 1 . 3 24 . . 25 . . 7 7 . 6 8 13 32 9 7 18 45 13 47 25 59 Largest 4 | 2 2 2 3 3 . 2 4 4 4 4 3 4 4 4 1 1 1 . 1 1 . . 1 . . 1 1 . 1 1 1 2 2 2 2 3 1 4 4 4 Hottest 159 | 60 53 53 79 69 . 46 140 106 106 143 75 100 100 140 65 65 80 . 65 65 . . 65 . . 65 65 . 65 38 90 76 76 73 73 108 90 152 159 159 Shots Fired 2397 | 24 94 12 105 39 . 7 213 180 178 247 31 272 42 245 14 6 2 . 3 26 . . 24 . . 7 7 . 6 8 13 50 18 14 25 101 13 152 78 141 Gun 1947 | 24 83 6 95 39 . 6 164 150 160 201 27 260 40 124 . 1 1 . . . . . . . . . . . . 8 7 50 18 14 25 101 . 152 71 120 Cannon 407 | . 10 6 10 . . . 49 25 13 46 4 12 2 108 14 5 1 . 3 12 . . 20 . . 7 7 . 6 . 6 . . . . . 13 . 7 21 Launcher 43 | . 1 . . . . 1 . 5 5 . . . . 13 . . . . . 14 . . 4 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2028 | 12 93 12 105 39 . 6 164 150 160 201 27 260 40 140 6 6 1 . . . . . 20 . . 7 7 . 6 8 7 50 18 14 25 101 . 152 71 120 Thermal 326 | 12 . . . . . . 49 25 13 46 4 12 2 92 8 . 1 . 3 12 . . . . . . . . . . 6 . . . . . 13 . 7 21 Explosive 43 | . 1 . . . . 1 . 5 5 . . . . 13 . . . . . 14 . . 4 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 4 7 5 8 6 . 5 11 18 8 17 4 6 5 14 5 3 . . . 3 . . 2 . . 3 2 . . 4 . 9 5 10 12 18 . 9 11 27 Robot Miss Streak 10 | 3 4 1 10 7 . 3 5 4 8 6 1 4 6 3 . 2 . . . 2 . . 3 . . 4 2 . . . 1 3 3 . 3 2 . 4 3 5 Penetration Max 2 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 2 1 Secondary Targets 20 | . 1 . . 1 . 2 . 5 . 4 . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 . 1 . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1161 | 12 54 7 64 21 . 5 105 92 76 106 16 92 12 92 2 11 . . 5 39 . . 5 . . 3 3 . 1 2 14 57 9 21 9 42 . 53 41 90 Core Hits 663 | 6 34 6 32 14 . 5 56 44 40 48 6 49 11 60 1 1 . . 2 31 . . 15 . . 2 2 . 1 1 6 31 8 8 2 30 . 34 32 45 Critical Kills 14 | . . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . 1 Critical Parts Destroyed 35 | . . . . 1 . . . 1 2 1 . 3 . . . 2 . . 2 . . . . . . . . . . . . 1 1 . 1 3 . 8 3 6 Critical Strikes 71 | . 1 1 . 2 . . . 2 3 2 . 3 . 2 . 2 . . 2 1 . . 1 . . . 2 . . . 2 5 1 2 2 7 . 17 3 8 Destroy 52 | . . 1 . 2 . . . 2 3 2 . 3 . . . . . . . . . . . . . . . . . . . 2 1 . 1 7 . 17 3 8 Blast 6 | . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 1 . . . . . Melee Attacks 285 | . . . . . . 7 15 . . . . . . . . 15 12 18 15 53 . . . . . . . . 7 19 48 46 4 12 7 . . . . 7 Impact 47 | . . . . . . . . . . . . . . . . 15 8 12 10 2 . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . 7 15 . . . . . . . . . . . . 51 . . . . . . . . 3 14 26 2 . . . . . . . . Piercing 113 | . . . . . . . . . . . . . . . . . 4 6 5 . . . . . . . . . 4 5 22 44 4 12 7 . . . . . Sneak Attacks 46 | . . . . . . . 4 . . . . . . . . 6 . . . 8 . . . . . . . . . . 6 7 . 9 1 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . . . 2 8 . . . . . . . . . . 4 7 . . . . . . . . Damage Inflicted 36854 | 146 742 135 946 249 . 141 2167 2340 1982 2250 264 2364 304 3952 56 920 . . 188 2373 . . 919 . . 210 209 . 33 25 955 2719 467 1242 278 1743 . 1818 1630 3087 Guns 23475 | 146 508 44 862 249 . 59 1526 1803 1598 2185 264 2364 304 1289 . 18 . . . . . . . . . . . . . 25 26 1257 399 116 155 1743 . 1818 1630 3087 Cannons 2608 | . 127 60 84 . . . 341 . 26 59 . . . 1043 56 140 . . . 27 . . 226 . . 210 209 . . . . . . . . . . . . . Explosions 4300 | . 103 . . . . 49 . 537 328 . . . . 1620 . . . . . 970 . . 693 . . . . . . . . . . . . . . . . . Melee 6347 | . . . . . . . 280 . . . . . . . . 762 . . 188 1376 . . . . . . . . 33 . 929 1462 68 1126 123 . . . . . Ramming 124 | . 4 31 . . . 33 20 . 30 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24802 | 66 635 104 946 249 . 59 1526 1803 1598 2185 264 2364 304 1640 . 158 . . . . . . 226 . . 210 209 . . 25 26 1257 399 116 155 1743 . 1818 1630 3087 Thermal 1281 | 80 . . . . . . 341 . 26 59 . . . 692 56 . . . . 27 . . . . . . . . . . . . . . . . . . . . Explosive 4300 | . 103 . . . . 49 . 537 328 . . . . 1620 . . . . . 970 . . 693 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 897 | . . . . . . . . . . . . . . . . 762 . . 135 . . . . . . . . . . . . . . . . . . . . . Slashing 2318 | . . . . . . . 280 . . . . . . . . . . . . 1376 . . . . . . . . 33 . 500 129 . . . . . . . . Piercing 3132 | . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . . 429 1333 68 1126 123 . . . . . Highest Corruption 60 | . . . . . . . . 5 5 8 . . . . 2 4 4 4 . 10 17 17 60 . 8 8 8 12 12 6 2 2 . 5 . . 1 . . 10 Average Corruption 11 | . . . . . . . . 4 5 7 . . . . 2 3 4 4 . 8 16 17 55 . 8 8 8 9 12 6 1 1 . 3 . . 1 . . 9 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 303 | . . . . . . . . 4 46 62 . . . . 5 10 10 . . 41 5 3 59 . . 10 10 6 1 . . 8 . 1 . . . . . 22 Message Errors 84 | . . . . . . . . . 13 19 . . . . 2 4 3 . . 12 1 . 16 . . 3 1 2 . . . 1 . . . . . . . 7 Matter Fused 78 | . . . . . . . . 1 8 15 . . . . 1 2 4 . . 11 1 1 15 . . 3 6 1 . . . 5 . 1 . . . . . 3 Heat Flow Errors 32 | . . . . . . . . 1 7 7 . . . . . 1 . . . 4 1 . 4 . . 1 1 1 1 . . 1 . . . . . . . 2 Energy Discharges 29 | . . . . . . . . . 6 4 . . . . . 2 1 . . 3 1 1 7 . . 1 1 1 . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . . . . 4 5 . . . . . . 1 . . 7 . 1 3 . . 1 . . . . . . . . . . . . . 5 Data Loss (major) 15 | . . . . . . . . 1 . 3 . . . . 1 . . . . 1 . . 3 . . 1 1 1 . . . 1 . . . . . . . 2 Misfires 12 | . . . . . . . . . 1 2 . . . . 1 1 1 . . 2 . . 4 . . . . . . . . . . . . . . . . . Alerts 7 | . . . . . . . . . 2 3 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 14 | . . . . . . . . 1 4 2 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2506 | . 3 . . . . . 13 1 3 . . . . 68 . 615 . . 82 263 . . 18 . . 54 45 . . . 361 312 . 447 221 . . . . . Projectiles 115 | . 3 . . . . . 13 . . . . . . . . . . . . . . . . . . 54 45 . . . . . . . . . . . . . Explosions 146 | . . . . . . . . 1 3 . . . . 68 . . . . . 56 . . 18 . . . . . . . . . . . . . . . . . Melee 2245 | . . . . . . . . . . . . . . . . 615 . . 82 207 . . . . . . . . . . 361 312 . 447 221 . . . . . Knockbacks 9 | . . 3 2 . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 297 | . . . . . . . . . 57 . . . . 25 . . . . . 168 . . 47 . . . . . . . . . . . . . . . . . Shots 10 | . . . . . . . . . 2 . . . . 1 . