Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.17 @ 18:05:47 Player: DuckBoy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (4121) 4121 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 7870 Bonus ------- High Alert Combat Kills 653 Follower Combat Kills 80 Friendly Fire -154 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Treading (170) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Flail > --- INVENTORY (20) --- Improved Ion Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Small Storage Unit Improved Sensor Array Improved Terrain Scan Processor Target Analyzer Target Analyzer Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Corruption Screen System Restoration Module Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Medium Armor Plating Hacking Suite System Shield Corruption Screen > --- WEAPON ----------- Heavy Laser Axe > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Reinforced Deuterium Engine Small Storage Unit Improved Terrain Scan Processor Target Analyzer Target Analyzer Transmission Jammer Advanced ECM Suite Light Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Corruption Screen Remote Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Core Analyzer Device Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 114 | 6 6 24 36 42 . Power 15 | 1 1 3 4 6 . Engine 9 | 1 1 3 2 2 . Core 6 | . . . 2 4 . Reactor . | . . . . . . Propulsion 27 | 2 2 2 11 10 . Treads 20 | . . 2 8 10 . Leg 5 | . 2 . 3 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 37 | 1 2 7 8 19 . Device 5 | 1 1 1 . 2 . Storage 2 | . . 1 . 1 . Processor 14 | . . 2 5 7 . Hackware 2 | . . . . 2 . Protection 14 | . 1 3 3 7 . Artifact . | . . . . . . Weapon 35 | 2 1 12 13 7 . Energy Gun 3 | 2 . . . 1 . Energy Cannon 6 | . . 3 2 1 . Ballistic Gun 9 | . 1 3 4 1 . Ballistic Cannon 3 | . . 3 . . . Launcher 7 | . . 3 4 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 5 | . . . 3 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 1 | . . . . 1 . System Corruption 5 | . . . . 5 . Parts Lost 46 | . 5 6 14 19 2 Power 9 | . 1 2 2 4 . Propulsion 7 | . 1 . 4 2 . Utility 18 | . 1 3 4 8 2 Weapon 12 | . 2 1 4 5 . Highest Loss Streak 7 | . 5 2 7 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 89 88 88 94 83 Engine 2 | . 11 9 4 . . Core 4 | . . . 4 5 . Treads 19 | . . 15 16 22 23 Leg 1 | . 7 6 . . . Device 2 | . 16 16 1 . . Storage 6 | . . 4 9 7 7 Processor 23 | . . 7 30 26 23 Hackware 4 | . . . . 7 . Protection 8 | . 9 7 3 8 22 Energy Gun 1 | . 19 . . . . Energy Cannon 1 | . . 2 3 1 . Ballistic Gun 5 | . 4 6 6 5 . Ballistic Cannon 1 | . . 9 1 . . Impact Weapon 2 | . . . . 2 7 Slashing Weapon 1 | . . . 4 1 . Naked Turns . | . . . . . . Heaviest Build 77 | 7 10 24 23 77 51 Greatest Support 82 | 32 32 43 43 82 74 Greatest Overweight (x) 4 | . . . 4 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 5 8 8 20 20 Average Capacity 14 | 5 5 6 8 19 20 Most Carried 20 | 1 2 8 8 20 20 Average Carried 13 | . . 4 7 17 20 Final Capacity 20 | 5 5 8 8 20 20 Final Carried 20 | 1 1 8 8 20 20 Class Distribution -------------------- 62% | Scavenger-Mutant 20% | Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 2667 | 260 55 346 782 1224 . Remotely . | . . . . . . Salvage Created 4748 | 116 199 575 1147 2711 . Parts 272 | 7 13 54 58 140 . Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 86 | . 5 18 21 42 . Melee 20 | . . . 6 14 . Guns 35 | . 5 2 5 23 . Cannons 16 | . . 9 6 1 . AOE 11 | . . 7 4 . . Classes Destroyed 14 | 2 1 6 3 2 . Worker 3 | . . 1 1 1 . Builder 1 | . . 1 . . . Tunneler 3 | 3 . . . . . Hauler 3 | . . 2 1 . . Recycler 9 | 1 . . 1 7 . Operator 3 | . . . 2 1 . Watcher 9 | . . 4 2 3 . Swarmer 15 | . . 9 . 6 . Grunt 36 | . 5 4 14 13 . Brawler 3 | . . . . 3 . Duelist 4 | . . . 1 3 . Sentry 15 | . . 5 5 5 . Hunter 4 | . . . 