Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.28 @ 11:58:32 Player: Lukysa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (2152) 2152 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 9197 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Particle Charger Advanced ECM Suite Advanced Plasma Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Target Analyzer Core Analyzer Improved Particle Charger > --- WEAPON ----------- Field Laser Field Laser Heavy Gatling Laser Phase Gun > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Particle Charger Advanced ECM Suite Hardened Heavy Armor Plating Heavy Laser Plasma Rifle Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Improved Concussive RPG Heavy Pick [Rating: 120] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Hardened Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Slots Evolved 14 | . . . . 10 . 2 . . 2 Power 2 | . . . . 1 . . . . 1 Propulsion 4 | . . . . 3 . 1 . . . Utility 6 | . . . . 5 . 1 . . . Weapon 2 | . . . . 1 . . . . 1 Parts Attached 108 | 10 . . 10 4 12 5 2 42 23 Power 18 | 1 . . 2 . 2 . . 9 4 Engine 6 | 1 . . 1 . 1 . . 2 1 Core 4 | . . . 1 . 1 . . 2 . Reactor 8 | . . . . . . . . 5 3 Propulsion 32 | 4 . . 2 1 6 3 1 10 5 Treads . | . . . . . . . . . . Leg 11 | . . . . . . . 1 8 2 Wheel 10 | 4 . . . 1 . 3 . 1 1 Hover 2 | . . . . . 1 . . . 1 Flight 9 | . . . 2 . 5 . . 1 1 Utility 32 | 3 . . 4 2 1 2 1 14 5 Device 23 | 2 . . 3 1 1 2 1 10 3 Storage 3 | 1 . . . . . . . 1 1 Processor 5 | . . . 1 1 . . . 3 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 . . 2 1 3 . . 9 9 Energy Gun 16 | 1 . . . . . . . 9 6 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 3 | . . . 1 . 2 . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . 1 Parts Lost 58 | . . . . . 16 . 1 20 21 Power 9 | . . . . . 1 . . 4 4 Propulsion 24 | . . . . . 8 . 1 6 9 Utility 11 | . . . . . 4 . . 4 3 Weapon 14 | . . . . . 3 . . 6 5 Highest Loss Streak 18 | . . . . . 7 . 1 10 18 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 6 | 3 8 8 5 3 4 5 5 6 10 Power . | . . . . 1 2 2 2 . . Propulsion . | . 3 3 . . . . . . 1 Utility 2 | . 2 2 2 1 1 1 1 1 3 Weapon 2 | 1 3 3 1 . . 1 1 2 4 Tool/Special . | . . . . . . . . . . Unused Backups 19 | 1 . . 12 1 . . . 1 4 Power 4 | 1 . . 2 . . . . 1 . Propulsion 4 | . . . 3 . . . . . 1 Utility 5 | . . . 3 1 . . . . 1 Weapon 6 | . . . 4 . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 93 60 41 21 36 68 88 Engine 5 | . 14 14 10 . . . . . . Core 2 | . . . 3 5 2 . . 1 3 Reactor 2 | . . . . . . . . 5 7 Leg 8 | . . . . . . . 2 17 23 Wheel 7 | . 28 28 10 3 1 3 13 4 . Flight 7 | . . . 17 11 8 . . 1 . Device 15 | . 14 14 17 16 7 7 10 18 16 Storage 3 | . 14 14 1 . . . . 2 3 Processor 7 | . . . 9 4 4 . . 1 12 Energy Gun 7 | . 14 14 1 . . . . 8 16 Ballistic Gun 1 | . 14 14 1 . . . . . . Impact Weapon 4 | . . . 12 5 1 . . . . Slashing Weapon 3 | . . . 6 5 7 . . . . Peak Build Rating 120 | 9 9 9 28 40 47 29 43 108 120 Average Rating 48 | 7 9 9 20 39 31 23 37 74 99 On Entrance 26 | . 9 9 9 28 40 13 29 36 95 Avg Prop Armor Cover (%) 8 | . . . 5 7 7 6 22 12 . Naked Turns 20 | . . . . . . . . . 20 Heaviest Build 81 | 15 15 15 15 15 23 10 10 69 81 Greatest Support 138 | 32 20 20 20 19 19 32 32 135 138 Greatest Overweight (x) 26 | . . . 1 . 7 . . 