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 4 11 1 . . 4 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 15 | . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 15 3 138 18 . . 233 252 237 311 84 113 100 330 56 369 32 . 51 202 139 . 236 . . 295 252 178 278 4 92 120 105 65 59 222 420 396 169 266 Average Temperature 72 | . 6 3 54 7 . . 72 61 43 56 33 53 34 83 19 89 19 . 28 52 79 . 74 . . 55 98 28 71 4 27 31 31 19 23 52 170 111 56 64 Received Heat Transfer 1866 | . 96 15 96 6 . . 117 210 99 201 6 63 57 420 18 18 . . 36 180 . . 18 . . . . . . 6 . 54 . . . 30 39 18 . 63 Effects 7 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 3 . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 26 | . 1 . . . . . . . . . . . . . . 22 . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1877 | 175 . . . . . . 592 . 37 74 . . . 888 74 . . . . 37 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Maximum Alert Level 5 | . . . . . . . . 4 2 4 3 4 3 5 4 . . . . 1 . . 2 1 . . . . . . . 3 2 1 . 1 1 . 1 2 Low Security (%) 61 | 100 100 100 100 100 . 100 100 7 . . . . . . . . . . . 79 100 100 58 . 100 100 . . . . 100 82 . 7 100 83 43 100 76 14 Level 1 10 | . . . . . . . . 18 50 12 . 9 . . . . . . . 20 . . 32 100 . . . . . . . 3 . 92 . 16 56 . 23 83 Level 2 9 | . . . . . . . . 33 49 18 69 32 29 7 . . . . . . . . 9 . . . . . . . . 6 100 . . . . . . 1 Level 3 12 | . . . . . . . . 37 . 30 30 43 70 45 93 . . . . . . . . . . . . . . . . 7 . . . . . . . . Level 4 4 | . . . . . . . . 3 . 39 . 14 . 17 6 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2127 | 20 135 66 158 186 . 90 186 1127 649 1423 746 1322 772 2127 1116 . . . . 251 61 5 420 220 77 70 . . . . 165 861 604 369 188 345 317 114 305 406 Initial 1116 | . . . . 52 . . . 108 549 222 746 294 693 513 1116 . . . . 37 61 . 7 220 77 46 . . . . 11 44 472 182 97 76 193 114 43 195 Average 315 | 3 30 6 48 43 . 12 63 630 396 911 604 779 710 1222 944 . . . . 112 34 . 237 220 74 32 . . . . 60 138 526 312 67 174 213 55 149 313 Influence Increases 15033 | 30 486 75 425 260 . 117 595 1029 527 1221 124 1078 371 1704 212 100 15 . 80 777 . 20 443 . . 133 115 15 374 195 500 1421 154 297 361 279 302 402 392 404 Destroy 0b10 Robot/C 5800 | . 280 40 220 220 . 80 320 520 240 560 . 520 20 600 . 40 . . 20 280 . . 100 . . . 20 . 100 100 120 620 80 80 100 80 . 160 120 160 Destroy 0b10 Robot/NC 665 | 30 40 10 45 . . 10 85 . 60 . 25 . 25 5 5 15 . . . 65 . . 20 . . 10 5 . 10 . 25 45 5 40 5 30 . 20 30 . Destroy Leader 858 | . 70 10 64 40 . 10 108 20 70 30 2 50 6 50 . . . . . 94 . . 10 . . . . . . 20 12 62 . . 10 20 . 48 32 20 Allied During Kill 938 | . . . . . . . . . . . . 28 . 11 . . . . . 31 . . . . . . . . 54 60 57 446 51 105 95 . . . . . Trap Triggered on 0b10 320 | . . . . . . . . . . . . 40 40 . 40 . . . . 50 . . 70 . . . . . . . . . . . . . . . . 80 Successful Hack 517 | . 29 . 19 . . . 37 28 45 28 20 . 53 36 38 . . . . 30 . 5 . . . 27 . . . . 7 18 . . 6 4 27 . 60 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 510 | . . 15 . . . . . 45 45 45 . 30 . 60 15 . . . . 45 . . . . . . . . . . 15 15 . 60 30 15 15 30 15 15 Anti-Garrison Action 1750 | . . . . . . . . 350 . 400 . 200 . 700 . . . . . . . . . . . . . . . . . . . . . 100 . . . . Destroy Structure 1020 | . 7 . 2 . . 17 30 66 52 128 2 30 2 152 9 . . . . 92 . . 48 . . 6 . . . . 54 80 18 12 70 15 20 39 30 39 Partial Spotted 540 | . 15 . . . . . . . . . 30 . 60 45 . . . . . 15 . 15 . . . 30 . . . . 75 75 . . . . 30 60 15 75 Lose Combat Pursuer 2085 | . 15 . 75 . . . 15 . 15 30 45 180 165 45 105 45 15 . 60 75 . . 195 . . 60 90 15 210 15 135 60 . . 45 15 210 45 90 15 Influence Decreases 14712 | 30 486 75 289 267 129 117 428 69 1311 141 1127 176 959 311 1421 645 286 102 20 662 175 10 33 200 153 181 84 65 156 395 426 670 541 474 531 43 442 534 160 388 Entered New Map 6188 | . . . . 84 129 . . 59 578 121 677 126 629 221 1011 341 72 102 . 23 114 . 3 200 143 21 8 10 . 218 7 48 371 274 182 33 152 91 30 110 Time Decay 6754 | 30 486 75 289 183 . 117 418 . 583 . 150 . 230 . 410 294 214 . 20 429 40 10 . . 10 150 76 30 156 177 419 308 170 160 179 . 140 433 130 238 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 466 | . . . . . . . . 10 . 10 . 10 10 70 . 10 . . . 110 21 . 10 . . . . 25 . . . 40 . . 30 10 50 10 . 40 Lost Ally 722 | . . . . . . . 10 . . 10 . 40 90 20 . . . . . 100 . . 20 . . 10 . . . . . 242 . 40 140 . . . . . Purge Threat 482 | . . . . . . . . . 150 . 300 . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . Squads Dispatched 58 | . 3 . 2 . . . 1 . 1 . . . 5 . 9 . . . . 9 . . . . . 2 . . . . 7 1 . . 9 . 3 1 3 2 Investigation 17 | . 2 . . . . . . . . . . . 3 . 4 . . . . 2 . . . . . 1 . . . . 2 . . . 1 . 2 . . . Extermination 19 | . . . . . . . . . . . . . 1 . 3 . . . . 5 . . . . . 1 . . . . 3 . . . 2 . 1 . 1 2 Reinforcement 19 | . 1 . 2 . . . 1 . 1 . . . 1 . . . . . . 2 . . . . . . . . . . 2 . . . 6 . . 1 2 . Assault 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Distress Signals 46 | . 1 . 2 . . . 3 . 1 . . . 1 . . . . . . 2 . . . . . 2 . . . . 5 4 1 1 1 . 2 8 1 11 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 585 | . 21 2 19 11 . 3 30 27 17 28 4 36 16 41 10 4 1 . 8 26 6 . 21 . 4 13 7 3 44 5 14 30 2 5 15 4 27 44 22 15 Peak Tracking Total 15 | . 4 2 5 4 . 3 4 3 3 5 3 5 6 8 4 2 1 . 5 6 6 . 5 . 4 5 4 3 15 3 7 6 5 1 8 3 10 4 8 8 Tactical Retreats 75 | . 1 . 3 . . . 1 . 1 2 1 7 6 1 4 2 1 . 1 3 . . 7 . . 2 1 1 3 1 5 4 . . 3 1 6 3 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Traps Triggered 33 | . 4 . 1 . . . . 4 . . . 3 . 1 2 2 . . . 1 . . 2 1 . 2 . . . . . 2 . . . 6 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 33 | . . . . . . . . . . . . 4 4 . 4 . . . . 5 . . 7 . . . 1 . . . . . . . . . . . . 8 Traps Reconfigurated 56 | . . . . . . . . . 1 . 6 . 16 . 5 . . . . 28 . . . . . . . . . . . . . . . . . . . . Traps Extracted 9 | . . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Installed 30 | . . . . . . . . . . . . 4 1 . . . . . . . . . 12 . . . 1 . . . . . . . . . . . . 12 Triggered 33 | . . . . . . . . . . . . 4 4 . 4 . . . . 5 . . 7 . . . 1 . . . . . . . . . . . . 8 Fabricated Traps 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 12 . . . . . . . . . . . . . . . . . Most Traps Carried 12 | . . . . . . . . . . . 