Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.09 @ 12:47:08 Player: Jefffff Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (151) 755 Value Destroyed (6070) 6070 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2226) 2226 TOTAL SCORE: 11411 Bonus ------- High Alert Combat Kills 826 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Flak Cannon Axe > --- INVENTORY (20) --- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Improved Utility Shielding Improved Utility Shielding Hardened Light Armor Plating Relay Coupler [Duelist] (37) Relay Coupler [Sentry] (29) Relay Coupler [Specialist] (21) Recalibrator Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Cooled Ion Engine Improved Heat Sink Improved Heat Sink Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Improved Utility Shielding Improved Utility Shielding Hardened Light Armor Plating Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] Recalibrator Flak Cannon Axe [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 108 | 6 18 26 12 28 4 14 Power 13 | 1 3 3 1 2 . 3 Engine 10 | 1 3 3 1 . . 2 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 43 | 2 6 9 3 15 1 7 Treads 25 | . . 3 3 11 1 7 Leg 14 | . 5 6 . 3 . . Wheel 4 | 2 1 . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 5 3 6 . 2 Device 9 | . . 4 . 4 . 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 8 | . 2 1 2 2 . 1 Artifact . | . . . . . . . Weapon 32 | 2 6 9 5 5 3 2 Energy Gun 11 | 2 1 4 1 2 1 . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 13 | . 3 5 2 1 1 1 Ballistic Cannon 4 | . . . 2 1 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . 1 1 13 3 5 Power 2 | . . . . 1 . 1 Propulsion 11 | . . . 1 7 2 1 Utility 5 | . . 1 . 2 . 2 Weapon 5 | . . . . 3 1 1 Highest Loss Streak 4 | . . 1 1 4 2 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 98 99 99 90 98 Engine 7 | . 13 11 9 2 . 1 Core 3 | . . . . 6 9 7 Treads 18 | . . 2 35 28 26 34 Leg 11 | . 21 30 . 2 . . Wheel 2 | . 6 . . 4 1 . Device 6 | . . 10 9 7 9 9 Storage 10 | . 14 11 9 9 9 9 Processor 5 | . . . 9 9 9 9 Protection 10 | . 13 10 8 10 9 8 Energy Gun 7 | . 5 15 6 6 4 . Energy Cannon 1 | . 8 . . . . . Ballistic Gun 6 | . 13 6 6 3 3 5 Ballistic Cannon 4 | . . . 5 6 6 9 Peak Build Rating 40 | 6 10 24 31 40 37 30 Average Rating 24 | 4 9 19 28 35 32 29 On Entrance 19 | . 6 10 23 31 37 29 Naked Turns . | . . . . . . . Heaviest Build 65 | 14 54 61 65 65 60 59 Greatest Support 100 | 20 20 69 92 100 70 80 Greatest Overweight (x) 5 | . 5 2 . 1 1 . Average Overweight (x) . | . 2 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 Average Carried 19 | 2 18 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 20 19 20 20 20 19 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 3482 | 198 305 311 437 1560 109 562 Remotely . | . . . . . . . Salvage Created 5046 | . 729 1371 1049 915 197 785 Parts 286 | . 45 95 57 40 9 40 Haulers Intercepted 7 | . 2 2 3 . . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 125 | . 15 31 19 28 7 25 Melee 3 | . . . . . . 3 Guns 83 | . 13 31 16 9 5 9 Cannons 38 | . 2 . 3 18 2 13 Classes Destroyed 13 | . 6 4 1 1 1 . Worker 5 | . 2 2 1 . . . Builder 2 | . . 1 1 . . . Tunneler 1 | . . 1 . . . . Hauler 7 | . 2 2 3 . . . Recycler 1 | . . 1 . . . . Mechanic 1 | . 1 . . . . . Watcher 9 | . 3 3 3 . . . Swarmer 33 | . 6 11 3 3 3 7 Grunt 60 | . 9 14 9 17 2 9 Duelist 1 | . . . . . 1 . Sentry 26 | . . 6 6 6 1 7 Hunter 4 | . . . 1 1 . 2 Behemoth 1 | . . . . 1 . . Best Kill Streak 10 | . 6 7 10 3 5 6 Combat Bots Only 6 | . 5 5 3 3 5 6 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 778 | . 