2 26 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 5 5 5 5 10 15 Average Capacity 8 | 7 8 8 5 5 5 5 5 7 13 Most Carried 15 | 8 8 8 8 4 5 5 5 10 15 Average Carried 6 | 3 8 8 5 2 4 5 5 6 11 Final Capacity 10 | 8 8 8 5 5 5 5 5 10 5 Final Carried 10 | 8 8 8 5 3 5 5 5 10 4 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Gunner 8% | Derelict-Mutant 5% | Scavenger-Tank 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Gladiator | -5/Factory Scavenger-Sprinter | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Matter Collected 1436 | 408 . . 110 . 110 . . 521 287 Remotely 96 | 96 . . . . . . . . . Salvage Created 2494 | 175 . . 182 . 206 29 . 748 1154 Parts 122 | 18 . . 2 . 15 3 . 39 45 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 1 | . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Combat Hostiles Destroyed 32 | . . . . . 5 . . 10 17 Melee 12 | . . . . . 5 . . 6 1 Guns 14 | . . . . . . . . 3 11 AOE 2 | . . . . . . . . . 2 Classes Destroyed 14 | 3 . . . . 3 . . 2 6 Worker 4 | 2 . . . . . 1 . 1 . Builder 2 | . . . . . . . . . 2 Tunneler 3 | 3 . . . . . . . . . Recycler 2 | 1 . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 Swarmer 7 | . . . . . . . . . 7 Cutter 3 | . . . . . 3 . . . . Grunt 9 | . . . . . . . . 7 2 Sentry 1 | . . . . . . . . 1 . Specialist 1 | . . . . . 1 . . . . Hunter 1 | . . . . . . . . . 1 Programmer 8 | . . . . . 1 . . 2 5 Behemoth 2 | . . . . . . . . . 2 Best Kill Streak 7 | 3 . . . . 4 1 . 3 7 Combat Bots Only 7 | . . . . . 4 . . 3 7 Max Kills in Single Turn 2 | 1 . . . . 1 1 . 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Hostile Shots Fired 732 | . . . . . 133 . 2 216 381 Missed 244 | . . . . . 51 . 1 54 138 Hits 488 | . . . . . 82 . 1 162 243 Melee 12 | . . . . . 11 . 1 . . Projectile 476 | . . . . . 71 . . 162 243 AOE 1 | . . . . . . . . 1 . Critical Strikes 29 | . . . . . 4 . 1 10 14 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7962 | . . . . . 1197 . 37 2819 3909 Core 2714 | . . . . . 479 . 37 897 1301 Absorbed by Shields 228 | . . . . . 9 . . 219 . Ignored by Resistances 2196 | . . . . . 338 . 10 773 1075 Core Remaining (%) 67 | 100 . . 100 . 52 . . 18 . Volleys Fired 57 | 7 . . . . . . . 12 38 Largest 4 | 2 . . . . . . . 3 4 Hottest 513 | 70 . . . . . . . 513 361 Shots Fired 192 | 14 . . . . . . . 34 144 Gun 188 | 14 . . . . . . . 34 140 Cannon 3 | . . . . . . . . . 3 Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic 7 | 7 . . . . . . . . . Thermal 179 | 7 . . . . . . . 34 138 Explosive 1 | . . . . . . . . . 1 Electromagnetic 5 | . . . . . . . . . 5 Robot Hit Streak 28 | 7 . . . . . . . 17 28 Robot Miss Streak 2 | 1 . . . . . . . 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . 1 1 Shots Hit Robots 221 | 9 . . 8 . 28 3 . 48 125 Core Hits 93 | 7 . . 1 . 7 1 . 21 56 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | 1 . . . . 7 2 . 3 7 Burn 7 | 1 . . . . . . . . 6 Sever 7 | . . . . . 7 . . . . Impale 6 | . . . . . . 2 . 3 1 Melee Attacks 74 | . . . 8 . 30 3 . 25 8 Impact 14 | . . . 8 . 6 . . . . Slashing 25 | . . . . . 24 . . 1 . Piercing 35 | . . . . . . 3 . 24 8 Sneak Attacks 5 | . . . . . . 2 . 1 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . Damage Inflicted 6659 | 122 . . 496 . 917 159 . 1468 3497 Guns 3805 | 122 . . . . . . . 662 3021 Cannons 119 | . . . . . . . . . 119 Explosions 204 | . . . . . . . . . 204 Melee 2531 | . . . 496 . 917 159 . 806 153 Ramming . | . . . . . . . . . . Kinetic 47 | 47 . . . . . . . . . Thermal 3850 | 75 . . . . . . . 662 3113 Explosive 204 | . . . . . . . . . 204 Electromagnetic 12 | . . . . . . . . . 12 Impact 755 | . . . 