Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 19:17:58 Player: Shay Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (85) 425 Value Destroyed (3506) 3506 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (837) 837 TOTAL SCORE: 13668 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 177/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Targeting Computer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Machine Analyzer Enhanced Optical Array IFF Parser Advanced Terrain Scan Processor Improved Targeting Computer Experimental Thermal Shield Advanced System Shield > --- WEAPON ----------- Tesla Rifle Heavy Ion Cannon Nova Cannon Enhanced Nova Cannon Mass Driver > --- INVENTORY -------- Particle Reactor Energy Well Improved Particle Charger Improved Reaction Control System Enhanced Nova Cannon [Rating: 143] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . 1 1 . . . . . . . . 1 . . 1 1 . 1 Utility 6 | . . . . 1 1 . . . . 1 . . . . . . 1 . 1 1 Weapon 5 | . . . 2 . . . . . . 1 . . . 1 . . . . 1 . Parts Attached 130 | 5 3 1 5 13 6 1 13 . 2 12 . 9 7 11 5 . 9 7 . 21 Power 12 | 1 . . . 2 . . 2 . . 2 . . . 1 . . 1 . . 3 Engine 4 | 1 . . . 1 . . 1 . . . . . . . . . 1 . . . Core 4 | . . . . 1 . . 1 . . 1 . . . 1 . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . . . . . . . 3 Propulsion 34 | 1 1 . . 4 2 . 5 . . 2 . 2 3 2 2 . 1 3 . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 9 | 1 1 . . 1 . . 5 . . . . . . . . . . 1 . . Wheel 3 | . . . . . . . . . . 1 . 2 . . . . . . . . Hover 7 | . . . . 3 2 . . . . 1 . . . . . . . . . 1 Flight 15 | . . . . . . . . . . . . . 3 2 2 . 1 2 . 5 Utility 42 | 1 1 . 1 4 3 . 3 . . 3 . 5 2 3 2 . 4 4 . 6 Device 25 | . . . 1 3 1 . 2 . . 1 . 4 . 2 2 . 4 3 . 2 Storage 4 | 1 . . . . 1 . . . . . . . 1 . . . . . . 1 Processor 6 | . . . . . . . 1 . . 1 . 1 . . . . . . . 3 Hackware 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Protection 5 | . 1 . . 1 1 . . . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 1 4 3 1 1 3 . 2 5 . 2 2 5 1 . 3 . . 6 Energy Gun 14 | 1 . . 3 2 . . 2 . 1 2 . . . . . . 3 . . . Energy Cannon 7 | . . . . . . 1 . . . 1 . . 1 1 . . . . . 3 Ballistic Gun 8 | 1 1 . 1 1 1 . 1 . . . . . 1 . 1 . . . . . Ballistic Cannon 6 | . . . . . . . . . . 2 . 1 . 1 . . . . . 2 Launcher 4 | . . 1 . . . . . . . . . 1 . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 1 . . . . 1 . . 1 1 . . . 2 . 2 Parts Lost 61 | . . . . 1 . . 7 . 16 2 . . 10 . 1 . 3 . . 21 Power 7 | . . . . . . . 1 . 1 1 . . 1 . . . . . . 3 Propulsion 19 | . . . . . . . 2 . 4 . . . 3 . . . 1 . . 9 Utility 15 | . . . . . . . 2 . 4 . . . 1 . 1 . 2 . . 5 Weapon 20 | . . . . 1 . . 2 . 7 1 . . 5 . . . . . . 4 Highest Loss Streak 11 | . . . . 1 . . 3 . 11 1 . . 5 . 1 . 3 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Backups 6 | 1 4 8 7 7 9 10 9 10 8 4 5 4 4 4 4 5 4 4 5 4 Power . | . 1 1 1 1 1 1 . 1 1 . . . 1 . . 1 1 . 1 . Propulsion . | . . 1 1 1 1 2 . . . . . . . 3 3 3 1 . 1 . Utility 3 | . 1 3 3 3 4 5 5 7 6 3 3 3 2 1 1 1 1 2 2 2 Weapon 1 | . 1 3 1 1 2 2 2 2 . . 2 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . 2 4 2 . . . 2 . . 1 1 . 1 . 1 . . 3 Power 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Utility 8 | . . . 1 1 . . . . 2 . . 1 1 . . . . . . 2 Weapon 4 | . . . . 1 2 . