Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.13 @ 03:52:19 Player: Ms. V3-11A Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (4213) 4213 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 8778 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 151 Cogmind --------- Core Integrity 0/850 Matter 203/300 Energy 1/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Gravity Neutralizer Improved Hacking Suite > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (15) --- High-capacity Battery (155) High-capacity Matter Pod (0) Improved Trap Scanner Advanced Terrain Scanner Improved Transmission Jammer Improved Reaction Control System Improved Light Armor Plating Improved Component Analysis Suite Recalibrator Heavy Laser Plasma Rifle Long-range Missile Launcher Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Power Amplifier Large Storage Unit Improved Signal Interpreter Centrium Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Enhanced Autogun > --- INVENTORY -------- Cooled Aerolev Unit High-capacity Battery High-capacity Matter Pod Improved Trap Scanner Advanced Terrain Scanner Improved Particle Charger Improved Transmission Jammer Improved Reaction Control System Improved Component Analysis Suite Recalibrator Shock Rifle Long-range Missile Launcher Remote Datajack Power Maul [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . . 2 . 1 Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 169 | . 8 17 42 11 91 Power 23 | . 2 2 4 1 14 Engine 6 | . 2 2 1 . 1 Core 17 | . . . 3 1 13 Reactor . | . . . . . . Propulsion 53 | . 3 6 19 5 20 Treads 5 | . . 4 1 . . Leg 14 | . 3 2 9 . . Wheel . | . . . . . . Hover 34 | . . . 9 5 20 Flight . | . . . . . . Utility 46 | . 2 . 12 1 31 Device 27 | . . . 3 . 24 Storage 3 | . 1 . 1 . 1 Processor 3 | . 1 . 1 . 1 Hackware 5 | . . . 2 . 3 Protection 8 | . . . 5 1 2 Artifact . | . . . . . . Weapon 47 | . 1 9 7 4 26 Energy Gun 22 | . . 3 1 3 15 Energy Cannon 2 | . . . . . 2 Ballistic Gun 18 | . 1 3 6 1 7 Ballistic Cannon 3 | . . 3 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 15 | . . . 2 3 10 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 41 | . . 4 5 . 32 Power 9 | . . 1 1 . 7 Propulsion 15 | . . 1 2 . 12 Utility 8 | . . . 2 . 6 Weapon 9 | . . 2 . . 7 Highest Loss Streak 6 | . . 1 4 . 6 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 92 | . 98 99 85 85 88 Engine 6 | . 14 14 4 . . Core 4 | . . . 4 7 10 Treads 7 | . . 26 1 . . Leg 8 | . 28 1 26 . . Hover 12 | . . . 4 30 28 Device 5 | . . . 3 7 12 Storage 9 | . 14 14 8 7 6 Processor 9 | . 12 14 6 7 5 Hackware 4 | . . . 5 7 9 Protection 1 | . . . 2 6 2 Energy Gun 7 | . 14 8 3 8 6 Ballistic Gun 8 | . 14 10 13 . 4 Ballistic Cannon 2 | . . 8 . . . Peak Build Rating 76 | 6 8 14 51 46 76 Average Rating 31 | 6 7 11 31 39 56 On Entrance 18 | 6 6 8 14 33 44 Naked Turns . | . . . . . . Heaviest Build 81 | 14 29 32 81 34 43 Greatest Support 77 | 20 20 40 77 34 55 Greatest Overweight (x) 3 | . 1 1 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 5 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 14 Class Distribution -------------------- 48% | Mutant 28% | Hacker-Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 4033 | 171 221 638 1564 99 1340 Remotely . | . . . . . . Salvage Created 4960 | . 612 600 2112 182 1454 Parts 286 | . 32 42 121 11 80 Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 5 | . 1 . 1 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 92 | . 9 16 36 3 28 Guns 78 | . 9 10 36 3 20 Cannons 5 | . . 5 . . . AOE 6 | . . 1 . . 5 Classes Destroyed 14 | . 5 1 5 1 2 Worker 8 | . 1 . 3 1 3 Hauler 4 | . 2 . 2 . . Recycler 6 | . 2 . 4 . . Mechanic 1 | . . . 1 . . Operator 3 | . . . 1 . 2 Watcher 7 | . . . 4 . 3 Swarmer 15 | . 3 . 8 . 4 Cutter 2 | . . . . . 2 Grunt 38 | . 6 . 19 2 11 Brawler 1 | . . . . . 1 Sentry 11 | . . . 8 . 3 Hunter 3 | . . . 1 . 2 Programmer 6 | . . . . 1 5 Subdweller 16 | . . 16 . . . Best Kill Streak 16 | . 5 2 16 2 4 Combat Bots Only 8 | . 3 2 8 2 4 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 790 | . 38 62 163 17 510 Missed 275 | . 13 17 43 5 197 Damage Taken 5991 | . 232 882 1344 73 3460 Core 1192 | . 21 181 121 11 858 Absorbed by Shields 171 | . . . . 71 100 Redirected to Shielding 104 | . . . . . 104 Ignored by Resistances 1768 | . 72 236 384 41 1035 Regen/Repaired (Parts) 77 | . . . . 23 54 Core Remaining (%) 73 | 100 . 19 78 98 . Volleys Fired 434 | . 