Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:42:47 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (24) 120 Value Destroyed (522) 522 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4282 Bonus ------- None Cogmind --------- Core Integrity 732/850 Matter 275/300 Energy 91/100 System Corruption 1% Temperature Cool (7) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Trap Scanner Visual Processing Unit Improved Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Hacking Suite System Shield Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Compact Matter Pod Compact Matter Pod Hacking Suite Remote Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 2 2 2 . Weapon . | . . . . . . . . . Parts Attached 34 | 7 8 . . 3 8 6 2 . Power 3 | 1 1 . . . 1 . . . Engine 3 | 1 1 . . . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . . . 4 . . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . 4 . . . Utility 13 | 2 5 . . . 2 3 1 . Device 6 | 1 2 . . . 1 1 1 . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 3 | . 2 . . . . 1 . . Artifact . | . . . . . . . . . Weapon 12 | 2 2 . . 3 1 3 1 . Energy Gun 6 | . 1 . . 1 1 3 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 15 | . 1 . . 5 2 4 1 2 Power 1 | . . . . 1 . . . . Propulsion 5 | . . . . 1 . 2 . 2 Utility 3 | . 1 . . . 1 . 1 . Weapon 6 | . . . . 3 1 2 . . Highest Loss Streak 4 | . 1 . . 4 1 4 1 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 75 85 72 44 26 Engine 9 | . 14 14 14 . 8 7 2 . Treads 19 | . 28 28 28 18 . . . . Flight 6 | . . . . . 36 28 13 6 Device 10 | . 6 14 14 14 13 7 7 13 Storage 11 | . 14 14 14 14 . . . . Processor 2 | . . . . . 8 13 10 6 Protection 2 | . 7 . . . . . 6 . Energy Gun 10 | . 5 14 14 12 9 14 . . Ballistic Gun 14 | . 22 14 14 14 9 . . . Naked Turns . | . . . . . . . . . Heaviest Build 20 | 13 20 18 18 15 9 10 10 4 Greatest Support 40 | 40 40 40 40 40 16 16 8 4 Greatest Overweight (x) 1 | . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 9 10 10 10 5 5 5 5 Most Carried 10 | 5 10 10 10 10 9 5 5 5 Average Carried 7 | 1 7 9 10 9 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 Final Carried 10 | 1 10 10 10 10 5 5 5 5 Class Distribution -------------------- 81% | Mutant 14% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 862 | 235 235 245 . 31 13 103 . . Remotely . | . . . . . . . . . Salvage Created 608 | 15 314 . . 113 33 133 . . Parts 46 | 2 30 . . 7 1 6 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 19 | . 13 . . 5 . 1 . . Guns 18 | . 13 . . 5 . . . . Classes Destroyed 6 | 1 3 . . . . 2 . . Tunneler 1 | 1 . . . . . . . . Operator 1 | . . . . . . 1 . . Watcher 3 | . 1 . . . 1 1 . . Swarmer 11 | . 8 . . 3 . . . . Grunt 7 | . 5 . . 2 . . . . Sentry 1 | . . . . . . 1 . . Best Kill Streak 4 | 1 4 . . 3 1 1 . . Combat Bots Only 3 | . 3 . . 3 . 1 . . Max Kills in Single Turn 1 | 1 1 . . 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 232 | . 59 . . 61 24 58 2 28 Missed 92 | . 21 . . 11 15 30 . 15 Damage Taken 1568 | . 345 . . 606 139 224 104 150 Core 302 | . 48 . . 93 17 26 37 81 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . . . 43 96 96 . . Volleys Fired 99 | 3 38 . . 24 13 18 3 . Largest 2 | 2 2 . . 2 2 2 1 . Hottest 130 | 40 60 . . 120 85 130 5 . Shots Fired 182 | 6 76 . . 41 26 30 3 . Gun 177 | 6 76 . . 39 26 30 . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 5 | . . . . 2 . . 3 . Kinetic 107 | 6 64 . . 24 13 . . . Thermal 54 | . 12 . . 17 13 12 . . Explosive . | . . . . . . . . . Electromagnetic 18 | . . . . . . 18 . . Robot Hit Streak 8 | 3 8 . . 4 2 5 5 . Robot Miss Streak 6 | 2 6 . . 3 3 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 102 | 3 40 . . 25 12 19 3 . Core Hits 46 | 2 24 . . 9 5 6 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1258 | 31 382 . . 281 133 431 . . Guns 1138 | 31 382 . . 257 133 335 . . Cannons . | . . . . . . . . . Explosions 71 | . . . . . . 71 . . Melee . | . . . . . . . . . Ramming 25 | . . . . . . 25 . . Kinetic 460 | 31 265 . . 113 51 . . . Thermal 536 | . 117 . . 168 82 169 . . Explosive . | . . . . . . . . . Electromagnetic 237 | . . . . . . 237 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 15 | . . . . . . 15 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 15 | . . . . . . 15 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . 12 . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 206 | . 121 . . 205 111 206 . . Average Temperature 54 | . 27 . . 96 40 60 . . Received Heat Transfer 453 | . 96 . . 273 72 . . 12 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1105 | . 275 . . 373 185 272 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Peak Influence 297 | 5 297 65 . 110 147 238 111 . Initial 111 | . 3 65 . . . 62 111 . Average 102 | 1 140 65 . 68 26 171 104 . Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 89 | 100 78 100 . 100 100 79 100 . Level 1 10 | . 21 . . . . 20 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 3 . . . . 1 . . Investigation 4 | . 3 . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 51 | . 22 . . 5 13 5 3 3 Peak Tracking Total 9 | . 4 . . 3 9 2 3 3 Tactical Retreats 4 | . 1 . . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 3 | . 