496 . 244 . . . 15 Slashing 704 | . . . . . 673 . . 31 . Piercing 1087 | . . . . . . 159 . 775 153 Highest Corruption 8 | . . . . . 4 . 8 8 8 Average Corruption 6 | . . . . . 3 . 8 8 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . 2 . 2 19 2 Message Errors 5 | . . . . . . . 1 3 1 Matter Fused 5 | . . . . . 1 . . 3 1 Heat Flow Errors 4 | . . . . . 1 . . 3 . Energy Discharges 5 | . . . . . . . 1 4 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . 4 . Overload Shots 7 | . . . . . . . . 7 . Overflow Damage 276 | . . . 148 . 16 74 . 24 14 Projectiles 5 | . . . 2 . . . . . 3 Explosions 11 | . . . . . . . . . 11 Melee 260 | . . . 146 . 16 74 . 24 . Knockbacks 6 | . . . 6 . . . . . . Impact 5 | . . . 5 . . . . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1056 | 18 . . . . 178 . . 1056 339 Average Temperature 194 | 8 . . . . 93 . . 403 78 Received Heat Transfer 1294 | . . . . . 273 . . 913 108 Effects 19 | . . . . . . . . 19 . Shutdowns 4 | . . . . . . . . 4 . Interference 2 | . . . . . . . . 2 . Short Circuit 4 | . . . . . . . . 4 . Damage (minor) 3 | . . . . . . . . 3 . Damage (major) 4 | . . . . . . . . 4 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions 7 | . . . 6 . 1 . . . . Robots Melted 5 | . . . . . . . . 1 4 Combat Hostiles 4 | . . . . . . . . 1 3 Parts Melted 23 | . . . . . . . . 4 19 Heat Transferred 6874 | 296 . . . . . . . 990 5588 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 130 | 10 6 . . 23 85 6 . 50 130 Initial 7 | . . . . . 7 6 . . 2 Average 20 | 1 1 . . 9 57 2 . 14 22 Influence Increases 1004 | 30 6 . 20 23 140 5 . 255 525 Destroy 0b10 Robot/C 640 | . . . . . 100 . . 200 340 Destroy 0b10 Robot/NC 85 | 30 . . 20 . . 5 . 5 25 Destroy Leader 122 | . . . . . 10 . . 40 72 Successful Hack 26 | . 6 . . 8 . . . . 12 Destroy Structure 26 | . . . . . . . . 10 16 Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 90 | . . . . . 30 . . . 60 Influence Decreases 930 | 30 6 . 20 10 138 20 . 249 457 Entered New Map 19 | . . . . . 6 9 . . 4 Time Decay 505 | 30 6 . 20 10 . 11 . 175 253 Lost Part 406 | . . . . . 132 . . 74 200 Squads Dispatched 8 | . . . . 1 2 1 . 2 2 Investigation 1 | . . . . 1 . . . . . Extermination 3 | . . . . . . . . 1 2 Reinforcement 4 | . . . . . 2 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Distress Signals 2 | . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . . . . . 16 3 3 16 35 Peak Tracking Total 11 | . . . . . 9 1 3 4 11 Tactical Retreats 5 | . . . . . 2 . . . 3 Traps | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Machines Accessed 11 | . 1 . 3 2 . . . . 5 Terminals 4 | . 1 . . 2 . . . . 1 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . 6 . 9 5 . . . . 12 Successful 22 | . 4 . 9 3 . . . . 6 Failed 10 | . 2 . . 2 . . . . 6 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 17 | . 6 . . 5 . . . . 6 Fabricators 4 | . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 4 . 9 3 . . . . 3 Record 12 | . . . 9 1 . . . . 2 Open DSF 1 | . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Report Inventory 2 | . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 . . . . 5 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 46 | . . . . . . . 46 . . Highest-Rated Ally 46 | . . . . . . . 46 . . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . 17 . . Total Damage 341 | . . . . . . . 341 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Active Infowar (turns) 2622 | 88 43 240 1264 59 55 . . 