39 87 128 24 156 Largest 3 | . 2 2 3 1 2 Hottest 138 | . 70 99 91 61 138 Shots Fired 750 | . 78 167 247 25 233 Gun 673 | . 78 97 247 25 226 Cannon 74 | . . 70 . . 4 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 506 | . 39 121 228 . 118 Thermal 183 | . 39 28 19 25 72 Explosive 3 | . . . . . 3 Electromagnetic 58 | . . 18 . . 40 Robot Hit Streak 43 | . 25 40 43 9 24 Robot Miss Streak 4 | . 2 1 4 2 2 Penetration Max . | . . . . . . Secondary Targets 10 | . 3 . 5 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 547 | . 61 83 198 21 184 Core Hits 275 | . 26 36 118 7 88 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . 1 . 2 . . Critical Strikes 26 | . 8 4 5 3 6 Burn 19 | . 7 . 3 3 6 Destroy 4 | . 1 1 2 . . Blast 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10260 | . 764 1499 3473 376 4148 Guns 8771 | . 760 721 3473 376 3441 Cannons 684 | . . 684 . . . Explosions 797 | . . 94 . . 703 Melee . | . . . . . . Ramming 8 | . 4 . . . 4 Kinetic 6358 | . 373 851 3181 . 1953 Thermal 2576 | . 387 367 292 376 1154 Explosive 470 | . . . . . 470 Electromagnetic 848 | . . 281 . . 567 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 1 5 Average Corruption 3 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 77 | . . . . 2 75 Message Errors 14 | . . . . . 14 Matter Fused 20 | . . . . 1 19 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 10 | . . . . . 10 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 11 | . . . . . 11 Data Loss (major) 4 | . . . . . 4 Misfires 4 | . . . . 1 3 Alerts 1 | . . . . . 1 Weapon Failures 4 | . . . . . 4 Overload Shots 4 | . . . . . 4 Effects 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Overflow Damage 30 | . . . . . 30 Projectiles . | . . . . . . Explosions 30 | . . . . . 30 Melee . | . . . . . . Knockbacks 10 | . . 9 . . 1 Impact 1 | . . . . . 1 Kinetic 9 | . . 9 . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . . . . 68 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 358 | . 141 9 159 232 358 Average Temperature 54 | . 46 3 40 79 75 Received Heat Transfer 2360 | . 141 210 801 28 1180 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 17 | . 3 1 4 3 6 Heat Transferred 6458 | . 1665 461 888 999 2445 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 . . 2 Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 673 | . 114 . 673 143 351 Initial 48 | . . . . 48 33 Average 121 | . 41 . 297 71 96 Maximum Alert Level 2 | . . . 2 . 1 Low Security (%) 83 | 100 100 . 45 100 88 Level 1 9 | . . . 18 . 11 Level 2 6 | . . . 35 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . . . 4 3 20 Investigation 12 | . . . 1 3 8 Extermination 5 | . . . . . 5 Reinforcement 9 | . . . 2 . 7 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 3 | . . . 2 1 . Communications Jammed 14 | . . . . . 14 Distress Signals 1 | . . . . . 1 Times Spotted 143 | . 14 16 55 4 54 Peak Tracking Total 8 | . 4 2 8 2 5 Tactical Retreats 10 | . . 1 1 . 8 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 10 | . . 1 1 1 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 12 | . 12 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . . . . . 4 Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 12 | . . 1 2 . 9 Max in Single Turn 3 | . . 1 1 . 3 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 41 | . 7 1 9 4 20 Terminals 23 | . 6 . 6 2 9 Fabricators 5 | . . . . . 5 Repair Stations 3 | . . . 1 1 1 Recycling Units 4 | . 1 . . . 3 Scanalyzers 3 | . . . 1 1 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 105 | . 22 1 24 11 47 Successful 70 | . 16 1 15 9 29 Failed 35 | . 6 . 9 2 18 Catastrophic 6 | . . . 2 2 2 Database Lockouts . | . . . . . . Manual 48 | . 17 . 13 4 14 Terminals 63 | . 21 . 18 5 19 Fabricators 14 | . . . . . 14 Repair Stations 6 | . . . 1 2 3 Recycling Units 7 | . 1 . . . 6 Scanalyzers 10 | . . . 3 4 3 Garrison Access 4 | . . . 2 . 2 Terminal Hacks 23 | . 8 1 5 2 7 Robot Analysis 3 | . 3 . . . . Prototype ID Bank 3 | . 2 . . . 1 Branch Access Points 2 | . . . 1 . 1 Terminal Index 2 | . . . . 1 1 Scanalyzer Index 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 4 | . . . 3 . 1 Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 2 . . . . Recall Reinforcements 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Zone Layout 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks 9 | . . . . . 9 Network Status 1 | . . . . . 1 Load Schematic 4 | . . . . . 