Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 23:31:13 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (13) 65 Value Destroyed (304) 304 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1863) 1863 TOTAL SCORE: 5892 Bonus ------- Pacifist 470 High Alert Combat Kills 5 Follower Combat Kills 588 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (10) --- Scrap Suit Compact Matter Pod (150) Terrain Scanner Hardlight Generator CPS Tube (2) CPS Tube (2) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Core Analyzer System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Scrap Suit Compact Matter Pod Terrain Scanner Hardlight Generator CPS Tube CPS Tube Vortex Trap DRS Beacon [Rating: 29] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Flight Unit Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Companion Sword Ballistic Gun Enhanced Autogun Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 2 . . . 4 Power 1 | . . . . 1 . . . . Propulsion 3 | . . . 2 1 . . . . Utility 4 | . . . . . . . . 4 Weapon . | . . . . . . . . . Parts Attached 26 | . . . 4 . 16 . 2 4 Power 1 | . . . . . 1 . . . Engine . | . . . . . . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 12 | . . . 4 . 7 . . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . 4 . . . . . Flight 8 | . . . . . 7 . . 1 Utility 7 | . . . . . 3 . 1 3 Device 2 | . . . . . 1 . . 1 Storage 1 | . . . . . . . 1 . Processor 2 | . . . . . 1 . . 1 Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 6 | . . . . . 5 . 1 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . . . . . 5 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . Parts Lost 20 | . . . . . 10 . . 10 Power 1 | . . . . . . . . 1 Propulsion 12 | . . . . . 6 . . 6 Utility 4 | . . . . . 1 . . 3 Weapon 3 | . . . . . 3 . . . Highest Loss Streak 10 | . . . . . 5 . . 10 To Critical Strikes . | . . . . . . . . . Average Backups 2 | . . . . . 2 3 4 6 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . 2 4 Weapon . | . . . . . 2 3 . . Tool/Special . | . . . . . . . . . Unused Backups 12 | . . . . . . . 7 5 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . . . 1 3 Weapon 4 | . . . . . . . 4 . Tool/Special 4 | . . . . . . . 2 2 Average Slot Usage (%) 51 | . . . 35 36 33 90 82 45 Core 4 | . . . . . 1 9 9 3 Hover 7 | . . . 35 36 8 . . . Flight 22 | . . . . . 9 45 45 17 Device 4 | . . . . . 1 9 9 4 Storage 2 | . . . . . . . 3 6 Processor 2 | . . . . . . 9 5 1 Ballistic Gun 4 | . . . . . 12 18 2 . Slashing Weapon 3 | . . . . . . . 7 6 Peak Build Rating 29 | . . . 16 16 19 19 23 29 Average Rating 15 | . . . 13 16 11 19 22 21 On Entrance 10 | . . . . 16 16 19 19 23 Naked Turns 105 | . 49 41 15 . . . . . Heaviest Build 20 | . . . . . 10 10 20 20 Greatest Support 32 | 3 3 3 32 32 32 20 20 20 Greatest Overweight (x) 4 | . . . . . 1 . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 7 10 Most Carried 10 | . . . . . 4 3 10 10 Average Carried 3 | . . . . . 2 3 6 9 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 Final Carried 10 | . . . . . 3 3 10 9 Class Distribution -------------------- 50% | Scavenger-Sprinter 42% | Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Sprinter | -8/Recycling Scavenger-Sprinter | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Matter Collected 736 | . . . . . 519 . 202 15 Remotely . | . . . . . . . . . Salvage Created 635 | . . . . . 215 . 220 200 Parts 28 | . . . . . 13 . 4 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 11 | . . . . . 7 . . 4 Melee 4 | . . . . . . . . 4 Guns 7 | . . . . . 7 . . . Classes Destroyed 4 | . . . . . 3 . . 1 Worker 1 | . . . . . 1 . . . Builder 1 | . . . . . . . . 1 Swarmer 7 | . . . . . 5 . . 2 Grunt 4 | . . . . . 2 . . 2 Best Kill Streak 6 | . . . . . 6 . . 3 Combat Bots Only 6 | . . . . . 