66 807 Optics 836 | . . . . . . . . 29 807 Sensors 1359 | . . . 1245 59 55 . . . . Terrain 390 | 88 43 240 19 . . . . . . Cloaking 28 | . . . . 1 27 . . . . ECM 37 | . . . . . . . . 37 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Turns Passed 3657 | 166 43 240 1267 59 266 68 72 578 898 Spaces Moved 3700 | 141 51 86 2085 122 249 80 82 277 527 Core 94 | 2 . . . . 15 . . . 77 Treads . | . . . . . . . . . . Legs 625 | . . . . . . . . 195 430 Wheels 1308 | 139 51 86 932 . . 9 26 55 10 Hover 160 | . . . . . 25 71 56 . 8 Flight 1513 | . . . 1153 122 209 . . 27 2 Fastest Speed 21 | 50 80 80 37 37 21 60 75 60 40 Average Speed 70 | 85 80 80 56 41 51 62 81 116 110 Slowest Speed 1350 | 100 80 80 95 42 400 83 85 260 1350 Overloaded Moves 84 | . . . . . 84 . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 11 12 95 3 91 3 72 5 15 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 8 | . . . 8 . . . . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 16 | . . . . . . . . 3 13 Melee 2 | . . . . . . . . . 2 Projectile 6 | . . . . . . . . 3 3 AOE 8 | . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac Res Total 4462 | 169 52 256 2172 130 339 88 86 443 727 Wait 387 | . 2 171 33 . 31 . . 48 102 Move 3691 | 140 50 85 2084 121 247 80 81 276 527 Hop . | . . . . . . . . . . Pick Up 49 | 9 . . 14 3 1 . . 11 11 Fast Attach 78 | 7 . . 8 1 12 5 3 34 8 Attach 28 | . . . 1 3 . . . 11 13 Detach 11 | . . . . . 1 . . 8 2 Swap 23 | 3 . . 2 . 1 . . 7 10 Drop 50 | 3 . . 22 2 2 . 2 11 8 Fire 57 | 7 . . . . . . . 12 38 Melee 72 | . . . 8 . 28 3 . 25 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Met a group of wandering Federalists 208 | -10/Materials | Discovered new exit (range 3) 210 | -10/Materials | Entered Subcaves 210 | -10/Subcaves | Accompanied by 2 allies 211 | -10/Subcaves | Continued accompanying wandering Federalists (3) 309 | -10/Subcaves | Build established: Mutant 447 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 450 | -10/Subcaves | Entered Scraptown 720 | -7/Scraptown | Visited Symbiants 739 | -7/Scraptown | Visited Comm Corps 779 | -7/Scraptown | Visited Spacefarers 974 | -7/Scraptown | Visited Science Testing Area 1029 | -7/Scraptown | Visited IN-MT5's Study 1061 | -7/Scraptown | Visited UFD Registry 1061 | -7/Scraptown | Registered with UFD as "Gunlauncher" 1083 | -7/Scraptown | Visited Bundlers 1143 | -7/Scraptown | Visited Assassins FH 1325 | -7/Scraptown | Discovered new exit (range 5) 1385 | -7/Scraptown | Visited Modified Component R&D 1404 | -7/Scraptown | Visited Junk Repository 1429 | -7/Scraptown | Visited Botcube Research 1438 | -7/Scraptown | Visited Infowarlord's Domain 1441 | -7/Scraptown | Found Exp. Sensor Array 1448 | -7/Scraptown | Visited LU-1G1's Boring Crew 1470 | -7/Scraptown | Visited Scrap Suit Storage 1483 | -7/Scraptown | Visited Supply Room 1490 | -7/Scraptown | Visited Abandonware Association 1498 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 1568 | -7/Scraptown | Visited Curators Association 1601 | -7/Scraptown | Visited Scrapoid Pod Storage 1630 | -7/Scraptown | Discovered new exit (range 5) 1675 | -7/Scraptown | Met Optimus 1675 | -7/Scraptown | Accepted into 0bPrime 1690 | -7/Scraptown | Build established: Derelict-Mutant 1717 | -7/Scraptown | Entered Factory 1717 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 1776 | -5/Factory | Identified exit to DSF 1776 | -5/Factory | Entered DSF 1799 | -5/DSF | Additional