Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 16:28:43 Player: VivI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (499) 499 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2269 Bonus ------- None Cogmind --------- Core Integrity 491/550 Matter 4/300 Energy 280/280 System Corruption 0% Temperature Cool (19) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Heat Sink Advanced Visual Processing Unit Improved Propulsion Shielding > --- WEAPON (4) ------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY (5) ---- Light Ion Engine Cooled Ion Engine Wheel Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Advanced Visual Processing Unit Improved Propulsion Shielding > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Wheel Small Storage Unit Medium Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 22 | 6 4 9 3 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon 4 | . . 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 4 | . 1 1 2 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 4 | 1 4 6 4 Power 1 | . . 2 2 Propulsion 1 | . 1 . 1 Utility . | . . . . Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 3 | . . 2 1 Power 2 | . . 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 95 98 97 Engine 10 | . 10 11 9 Wheel 30 | . 28 33 26 Device 10 | . 13 9 9 Storage 11 | . 14 11 . Processor 6 | . . 10 9 Energy Gun 21 | . 28 19 . Ballistic Cannon 4 | . . 1 34 Peak Build Rating 25 | 6 7 18 25 Average Rating 10 | 4 6 12 24 On Entrance 7 | . 6 7 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 12 13 26 35 Greatest Support 48 | 32 32 48 48 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 5 Most Carried 8 | 5 7 8 7 Average Carried 4 | 1 4 5 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 6 8 4 Class Distribution -------------------- 92% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 420 | 210 100 110 . Remotely . | . . . . Salvage Created 666 | . 322 276 68 Parts 27 | . 12 12 3 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 7 4 5 Guns 9 | . 6 3 . Cannons 5 | . . . 5 Classes Destroyed 6 | . 4 2 . Worker 2 | . 2 . . Hauler 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 6 | . 3 . 3 Grunt 8 | . 4 3 1 Sentry 2 | . . 1 1 Best Kill Streak 4 | . 4 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 120 | . 39 20 61 Missed 31 | . 10 6 15 Hits 89 | . 29 14 46 Projectile 89 | . 29 14 46 Critical Strikes 3 | . . . 3 Damage Taken 1228 | . 322 189 717 Core 205 | . 110 36 59 Absorbed by Shields . | . . . . Redirected to Shielding 64 | . . . 64 Regen/Repaired (Parts) 114 | . 16 98 . Core Remaining (%) 82 | 100 56 91 . Volleys Fired 74 | 1 36 26 11 Largest 4 | 2 2 2 4 Hottest 148 | 100 100 115 148 Shots Fired 147 | 2 54 50 41 Gun 106 | 2 54 50 . Cannon 41 | . . . 41 Launcher . | . . . . Special . | . . . . Kinetic 41 | . . . 41 Thermal 106 | 2 54 50 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 12 13 5 Robot Miss Streak 26 | . 2 6 26 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 93 | . 36 35 22 Core Hits 58 | . 17 12 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 4 | . 2 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1473 | . 442 430 601 Guns 863 | . 438 425 . Cannons 601 | . . . 601 Explosions . | . . . . Melee . | . . . . Ramming 9 | . 4 5 . Kinetic 601 | . . . 601 Thermal 863 | . 438 425 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 8 | . . . 8 Secondary . | . . . . Self-Inflicted Damage 4 | . 2 2 . Shots . | . . . . Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 470 | 39 394 168 470 Average Temperature 109 | 24 110 58 211 Received Heat Transfer 576 | . 108 63 405 Effects 2 | . 1 . 1 Shutdowns 1 | . . . 1 Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 17 | . 9 8 . Heat Transferred 2849 | . 1443 1406 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . 77 40 110 Initial 15 | . . 15 . Average 25 | . 40 8 69 Influence Increases 458 | . 224 114 120 Destroy 0b10 Robot/C 320 | . 140 80 100 Destroy 0b10 Robot/NC 30 | . 20 10 . Destroy Leader 78 | . 34 24 20 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 388 | . 