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 88 100 99 99 99 100 98 100 80 16 53 77 73 73 81 82 76 71 69 64 Engine 3 | . 14 14 11 4 . . 1 7 6 . . . . . . . . 3 4 1 Core 3 | . . . . 4 7 7 5 . . 1 . . . 5 5 5 4 4 4 1 Leg 8 | . 22 28 22 6 . . 26 30 16 . . . . . . . . . . . Hover 6 | . . . . 20 30 30 2 . . 2 . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . 2 16 17 17 20 23 21 21 Device 13 | . . . 5 17 15 15 14 15 14 . 6 14 15 21 21 17 15 13 13 9 Storage 5 | . 14 14 11 9 7 7 7 7 6 . . . . . . . . . . 1 Processor 4 | . . . . . . . 1 7 6 2 6 9 13 5 5 5 5 4 4 14 Protection 2 | . 8 14 5 . 6 7 5 . . 2 6 4 2 . . . . . . . Energy Gun 12 | . 14 14 22 25 15 11 6 7 17 . 13 13 12 . . . 10 4 4 1 Energy Cannon 2 | . . . . . . 3 7 7 1 2 . . 3 3 5 5 5 4 4 4 Ballistic Gun 7 | . 14 7 10 9 14 15 15 15 4 . . . 3 5 6 11 6 4 4 . Ballistic Cannon 1 | . . . . . . . . . . 1 6 16 3 4 5 5 4 4 4 2 Launcher 1 | . . 7 11 1 . . . . . . . 1 1 2 5 5 . . . . Peak Build Rating 143 | 5 7 7 14 37 48 49 49 44 44 37 37 62 73 88 88 83 104 110 110 143 Average Rating 49 | 4 6 7 13 33 47 48 41 44 34 13 37 52 53 80 86 82 91 100 110 110 On Entrance 47 | . 5 7 7 14 37 48 49 44 44 1 37 37 62 48 88 83 82 81 110 110 Avg Prop Armor Cover (%) 18 | . . . . . . . . . . . . . . . . . . . . 18 Naked Turns 201 | . . . . . . . . . 42 159 . . . . . . . . . . Heaviest Build 55 | 13 15 16 22 26 38 43 46 42 42 30 30 47 54 38 42 42 49 47 47 55 Greatest Support 57 | 10 20 20 20 30 42 42 55 55 40 34 34 57 57 42 42 42 49 48 48 56 Greatest Overweight (x) 17 | 3 1 . 1 3 . 1 2 . 4 1 . 1 17 . . . . . . 4 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 9 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 8 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 4 8 7 7 9 10 9 10 8 4 5 4 4 4 4 5 4 4 5 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 8 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 22% | Tank 20% | Skirmisher 13% | Scavenger-Gunner 13% | Sprinter 10% | Mutant 8% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Waste Tank | -6/Factory Skirmisher | -6/DSF Gunner | -5/Factory Skirmisher | -5/Upper Caves Executioner | -5/Upper Caves Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Matter Collected 3116 | 203 35 . 85 537 127 119 392 . 74 52 . . 547 . 404 10 105 87 112 227 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3021 | . 35 . 85 697 138 117 488 . 252 47 . . 432 . 260 . 147 . . 323 Parts 150 | . 2 . 6 41 1 3 20 . 5 1 . . 18 . 19 . 11 . . 23 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 3 14 . 7 . . . . . 16 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 80 | . 1 . 2 18 3 3 14 . 7 2 . . 7 . 11 . 6 . . 6 Guns 52 | . 1 . 2 13 3 3 12 . 6 . . . 6 . 3 . 3 . . . Cannons 12 | . . . . . . . 1 . . 2 . . 1 . 4 . 1 . . 3 AOE 14 | . . . . 5 . . . . . . . . . . 4 . 2 . . 3 Classes Destroyed 14 | . 1 . 1 8 . . 1 . . . . . 2 . . . 1 . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . . . . Swarmer 31 | . . . . 6 . 1 4 . 4 . . . 2 . 9 . 4 . . 1 Grunt 24 | . 1 . 2 6 2 1 8 . 1 . . . . . 2 . 1 . . . Brawler 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 9 | . . . . 4 1 1 1 . . 1 . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . Hunter 5 | . . . . 1 . . . . 1 1 . . 2 . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . 1 . . 4 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 1 . 2 6 1 3 4 . 3 1 . . 3 . 5 . 4 . . 3 Combat Bots Only 5 | . 1 . 2 4 1 3 4 . 3 1 . . 3 . 5 . 4 . . 3 Max Kills in Single Turn 4 | . 1 . 1 3 1 1 1 . 1 1 . . 1 . 4 . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . . . . . . 4 . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 828 | . 9 . 9 51 46 13 106 . 83 93 . . 131 3 22 . 36 . 4 222 Missed 276 | . . . 2 18 17 7 24 . 18 33 . . 43 2 7 . 14 . 3 88 Hits 552 | . 9 . 7 33 29 6 82 . 65 60 . . 88 1 15 . 22 . 1 134 Projectile 552 | . 9 . 7 33 29 6 82 . 65 60 . . 88 1 15 . 22 . 1 134 AOE 1 | . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 11 | . . . . 1 . . . . 2 . . . 3 . . . . . . 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9396 | . 95 . 90 442 281 56 1052 . 1113 640 . . 1625 15 251 . 365 . 27 3344 Core 2880 | . 30 . 22 88 39 . 101 . 325 186 . . 287 . 105 . 67 . 27 1603 Absorbed by Shields 18 | . . . . . . . . . . . . . 18 . . . . . . . Redirected to Shielding 83 | . 6 . 12 . . . . . . 65 . . . . . . . . . . Ignored by Resistances 51 | . . . . . . . . . . . . . 51 . . . . . . . Core Remaining (%) 82 | 100 . 88 94 84 . . . . 33 . . . 44 . . 89 94 100 98 . Volleys Fired 179 | . 6 . 8 27 9 5 31 . 14 10 . . 21 . 10 . 14 . . 24 Largest 6 | . 2 . 4 4 4 4 4 . 4 2 . . 4 . 4 . 6 . . 4 Hottest 355 | . 70 . 176 217 180 180 201 . 206 124 . . 275 . 165 . 355 . . 297 Shots Fired 521 | . 12 . 26 97 36 20 108 . 46 17 . . 60 . 30 . 34 . . 35 Gun 395 | . 12 . 24 92 36 20 84 . 41 . . . 48 . 11 . 23 . . 4 Cannon 113 | . . . . . . . 24 . 5 17 . . 10 . 18 . 11 . . 28 Launcher 13 | . . . 2 5 . . . . . . . . 2 . 1 . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 201 | . 6 . 8 27 18 10 56 . 12 10 . . 7 . 20 . 23 . . 4 Thermal 298 | . 6 . 16 65 18 10 52 . 34 7 . . 51 . 9 . 6 . . 24 Explosive 13 | . . . 2 5 . . . . . . . . 2 . 1 . . . . 3 Electromagnetic 9 | . . . . . . . . . . . . . . . . . 5 . . 4 Robot Hit Streak 17 | . 4 . 3 9 14 17 12 . 14 5 . . 11 . 6 . 5 . . 6 Robot Miss Streak 11 | . 1 . 4 3 5 2 11 . 5 5 . . 4 . 2 . 3 . . 2 Penetration Max 1 | . . . . 1 . . 1 . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . . . . . . . . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . 15 Shots Hit Robots 321 | . 9 . 9 59 21 12 70 . 36 12 . . 40 . 14 . 16 . . 23 Core Hits 229 | . 2 . 4 36 13 6 53 . 28 13 . . 32 . 13 . 8 . . 21 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . 1 1 . 1 . . . . . . . . . . . . . Critical Strikes 13 | . 1 . . 1 3 1 2 . 2 . . . . . 1 . 2 . . . Burn 7 | . . . . . 2 1 1 . 2 . . . . . . . 1 . . . Destroy 4 | . 1 . . 1 1 . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8870 | . 96 12 180 1326 375 225 1392 . 692 273 . . 1273 . 641 . 808 . . 1577 Guns 4886 | . 96 . 117 1046 375 225 1095 . 666 . . . 856 . 130 . 237 . . 43 Cannons 1826 | . . . . . . . 297 . 26 273 . . 62 . 214 . 215 . . 739 Explosions 2137 | . . . 60 274 . . . . . . . . 355 . 297 . 356 . . 795 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 21 | . . 12 3 6 . . . . . . . . . . . . . . . . Kinetic 2392 | . 35 . 36 248 215 96 721 . 101 223 . . 38 . 237 . 366 . . 76 Thermal 4613 | . 61 . 81 798 160 129 671 . 591 50 . . 880 . 107 . 422 . . 663 Explosive 1781 | . . . 60 274 . . . . . . . . 355 . 297 . . . . 