patrols routed to DSF 1877 | -5/DSF | Lost 7 parts (1p3n2u1w) 1972 | -5/DSF | Lost 3 parts (3n) 2033 | -5/DSF | Discovered new exit (range 16) 2042 | -5/DSF | Entered Factory 2042 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2065 | -4/Factory | Lost 6 parts (2n2u2w) 2110 | -4/Factory | Sucked down chute 2110 | -4/Factory | Entered Waste 2111 | -4/Waste | Met a frightened Derelict 2116 | -4/Waste | Found Prototype Device 2116 | -4/Waste | Identified Exp. Thermal Shield 2119 | -4/Waste | Spotted C-40 Crusher 2120 | -4/Waste | 2 allies followed down the chute 2121 | -4/Waste | Spotted C-40 Crusher 2125 | -4/Waste | EMP discharged 2139 | -4/Waste | Spotted C-40 Crusher 2139 | -4/Waste | Spotted C-40 Crusher 2161 | -4/Waste | Spotted C-40 Crusher 2166 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2174 | -4/Waste | Discovered new exit (range 10) 2182 | -4/Waste | Entered Factory 2300 | -4/Factory | Core integrity fell below 50% 2371 | -4/Factory | Lost 10 parts (2p4n1u3w) 2553 | -4/Factory | Lost 8 parts (2p2n3u1w) 2676 | -4/Factory | Discovered new exit (range 7) 2755 | -4/Factory | Core integrity fell below 20% 2760 | -4/Factory | Entered Research 2760 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 2937 | -3/Research | Build established: Scavenger-Gunner 3362 | -3/Research | Spotted B-86 Titan 3376 | -3/Research | Destroyed B-86 Titan 3506 | -3/Research | Spotted B-86 Titan 3520 | -3/Research | Destroyed B-86 Titan 3567 | -3/Research | Released all parts (9) 3568 | -3/Research | Destroyed 7 combat bots 3575 | -3/Research | Core integrity fell below 50% 3601 | -3/Research | Lost 18 parts (4p7n3u4w) 3613 | -3/Research | Released all parts (3) 3619 | -3/Research | Core integrity fell below 20% 3658 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03611_ Door malfunctions. 03611_ C-30 ARC bursts open, deploying its payload. 03611_ G-73 Enforcer unfolds itself. 03611_ G-67 Veteran unfolds itself. 03613_ Released Lgt. Angular Momentum Engine. 03613_ Released Adv. Recalibrator. 03613_ Released Wheel. 03614_ Slug penetrates Wall. 03614_ Penetrated by Slug. 03617_ Acquired Linear Gravjet. 03622_ L9LITPPQ06 TL 03636_ Penetrated by Slug. 03639_ Linear Gravjet destroyed. 03651_ Sneak attack on U-05 Engineer. 03651_ U-05 Engineer suffers critical hit (Impale). 03651_ U-05 Engineer destroyed. 03655_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#=#??????????????????????? | | ?????????????????????####p#??????????????????????? | | ?????????????????????# pp#??????????????????????? | | ?????????????????????# ####??????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ??????????????????#### #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# ####?????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #???????????######???????????? | | ??????????????????# ############# #???????????? | | ??????????????????# ## ## #???????????? | | ?????#########????# ## ## #???????????? | | ?????# #????# ## ## #???????????? | | ?????# ##+### ## """ ## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 47 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 30 Evasion (%) 75 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstMobileBiocell Manual? 0 Play Time 01:07:23 Cumulative 96.0 hours Start 2025.12.28 @ 10:45:32 End 2025.12.28 @ 11:58:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 29 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a932b8aa-a247-412d-ab27-e5908dbe15b1