1 3 . Programmer 8 | . . . . 8 . Thug 2 | . . . . 2 . Best Kill Streak 7 | 3 3 5 3 7 . Combat Bots Only 6 | . 3 4 3 6 . Max Kills in Single Turn 3 | 1 1 3 2 2 . Gunslinging 1 | . . . . 1 . Exploded 3 | . . 3 2 . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 8008 | . 600 662 1920 4549 277 Core 1382 | . 164 142 374 616 86 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 34 64 32 . . Volleys Fired 261 | 11 30 42 71 107 . Largest 2 | 2 2 2 2 2 . Hottest 128 | 90 90 99 128 84 . Shots Fired 437 | 22 43 71 116 185 . Gun 291 | 22 43 15 44 167 . Cannon 131 | . . 48 65 18 . Launcher 15 | . . 8 7 . . Special . | . . . . . . Kinetic 303 | . 15 56 67 165 . Thermal 93 | 22 28 7 34 2 . Explosive 15 | . . 8 7 . . Electromagnetic 26 | . . . 8 18 . Robot Hit Streak 14 | 7 11 14 9 12 . Robot Miss Streak 6 | 1 4 6 3 5 . Penetration Max 1 | . . . 1 1 . Secondary Targets 5 | . 1 . . 4 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 344 | 11 26 43 82 181 1 Core Hits 182 | 5 13 33 47 84 . Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 8 | . . 1 1 6 . Critical Strikes 21 | 1 3 3 2 12 . Burn 4 | 1 3 . . . . Destroy 4 | . . 1 1 2 . Blast 2 | . . 2 . . . Smash 9 | . . . . 9 . Sever 2 | . . . 1 1 . Melee Attacks 156 | . . . 38 113 5 Impact 82 | . . . . 77 5 Slashing 74 | . . . 38 36 . Piercing . | . . . . . . Sneak Attacks 5 | . . . 1 4 . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 4 . Damage Inflicted 9656 | 169 277 1356 2714 5111 29 Guns 3367 | 169 277 161 478 2282 . Cannons 1567 | . . 612 738 217 . Explosions 1340 | . . 583 648 109 . Melee 3382 | . . . 850 2503 29 Ramming . | . . . . . . Kinetic 3707 | . 78 669 715 2245 . Thermal 1193 | 169 199 263 416 146 . Explosive 1072 | . . 424 648 . . Electromagnetic 302 | . . . 85 217 . Impact 1798 | . . . . 1769 29 Slashing 1584 | . . . 850 734 . Piercing . | . . . . . . Highest Corruption 19 | . . . . 19 19 Average Corruption 10 | . . . . 9 19 Corruption Purged . | . . . . . . Corruption Blocked 8 | . . . . 8 . Effects 100 | . . . . 85 15 Message Errors 22 | . . . . 18 4 Matter Fused 32 | . . . . 27 5 Heat Flow Errors 11 | . . . . 8 3 Energy Discharges 10 | . . . . 9 1 Data Loss (minor) 16 | . . . . 15 1 Data Loss (major) 6 | . . . . 5 1 Alerts 2 | . . . . 2 . Misdirections 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 776 | . . 163 105 504 4 Projectiles 5 | . . 5 . . . Explosions 188 | . . 158 21 9 . Melee 583 | . . . 84 495 4 Knockbacks 12 | . . 1 5 6 . Impact 6 | . . . . 6 . Kinetic 6 | . . 1 5 . . Secondary . | . . . . . . Self-Inflicted Damage 310 | . . 270 40 . . Shots 5 | . . 4 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 444 | 120 444 18 274 267 170 Average Temperature 88 | 44 213 8 64 63 82 Received Heat Transfer 2475 | . 372 153 1035 909 6 Effects 1 | . 1 . . . . Damage (major) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 11 | . . . 1 10 . Impact Corruptions 17 | . . . . 16 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 . 1 1 2 . Heat Transferred 2548 | 532 743 322 777 174 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 915 | 20 128 766 646 915 . Initial 323 | . 13 53 323 270 . Average 486 | 7 60 390 455 558 . Maximum Alert Level 3 | . . 3 2 3 . Low Security (%) 10 | 100 100 16 . 3 . Level 1 23 | . . 35 32 21 . Level 2 48 | . . 36 67 49 . Level 3 17 | . . 10 . 25 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 1 2 5 13 . Investigation 3 | . . . 1 2 . Extermination 8 | . . . . 8 . Reinforcement 6 | . 1 2 1 2 . Assault 1 | . . . . 1 . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 8 | . . 2 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 11 29 33 65 4 Peak Tracking Total 7 | . 4 5 4 7 3 Tactical Retreats 9 | . . 1 3 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 5 | . . . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 13 | . . 4 3 6 . Max in Single Turn 2 | . . 2 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 22 | . 1 1 9 11 . Terminals 15 | . 1 1 7 6 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 1 2 . Garrison Access 1 | . . . 1 . . Total Hacks 89 | . 3 4 38 44 . Successful 54 | . . 1 20 33 . Failed 35 | . 3 3 18 11 . Catastrophic 5 | . 1 1 1 2 . Database Lockouts . | . . . . . . Manual 35 | . 3 . 25 7 . Terminals 41 | . 3 4 22 12 . Fabricators 6 | . . . . 6 . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 36 | . . . 12 24 . Garrison Access 4 | . . . 4 . . Terminal Hacks 10 | . . 1 3 6 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Terminal Index 2 | . . . 1 1 . Fabricator Index 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Recall Reinforcements 2 | . . 1 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 35 | . . . 11 24 . Insert Component 18 | . . . 6 12 . Analyze 17 | . . . 5 12 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . 6 1 . Terminals 6 | . . . 5 1 . Botnet 4 | . . . 3 1 . Operators 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Reprogram 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 1 1 9 10 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . 5 11 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 53 | . . . . 53 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 17 | . . . 5 12 . Part Schematics Acquired 16 | . . . 5 11 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 4 | . . . 1 3 . Largest Group 3 | . . . 1 3 . Highest-Rated Group 93 | . . . 15 93 . Highest-Rated Ally 31 | . . . 15 31 . Total Orders . | . . . . . . Ally Attacks 28 | . . . 5 23 . Total Damage 542 | . . . 137 405 . Kills 2 | . . . 1 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 7085 | 96 341 728 1379 4179 362 Spaces Moved 3601 | 54 248 364 608 2121 206 Core 8 | 1 . . 7 . . Treads 3131 | . . 226 578 2121 206 Legs 214 | . 53 138 23 . . Wheels 248 | 53 195 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 150 170 Average Speed 155 | 99 104 144 161 162 170 Slowest Speed 250 | 100 120 160 250 250 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 36 | 4 44 45 53 50 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . 9 9 . Terrain Destroyed 178 | . . 90 68 20 . Melee 17 | . . . 8 9 . Projectile 7 | . . 3 2 2 . AOE 154 | . . 87 58 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 4396 | 71 289 492 832 2501 211 Wait 161 | . 3 41 47 70 . Move 3596 | 53 247 363 607 2120 206 Hop . | . . . . . . Pick Up 62 | 1 2 14 14 31 . Fast Attach 53 | 6 4 7 15 21 . Attach 29 | . 2 7 9 11 . Detach 1 | . . . 1 . . Swap 32 | . . 10 12 10 . Drop 51 | . 1 8 18 24 . Fire 261 | 11 30 42 71 107 . Melee 150 | . . . 38 107 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 344 | -10/Materials | Core integrity fell below 50% 376 | -10/Materials | Lost 5 parts (1p1n1u2w) 410 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 592 | -9/Materials | Discovered new exit (range 14) 687 | -9/Materials | Build established: Scavenger-Mutant 765 | -9/Materials | Discovered new exit (range 12) 1129 | -9/Materials | Discovered new exit (range 8) 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Utility x2 1408 | -8/Materials | Lost 5 parts (1p2n1u1w) 2109 | -8/Materials | Garrison activated, responded to threat 2194 | -8/Materials | Core integrity fell below 50% 2257 | -8/Materials | Lost 7 parts (1p2n1u3w) 2485 | -8/Materials | Discovered new exit (range 15) 2545 | -8/Materials | Entered Factory 2545 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2969 | -7/Factory | Discovered new exit (range 10) 3026 | -7/Factory | Allied Derelicts emerged from ambush trap array 3376 | -7/Factory | Discovered new exit (range 11) 3803 | -7/Factory | Build established: Mutant 4023 | -7/Factory | Discovered new exit (range 15) 4081 | -7/Factory | Discovered new exit (range 5) 4160 | -7/Factory | Build established: Scavenger-Mutant 4513 | -7/Factory | Fabricated Arm. Medium Treads? 