795 Electromagnetic 63 | . . . . . . . . . . . . . . . . . 20 . . 43 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . 10 10 5 . . . . . . 15 Average Corruption 5 | . . . . . . . . . . . 10 5 5 . . . . . . 5 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . 2 7 10 . . . . . . 16 Message Errors 10 | . . . . . . . . . . . 1 2 3 . . . . . . 4 Matter Fused 12 | . . . . . . . . . . . . 5 3 . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 251 | . . . 3 . . . . . . 23 . . 5 . 8 . 114 . . 98 Projectiles 121 | . . . . . . . . . . 23 . . . . . . . . . 98 Explosions 130 | . . . 3 . . . . . . . . . 5 . 8 . 114 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 3 . . . . . . 2 . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 3 . . . . . . 2 . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 35 | . . . 11 19 . . . . . . . . . . . . . . . 5 Shots 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 1 2 . . . . . . . . . . . . . . . . Kicked 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 896 | . 148 . 376 376 393 497 533 . 635 78 158 . 86 . 314 . 310 . . 896 Average Temperature 159 | . 77 . 137 90 171 257 182 . 227 36 84 . 39 . 118 . 127 . . 207 Received Heat Transfer 1305 | . 54 . 42 153 123 15 423 . 234 96 . . . . 45 . 30 . . 90 Effects 39 | . . . 1 . 4 1 9 . 8 . . . . . 1 . . . . 15 Shutdowns 7 | . . . 1 . 2 1 1 . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Interference 10 | . . . . . . . 2 . 3 . . . . . 1 . . . . 4 Matter Decay 6 | . . . . . 2 . 1 . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 Damage (major) 9 | . . . . . . . 4 . 1 . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Parts Melted 13 | . . . . 4 2 . . . 6 . . . 1 . . . . . . . Heat Transferred 8641 | . 185 . 185 1739 481 333 1277 . 1428 100 . . 1899 . 148 . 348 . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . . 1 . . 1 Low Security (%) 90 | 100 100 100 100 59 100 . . . . 100 100 100 100 100 . . 95 100 100 96 Level 1 9 | . . . . 40 . . . . . . . . . . . . 4 . . 3 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 303 | . 20 . 41 303 63 . . . . 45 12 . 125 54 . . 206 102 . 272 Initial 102 | . . . . 5 56 . . . . 30 12 . . 44 . . 32 102 . . Average 58 | . 1 . 4 176 22 . . . . 9 3 . 61 28 . . 72 55 . 45 Influence Increases 2910 | . 20 . 76 534 175 60 385 . 220 79 . . 185 60 240 . 306 . . 570 Destroy 0b10 Robot/C 1640 | . 20 . 40 360 60 60 280 . 180 40 . . 140 . 220 . 120 . . 120 Destroy 0b10 Robot/NC 35 | . . . 5 20 . . . . . . . . 10 . . . . . . . Destroy Leader 274 | . . . 10 94 10 . 30 . 20 20 . . 20 . 20 . 20 . . 30 Allied During Kill 5 | . . . . . . . . . 5 . . . . . . . . . . . Successful Hack 22 | . . . 4 . . . . . . 4 . . . . . . 14 . . . Disable Machine 105 | . . . . . 45 . . . . . . . . . . . 60 . . . Destroy Structure 259 | . . . 17 30 . . . . . . . . 15 . . . 62 . . 135 Partial Spotted 60 | . . . . . 15 . . . . . . . . . . . 30 . . 15 Lose Combat Pursuer 510 | . . . . 30 45 . 75 . 15 15 . . . 60 . . . . . 270 Influence Decreases 2653 | . 20 . 63 421 246 115 385 . 172 92 35 . 100 141 153 39 162 194 2 313 Entered New Map 319 | . . . . 8 70 21 . . . 18 23 . . 41 3 19 20 94 2 . Time Decay 1909 | . 20 . 63 403 176 94 325 . 110 64 12 . . 100 140 20 112 100 . 170 Lost Part 425 | . . . . 10 . . 60 . 