6 6 2 . . 4 4 6 6 6 6 6 7 6 6 6 11 11 12 12 12 12 12 12 12 12 12 12 12 12 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Machines Disabled 68 | . . 1 . . . . . 9 3 12 . 6 . 14 1 . . . 1 3 . . . . . . . . 1 . 1 1 1 4 2 3 1 2 1 1 Max in Single Turn 2 | . . 1 . . . . . 2 1 2 . 1 . 2 1 . . . 1 1 . . . . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Garrison Relay 21 | . . . . . . . . 4 . 4 . 4 . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Phase Generator 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Machines Accessed 152 | . 7 . 7 1 2 . 12 2 11 3 7 2 11 3 12 1 1 1 . 8 . 1 . . . 9 . 1 5 . 9 11 1 . 4 1 7 1 10 1 Terminals 102 | . 5 . 6 . . . 10 2 9 3 3 2 6 3 9 . . . . 2 . 1 . . . 6 . . . . 4 11 1 . 3 1 5 . 9 1 Fabricators 13 | . . . . . . . . . . . . . 3 . 2 . . . . 3 . . . . . 1 . . . . 2 . . . . . 2 . . . Repair Stations 7 | . 1 . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Total Hacks 402 | . 27 . 27 1 2 . 48 3 40 7 16 6 29 5 25 1 7 4 . 18 . 4 . . . 18 . 1 13 . 26 20 2 . 7 3 18 1 21 2 Successful 254 | . 13 . 17 1 2 . 28 2 23 4 12 3 20 4 11 1 7 4 . 10 . 1 . . . 10 . 1 13 . 20 15 1 . 5 3 10 1 11 1 Failed 144 | . 13 . 9 . . . 19 1 17 3 4 3 9 1 14 . . . . 8 . 3 . . . 8 . . . . 5 5 1 . 2 . 8 . 10 1 Catastrophic 18 | . 1 . 1 . . . . . 4 . . 1 1 . 5 . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . Database Lockouts 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 204 | . 19 . 15 . 1 . 34 . 28 5 5 3 18 2 17 . . . . 6 . . . . . 10 . . . . 10 9 1 . 4 2 10 . 4 1 Terminals 259 | . 20 . 15 . . . 40 3 31 7 5 6 17 5 18 . . . . 3 . 4 . . . 11 . . . . 9 20 2 . 6 3 12 . 20 2 Fabricators 39 | . . . . . . . . . . . . . 6 . 6 . . . . 9 . . . . . 4 . . . . 8 . . . . . 6 . . . Repair Stations 21 | . 6 . . . . . 5 . . . . . . . 1 . . . . 5 . . . . . 2 . . . . 2 . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 34 | . . . 12 . . . . . 8 . 7 . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Garrison Access 15 | . . . . . . . 3 . 1 . 2 . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Terminal Hacks 117 | . 3 . 1 1 2 . 12 2 9 2 3 1 7 4 4 1 7 4 . 2 . 1 . . . 2 . 1 13 . 4 12 1 . 2 2 5 . 8 1 Record 16 | . . . . . 1 . . . . . . . 1 . . . 7 . . . . . . . . . . . 7 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . 5 . . 2 . . . . . . . . Open Door 17 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 . 1 6 1 . . . . . 3 1 Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Emergency Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 9 | . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Locate Traps 10 | . . . . . . . 4 . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . . . . 1 . 3 . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . 2 . Garrison Registry 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . . . . . . 4 . 3 . . . . 3 . . . . . 3 . . . . 5 . . . . . 4 . . . Network Status 6 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . Load Schematic 12 | . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . . 1 . . . . 3 . . . . . 2 . . . Build 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Repair Station Hacks 10 | . 2 . . . . . 2 . . . . . . . . . . . . 3 . . . . . 1 . . . . 2 . . . . . . . . . Scan Component 5 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Repair 4 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 30 | . . . 11 . . . . . 7 . 7 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Insert Component 10 | . . . 5 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 10 | . . . 5 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 10 | . . . 1 . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 65 | . 8 . 5 . . . 13 . 6 2 . 2 7 . 4 . . . . 2 . . . . . 3 . . . . 4 3 . . 2 1 1 . 2 . Terminals 52 | . 7 . 5 . . . 13 . 6 2 . 2 4 . 1 . . . . . . . . . . 2 . . . . 2 3 . . 2 1 . . 2 . Assimilate 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 21 | . 1 . 1 . . . 2 . 3 2 . 2 3 . 1 . . . . . . . . . . 1 . . . . 1 2 . . . 1 . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 7 | . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Skim 18 | . 5 . 3 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 10 | . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . . 1 . . . . 2 . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 7 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 117 | . 6 . 7 . . . 10 2 11 3 7 2 10 3 11 . . . . 7 . . . . . 8 . . . . 7 7 . . 2 1 6 . 6 1 Full Trace Events 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 5 . . . . . 2 . 2 . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Time 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . 68 . . . . . 36 . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 8 . . . . . 6 . . . Part Studies Acquired 10 | . . . 1 . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Time 111 | . 13 . . . . . 26 . . . . . . . . . . . . 44 . . . . . . . . . . 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 5 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 10 | . . . 5 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 91 | . . . . . . . . 19 . 18 . 18 . 26 . . . . . . . . . . . . . . . . . . . . . 6 . 4 . . Machine Destruction 87 | . . . . . . . . 15 . 18 . 18 . 26 . . . . . . . . . . . . . . . . . . . . . 6 . 4 . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . 5 . . 19 . . . . . . . . Allies Hacked 9 | . . . . . . . . . . . . 3 1 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Total Allies 58 | . . . . 1 . . 1 . 1 . . 3 5 1 . . . . . 8 . . 1 . . 1 . . 5 . . 26 5 . . . . . . . Largest Group 12 | . . . . 1 1 . 1 . 1 1 . 3 2 1 . . . . . 3 . . 1 . . 1 . . 5 5 5 12 10 10 7 . . . . . Highest-Rated Group 805 | . . . . 31 31 . 10 . 10 10 . 90 37 39 . . . . . 87 . . 90 . . 10 . . 267 267 267 626 805 805 566 . . . . . Highest-Rated Ally 159 | . . . . 31 31 . 10 . 10 10 . 30 37 39 . . . . . 41 . . 90 . . 10 . . 68 68 68 159 159 159 96 . . . . . Initial Warlord ECA Mod 38 | . . . . . . . . . 9 9 18 18 26 26 38 38 38 38 37 37 37 37 37 36 36 36 36 36 36 35 35 35 35 35 35 35 38 37 36 36 Total Orders 59 | . . . . . . . 20 . 4 3 . . . . . . . . . 1 . . . . . . . . 16 . 2 11 . 2 . . . . . . STAY 31 | . . . . . . . 