6 . . 2 Max Kills in Single Turn 2 | . . . . . 2 . . 1 Gunslinging 1 | . . . . . 1 . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Hostile Shots Fired 314 | . . 1 21 29 138 . . 125 Missed 123 | . . . 13 15 55 . . 40 Hits 191 | . . 1 8 14 83 . . 85 Projectile 191 | . . 1 8 14 83 . . 85 AOE 1 | . . . . 1 . . . . Critical Strikes 10 | . . . . 3 5 . . 2 Damage Taken 3049 | . . 10 100 258 1187 . 10 1484 Core 1380 | . . 10 22 99 379 . 10 860 Absorbed by Shields 13 | . . . . . 13 . . . Redirected to Shielding 101 | . . . . . 101 . . . Regen/Repaired (Parts) 9 | . . . . . . . . 9 Core Remaining (%) 75 | 100 . 96 94 . . . 11 . Volleys Fired 27 | . . . . . 27 . . . Largest 2 | . . . . . 2 . . . Hottest 50 | . . . . . 50 . . . Shots Fired 53 | . . . . . 53 . . . Gun 53 | . . . . . 53 . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 53 | . . . . . 53 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . . . . . 7 . . . Robot Miss Streak 3 | . . . . . 3 . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 63 | . . . . . 36 . 10 17 Core Hits 24 | . . . . . 14 . 4 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 35 | . . . . . . . 10 25 Impact . | . . . . . . . . . Slashing 35 | . . . . . . . 10 25 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1976 | . . . . 13 610 . 615 738 Guns 610 | . . . . . 610 . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1351 | . . . . . . . 615 736 Ramming 15 | . . . . 13 . . . 2 Kinetic 610 | . . . . . 610 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1351 | . . . . . . . 615 736 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . 1 Average Corruption 1 | . . . . . 1 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . 2 . . 1 Matter Fused 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 84 | . . . . . . . 84 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 84 | . . . . . . . 84 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 7 | . . . . 6 . . . 1 Shots . | . . . . . . . . . Rammed 2 | . . . . 1 . . . 1 Targets Rammed 2 | . . . . 1 . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 25 | . . . . 10 25 . . . Average Temperature 9 | . . . . 6 9 . . . Received Heat Transfer 1356 | . . 6 51 162 660 . . 477 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . . . 3 1 . . Low Security (%) 75 | 100 100 100 100 100 52 . . 100 Level 1 5 | . . . . . 3 100 . . Level 2 14 | . . . . . 35 . . . Level 3 3 | . . . . . 9 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 744 | . . 30 81 48 744 274 . 153 Initial 270 | . . . 7 33 13 270 . . Average 159 | . . 9 3 34 310 269 . 79 Influence Increases 1583 | . . 30 81 29 1136 4 20 283 Destroy 0b10 Robot/C 620 | . . . . . 540 . . 80 Destroy 0b10 Robot/NC 30 | . . . . . 5 . 20 5 Destroy Leader 100 | . . . . . 90 . . 10 Allied During Kill 203 | . . . . . 203 . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . Successful Hack 65 | . . . 6 14 18 4 . 23 Partial Spotted 60 | . . . . 15 45 . . . Lose Combat Pursuer 495 | . . 30 75 . 225 . . 165 Influence Decreases 1450 | . . 10 20 78 473 435 284 150 Entered New Map 769 | . . . 13 48 19 425 264 . Time Decay 277 | . . 10 7 30 150 10 20 50 Lost Part 194 | . . . . . 94 . . 100 Lost Ally 210 | . . . . . 210 . . . Squads Dispatched 13 | . 1 . 2 1 7 . . 2 Investigation 7 | . 1 . . . 4 . . 2 Extermination . | . . . . . . . . . Reinforcement 4 | . . . 2 1 1 . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Distress Signals 6 | . . . 1 3 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 1 2 16 19 47 . . 20 Peak Tracking Total 18 | . 1 2 16 17 18 . . 10 Tactical Retreats 9 | . . 1 1 . 3 . . 4 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . . . . . 2 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 1 | . . . . . . . 