62 10 . . 100 . 10 . 30 . . 143 Squads Dispatched 16 | . . . 2 2 1 . . . 1 2 . 1 2 . . . . . . 5 Investigation . | . . . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . 1 . . . . . . 1 . . . . . . . 2 Reinforcement 9 | . . . 2 2 . . . . . 2 . . 2 . . . . . . 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Distress Signals 10 | . 1 . . 4 . . . . . 1 . . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 156 | . 4 . 6 27 10 3 16 . 12 6 5 . 10 8 7 . 8 . 1 33 Peak Tracking Total 16 | . 3 . 2 5 3 2 4 . 7 4 6 . 5 4 4 . 4 . 1 16 Tactical Retreats 16 | . . . . 2 2 . 2 . 1 1 . . . 2 . . . . . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Traps Triggered 3 | . . . . 1 . . . . . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Machines Disabled 7 | . . . . . 3 . . . . . . . . . . . 4 . . . Max in Single Turn 4 | . . . . . 1 . . . . . . . . . . . 4 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Machines Accessed 13 | . . . 1 1 . . . 3 . 2 . 1 . 2 . . 2 1 . . Terminals 7 | . . . 1 1 . . . . . 2 . 1 . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . 1 1 . . Total Hacks 37 | . . . 2 2 . . . 24 . 3 . 1 . 2 . . 2 1 . . Successful 31 | . . . 2 1 . . . 24 . 1 . 1 . 1 . . 1 . . . Failed 6 | . . . . 1 . . . . . 2 . . . 1 . . 1 1 . . Catastrophic 1 | . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . . . . . . . . . . Terminals 10 | . . . 2 2 . . . . . 3 . 1 . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . 1 1 . . Terminal Hacks 30 | . . . 2 1 . . . 24 . 1 . 1 . . . . 1 . . . Record 8 | . . . . 1 . . . 5 . 1 . . . . . . 1 . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 1 . . . . . 2 . . . 1 . . 1 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Total Allies 3 | . . 1 . . . . . . 1 . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . 1 . 1 . . . . . . . . . Highest-Rated Group 96 | . . 31 31 . . . . . 96 . 31 . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 . . . . . 96 . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 6 . 8 . . . . . . . . . Total Damage 341 | . . . . . . . . . 234 . 107 . . . . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 4235 | . . . . 1026 64 . 150 98 767 . . 186 237 211 224 51 272 202 28 719 Optics 3145 | . . . . . . . 150 98 767 . . 186 237 211 224 51 272 202 28 719 Sensors 143 | . . . . . . . . . . . . . . . 143 . . . . . IFF 583 | . . . . . . . . . . . . . . . . . . 200 28 355 Terrain 1090 | . . . . 1026 64 . . . . . . . . . . . . . . . Machine Analysis 597 | . . . . . . . . . . . . . . . . . . . . 597 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 2 2 . 2 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Turns Passed 7402 | 88 248 23 576 1045 491 352 895 98 820 311 86 365 237 211 284 51 272 202 28 719 Spaces Moved 7281 | 44 147 13 214 427 713 463 524 82 326 463 87 317 114 506 653 141 369 318 47 1313 Core 498 | 10 . . . . . . . . 87 310 . . 6 . . . . . . 85 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1362 | 34 147 13 214 138 . . 495 82 239 . . . . . . . . . . . Wheels 481 | . . . . . . . . . . 13 87 317 64 . . . . . . . Hover 1634 | . . . . 289 713 463 29 . . 140 . . . . . . . . . . Flight 3306 | . . . . . . . . . . . . . 