10 . 2 2 . . . . . . . . . . . . . . . . . . 9 . 1 6 . 1 . . . . . . FOLLOW 27 | . . . . . . . 10 . 2 1 . . . . . . . . . . . . . . . . . . 7 . 1 5 . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 362 | . . . . . . . . . . . . 3 4 28 . . . . . 54 . . 4 . . . . . 22 14 7 151 18 28 29 . . . . . Total Damage 11118 | . . . . . . . . . . . . 62 52 319 . . . . . 781 . . 140 . . . . . 1082 734 358 4760 514 957 1359 . . . . . Kills 68 | . . . . . . . . . . . . 2 . 3 . . . . . 6 . . . . . . . . 6 4 5 28 6 4 4 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Active Infowar (turns) 13602 | 20 2367 2041 1233 1874 557 731 1969 . . . . . . . . 640 455 691 599 87 . . . . . . 278 54 2 . . 4 . . . . . . . . Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sensors 2804 | . . . . . . . . . . . . . . . . 640 455 691 599 87 . . . . . . 278 54 . . . . . . . . . . . . Seismic 10793 | 20 2367 2041 1233 1874 557 731 1969 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . . . 1 1 1 2 . . . . . . . 1 1 . 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Turns Passed 37030 | 112 2380 2041 1364 1895 557 731 3625 1604 1814 1715 309 962 497 2154 999 651 455 770 599 1617 109 65 1033 18 24 338 287 146 1074 476 1161 1129 343 338 438 603 286 1491 275 545 Spaces Moved 35144 | 55 853 667 432 706 348 377 1278 786 775 839 675 1161 1218 1114 1176 1012 774 1203 622 1641 124 125 878 63 79 834 808 351 1756 825 1697 971 290 331 239 359 864 5290 786 762 Core 416 | 6 . . . . . . . . . . . . . . . . . . . 79 39 125 152 . . 1 . . 2 . . 1 . . 11 . . . . . Treads 5408 | . . . 294 706 348 377 1278 786 775 839 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Legs 2819 | 49 853 667 138 . . . . . . . . . . 985 127 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6307 | . . . . . . . . . . . . . . . 1049 1012 774 1203 622 1562 85 . . . . . . . . . . . . . . . . . . . Flight 20194 | . . . . . . . . . . . 675 1161 1218 129 . . . . . . . . 721 63 79 833 808 351 1754 825 1697 970 290 331 228 359 864 5290 786 762 Fastest Speed 11 | 50 120 190 160 160 160 160 160 160 160 160 29 28 28 30 52 48 52 52 52 48 48 50 28 28 28 28 28 26 26 29 29 23 24 24 24 24 15 12 11 12 Average Speed 63 | 112 173 190 169 160 160 160 160 160 160 160 29 31 28 135 76 50 52 52 52 76 83 50 33 28 28 29 28 28 31 29 29 30 24 24 30 24 23 15 16 13 Slowest Speed 550 | 120 330 190 190 160 160 160 160 160 160 220 29 108 30 190 190 112 112 112 52 200 176 50 170 28 28 550 28 31 114 29 99 150 24 88 150 27 32 88 88 88 Overloaded Moves 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 142 | . . . . . . . . . . . 3 1 5 . . . . . . . . . . . . 7 . 2 2 . 27 1 . . 1 . 20 67 6 . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 3 91 99 39 100 70 77 76 89 73 80 18 61 32 74 36 92 87 84 77 36 81 5 98 3 81 26 88 61 90 83 26 87 69 87 26 44 29 67 21 16 Regions Visited 40 Branch Regions 17 Pre-discovered Areas 11 | . 1 2 . . 1 . 2 . . . . . . . . 1 1 . . . . . . . . . . 1 1 1 . . . . . . . . . . Known Exits Taken 20 | . 1 1 . . . 1 1 . 1 . 1 . 1 . 1 1 1 1 1 . . 1 . . . 1 1 1 . . . . . . 1 . 1 1 1 . Unknown Exits Taken 10 | 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . . . . Scrap Searched 20 | . . . . 1 . 1 . . . . . . . . . 2 7 1 1 . . . . . . . 4 1 . 2 . . . . . . . . . . Spaces Dug 180 | . . . . . . 7 25 . 6 . 1 . 2 6 6 7 7 1 6 10 . . 2 . . . 1 . 8 14 22 9 . . 10 1 9 3 6 11 Terrain Destroyed 889 | . 6 . 1 . . 18 36 89 52 131 1 . 2 104 8 11 7 1 7 112 . . 53 . . 3 7 . 8 21 36 23 11 6 24 12 12 37 16 34 Melee 100 | . . . . . . 7 11 . . . . . . . . 7 7 1 6 10 . . . . . . . . 2 14 20 9 . . 6 . . . . . Projectile 280 | . . . 1 . . . 25 . 12 3 1 . 2 1 8 4 . . 1 4 . . 23 . . 3 7 . 6 7 16 14 11 6 18 12 12 37 13 33 AOE 505 | . 6 . . . . 11 . 89 40 128 . . . 103 . . . . . 98 . . 30 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Res Acc Com Total 47754 | 77 1664 1420 985 1442 349 487 2719 1031 1250 1072 778 1682 1359 1601 1268 1113 809 1323 876 1918 128 126 1588 63 80 906 856 392 2260 1032 2261 1690 538 556 565 797 919 5802 870 1102 Wait 10061 | . 709 732 471 713 . 93 1281 154 388 112 55 349 111 320 40 52 18 79 242 169 4 . 577 . . 50 32 42 374 183 485 518 227 188 298 284 31 412 49 219 Move 34868 | 54 852 666 431 705 347 376 1278 785 775 838 669 1158 1207 1113 1175 1011 773 1202 621 1641 123 125 877 63 78 819 807 346 1752 824 1645 968 289 330 237 358 825 5190 774 761 Hop 99 | . . . . . . . . . . . 2 1 5 . . . . . . . . . . . . 7 . 2 1 . 24 1 . . 1 . 18 32 5 . Pick Up 177 | 4 17 1 11 1 1 . 12 . 1 3 2 4 4 2 8 6 . 4 . 3 . . 7 . . 2 2 . 29 1 15 4 3 5 . 1 8 11 2 3 Fast Attach 212 | 7 10 . 5 1 . . 10 . 3 1 3 1 2 9 9 5 5 7 . 17 1 1 20 . 1 5 1 . 14 . 3 10 1 2 3 2 6 40 3 4 Attach 106 | . . . 3 . . . 3 . . 1 12 7 1 2 2 6 . 2 . 5 . . 7 . . 1 . 1 3 2 9 12 . 3 . 3 3 8 2 8 Detach 49 | . 2 . . . . . 1 . . . 4 5 . 1 2 . . . . 2 . . 6 . . 1 1 . 2 . 1 6 1 1 . . 3 6 . 4 Swap 195 | . 7 2 7 5 . 3 16 13 12 12 3 6 8 6 4 3 . 5 . 5 . . 2 . . . 4 1 8 . 19 6 2 1 . 1 4 11 7 12 Drop 342 | . 12 2 17 4 1 . 23 4 5 5 15 4 8 8 15 10 4 12 . 13 . . 21 . 1 4 1 . 38 . 12 12 2 7 1 13 8 45 3 12 Fire 1054 | 12 51 6 39 13 . 4 79 74 63 99 13 87 12 135 13 5 1 . 3 24 . . 25 . . 7 7 . 6 8 13 32 9 7 18 45 13 47 25 59 Melee 229 | . . . . . . 7 15 . . . . . . . . 15 8 12 10 39 . . . . . . . . 6 14 35 38 4 12 7 . . . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . 1 . . 4 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 212 | . . . . . . . . 1 . . . 45 . 5 . . . . . . . . 30 . . 10 . . . . . 30 . . . 90 . . . 1 Rewire 95 | . . . . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . 27 . . 53 . . . . . . . . Trap 30 | . . . . . . . . . . . . 4 1 . . . . . . . . . 12 . . . 1 . . . . . . . . . . . . 