77 134 116 263 40 148 Missed 221 | . 21 43 33 72 9 43 Damage Taken 6451 | . 500 835 967 2628 296 1225 Core 738 | . 64 112 42 341 46 133 Absorbed by Shields 14 | . . . . . . 14 Redirected to Shielding 134 | . . . . 87 19 28 Ignored by Resistances 1871 | . 152 249 275 752 89 354 Regen/Repaired (Parts) 408 | . 265 143 . . . . Core Remaining (%) 82 | 100 74 72 . . . . Volleys Fired 467 | . 66 88 74 179 11 49 Largest 2 | . 2 2 2 2 2 2 Hottest 126 | . 90 126 88 113 113 67 Shots Fired 910 | . 131 169 140 350 22 98 Gun 550 | . 103 169 130 88 11 49 Cannon 360 | . 28 . 10 262 11 49 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 571 | . 63 37 79 278 16 98 Thermal 336 | . 65 132 61 72 6 . Explosive . | . . . . . . . Electromagnetic 3 | . 3 . . . . . Robot Hit Streak 46 | . 20 24 25 46 13 27 Robot Miss Streak 3 | . 3 3 1 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 17 | . 5 6 5 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 684 | . 92 123 118 259 15 77 Core Hits 311 | . 39 49 48 82 17 76 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 25 | . 3 4 3 14 . 1 Burn 11 | . 3 4 3 1 . . Blast 13 | . . . . 13 . . Sever 1 | . . . . . . 1 Melee Attacks 90 | . . . . 73 . 17 Impact . | . . . . . . . Slashing 90 | . . . . 73 . 17 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11972 | . 1086 2019 2002 4755 369 1741 Guns 6171 | . 701 2019 1799 968 157 527 Cannons 5372 | . 385 . 203 3787 191 806 Explosions . | . . . . . . . Melee 408 | . . . . . . 408 Ramming 21 | . . . . . 21 . Kinetic 7271 | . 368 400 1014 3905 251 1333 Thermal 4239 | . 685 1619 988 850 97 . Explosive . | . . . . . . . Electromagnetic 33 | . 33 . . . . . Impact . | . . . . . . . Slashing 408 | . . . . . . 408 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 18 | . . . 12 6 . . Projectiles 18 | . . . 12 6 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 56 | . . . 1 35 5 15 Impact . | . . . . . . . Kinetic 48 | . . . 1 31 5 11 Secondary 8 | . . . . 4 . 4 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 473 | . 473 353 20 327 3 6 Average Temperature 108 | . 141 85 7 89 3 5 Received Heat Transfer 3507 | . 351 378 594 1374 126 684 Effects 8 | . 3 2 . 3 . . Shutdowns 2 | . 2 . . . . . Energy Bleed 2 | . . . . 2 . . Interference 3 | . . 2 . 1 . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 17 | . 5 8 3 1 . . Heat Transferred 10135 | . 1924 3885 2368 1773 185 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 1656 | . 267 464 427 1656 850 1394 Initial 695 | . . . 82 . 695 484 Average 473 | . 48 267 208 811 760 1009 Maximum Alert Level 5 | . 1 2 2 5 3 4 Low Security (%) 36 | 100 92 27 51 8 . . Level 1 21 | . 7 55 31 16 . . Level 2 13 | . . 17 16 20 26 11 Level 3 13 | . . . . 22 73 44 Level 4 14 | . . . . 28 . 43 Level 5 1 | . . . . 3 . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 3 2 . 1 . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 2 1 . . . Assault . | . . . . . . . Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 4 | . . 1 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 158 | . 19 38 27 39 10 25 Peak Tracking Total 7 | . 4 6 6 7 5 7 Tactical Retreats 14 | . . 3 1 9 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 12 | . 3 2 1 3 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 10 | . 1 1 . 5 . 3 Max in Single Turn 1 | . 1 1 . 1 . 1 Garrison Relay 7 | . . . . 4 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 29 | . 9 8 6 3 1 2 Terminals 22 | . 8 5 4 3 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 111 | . 36 33 27 8 1 6 Successful 68 | . 24 26 15 2 1 . Failed 43 | . 12 7 12 6 . 6 Catastrophic 3 | . . . 