44 506 653 141 369 318 47 1228 Fastest Speed 22 | 50 120 120 120 112 45 45 105 120 50 50 100 86 37 35 35 35 33 30 30 22 Average Speed 68 | 180 144 120 182 114 45 65 142 120 153 55 100 103 118 35 35 35 33 30 30 27 Slowest Speed 900 | 200 190 120 190 260 48 105 190 120 330 110 100 115 900 37 35 35 33 31 30 279 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . 2 2 1 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 25 6 17 50 18 63 81 74 56 13 68 6 87 14 67 28 9 9 1 31 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . 2 2 . 1 . . . . . 4 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 163 | . . . 16 34 . . 5 . . . . . 16 . 6 . 29 . . 57 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 24 | . . . . . . . 5 . . . . . . . 5 . 4 . . 10 AOE 139 | . . . 16 34 . . . . . . . . 16 . 1 . 25 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Fac Res Res Acc Total 9279 | 51 171 19 383 921 861 498 600 81 616 496 86 352 161 536 686 142 492 419 59 1649 Wait 1529 | . 11 2 142 429 117 29 21 . 274 5 . 19 11 10 8 . 85 85 14 267 Move 7234 | 43 146 13 213 426 712 462 523 81 325 463 86 316 113 505 652 140 364 313 44 1294 Hop 14 | . . . . . . . . . . . . . . . . . 2 2 1 9 Pick Up 80 | 3 5 1 8 9 10 . 7 . . 4 . 3 2 4 4 1 5 5 . 9 Fast Attach 68 | 5 1 . . 4 1 1 4 . 1 7 . 8 4 9 3 . 6 2 . 12 Attach 52 | . 1 . 3 4 2 . 7 . 2 5 . 2 3 3 . . 4 4 . 12 Detach 9 | . . . . 1 . . . . . 1 . . 1 . . . . 1 . 5 Swap 23 | . 1 2 2 5 3 . 2 . . . . . . . 2 . 2 3 . 1 Drop 84 | . . 1 6 14 7 1 5 . . 1 . 4 3 5 6 1 10 4 . 16 Fire 179 | . 6 . 8 27 9 5 31 . 14 10 . . 21 . 10 . 14 . . 24 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . Kick 2 | . . . 1 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 337 | -10/Mines | Discovered new exit (range 10) 340 | -10/Mines | Received a Mining Laser from a helpful Derelict 360 | -10/Mines | Entered Materials 360 | -9/Materials | Accompanied by 1 ally 360 | -9/Materials | Evolved 2 slots: Weapon x2 640 | -9/Materials | Build established: Tank 911 | -9/Materials | Discovered new exit (range 10) 936 | -9/Materials | Entered another Materials area 936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -8/Materials | Build established: Skirmisher 1918 | -8/Materials | Discovered new exit (range 16) 1981 | -8/Materials | Entered Factory 1981 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2317 | -7/Factory | Build established: Tank 2466 | -7/Factory | Discovered new exit (range 15) 2472 | -7/Factory | Entered Lower Caves 2499 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2575 | -7/Lower Caves | Encountered a Warlord checkpoint 2670 | -7/Lower Caves | Learned Factory garrison access intel 2818 | -7/Lower Caves | Discovered new exit (range 5) 2824 | -7/Lower Caves | Entered another Lower Caves area 2860 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2973 | -7/Lower Caves | Lost 3 parts (1p2w) 2988 | -7/Lower Caves | Learned Factory terminal intel 3046 | -7/Lower Caves | Encountered a Warlord checkpoint 3217 | -7/Lower Caves | Build established: Scavenger-Tank 3642 | -7/Lower Caves | Learned location of Zion (-6) 3700 | -7/Lower Caves | Discovered new exit (range 13) 3719 | -7/Lower Caves | Entered Data Miner 3719 | -7/Data Miner | Discovered new exit (range 6) 3737 | -7/Data Miner | Met Data Miner 3791 | -7/Data Miner | Received God Mode back door access code from Data Miner 3817 | -7/Data