12 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto / *Low / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: [*Upp x2] / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc x2 / [*Tes]) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 9) 579 | -10/Materials | Discovered new exit (range 13) 1143 | -10/Materials | Repaired Seismic Detector 1798 | -10/Materials | Central database locked down 1987 | -10/Materials | Identified exit to Materials 1987 | -10/Materials | Identified exit to Mines 2080 | -10/Materials | Identified exit to Subcaves 2113 | -10/Materials | Learned Storage emergency access door positions 2169 | -10/Materials | Learned 4 Recycling zone layouts 2213 | -10/Materials | Learned 2 Materials zone layouts 2493 | -10/Materials | Entered Mines 2605 | -10/Mines | Learned location of Storage (-7) 3500 | -10/Mines | Discovered exit to Subcaves (range 5) 3561 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4128 | -10/Mines | Found a hidden stash of uninstalled traps 4534 | -10/Mines | Entered Materials 4534 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4535 | -9/Materials | Identified exit to Materials 4823 | -9/Materials | Build established: Gunner 5519 | -9/Materials | Central database locked down 5788 | -9/Materials | Discovered new exit (range 12) 5898 | -9/Materials | Entered Mines 5922 | -9/Mines | Discovered exit to Materials (range 7) 6140 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6237 | -9/Mines | Assembled infested the area 7117 | -9/Mines | Learned location of 1 exit from Materials 7141 | -9/Mines | Discovered exit to Materials (range 3) 7208 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7441 | -9/Mines | Escorted by a lone wolf Derelict 7597 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7597 | -9/Mines | Discovered new exit (range 5) 7675 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7793 | -9/Mines | Entered Exiles 7793 | -9/Exiles | Accompanied by 1 ally 7832 | -9/Exiles | Met 8R-AWN 7861 | -9/Exiles | Met EX-HEX 7902 | -9/Exiles | Met EX-BIN 7921 | -9/Exiles | Aligned with FarCom system 7923 | -9/Exiles | Given EX-Vault access code 7961 | -9/Exiles | Opened EX-Vault 7975 | -9/Exiles | Found Trap Reconfigurator 8006 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8053 | -9/Exiles | Met EX-DEC 8059 | -9/Exiles | Learned location of Zion (-7) 8105 | -9/Exiles | Discovered new exit (range 14) 8350 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 8350 | -9/Exiles | Entered Mines 8641 | -8/Mines | Build established: Skirmisher 9070 | -8/Mines | Discovered exit to Materials (range 8) 9081 | -8/Mines | Entered Materials 9081 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9082 | -8/Materials | Identified exit to Factory 9384 | -8/Materials | Build established: Scavenger-Skirmisher 9506 | -8/Materials | Discovered exit to Factory (range 4) 9804 | -8/Materials | Repaired Lgt. Treads 10368 | -8/Materials | Discovered exit to Factory (range 10) 10678 | -8/Materials | Build established: Skirmisher 11352 | -8/Materials | Build established: Scavenger-Skirmisher 11380 | -8/Materials | Learned Storage stockpile data 11447 | -8/Materials | Learned 2 Storage zone layouts 11502 | -8/Materials | Learned 4 Factory zone layouts 11579 | -8/Materials | Learned location of 1 exit from Storage 11620 | -8/Materials | Learned 4 Lower Caves zone layouts 11671 | -8/Materials | Learned location of 1 exit from Extension 11911 | -8/Materials | Central database locked down 12326 | -8/Materials | Learned Factory trap positions 12376 | -8/Materials | Learned Factory garrison access intel 12450 | -8/Materials | Learned location of 1 exit from Storage 12473 | -8/Materials | Learned location of 1 exit from Lower Caves 12488 | -8/Materials | Learned location of 1 exit from Storage 12515 | -8/Materials | Learned Factory repair station intel 12700 | -8/Materials | Identified exit to Garrison 12706 | -8/Materials | Entered Garrison 12778 | -8/Garrison | Triggered checkpoint 12827 | -8/Garrison | Garrison Relay disabled 12938 | -8/Garrison | Triggered checkpoint 12975 | -8/Garrison | Triggered checkpoint 13052 | -8/Garrison | Discovered new exit (range 10) 13090 | -8/Garrison | Triggered checkpoint 13119 | -8/Garrison | Garrison Relay disabled 13221 | -8/Garrison | Phase Generator disabled 13619 | -8/Garrison | Triggered checkpoint 13649 | -8/Garrison | Garrison Relay disabled 13735 | -8/Garrison | Discovered new exit (range 15) 13877 | -8/Garrison | Triggered checkpoint 14254 | -8/Garrison | Garrison Relay disabled 14305 | -8/Garrison | Discovered new exit (range 3) 14310 | -8/Garrison | Entered Materials 15931 | -8/Materials | Build established: Skirmisher 16122 | -8/Materials | Identified exit to Garrison 16124 | -8/Materials | Entered Garrison 16124 | -8/Garrison | Accompanied by 1 ally 16303 | -8/Garrison | Triggered checkpoint 16336 | -8/Garrison | Garrison Relay disabled 16361 | -8/Garrison | Learned Factory security intel 16598 | -8/Garrison | Triggered checkpoint 16717 | -8/Garrison | Triggered checkpoint 16731 | -8/Garrison | Garrison Relay disabled 16811 | -8/Garrison | Discovered exit to Factory (range 13) 16853 | -8/Garrison | Phase Generator disabled 16975 | -8/Garrison | Triggered checkpoint 17044 | -8/Garrison | Triggered checkpoint 17084 | -8/Garrison | Build established: Scavenger-Skirmisher 17168 | -8/Garrison | Garrison Relay disabled 17192 | -8/Garrison | Discovered exit to Factory (range 10) 17289 | -8/Garrison | Spotted B-75 Beast 17515 | -8/Garrison | Spotted B-75 Beast 17551 | -8/Garrison | Discovered exit to Factory (range 15) 17599 | -8/Garrison | Garrison Relay disabled 17602 | -8/Garrison | Triggered checkpoint 17839 | -8/Garrison | Entered Factory 17839 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17840 | -7/Factory | Identified exit to Lower Caves 17842 | -7/Factory | Loaded intel: 75 trap records 17844 | -7/Factory | Loaded intel: 6 repair station locations 17845 | -7/Factory | Loaded intel: 4 garrison access locations 17880 | -7/Factory | Discovered new exit (range 15) 18146 | -7/Factory | Build established: Hacker-Sprinter 18147 | -7/Factory | Identified exit to Garrison 18148 | -7/Factory | Entered Garrison 18159 | -7/Garrison | Triggered checkpoint 18167 | -7/Garrison | Garrison Relay disabled 18223 | -7/Garrison | Triggered checkpoint 18312 | -7/Garrison | Discovered new exit (range 34) 18312 | -7/Garrison | Discovered new exit (range 45) 18312 | -7/Garrison | Discovered new exit (range 54) 18409 | -7/Garrison | Garrison Relay disabled 18410 | -7/Garrison | Triggered checkpoint 18818 | -7/Garrison | Triggered checkpoint 18874 | -7/Garrison | Triggered checkpoint 18874 | -7/Garrison | Garrison Relay disabled 18986 | -7/Garrison | Triggered checkpoint 19019 | -7/Garrison | Garrison Relay disabled 19066 | -7/Garrison | Triggered checkpoint 19110 | -7/Garrison | Entered Factory 19117 | -7/Factory | Identified exit to Garrison 19190 | -7/Factory | Discovered new exit (range 13) 19252 | -7/Factory | Discovered exit to Lower Caves (range 16) 19260 | -7/Factory | Discovered new exit (range 16) 19553 | -7/Factory | Identified exit to Garrison 19599 | -7/Factory | Fabricated M-13 Machinist? 