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Machines Accessed 22 | . 2 . 1 2 10 2 1 4 Terminals 17 | . 2 . 1 2 9 2 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 64 | . 5 . 5 4 28 8 2 12 Successful 23 | . 1 . 1 2 9 4 2 4 Failed 41 | . 4 . 4 2 19 4 . 8 Catastrophic 9 | . 1 . 1 1 5 . . 1 Database Lockouts . | . . . . . . . . . Manual 50 | . 5 . 5 . 22 8 . 10 Terminals 50 | . 5 . 5 4 24 8 . 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . . . . . . . . 3 Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 11 | . 1 . 1 2 4 . 2 1 Record 1 | . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . Open Door 3 | . . . . . 2 . 1 . Branch Access Points 3 | . 1 . . 1 1 . . . Terminal Index 1 | . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . . . . . 5 4 . 2 Terminals 9 | . . . . . 4 4 . 1 Track 1 | . . . . . 1 . . . Assimilate 1 | . . . . . 1 . . . Botnet 5 | . . . . . 2 2 . 1 Skim 2 | . . . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Patch 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Intercept 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 1 . 1 1 9 2 . 4 Full Trace Events 6 | . 1 . . . 4 . . 1 Feedback Events 2 | . . . . . 1 . . 1 Corruption 2 | . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Total Allies 14 | . . 3 . . 11 . . . Largest Group 10 | . . 3 . . 10 . . . Highest-Rated Group 173 | . . 40 . . 173 . . . Highest-Rated Ally 29 | . . 16 . . 29 . . . Total Orders . | . . . . . . . . . Ally Attacks 121 | . . 5 . . 116 . . . Total Damage 1628 | . . 11 . . 1617 . . . Kills 20 | . . . . . 20 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Active Infowar (turns) 2 | . . . . . . . . 2 Terrain 2 | . . . . . . . . 2 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Turns Passed 1139 | 10 49 41 99 67 300 33 421 119 Spaces Moved 2562 | 19 97 81 192 163 410 116 1340 144 Core 322 | 19 97 81 28 . 95 . . 2 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 444 | . . . 164 163 117 . . . Flight 1796 | . . . . . 198 116 1340 142 Fastest Speed 28 | 50 50 50 38 38 28 28 28 28 Average Speed 34 | 50 50 50 42 41 41 28 28 34 Slowest Speed 275 | 50 50 50 50 42 120 28 28 275 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 19 | . . . . . 17 . 2 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 19 27 31 33 67 23 80 5 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . 1 1 . Scrap Searched 4 | . . . . . . . 4 . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Total 2704 | 18 96 80 206 163 477 115 1373 176 Wait 35 | . . . 11 . 23 . . 1 Move 2523 | 18 96 80 191 163 380 115 1336 144 Hop 13 | . . . . . 12 . 1 . Pick Up 18 | . . . . . 5 . 13 . Fast Attach 23 | . . . 4 . 15 . 2 2 Attach 5 | . . . . . 3 . . 2 Detach 4 | . . . . . 1 . 2 1 Swap . | . . . . . . . . . Drop 9 | . . . . . . . 9 . Fire 27 | . . . . . 27 . . . Melee 35 | . . . . . . . 10 25 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 7 | . . . . . 7 . . . Rewire 4 | . . . . . 4 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 11 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Identified exit to Mines 60 | -10/Materials | Entered Mines 79 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 94 | -10/Mines | Discovered new exit (range 14) 101 | -10/Mines | Entered Materials 101 | -9/Materials | Evolved 2 slots: Propulsion x2 195 | -9/Materials | Discovered new exit (range 12) 200 | -9/Materials | Entered another Materials area 200 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 246 | -8/Materials | Identified exit to Storage 267 | -8/Materials | Entered Storage 313 | -8/Storage | Build established: Mutant 371 | -8/Storage | Lost 5 parts (4n1u) 399 | -8/Storage | Core integrity fell below 50% 416 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 419 | -8/Storage | Garrison