186 152 50 Entered New Map 23 | . . 23 . Time Decay 335 | . 176 129 30 Lost Part 30 | . 10 . 20 Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 12 9 16 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 6 11 . Successful 14 | . 4 10 . Failed 3 | . 2 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 9 | . 3 6 . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 3 5 . Scan Component 5 | . 2 3 . Repair 3 | . 1 2 . Recycling Unit Hacks 5 | . . 5 . Recycle Component 2 | . . 2 . Process 2 | . . 2 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 1 2 . Time 78 | . 26 52 . Parts Recycled 2 | . . 2 . Recycled Matter 251 | . . 251 . Retrieved Matter 196 | . . 196 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 965 | . 389 490 86 Optics 575 | . . 489 86 Seismic 646 | . 389 257 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1069 | 70 423 490 86 Spaces Moved 681 | 61 286 294 40 Core 12 | 12 . . . Treads . | . . . . Legs . | . . . . Wheels 669 | 49 286 294 40 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 93 100 Average Speed 97 | 90 97 99 100 Slowest Speed 100 | 100 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 59 23 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 945 | 73 375 437 60 Wait 129 | . 38 87 4 Move 678 | 60 285 293 40 Hop . | . . . . Pick Up 26 | 6 8 12 . Fast Attach 2 | 1 . 1 . Attach 13 | 5 3 3 2 Detach 1 | . . 1 . Swap 14 | . 3 10 1 Drop 5 | . . 3 2 Fire 74 | 1 36 26 11 Melee . | . . . . Ram 3 | . 2 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Repaired Seismic Detector 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Repaired Com. Wheel 730 | -9/Materials | Repaired Med. Laser 972 | -9/Materials | Discovered new exit (range 11) 984 | -9/Materials | Entered another Materials area 984 | -8/Materials | Evolved 2 slots: Weapon x2 1070 | -8/Materials | Self-destructed Last Messages --------------- 01012_ S-10 Pest destroyed. 01019_ R-06 Scavenger collects Flight Unit. 01020_ Critical hit (Burn: +37). 01023_ R-06 Scavenger collects Flight Unit. 01024_ R-06 Scavenger knocked back. 01026_ Critical hit (Burn: +37). 01026_ R-06 Scavenger collects Flight Unit. 01028_ Critical hit (Burn: +37). 01031_ G-47 Trooper knocked back. 01034_ G-47 Trooper destroyed. 01037_ Power failure, Hvy. Ion Engine shutdown. 01040_ K-01 Serf collects debris. 01061_ K-01 Serf cleans the Fusion Modulator. 01065_ K-01 Serf collects debris. 01065_ M-13 Machinist repairs G-47 Trooper. 01065_ Flak Cannon destroyed. 01067_ Com. Wheel destroyed. 01068_ G-47 Trooper knocked back. 01068_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????#??????????????????????? | | ????????????????# ?????????????????????? | | ???# ?????????# ????????????????????? | | ???# #######"###############?????? | | ???# #?????? | | ???+ %% #?????? | | ???# % % #?????? | | ???????????##+######### #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# ###########??? | | ??????????????????????#gmg# #??? | | ??????????????????????# # !!!#??? | | ??????????????????????# @/ ![!#??? | | ??????????????????????# # """ !! #??? | | ??????????????????????# # """ #??? | | ??????????????????????# # """ #??? | | ??????????????????????# # #??? | | ??????????????????????# og# #??? | | ??????????????????????# g###########??? | | ??????????????????????t g #????????????? | | ????????????????????? #g #????????????? | | ????????????????????? # #????????????? | | ???????????????????? ?# ga#????????????? | | ???????????????????##?#k #????????????? | | ??????????????????????# #????????????? | | ??????????????????????#^ ?????????????? | | ??????????????????????+ ?????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ?????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 20% | -10/Materials Com. Wheel | 3% | -9/Materials Med. Laser | 1% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed HelicalCommClaymores Manual? 0 Play Time 00:18:19 Cumulative 8.5 hours Start 2025.11.17 @ 13:16:29 End 2025.11.17 @ 16:28:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 6 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42bc4ce0-fb59-4332-bb7f-70578c1ad998