19607 | -7/Factory | Entered Garrison 19634 | -7/Garrison | Triggered checkpoint 19637 | -7/Garrison | Lost 3 allies 19712 | -7/Garrison | Garrison Relay disabled 19960 | -7/Garrison | Build established: Scavenger-Skirmisher 19987 | -7/Garrison | Triggered checkpoint 20033 | -7/Garrison | Discovered new exit (range 10) 20154 | -7/Garrison | Rescued a captive Derelict 20242 | -7/Garrison | Triggered checkpoint 20285 | -7/Garrison | Garrison Relay disabled 20638 | -7/Garrison | Triggered checkpoint 20756 | -7/Garrison | Triggered checkpoint 20819 | -7/Garrison | Destroyed 10 combat bots 20855 | -7/Garrison | Discovered new exit (range 66) 20855 | -7/Garrison | Discovered new exit (range 13) 20855 | -7/Garrison | Discovered new exit (range 57) 21009 | -7/Garrison | Triggered checkpoint 21134 | -7/Garrison | Garrison Relay disabled 21136 | -7/Garrison | Garrison Relay disabled 21151 | -7/Garrison | Garrison Relay disabled 21159 | -7/Garrison | Garrison Relay disabled 21451 | -7/Garrison | Triggered checkpoint 21488 | -7/Garrison | Garrison Relay disabled 21755 | -7/Garrison | Phase Generator disabled 21761 | -7/Garrison | Entered Factory 22054 | -7/Factory | Discovered new exit (range 3) 22161 | -7/Factory | First assault squad dispatched 22321 | -7/Factory | Build established: Scavenger-Mutant 22501 | -7/Factory | Identified exit to Storage 22760 | -7/Factory | Entered Lower Caves 22761 | -7/Lower Caves | Identified exit to Lower Caves 22770 | -7/Lower Caves | Met a Warlord Commander 22771 | -7/Lower Caves | Learned location of Warlord (-5) 22772 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 22775 | -7/Lower Caves | Found Encrypted Comm Array 22994 | -7/Lower Caves | Build established: Mutant 23008 | -7/Lower Caves | Learned Factory trap positions 23321 | -7/Lower Caves | Build established: Skirmisher 23411 | -7/Lower Caves | Entered another Lower Caves area 23430 | -7/Lower Caves | Identified exit to Zion 23536 | -7/Lower Caves | Learned Factory garrison access intel 23536 | -7/Lower Caves | Learned Armory terminal intel 23536 | -7/Lower Caves | Learned Extension terminal intel 23536 | -7/Lower Caves | Learned Research trap positions 23603 | -7/Lower Caves | Encountered a Warlord checkpoint 23647 | -7/Lower Caves | Build established: Mutant 23866 | -7/Lower Caves | Entered Zion 23889 | -7/Zion | System corruption cleaned by Quarantine Array 23915 | -7/Zion | Discovered new exit (range 8) 23919 | -7/Zion | Identified exit to Proximity Caves 23999 | -7/Zion | Given the Hacking Drone Bay 24001 | -7/Zion | Found Prototype Device 24048 | -7/Zion | Found Prototype Device 24048 | -7/Zion | Identified Phasing AFG 24111 | -7/Zion | Found Prototype Device 24114 | -7/Zion | Identified Bomb Factory No. 2 24136 | -7/Zion | Visited the Megawrench Repair Shop 24319 | -7/Zion | Rebuked by Imprinter 24354 | -7/Zion | Given A8's code to call for help 24407 | -7/Zion | Identified Hacking Drone Bay 24576 | -7/Zion | Megawrench repaired 10 parts 24597 | -7/Zion | Build established: Derelict-Mutant 24636 | -7/Zion | Entered Proximity Caves 24637 | -6/Proximity Caves | Identified exit to Factory 24663 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 25160 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 25198 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 25235 | -6/Proximity Caves | Entered Factory 25235 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25236 | -6/Factory | Identified exit to Lower Caves 25237 | -6/Factory | Loaded intel: 107 trap records 25238 | -6/Factory | Loaded intel: 4 garrison access locations 25402 | -6/Factory | Repaired Gravmag System 25473 | -6/Factory | Spotted B-75 Beast 25593 | -6/Factory | Build established: Mutant 25820 | -6/Factory | Lost 4 parts (4n) 26238 | -6/Factory | Discovered new exit (range 16) 26479 | -6/Factory | System corruption reached 10% 26588 | -6/Factory | Lost 4 parts (2n1u1w) 26852 | -6/Factory | Manually triggered Chute Trap 26852 | -6/Factory | Sucked down chute 26852 | -6/Factory | Entered Waste 26867 | -6/Waste | EMP discharged 26894 | -6/Waste | Spotted C-40 Crusher 26894 | -6/Waste | Spotted C-40 Crusher 26911 | -6/Waste | Spotted C-40 Crusher 26923 | -6/Waste | Spotted C-40 Crusher 26929 | -6/Waste | Spotted C-40 Crusher 26937 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26939 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26940 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26942 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26943 | -6/Waste | Core integrity fell below 50% 26947 | -6/Waste | Spotted C-40 Crusher 26957 | -6/Waste | Discovered new exit (range 10) 26961 | -6/Waste | Entered Factory 26973 | -6/Factory | Lost 4 parts (1p1n1u1w) 27026 | -6/Factory | Identified exit to DSF 27026 | -6/Factory | Entered DSF 27053 | -6/DSF | Additional patrols routed to DSF 27119 | -6/DSF | Core integrity fell below 20% 27137 | -6/DSF | System corruption reached 30% 27190 | -6/DSF | Discovered new exit (range 14) 28059 | -6/DSF | Entered Factory 28059 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 28077 | -5/Factory | Sucked down chute 28077 | -5/Factory | Entered Waste 28085 | -5/Waste | Spotted C-40 Crusher 28088 | -5/Waste | Spotted C-40 Crusher 28089 | -5/Waste | Spotted C-40 Crusher 28089 | -5/Waste | Spotted C-40 Crusher 28089 | -5/Waste | Spotted C-40 Crusher 28091 | -5/Waste | Found Prototype Processor 28091 | -5/Waste | Identified Spectral Analyzer 28092 | -5/Waste | EMP discharged 28099 | -5/Waste | Discovered new exit (range 10) 28101 | -5/Waste | Entered Factory 28141 | -5/Factory | Discovered new exit (range 8) 28151 | -5/Factory | Identified exit to Upper Caves 28158 | -5/Factory | Allied Derelicts emerged from ambush trap array 28171 | -5/Factory | Discovered new exit (range 10) 28220 | -5/Factory | Build established: Hacker-Sprinter 28256 | -5/Factory | Fabricated Imp. Trap Extractor? 