Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 14:15:29 Player: BluPotato Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (349) 349 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1309 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 32/100 System Corruption 1% Temperature Cool (9) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Small Laser > --- INVENTORY (4) ---- Small Battery (100) Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter Core Shielding > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Ion Engine Small Battery [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 5 7 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 3 | 2 . 1 Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 1 4 2 Energy Gun 6 | 1 3 2 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 2 11 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 5 | . 2 3 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 83 | . 95 71 Engine 10 | . 13 6 Leg 22 | . 28 15 Wheel 3 | . . 6 Storage 12 | . 14 9 Processor 11 | . 12 11 Protection 3 | . . 7 Energy Gun 15 | . 19 11 Ballistic Gun 2 | . 5 . Naked Turns . | . . . Heaviest Build 11 | 9 10 11 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 4 6 5 Most Carried 6 | 4 6 3 Average Carried 3 | 3 4 1 Final Capacity 6 | 6 6 4 Final Carried 4 | 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 357 | 205 122 30 Remotely . | . . . Salvage Created 411 | . 294 117 Parts 27 | . 21 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 9 3 Guns 11 | . 8 3 AOE 1 | . 1 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 6 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1456 | . 385 1071 Core 425 | . 24 401 Absorbed by Shields 28 | . . 28 Core Remaining (%) 95 | 100 90 . Volleys Fired 43 | . 26 17 Largest 2 | . 2 2 Hottest 90 | . 90 80 Shots Fired 68 | . 46 22 Gun 68 | . 46 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 12 | . 12 . Thermal 43 | . 26 17 Explosive . | . . . Electromagnetic 13 | . 8 5 Robot Hit Streak 10 | . 9 10 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | . 31 20 Core Hits 29 | . 17 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 686 | . 414 272 Guns 631 | . 359 272 Cannons . | . . . Explosions 55 | . 55 . Melee . | . . . Ramming . | . . . Kinetic 59 | . 59 . Thermal 514 | . 302 212 Explosive . | . . . Electromagnetic 113 | . 53 60 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 32 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 311 | . 311 198 Average Temperature 99 | . 116 64 Received Heat Transfer 580 | . 153 427 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1114 | . 754 360 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 278 | . 278 197 Initial 117 | . . 117 Average 130 | . 136 153 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 82 100 Level 1 8 | . 17 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 14 12 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 8 | . 5 3 Successful 4 | . 2 2 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 725 | 72 342 311 Spaces Moved 470 | 58 207 205 Core 86 | 20 . 66 Treads . | . . . Legs 305 | 38 207 60 Wheels 79 | . . 79 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 109 | 101 120 102 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 42 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 615 | 71 259 285 Wait 54 | . 10 44 Move 468 | 57 206 205 Hop . | . . . Pick Up 24 | 9 7 8 Fast Attach . | . . . Attach 22 | 5 7 10 Detach 1 | . 1 . Swap . | . . . Drop 3 | . 2 1 Fire 43 | . 26 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Repaired Lgt. Ion Engine 316 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 6) 414 | -10/Materials | Identified exit to Materials 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -9/Materials | Discovered new exit (range 9) 602 | -9/Materials | Lost 4 parts (1p1n2w) 635 | -9/Materials | Core integrity fell below 50% 663 | -9/Materials | Core integrity fell below 20% 665 | -9/Materials | Lost 5 parts (1p2n1u1w) 726 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger inserts Wheel into recycling unit. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger inserts Heat Sink into recycling unit. K-01 Serf collects debris. Core Shielding destroyed. Fusion Modulator explodes. Terminal disabled. A-02 Transporter destroyed. Acquired Shield Generator. K-01 Serf collects debris. R-06 Scavenger collects Prototype Engine. Acquired Arm. Wheel. Sml. Storage Unit destroyed. Acquired Arm. Wheel. Acquired Mining Claw. Shield Generator destroyed. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Acquired Sml. Laser. Map ----- +----------------------------------------------------+ | +######## #????????????????????? | | ???????# #????????????????????? | | ????????# """ """ #????????????????????? | | ????????# """ """? ?????????????????????? | | ????????# """ """ #????????????????????? | | ????????# #????????????????????? | | ????????# +????????????????????? | | ######### "" """ #????????????????????? | | ##[ "T """?? ?????????????????????? | | """ ##% """ #????????????????????? | | """ ""** #?????????????????????? | | """ "" #?????????????????????? | | "" ##+#?????????????????????? | | "" #????????????????????????? | | +#####""" #????????????????????????? | | #?# #????????????????????????? | | ### +????????????????????????? | | #????????????????????????? | | ### #????????????????????????? | | #?# ##????????????????????????? | | ######+######## #?########????????????????? | | ## #### ###= #????????????????? | | ## ## # #????????????????? | | ## ## # #????????????????? | | ## / ggY/ ] #????????????????? | | ## ## # @ #????????????????? | | ## != ## # Y #????????????????? | | / ! ############# #????????????????? | | #### != #???????????###????????????????? | | ???###########??????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 225 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- Sml. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Part-time Mechanic Challenges ------------ None Game ------ Seed PulseEtherialPurifier Manual? 0 Play Time 00:13:57 Cumulative 2.1 hours Start 2020.09.17 @ 14:04:40 End 2020.09.17 @ 14:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4f4c90e-e551-4fbf-a84e-5f713f6dd538