1 2 . . Database Lockouts . | . . . . . . . Manual 46 | . 14 8 13 5 . 6 Terminals 88 | . 30 20 24 8 . 6 Fabricators . | . . . . . . . Repair Stations 13 | . 6 7 . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 6 2 . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 28 | . 12 10 6 . . . Record 8 | . 2 6 . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 5 | . 2 2 1 . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . 1 1 . . . . Unreport Threat 7 | . 2 . 5 . . . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 6 6 . . . . Scan Component 6 | . 3 3 . . . . Repair 6 | . 3 3 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . 6 2 . . . Insert Component 4 | . . 3 1 . . . Analyze 4 | . . 3 1 . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 18 | . 6 4 6 2 . . Terminals 18 | . 6 4 6 2 . . Track 1 | . . . 1 . . . Botnet 16 | . 6 4 4 2 . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 8 8 6 3 1 2 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 3 3 . . . . Time 186 | . 84 102 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 2 1 . . . Part Schematics Acquired 3 | . . 2 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 Hotswap 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 30 | . . . . 17 . 13 Machine Destruction 30 | . . . . 17 . 13 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 9128 | 45 2104 1760 1203 2656 102 1258 Spaces Moved 3950 | 42 864 664 592 1107 36 645 Core 3 | 3 . . . . . . Treads 2399 | . . 19 592 1107 36 645 Legs 1192 | . 547 645 . . . . Wheels 356 | 39 317 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 Average Speed 179 | 77 205 206 160 168 166 160 Slowest Speed 470 | 80 470 260 162 240 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 95 61 38 79 10 78 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . 1 . . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 4969 | 51 1080 904 713 1422 53 746 Wait 192 | . 93 83 5 . . 11 Move 3945 | 41 863 663 591 1106 36 645 Hop . | . . . . . . . Pick Up 82 | 4 27 16 15 17 1 2 Fast Attach 32 | 6 10 4 3 5 1 3 Attach 22 | . 2 3 3 10 1 3 Detach . | . . . . . . . Swap 54 | . 6 19 6 13 2 8 Drop 83 | . 13 28 16 19 . 7 Fire 467 | . 66 88 74 179 11 49 Melee 90 | . . . . 73 . 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 5) 219 | -10/Materials | Discovered new exit (range 5) 268 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 3) 1149 | -10/Materials | Discovered new exit (range 7) 1361 | -10/Materials | Identified exit to Mines 1750 | -10/Materials | Repaired Beam Cannon 1783 | -10/Materials | Repaired Hrd. Light Armor Plating 1875 | -10/Materials | Repaired Lgt. Assault Rifle 2150 | -10/Materials | Entered another Materials area 2150 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2179 | -9/Materials | Discovered new exit (range 12) 2639 | -9/Materials | Discovered new exit (range 16) 2732 | -9/Materials | Repaired Field Laser? 2867 | -9/Materials | Identified exit to Mines 2867 | -9/Materials | Identified exit to Storage 3572 | -9/Materials | Discovered new exit (range 16) 3753 | -9/Materials | Discovered new exit (range 16) 3861 | -9/Materials | Repaired Cooling System 3895 | -9/Materials | Repaired Hrd. Light Armor Plating 3910 | -9/Materials | Entered another Materials area 3910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4293 | -8/Materials | Garrison activated, responded to threat 4996 | -8/Materials | Discovered new exit (range 15) 5108 | -8/Materials | Identified exit to Garrison 5113 | -8/Materials | Entered Garrison 5162 | -8/Garrison | Spotted B-75 Beast 5217 | -8/Garrison | Destroyed B-75 Beast 5234 | -8/Garrison | Lost 4 parts (3n1u) 5308 | -8/Garrison | Triggered checkpoint 5329 | -8/Garrison | Garrison Relay disabled 5521 | -8/Garrison | Triggered checkpoint 5719 | -8/Garrison | Triggered checkpoint 5797 | -8/Garrison | Triggered checkpoint 6098 | -8/Garrison | Core integrity fell below 50% 6119 | -8/Garrison | Discovered new exit (range 15) 6132 | -8/Garrison | Build established: Scavenger-Mutant 6163 | -8/Garrison | Triggered checkpoint 6217 | -8/Garrison | Garrison Relay disabled 6317 | -8/Garrison | Triggered checkpoint 6450 | -8/Garrison | Triggered checkpoint 6523 | -8/Garrison | Lost 3 parts (1p1n1w) 6565 | -8/Garrison | Installed Relay Interface Framework 6594 | -8/Garrison | Garrison Relay disabled 6678 | -8/Garrison | Discovered new exit (range 11) 6795 | -8/Garrison | Build established: Mutant 7015 | -8/Garrison | Discovered new exit (range 11) 7043 | -8/Garrison | Triggered checkpoint 7079 | -8/Garrison | Garrison Relay disabled 7769 | -8/Garrison | Entered Materials 7824 | -8/Materials | Garrison activated, responded to threat 7871 | -8/Materials | Identified exit to Garrison 7871 | -8/Materials | Entered Garrison 7999 | -8/Garrison | Triggered checkpoint 8003 | -8/Garrison | Triggered checkpoint 8009 | -8/Garrison | Core integrity fell below 20% 8059 | -8/Garrison | Triggered checkpoint 8123 | -8/Garrison | Triggered checkpoint 8165 | -8/Garrison | Build established: Scavenger-Mutant 8189 | -8/Garrison | Discovered new exit (range 12) 8388 | -8/Garrison | Garrison Relay disabled 8573 | -8/Garrison | Triggered checkpoint 8603 | -8/Garrison | Garrison Relay disabled 8652 | -8/Garrison | Expanded RIF knowledge: Hotswap 8674 | -8/Garrison | Discovered new exit (range 3) 8877 | -8/Garrison | Triggered checkpoint 8931 | -8/Garrison | Garrison Relay disabled 9129 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08906_ Y-45 Defender destroyed. 08909_ Acquired 24 matter. 08912_ Dropped Lgt. Treads. 08915_ Acquired Lgt. Armor Plating. 08919_ Acquired 20 matter. 08922_ Dropped Lgt. Treads. 08923_ Acquired 10 matter. 08931_ Garrison Relay disabled. 08931_ Relay Coupler [Grunt] tumbles out of relay unit. 08931_ Relay Coupler [Swarmer] tumbles out of relay unit. 08952_ Triggered Alarm Trap. 08952_ An alarm sounds. 08953_ Connecting with Garrison Terminal... 09071_ ALERT: Garrison interior compromised. 09109_ Critical hit (Burn: +37). 09115_ G-47 Trooper destroyed. 09123_ Adv. Heat Sink destroyed. 09127_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ####???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#g #????????????????????? | | ??????????????????????# ######???????????????? | | ??????????????????????#*%@ #???????????????? | | ??????????????????????# % #???????????????? | | ??????????????????????# ### T#??????????????? | | ??????????????????????# #?? ##??????????????? | | ??????????????????????# #??? #???????????????? | | ??????????????????????# #????"???????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?###################### #????????????????????? | | ?# ^ #????????????????????? | | ?# ^ #????????????????????? | | ?# #????????????????????? | | ?# ######################????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?#^^ #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactStructuralFilter Manual? 0 Play Time 00:59:20 Cumulative 152.0 hours Start 2024.10.09 @ 09:57:51 End 2024.10.09 @ 12:47:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 200 Rogue 0 Adventurer 200 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfa43dfb-e700-4349-94eb-1733d705907d