28439 | -5/Factory | Entered Upper Caves 28459 | -5/Upper Caves | Identified exit to Upper Caves 28553 | -5/Upper Caves | Encountered a Warlord checkpoint 28726 | -5/Upper Caves | Entered another Upper Caves area 28749 | -5/Upper Caves | Learned location of Armory (-3) 28850 | -5/Upper Caves | System corruption reached 10% 28869 | -5/Upper Caves | Discovered new exit (range 10) 28872 | -5/Upper Caves | Identified exit to Warlord 28872 | -5/Upper Caves | Entered Warlord 28895 | -5/Warlord | System corruption cleaned by Quarantine Array 28960 | -5/Warlord | Found Prototype Device 28960 | -5/Warlord | Identified Exp. Focal Shield 28962 | -5/Warlord | Found Spectral Analyzer 28966 | -5/Warlord | Found Prototype Hackware 28968 | -5/Warlord | Found Prototype Processor 29083 | -5/Warlord | Learned 4 Armory zone layouts 29083 | -5/Warlord | Learned 4 Research zone layouts 29083 | -5/Warlord | Learned location of Command (-1) 29084 | -5/Warlord | Learned Research terminal intel 29084 | -5/Warlord | Learned Armory garrison access intel 29084 | -5/Warlord | Learned Armory fabricator intel 29084 | -5/Warlord | Learned Factory repair station intel 29154 | -5/Warlord | Warlord's base attacked by MAIN.C 29191 | -5/Warlord | Found Prototype Energy Gun 29191 | -5/Warlord | Identified Vortex Shotgun 29194 | -5/Warlord | Found Prototype Energy Gun 29194 | -5/Warlord | Identified Vortex Rifle 29197 | -5/Warlord | Found Vortex Shotgun 29242 | -5/Warlord | Met Warlord 29456 | -5/Warlord | Warlord forces counterattacked 29611 | -5/Warlord | Identified Exp. Targeting Computer 29621 | -5/Warlord | Found Prototype Processor 29621 | -5/Warlord | Identified Exp. Core Analyzer 29628 | -5/Warlord | Discovered new exit (range 14) 29639 | -5/Warlord | Lost 9 allies 29701 | -5/Warlord | Lost 4 allies 29721 | -5/Warlord | Build established: Trapper-Sprinter 29754 | -5/Warlord | Spotted Striker 29809 | -5/Warlord | Lost 5 allies 29829 | -5/Warlord | Warlord base infiltrated, sounded retreat 29857 | -5/Warlord | Spotted Striker 29917 | -5/Warlord | Lost 6 allies 29918 | -5/Warlord | Spotted 0K-PM9(B) 29946 | -5/Warlord | Entered Proximity Caves 29946 | -4/Proximity Caves | Accompanied by 5 allies 30044 | -4/Proximity Caves | Learned Research security intel 30054 | -4/Proximity Caves | Spotted B-86 Titan 30269 | -4/Proximity Caves | Discovered new exit (range 9) 30422 | -4/Proximity Caves | Entered Factory 30422 | -4/Factory | Accompanied by 5 allies 30422 | -4/Factory | Evolved 2 slots: Utility x2 30423 | -4/Factory | Loaded intel: 6 repair station locations 30423 | -4/Factory | Identified System Mapper 30529 | -4/Factory | Discovered new exit (range 6) 30616 | -4/Factory | Repaired Mic. Fission Core? 30713 | -4/Factory | Build established: Hacker-Sprinter 30809 | -4/Factory | Discovered new exit (range 4) 30910 | -4/Factory | Discovered new exit (range 8) 30975 | -4/Factory | Fabricated Helical Railgun (x1) 31474 | -4/Factory | Central database locked down 31578 | -4/Factory | Unchained authorized (DW-4LL) 31583 | -4/Factory | Entered Extension 31583 | -4/Extension | Accompanied by 1 ally 31584 | -4/Extension | Identified exit to Research 31585 | -4/Extension | Loaded intel: 16 terminal locations 31598 | -4/Extension | Rescued a captive Derelict 31906 | -4/Extension | Rescued a captive Derelict 31912 | -4/Extension | Rescued a captive Derelict 31916 | -4/Extension | Rescued A7 32087 | -4/Extension | Spotted B-86 Titan 32241 | -4/Extension | Allies destroyed B-86 Titan 32246 | -4/Extension | Spotted B-86 Titan 32277 | -4/Extension | Allies destroyed B-86 Titan 32283 | -4/Extension | Disrupted transfer network 32303 | -4/Extension | Lost 6 allies 32311 | -4/Extension | Rescued a captive Derelict 32528 | -4/Extension | Rescued a captive Derelict 32529 | -4/Extension | Rescued a captive Derelict 32583 | -4/Extension | First assault squad dispatched 32661 | -4/Extension | Discovered new exit (range 6) 32673 | -4/Extension | Lost 6 allies 32712 | -4/Extension | Entered Cetus 32712 | -4/Cetus | Accompanied by 7 allies (A7) 32717 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 32735 | -4/Cetus | Spotted Cetus Guard 32738 | -4/Cetus | Spotted Cetus Guard 32751 | -4/Cetus | Allies destroyed Cetus Guard 32791 | -4/Cetus | Discovered exit to Research (range 16) 32860 | -4/Cetus | Started Cetus Manufacturing Module 32885 | -4/Cetus | Manufactured an Enhanced Grunt 32897 | -4/Cetus | Escorted A7 to Cetus Mainframe 32910 | -4/Cetus | Manufactured an Enhanced Grunt 32935 | -4/Cetus | Manufactured an Enhanced Grunt 32947 | -4/Cetus | Discovered new exit (range 16) 32960 | -4/Cetus | Manufactured an Enhanced Grunt 32985 | -4/Cetus | Manufactured an Enhanced Grunt 33055 | -4/Cetus | Entered Archives 33055 | -4/Archives | Accompanied by 10 allies (A7) 33063 | -4/Archives | Received a hacking code to weaken MAIN.C 33119 | -4/Archives | Discovered new exit (range 13) 33190 | -4/Archives | Discovered new exit (range 14) 33201 | -4/Archives | Discovered exit to Research (range 14) 33393 | -4/Archives | Entered Hub_04(d) 33393 | -4/Hub_04(d) | Accompanied by 7 allies 33788 | -4/Hub_04(d) | Lost 6 allies 33803 | -4/Hub_04(d) | Discovered exit to Research (range 6) 33831 | -4/Hub_04(d) | Identified exit to Garrison 33831 | -4/Hub_04(d) | Entered Garrison 34283 | -4/Garrison | Triggered checkpoint 34303 | -4/Garrison | Discovered exit to Research (range 43) 34303 | -4/Garrison | Discovered exit to Research (range 34) 34303 | -4/Garrison | Discovered exit to Research (range 74) 34349 | -4/Garrison | Triggered checkpoint 34393 | -4/Garrison | Garrison Relay disabled 34429 | -4/Garrison | Spotted B-75 Beast 34430 | -4/Garrison | Spotted B-86 Titan 34434 | -4/Garrison | Entered Research 34434 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 34436 | -3/Research | Loaded intel: 93 trap records 34438 | -3/Research | Loaded intel: 24 terminal locations 34478 | -3/Research | Fabricated Cesium-ion Thruster? 