Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 15:34:10 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1475) 1475 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3640 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 442/550 Matter 165/300 Energy 224/250 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Small Laser Mini Grenade Launcher > --- INVENTORY (6) ---- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Battery (200) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink Medium Battery Small Laser Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 61 | . 2 34 15 10 Power 9 | . . 5 3 1 Engine 9 | . . 5 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 25 | . . 14 7 4 Treads . | . . . . . Leg 22 | . . 11 7 4 Wheel 3 | . . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 3 1 . Device 1 | . . 1 . . Storage 1 | . . . 1 . Processor 3 | . 1 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | . 1 12 4 5 Energy Gun 10 | . 1 3 4 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | . . 8 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 17 | . . 8 2 7 Power 3 | . . 2 . 1 Propulsion 7 | . . 3 1 3 Utility 1 | . . 1 . . Weapon 6 | . . 2 1 3 Highest Loss Streak 6 | . . 6 1 5 Average Slot Usage (%) 94 | . 93 94 97 84 Engine 10 | . 14 10 11 7 Leg 29 | . 28 26 32 33 Wheel 1 | . . 3 . . Storage 10 | . 14 11 10 9 Processor 19 | . 7 20 22 18 Energy Gun 9 | . 14 7 10 6 Ballistic Gun 11 | . 14 13 11 2 Naked Turns . | . . . . . Heaviest Build 17 | 11 11 17 17 17 Greatest Support 43 | 20 20 33 36 43 Greatest Overweight (x) 3 | . . 3 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 Average Capacity 5 | . 6 6 5 6 Most Carried 6 | . 6 6 6 6 Average Carried 4 | . 2 4 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 3 6 6 6 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1236 | 187 21 660 319 49 Remotely . | . . . . . Salvage Created 2055 | . 21 876 839 319 Parts 135 | . 4 68 50 13 Haulers Intercepted 4 | . . 3 1 . Recyclers Shooed 6 | . . 5 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 33 | . . 12 14 7 Guns 22 | . . 8 14 . Cannons 2 | . . . . 2 AOE 9 | . . 4 . 5 Classes Destroyed 9 | . 1 6 . 2 Worker 4 | . . 3 1 . Builder 5 | . . 3 2 . Tunneler 1 | . . . . 1 Hauler 4 | . . 3 1 . Recycler 3 | . . 1 1 1 Watcher 4 | . 1 3 . . Swarmer 2 | . . . . 2 Grunt 21 | . . 7 9 5 Sentry 10 | . . 5 5 . Best Kill Streak 8 | . 1 8 5 8 Combat Bots Only 7 | . . 4 5 7 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2579 | . . 1156 754 669 Core 453 | . . 214 131 108 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 100 . 13 . Volleys Fired 161 | . 6 79 57 19 Largest 2 | . 2 2 2 2 Hottest 118 | . 60 79 68 118 Shots Fired 305 | . 12 150 112 31 Gun 279 | . 12 143 112 12 Cannon 10 | . . . . 10 Launcher 16 | . . 7 . 9 Special . | . . . . . Kinetic 157 | . 6 91 57 3 Thermal 43 | . . 9 15 19 Explosive 16 | . . 7 . 9 Electromagnetic 89 | . 6 43 40 . Robot Hit Streak 16 | . 1 7 13 16 Robot Miss Streak 6 | . 5 6 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 192 | . 2 83 86 21 Core Hits 88 | . 2 39 31 16 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4082 | . 44 1823 1222 993 Guns 2592 | . 44 1236 1222 90 Cannons 167 | . . . . 167 Explosions 1323 | . . 587 . 736 Melee . | . . . . . Ramming . | . . . . . Kinetic 1476 | . 24 753 670 29 Thermal 509 | . . 163 118 228 Explosive 1279 | . . 543 . 736 Electromagnetic 818 | . 20 364 434 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 102 | . . 31 . 71 Projectiles . | . . . . . Explosions 102 | . . 31 . 71 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 180 | . . 5 . 175 Shots 6 | . . 1 . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | . . 78 54 368 Average Temperature 59 | . . 19 19 183 Received Heat Transfer 918 | . . 363 312 243 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 3 2 Heat Transferred 1090 | . . 346 275 469 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 471 | . 37 344 471 398 Initial 186 | . . 15 144 186 Average 220 | . 12 184 309 262 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 41 | . 100 51 23 8 Level 1 49 | . . 48 52 91 Level 2 8 | . . . 23 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . 4 7 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 9 | . . 4 3 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 2 22 19 11 Peak Tracking Total 4 | . 2 4 4 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 4 | . . 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 10 | . 2 5 1 2 Max in Single Turn 2 | . 1 2 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 9 | . . 2 6 1 Terminals 7 | . . 2 4 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . . 4 11 2 Successful 9 | . . 1 8 . Failed 8 | . . 3 3 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . 4 6 2 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 4 . Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . 2 . Transport Status 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1590 | . 168 663 590 169 Spaces Moved 812 | 1 121 328 283 79 Core 1 | . . 1 . . Treads . | . . . . . Legs 746 | 1 121 262 283 79 Wheels 65 | . . 65 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 80 120 120 Average Speed 117 | 120 120 114 120 120 Slowest Speed 200 | 120 120 200 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 33 37 45 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . 50 . 51 Melee . | . . . . . Projectile . | . . . . . AOE 101 | . . 50 . 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1140 | . 134 463 423 120 Wait 68 | . . . 59 9 Move 808 | . 120 327 282 79 Hop . | . . . . . Pick Up 11 | . 1 7 2 1 Fast Attach 25 | . 1 18 3 3 Attach 12 | . 1 5 2 4 Detach 3 | . 1 1 . 1 Swap 24 | . . 11 10 3 Drop 28 | . 4 15 8 1 Fire 161 | . 6 79 57 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Discovered new exit (range 10) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Lost 6 parts (2p1n1u2w) 644 | -9/Materials | Discovered new exit (range 18) 712 | -9/Materials | Identified exit to Storage 724 | -9/Materials | Core integrity fell below 50% 832 | -9/Materials | Entered Storage 1122 | -9/Storage | Repaired Sml. Storage Unit 1139 | -9/Storage | Garrison activated, responded to threat 1259 | -9/Storage | Garrison activated, responded to threat 1312 | -9/Storage | Core integrity fell below 20% 1352 | -9/Storage | Discovered new exit (range 10) 1405 | -9/Storage | Repaired Imp. Aluminum Leg 1421 | -9/Storage | Identified exit to Materials 1422 | -9/Storage | Entered Materials 1422 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -8/Materials | Destroyed 7 combat bots 1570 | -8/Materials | Lost 5 parts (1p1n3w) 1587 | -8/Materials | Build established: Scavenger-Mutant 1591 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Destroyed Lgt. Assault Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Sml. Laser. U-05 Engineer lays Concrete. Acquired 9 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. T-07 Excavator destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. 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