activated, responded to threat 430 | -8/Storage | Lost 3 parts (2n1w) 432 | -8/Storage | Discovered new exit (range 16) 434 | -8/Storage | Identified exit to Recycling 472 | -8/Storage | Core integrity fell below 20% 511 | -8/Storage | Lost 7 allies 563 | -8/Storage | Lost 3 allies 565 | -8/Storage | Used back door to open Recycling access 567 | -8/Storage | Entered Recycling 568 | -8/Recycling | Met a Zionite searching for Scraptown 593 | -8/Recycling | Scanned before Scraplab entrance 597 | -8/Recycling | Entered Scraplab 599 | -8/Recycling | Discovered new exit (range 2) 600 | -8/Recycling | Entered Scraptown 600 | -8/Scraptown | System corruption cleaned by C-Scrubber 613 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 627 | -8/Scraptown | Visited UFD Registry 627 | -8/Scraptown | Registered with UFD as "Dualdisc" 632 | -8/Scraptown | Visited Curators Association 641 | -8/Scraptown | Visited Science Guys 650 | -8/Scraptown | Visited Observation Area 655 | -8/Scraptown | Visited Junk Repository 661 | -8/Scraptown | Visited Chapter 10 665 | -8/Scraptown | Visited Sword Containment 678 | -8/Scraptown | Visited Derelict Rescue Squad 680 | -8/Scraptown | Found DRS Beacon 708 | -8/Scraptown | Visited Science Testing Area 742 | -8/Scraptown | Visited Supply Room 816 | -8/Scraptown | Build established: Scavenger-Sprinter 889 | -8/Scraptown | Found Scrap Suit 936 | -8/Scraptown | Visited Cyclists 949 | -8/Scraptown | Discovered new exit (range 11) 1003 | -8/Scraptown | Met Optimus 1003 | -8/Scraptown | Accepted into 0bPrime 1020 | -8/Scraptown | Discovered new exit (range 3) 1021 | -8/Scraptown | Entered Factory 1021 | -6/Factory | Evolved 4 slots: Utility x4 1118 | -6/Factory | Core integrity fell below 50% 1131 | -6/Factory | Core integrity fell below 20% 1140 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01081_ Acquired VTOL Module. 01082_ Lgt. Nuclear Core destroyed. 01082_ Flight Unit destroyed. 01087_ System corrupted: Matter fused (-7). Companion Sword: "It's amazing what we can do when we work together." 01088_ Flight Unit destroyed. 01092_ Slammed into G-50 Soldier. 01095_ Acquired 5 matter. 01103_ G-50 Soldier destroyed. 01104_ Core Analyzer destroyed. 01110_ Adv. Heat Sink destroyed. 01111_ Terminal disabled. 01114_ VTOL Module destroyed. 01115_ System Shield destroyed. 01118_ G-50 Soldier destroyed. 01122_ Critical hit (Burn: +37). 01131_ ALERT: Security rotation in progress. Companion Sword: "Are we working on a new "snail melee" style?" Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????"?????????????????????????????????? | | ????""????????????????????????????????? | | ?????" ???????????????????????????????? | | ?????? ???###+###????????????????????? | | ??????##+### #?????##############?? | | ??????# ####### #?? | | ??????# ggg + #?? | | ??????# g[=g####### ] #?? | | ??????###### !@*[#?????# #?? | | ???????????###!###?????# #?? | | ?????????????#%#???????# #?? | | ?????????????#%#???????# / #?? | | ?????????????#|#???????# ### | | ?????????????#!#???????# + | | ?##########??#s#???????# # | | # !??# #???????# +?? | | # ?# #???????# # ? | | ? | ?# ###############/###### | | ??? # | | ????" """ # | | ????" """ + """"" """"" | | ????" """ # """"" """"" | | ??? ! # """ """ | | ??""" """ ?# ###+## | | ???"" """ ?# """"" #????? | | ??????""" ??# """"" #????? | | ?????? ??# """ """ #????? | | ?????#####???# "" F"" #????? | | ?????????????# """""" #????? | | ?????????????# """" #????? | | ?????????????############### #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberAdvancedDrive Manual? 0 Play Time 00:22:54 Cumulative 452.2 hours Start 2025.08.01 @ 23:10:44 End 2025.08.01 @ 23:31:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ac83eddd-ae14-4f48-bd74-3d63aca5472d