Miner | Entered Proximity Caves 3861 | -6/Proximity Caves | Build established: Scavenger-Gunner 4064 | -6/Proximity Caves | Learned Factory stockpile data 4065 | -6/Proximity Caves | Lost 4 parts (1n3w) 4240 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4567 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4586 | -6/Proximity Caves | Core integrity fell below 50% 4596 | -6/Proximity Caves | Escorted by Enhanced Grunt 4611 | -6/Proximity Caves | Spotted B-75 Beast 4626 | -6/Proximity Caves | Lost 11 parts (1p2n4u4w) 4626 | -6/Proximity Caves | Identified exit to Factory 4637 | -6/Proximity Caves | Entered Factory 4637 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4639 | -6/Factory | Loaded intel: 26 terminal locations 4640 | -6/Factory | Loaded intel: 4 garrison access locations 4889 | -6/Factory | Build established: Mutant 4948 | -6/Factory | Sucked down chute 4948 | -6/Factory | Entered Waste 4949 | -6/Waste | Met a frightened Derelict 4963 | -6/Waste | EMP discharged 4963 | -6/Waste | System corruption reached 10% 4979 | -6/Waste | Spotted C-40 Crusher 4979 | -6/Waste | Spotted C-40 Crusher 4980 | -6/Waste | Spotted C-40 Crusher 4988 | -6/Waste | Spotted C-40 Crusher 4997 | -6/Waste | Spotted C-40 Crusher 5003 | -6/Waste | Spotted C-40 Crusher 5019 | -6/Waste | Discovered new exit (range 15) 5034 | -6/Waste | Entered Factory 5234 | -6/Factory | Build established: Tank 5399 | -6/Factory | Identified exit to DSF 5399 | -6/Factory | Entered DSF 5435 | -6/DSF | Additional patrols routed to DSF 5535 | -6/DSF | Lost 5 parts (3n1u1w) 5610 | -6/DSF | Discovered new exit (range 15) 5631 | -6/DSF | Core integrity fell below 50% 5636 | -6/DSF | Entered Factory 5636 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5659 | -5/Factory | Lost 4 parts (1p3w) 5756 | -5/Factory | Found Prototype Launcher 5756 | -5/Factory | Identified Mni. Smartbomb Launcher 5832 | -5/Factory | Discovered new exit (range 5) 5847 | -5/Factory | Entered Upper Caves 6129 | -5/Upper Caves | Discovered new exit (range 8) 6131 | -5/Upper Caves | Entered another Upper Caves area 6137 | -5/Upper Caves | Encountered a Warlord checkpoint 6139 | -5/Upper Caves | Learned Factory emergency access door positions 6147 | -5/Upper Caves | Learned Factory terminal intel 6172 | -5/Upper Caves | Discovered new exit (range 21) 6182 | -5/Upper Caves | Entered Factory 6182 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6184 | -4/Factory | Loaded intel: 24 terminal locations 6409 | -4/Factory | Lost 3 parts (1n2u) 6434 | -4/Factory | Discovered new exit (range 6) 6438 | -4/Factory | Spotted B-86 Titan 6454 | -4/Factory | Entered Research 6454 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6536 | -3/Research | Found Prototype Device 6536 | -3/Research | Identified Exp. Thermal Shield 6634 | -3/Research | Build established: Sprinter 6648 | -3/Research | Discovered new exit (range 9) 6656 | -3/Research | Entered another Research area 6656 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6671 | -2/Research | Discovered new exit (range 8) 6684 | -2/Research | Entered Access 6684 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6912 | -1/Access | Spotted B-99 Colossus 7081 | -1/Access | Lost 7 parts (1p3n1u2w) 7137 | -1/Access | Found Quantum Capacitor 7210 | -1/Access | Spotted B-99 Colossus 7287 | -1/Access | Garrison activated, responded to threat 7335 | -1/Access | System corruption reached 10% 7346 | -1/Access | Spotted B-99 Colossus 7352 | -1/Access | Core integrity fell below 50% 7374 | -1/Access | Lost 10 parts (1p6n3u) 7387 | -1/Access | Core integrity fell below 20% 7403 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07364_ Acquired Lgt. Quantum Reactor. 