4 Build 4 | . . . . . 4 Repair Station Hacks 5 | . . . 1 2 2 Scan Component 2 | . . . . 1 1 Repair 2 | . . . . 1 1 Refit 1 | . . . 1 . . Recycling Unit Hacks 5 | . 1 . . . 4 Retrieve Components 5 | . 1 . . . 4 Scanalyzer 8 | . . . 2 4 2 Insert Component 4 | . . . 1 2 1 Analyze 4 | . . . 1 2 1 Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 19 | . 7 . 6 1 5 Terminals 17 | . 7 . 5 1 4 Botnet 9 | . 2 . 3 . 4 Skim 7 | . 5 . 2 . . Search 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 35 | . 6 . 7 4 18 Full Trace Events 7 | . . . . 1 6 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . . 6 1 1 Parts Built 4 | . . . . . 4 Authchips . | . . . . . . Time 342 | . . . . . 342 Total Part Build Rating 22 | . . . . . 22 Parts Repaired 2 | . . . . 1 1 Time 41 | . . . . 22 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 1 . . . 18 Parts Scanalyzed 4 | . . . 1 2 1 Part Schematics Acquired 3 | . . . 1 1 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 2 1 Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies 6 | . . . . 2 4 Largest Group 3 | . . . . 2 3 Highest-Rated Group 93 | . . . . 61 93 Highest-Rated Ally 40 | . . . . 40 40 Total Orders 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks 45 | . . . . . 45 Total Damage 965 | . . . . . 965 Kills 7 | . . . . . 7 Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 10370 | 1 1670 2905 1449 578 3767 Spaces Moved 7125 | 1 673 1618 879 637 3317 Core 11 | . . . . . 11 Treads 1603 | . . 1541 62 . . Legs 1283 | 1 673 77 532 . . Wheels . | . . . . . . Hover 4228 | . . . 285 637 3306 Flight . | . . . . . . Fastest Speed 23 | 120 120 160 45 43 23 Average Speed 91 | 120 156 161 108 44 50 Slowest Speed 200 | 120 190 190 192 105 200 Overloaded Moves 202 | . . . . . 202 Propulsion Burnouts 1 | . . . . . 1 Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 1 67 73 72 17 54 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 7 | . . 7 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 44 | . . 4 . . 40 Melee . | . . . . . . Projectile 5 | . . 1 . . 4 AOE 39 | . . 3 . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 10271 | 2 1215 1748 1177 914 5215 Wait 2297 | . 477 3 62 204 1551 Move 7120 | . 672 1617 878 636 3317 Hop . | . . . . . . Pick Up 94 | . 11 11 29 10 33 Fast Attach 60 | . 1 . 12 5 42 Attach 49 | . . 5 20 2 22 Detach 15 | . . . 5 . 10 Swap 61 | . 7 12 10 4 28 Drop 121 | 2 7 13 33 14 52 Fire 434 | . 39 87 128 24 156 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire 17 | . . . . 15 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 8) 1215 | -10/Materials | Discovered new exit (range 15) 1312 | -10/Materials | Discovered new exit (range 16) 1509 | -10/Materials | Learned 2 Storage zone layouts 1544 | -10/Materials | Identified exit to Materials 1570 | -10/Materials | Learned location of Mines (-10) 1585 | -10/Materials | Learned Recycling recycling unit intel 1590 | -10/Materials | Loaded intel: 11 interactive machine locations 1672 | -10/Materials | Entered Subcaves 1808 | -10/Subcaves | Disturbed a concealed Subdweller 1948 | -10/Subcaves | Learned location of Zion (-7) 1953 | -10/Subcaves | Learned Materials stockpile data 1981 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2162 | -10/Subcaves | Discovered new exit (range 12) 2166 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2385 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2535 | -10/Subcaves | Disturbed a concealed Subdweller 3021 | -10/Subcaves | Core integrity fell below 50% 3117 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3564 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3776 | -10/Subcaves | Disturbed a concealed Subdweller 3779 | -10/Subcaves | Disturbed a concealed Subdweller 3782 | -10/Subcaves | Core integrity fell below 20% 3871 | -10/Subcaves | Visited 4L-MR0's lab 3890 | -10/Subcaves | Found Tower Shield 3949 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4023 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 4577 | -10/Subcaves | Entered Materials 4577 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4834 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 4958 | -8/Materials | Destroyed 8 combat bots 5329 | -8/Materials | Lost 4 parts (1p2n1u) 5415 | -8/Materials | Garrison activated, responded to threat 5422 | -8/Materials | Discovered new exit (range 14) 5520 | -8/Materials | Build established: Hacker-Mutant 6026 | -8/Materials | Identified exit to Factory 6026 | -8/Materials | Entered Factory 6026 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6117 | -7/Factory | Build established: Scavenger-Mutant 6352 | -7/Factory | Repaired Gravmag System 6554 | -7/Factory | Discovered new exit (range 15) 6586 | -7/Factory | Identified exit to Factory 6604 | -7/Factory | Entered another Factory area 6604 | -6/Factory | Accompanied by 1 ally 6604 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6743 | -6/Factory | Fabricated Gravmag System? 