2 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 11 | . 5 . 1 1 1 2 1 . Terminals 7 | . 4 . . . 1 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 23 | . 13 . 1 1 2 4 2 . Successful 10 | . 7 . 1 1 . 1 . . Failed 13 | . 6 . . . 2 3 2 . Catastrophic 4 | . 1 . . . 1 1 1 . Database Lockouts . | . . . . . . . . . Manual 8 | . 5 . . . 2 1 . . Terminals 17 | . 11 . . . 2 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 7 | . 4 . 1 1 . 1 . . Record 1 | . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 7 | . 4 . . . 1 1 1 . Full Trace Events 3 | . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . no_distress 1 | . . . . . . . 1 . find_chute 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 34 | . . . . . . . 34 . Highest-Rated Ally 34 | . . . . . . . 34 . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . Total Damage 154 | . . . . . . . 154 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 2102 | 85 629 149 330 480 129 240 48 12 Spaces Moved 1619 | 50 311 92 207 251 218 386 79 25 Core 15 | 15 . . . . . . . . Treads 896 | 35 311 92 207 251 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 708 | . . . . . 218 386 79 25 Fastest Speed 31 | 50 160 160 160 160 31 31 37 40 Average Speed 103 | 127 160 160 160 160 32 31 44 40 Slowest Speed 160 | 160 160 160 160 160 34 37 117 40 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . 6 . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 59 31 41 62 27 5 3 4 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 1875 | 67 379 95 206 290 247 473 90 28 Wait 88 | . 6 . . 6 12 59 5 . Move 1598 | 49 310 91 206 250 206 385 76 25 Hop 6 | . . . . . 5 . 1 . Pick Up 30 | 8 12 2 . 5 1 1 1 . Fast Attach 7 | . 1 . . . . 5 1 . Attach 19 | 7 1 . . 3 6 1 1 . Detach 2 | . . . . . . . 1 1 Swap 8 | . 6 . . . 2 . . . Drop 17 | . 5 2 . 2 2 3 1 2 Fire 99 | 3 38 . . 24 13 18 3 . Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 458 | -10/Materials | Identified exit to Mines 460 | -10/Materials | Discovered new exit (range 3) 715 | -10/Materials | Entered Mines 819 | -10/Mines | Discovered new exit (range 8) 856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 858 | -10/Mines | Discovered new exit (range 5) 864 | -10/Mines | Entered Exiles 864 | -10/Exiles | Found Exiles lab abandoned 893 | -10/Exiles | Discovered new exit (range 14) 1194 | -10/Exiles | Entered Mines 1261 | -9/Mines | Lost 4 parts (1p3w) 1324 | -9/Mines | Core integrity fell below 50% 1519 | -9/Mines | Learned Materials stockpile data 1602 | -9/Mines | Discovered new exit (range 16) 1640 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1674 | -9/Mines | Entered Materials 1674 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1802 | -8/Materials | Discovered new exit (range 6) 1803 | -8/Materials | Entered Factory 1803 | -7/Factory | Evolved 2 slots: Utility x2 1809 | -7/Factory | Identified exit to Storage 1809 | -7/Factory | Identified exit to Lower Caves 1878 | -7/Factory | Discovered new exit (range 15) 2043 | -7/Factory | Entered another Factory area 2043 | -6/Factory | Evolved 2 slots: Utility x2 2074 | -6/Factory | Lost 4 parts (2n2w) 2078 | -6/Factory | Discovered new exit (range 18) 2091 | -6/Factory | Entered Lower Caves 2093 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2103 | -6/Lower Caves | Self-destructed Last Messages --------------- >>no_distress Distress signal routine blocked. Triggered Ambush Trap. B-48 Gladiator emerges from a hatch in the floor. G-50 Soldier emerges from a hatch in the floor. ALERT: All DSF locations entering lockdown mode. Adv. Terrain Scan Processor destroyed. System corrupted by crushing effect (+1). EXIT=FOUND Grenadier 5a destroyed. Acquired Imp. Trap Scanner. LOCATION=UNKNOWN GOAL=ESCAPE Dropped Imp. Light Armor Plating. Flight Unit destroyed. Dropped Lgt. Ion Engine. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????#??? ?????????????????????? | | ???????????????????? ### ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????## #??????????????????????? | | ????????????????????# ##?????????????????????? | | ???????????????????## ##????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# #?????????????????????? | | ?????????## ##### #?????????????????????? | | ?????????# * #?????????????????????? | | ????????# ! #?####????????????????? | | ???????# #Y #?# #????????????????? | | ???????# ## ??# @### #????????????????? | | ????????????### ????## ## #????????????????? | | ??????????????# ???????##ss #????????????????? | | ????????????????????????# ##???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ##???????????????? | | ???????????????????????## #????????????????? | | ???????????????????????# ##???????????????? | | ???????????????????????# ## #???????????????? | | ???????????????????????# ## #???????????????? | | ???????????????????????####### ##???????????????? | | ?????????????????????????????###????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaTerrabombCannon Manual? 0 Play Time 00:22:28 Cumulative 34.5 hours Start 2024.04.07 @ 15:20:49 End 2024.04.07 @ 15:42:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 31 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42dd8493-3619-42c6-9b8d-385944d26ade