07370_ Acquired Cmb. Gravmag System. 07373_ S-43 Plague destroyed. 07375_ P-80 Master destroyed. 07379_ Smartbomb Launcher destroyed. 07380_ HTBB&WT6GKEHOIIYFP64ENIG2LHVO|RIT6,B 07380_ The unstable cave ceiling collapses. 07382_ Lgt. Quantum Reactor destroyed. 07382_ Penetrated by Slug. 07382_ Slug penetrates Wall. 07382_ System corrupted: Enh. Nova Cannon failed to cycle. 07384_ Dropped Cmb. Gravmag System. 07384_ Enh. Nova Cannon destroyed. 07385_ Slug penetrates S-43 Plague. 07388_ The unstable cave ceiling collapses. 07399_ Machine Analyzer destroyed. 07401_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 07402_ & ON0EO/SH#WV0QY23A4ME Map ----- +----------------------------------------------------+ | ????# """" # ######+##########+????????? | | ????# # ????????? | | ????+ # ???????? | | ???######/##### / ????????? | | ???# # ##### " " ??????????? | | ???# + ## """ """ ?????????? | | ???#!= ###gY """ """ ""????????? | | ??##! ## " " " ???????? | | ??#" / !![ # A ??????? | | ??#### # =%* # ??????? | | ?##### !%! =# sspA ??????? | | #ps u ??????? | | ### ### ## # #########???????? | | ??#??# # ########???????????????? | | ?????# ### #??????????????????????? | | ?????### # ##?# #??????????????????????? | | ???????###### ???# #??????????????????????? | | ????????????##???# #??????????????????????? | | ?????????######### ##########?????????????? | | ?????????# w #?????????????? | | ?????????# #?????????????? | | ?????????# #???????#?????? | | ?????????# ### +?????? | | ?????????+ u #?????? | | ?????????# #?????? | | ?????????# @ #?????? | | ?????????##### """ """ """"" ??????? | | ?????????????# """"""" """"" ???????? | | ?????????????# """"""" """?????????????? | | ?????????????# """"" """?????????????? | | ?????????????# """"""" """?????????????? | | ?????????????# #### """"""" C ?????????????? | | ?????????????#+???# * """ """ ?????????????? | | ??????????????????#k ? ????????????? | | ??????????????????# ??? ?????????????? | | ??????????????????# ??? ????????????? | | ??????????????????# ######???###???????????? | | ??????????????????# #??????????????????????? | | ?????????????????? #??????????????????????? | | ?????????????????? #??????????????????????? | | ????????????????? +??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ???????????????? #??????????????????????? | | ???????????????? #######??????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 6 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Denied? Dodgeball, But With Guns Ew, Corruption Executioner Novice Programmer Resistances Are Futile Throw Away The Key Challenges ------------ None Game ------ Seed SalvageGaussInsulator Manual? 0 Play Time 01:52:31 Cumulative 6.6 hours Start 2026.02.03 @ 16:12:32 End 2026.02.03 @ 19:17:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5e3e36eb-24a0-47b8-b828-41fe7039b8a2