7669 | -6/Factory | Fabricated Imp. Component Analysis Suite (x2) 7832 | -6/Factory | Spotted B-75 Beast 7909 | -6/Factory | Lost 4 parts (1p1n2w) 7952 | -6/Factory | Discovered new exit (range 16) 7994 | -6/Factory | Build established: Hacker-Mutant 8116 | -6/Factory | Identified exit to Factory 8642 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 8643 | -6/Factory | Lost 4 parts (1n1u2w) 8817 | -6/Factory | Core integrity fell below 50% 8923 | -6/Factory | Fabricated Cld. Aerolev Unit? 9036 | -6/Factory | Cargo convoy interrupted 9691 | -6/Factory | Found Prototype Protection 9691 | -6/Factory | Identified Centrium Heavy Armor Plating 9752 | -6/Factory | Repaired Shock Rifle 9797 | -6/Factory | Identified exit to Lower Caves 9979 | -6/Factory | Allied Derelicts emerged from ambush trap array 10054 | -6/Factory | Lost 6 parts (4n1u1w) 10249 | -6/Factory | Core integrity fell below 20% 10267 | -6/Factory | Lost 4 parts (1p1n1u1w) 10371 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10323_ Overload: Short circuit. 10324_ TWBUR9PGV,X%QZ| M6W4QS 10348_ Dropped Hcp. Battery. 10349_ Extracted 63 energy. 10350_ Extracted 56 energy. 10351_ Acquired Hcp. Battery. 10355_ Broken Lgt. Nuclear Core destroyed. 10355_ Imp. Signal Interpreter destroyed. 10359_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10359_ Cld. Aerolev Unit destroyed. 10359_ Knocked back. 10361_ Slug penetrates Terminal. 10361_ Terminal disabled. 10361_ Imp. Cooling System destroyed. 10365_ Knocked back. 10369_ Penetrated by Slug. 10369_ Cld. Phase Cannon blasted off. 10369_ Knocked back. 10370_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ??????????????????????????????????????????????# ?? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????# ???? | | ????????????????????????????####?????????## #### | | ???????????????????????????? ?????? | | ???????????????????????????# ????? | | ???????????????????????????+ ???? ! | | ???????????????????????????# ????? % | | ???????????????????????????# ????? [ | | ???????????????????????????# #?????????# ##### | | ???????????????????????????# #?##????????????# | | ???????????????????????????# #? ?????????????# | | ???????????????????????????# # ?????!????????# | | ???????????????????????????# # ??????????????# | | ???????????????????????????+ +???????????????# | | ???????????????????????????# #???????????????# | | ???????????????????????????# #???????????????# | | ??????????????????????????## % ##??###########?# | | ??????????????????????????# #??# #?# | | ????????????????# ##### #??# """""" #?# | | ????????????????# @ "" #??# """""" !#?? | | ?????????? A > H ##?# """""" #?? | | ?????????????#### % %%#?# """""" ### | | ????????????????# ##### #### # | | ????????????????#####?????# u# % """""" # | | ??????????????????????????############ """""" + | | ?????????????????????????????????????# """""" # | | ?????????????????????????????????????# """""" # | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# """""" ### | | ?????????????????????????????????????# """""" # | | ?????????????????????????????????????# """""" # | | ?????????????????????????????????????# "?"""" # | | ?????????????????????????????????????? ??? # " | | ??????????????????????????????????????##????#### " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 16 Armor Coverage 2150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Gravmag System | -7/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Component Analysis Suite | x2 | -6/Factory | Preloaded Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingExperimentalBoregun Manual? 0 Play Time 01:51:25 Cumulative 382.1 hours Start 2024.09.13 @ 00:50:09 End 2024.09.13 @ 03:52:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 286 Rogue 63 Adventurer 197 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 62acb812-845f-429a-ae74-64d55b9b0e52