4719 | -7/Factory | Build established: Hacker-Mutant 5617 | -7/Factory | Crushed by falling debris 5617 | -7/Factory | Core integrity fell below 50% 5617 | -7/Factory | System corruption reached 10% 5745 | -7/Factory | First assault squad dispatched 5798 | -7/Factory | Lost 3 parts (1n1u1w) 5859 | -7/Factory | Core integrity fell below 20% 6095 | -7/Factory | Build established: Scavenger-Mutant 6724 | -7/Factory | Entered Lower Caves 6770 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6783 | -7/Lower Caves | Encountered a Warlord checkpoint 7086 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 06794_ OL8GQAIDRNF>5M/JDV>,OH1&D 06807_ Y-54 Guardian suffers critical hit (Burn). 06812_ Y-54 Guardian heat damages Imp. Deuterium Engine. 06813_ Y-54 Guardian destroyed. 06822_ System corrupted: Matter fused (-5). 06839_ System corrupted: Heat flow error (+177). 06882_ System corrupted: Heat flow error (+197). 06913_ System corrupted: Matter fused (-5). 06933_ System corrupted: Matter fused (-9). 06968_ System corrupted: Matter fused (-5). 06999_ System corrupted: Substantial component data lost. 07026_ B=OKF :RFUCFBU&A#&QLOHVTN&DASTP 6 07041_ STTV:IEG=RBH:9D&3L FV VS 07077_ Lgt. Armor Plating destroyed. 07082_ Destroyed VTOL Module. 07082_ S-27 Virus system corrupted by crushing effect. 07083_ C6DH>NENDVUS1L#JERC3B MUL,B1SV1N 07084_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????####????### | | ???????????????????????????????#####??## ##??## | | ???????????????????????????????# ##?# #?## | | ???????????????????????????????## ### ##?# # | | ????????????????????????????????## # ### ## | | ?????????????????????????????????## # ### | | ??????????????????????????????????# # # ## | | ???????????????????????#####??????## # # # | | ??????????????????????## ##??????####### # ### | | ????????????????????### #???????????# ##?# | | ????????????? ## sss ##??????????# #??? | | ???????????? ####???????## ##??? | | ??????????? ###@ ###??????## ##???? | | ???????????? ### ????# ##??????# #????? | | ???????????????# ??????## ###????# #????? | | ???????????????????????# #????# #????? | | ???????????????????????# ### ###### #????? | | ???????????????????????# #?## #????? | | ???????????????????????# #??## ### ##????? | | ??????????????????????# ??## ##?# #?????? | | ????????????????????? ??# ##??# #???### | | ???????????????????? #?# ##???# ##### # | | ?????????????????? ##?## #????# ## | | ?????????????????? #???## ##### | | ?????????????????? #????# ### | | ???????????????????? ????# # #?# | | ?????????????????????? ????#### ### ###### | | ???????????????????????# ????????# #?# ##?## | | ?????????????????????????????????????? # ##### | | ??????????????????????????????????????#### ## | | ?????????????????????????????????????????## # | | ??????????????????????????????????????????# # # | | ??????????????????????????????????????????# # # | | ??????????????????????????????????????????## # # | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Particle Cannon | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Sml. Storage Unit | -7/Factory | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Hvy. Laser | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Axe | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Corruption Screen | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMiningNeutralizer Manual? 0 Play Time 01:16:08 Cumulative 113.5 hours Start 2022.09.17 @ 16:41:05 End 2022.09.17 @ 18:05:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 83 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4c4d84c-b305-412a-8e19-592ab597a929