34514 | -3/Research | Identified exit to Armory 34514 | -3/Research | Identified exit to Quarantine 34649 | -3/Research | Identified exit to Research 34684 | -3/Research | Search patrols dispatched 34715 | -3/Research | Spotted B-86 Titan 34720 | -3/Research | Entered another Research area 34720 | -2/Research | Warlord forces began assault on 0b10 34720 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 34745 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 34745 | -2/Research | Distinguished unit "The Professionals" dispatched to help 34778 | -2/Research | Spotted 47-EGH(L) 34830 | -2/Research | Research machine network offline 34872 | -2/Research | Met up with Warlord 34880 | -2/Research | Discovered new exit (range 13) 35038 | -2/Research | Borebot progress halted 35183 | -2/Research | Discovered new exit (range 10) 35325 | -2/Research | Discovered new exit (range 16) 35415 | -2/Research | Build established: Wizard-Sprinter 35448 | -2/Research | Borebot progress halted 35466 | -2/Research | Spotted Striker 35473 | -2/Research | Destroyed Striker 35673 | -2/Research | Found Exp. Targeting Computer 35675 | -2/Research | Found Prototype Device 35675 | -2/Research | Identified Adv. Kinecellerator 35717 | -2/Research | Found Adv. Kinecellerator 35725 | -2/Research | Spotted Striker 35973 | -2/Research | Build established: Hacker-Sprinter 35974 | -2/Research | Spotted Executioner 35976 | -2/Research | Spotted Executioner 35979 | -2/Research | Destroyed Executioner 35995 | -2/Research | Found Adv. Kinecellerator 36016 | -2/Research | Found Exp. Targeting Computer 36062 | -2/Research | Spotted Executioner 36068 | -2/Research | Spotted Executioner 36101 | -2/Research | Warlord invited to help at Command 36101 | -2/Research | Given Cave Seal Controls access code 36103 | -2/Research | Met DD-05H 36110 | -2/Research | Found Exp. Core Analyzer 36201 | -2/Research | Identified exit to Access 36211 | -2/Research | Entered Access 36211 | -1/Access | Evolved 2 slots: Propulsion x2 36273 | -1/Access | Identified exit to Command 36282 | -1/Access | Spotted B-99 Colossus 36282 | -1/Access | Allied Derelicts emerged from ambush trap array 36287 | -1/Access | Destroyed B-99 Colossus 36292 | -1/Access | Found Prototype Ballistic Gun 36292 | -1/Access | Identified Multirail 36387 | -1/Access | Lost 4 allies 36486 | -1/Access | Entered Command 36524 | -1/Command | Crushed by falling debris 36604 | -1/Command | Spotted M Guard 36604 | -1/Command | Spotted M Guard 36604 | -1/Command | Spotted Combat Programmer 36618 | -1/Command | Spotted Combat Programmer 36630 | -1/Command | Destroyed Combat Programmer 36641 | -1/Command | System corruption reached 10% 36723 | -1/Command | Destroyed Combat Programmer 36735 | -1/Command | Disengaged cave seal 36735 | -1/Command | Derelicts emerged from the dark tunnel 36735 | -1/Command | Welcomed Warlord to Command 36783 | -1/Command | All MAIN.C guards destroyed 36786 | -1/Command | Found Prototype Energy Cannon 36786 | -1/Command | Identified Cld. Nova Cannon 36791 | -1/Command | Found Prototype Processor 36791 | -1/Command | Identified Exp. Target Analyzer 36848 | -1/Command | Lost 17 allies 36850 | -1/Command | Warlord commented on Warlord statues 36950 | -1/Command | Met MAIN.C 36950 | -1/Command | 0b10 Conduit disabled 36952 | -1/Command | Hacked MAIN.C using A7's code 36995 | -1/Command | MAIN.C activated Command garrisons 37028 | -1/Command | Destroyed MAIN.C 37031 | *** | Establishing Free Derelict Territories! Last Messages --------------- 37027_ Blast Slug penetrates MAIN.C. 37027_ MAIN.C knocked back. 37027_ Blast Slug penetrates 0b10 Conduit. 37027_ Blast Slug penetrates MAIN.C. 37027_ SG-F92(m) knocked back. 37027_ Blast Slug penetrates 0b10 Conduit. 37028_ 0b10 Conduit collapses. 37028_ MAIN.C reaction time slowed by virus. 37028_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 37028_ MAIN.C destroyed. 37028_ Slug penetrates Reinforced Barrier. 37029_ 0b10 Conduit collapses. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######################???????? | | ???????????????????# """" """" #???????? | | ???????????????????# #???????? | | ???????????????????# "" ######### | | ???????????????????#$ / | | ???????????????????# g + | | ???????????????????# m%WDD M + | | ???????????????????# "MDD@DD ######### | | ???????????????????# KDD DD % #???????? | | ???????????????????# h DD % #???????? | | ???????????????????# MM #???????? | | ???????????????????# "" " % """"""#???????? | | ???????????????????# """"""""#???????? | | ???????????????????# " """"""""#???????? | | ???????????????????# " " " " #???????? | | ???????????????????# " " " " #???????? | | ??????????g???????? 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" " ????????????? | | ?????????????????### " """" """ ????????????? | | ???????????????????# " """ " """"????????????? | | ???????????????????# """ "??????????????????? | | ???????????????????############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 225 Point Defense Rating 400 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 81 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 58 Defensive Hacking 12 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Mak. Sword | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Hvy. Battle Rifle | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Helical Railgun | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory Imp. Trap Extractor | x2 | -5/Factory | Authchip Helical Railgun | x1 | -4/Factory | Authchip Cesium-ion Thruster | x2 | -3/Research Repaired ---------- Seismic Detector | 30% | -10/Materials Lgt. Treads | 35% | -8/Materials Gravmag System | 22% | -6/Factory Mic. Fission Core | 20% | -4/Factory Studied --------- Shotgun | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Flight Unit | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Doshington Fitting Room Guerrilla Style Warlord Forever! Challenges ------------ None Game ------ Seed AssaultSpectralManipulator Manual? 0 Play Time 06:02:25 Cumulative 410.0 hours Start 2025.12.20 @ 18:38:53 End 2025.12.21 @ 01:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type 7 Total 27 Types 10/0/8/1/1/0/3/2/1/1 Lore% 84 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cddd8236-9c31-457a-be49-2f84416a9bf2