Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 16:00:11 Player: anthonyiye Result: Destroyed self with Scatter Rocket Array Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2196) 2196 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 4154 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 73/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Scatter Rocket Array Flail > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Improved Treads Armored Wheel Armored Wheel Light Armor Plating Hacking Suite EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Assault Rifle Scatter Rocket Array > --- INVENTORY -------- Light Ion Engine Light Treads Improved Treads Improved Aluminum Leg Improved Aluminum Leg Armored Wheel Armored Wheel Light Armor Plating EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Grenade Launcher Flail Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Scatter Rocket Array Impact Weapon Flail Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 39 | 7 11 12 8 1 Power 5 | 1 1 1 1 1 Engine 3 | 1 1 . . 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 12 | 2 2 5 3 . Treads 5 | 2 . . 3 . Leg 2 | . . 2 . . Wheel 5 | . 2 3 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 3 1 . Device 5 | 1 1 3 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 5 3 3 . Energy Gun 7 | 1 5 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 14 | . 3 8 1 2 Power 2 | . 1 1 . . Propulsion 5 | . . 3 1 1 Utility 3 | . 1 1 . 1 Weapon 4 | . 1 3 . . Highest Loss Streak 3 | . 1 3 1 1 To Critical Strikes . | . . . . . Average Backups 11 | 5 9 12 14 15 Power 1 | 1 1 1 1 1 Propulsion 4 | 3 3 3 5 5 Utility 1 | . 1 1 1 2 Weapon 4 | 1 3 5 6 7 Tool/Special . | . . . . . Unused Backups 25 | 1 7 . 6 11 Power 2 | 1 . . . 1 Propulsion 10 | . 3 . 3 4 Utility 4 | . 2 . . 2 Weapon 9 | . 2 . 3 4 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 96 92 99 90 Engine 8 | . 13 8 . 8 Core 3 | . . 1 11 2 Treads 10 | . 8 . 13 22 Leg 3 | . . 3 8 . Wheel 10 | . 19 14 . . Device 22 | . 13 31 28 22 Storage 12 | . 14 11 11 11 Protection 1 | . . . 4 1 Energy Gun 10 | . 21 12 . . Ballistic Gun 6 | . 4 . 16 1 Launcher 1 | . . . . 9 Impact Weapon 4 | . . 7 5 11 Peak Build Rating 23 | 9 16 18 23 21 Average Rating 15 | 6 12 15 18 18 On Entrance 11 | . 9 13 18 18 Naked Turns . | . . . . . Heaviest Build 37 | 13 32 34 36 37 Greatest Support 40 | 40 40 26 40 40 Greatest Overweight (x) 2 | 2 1 2 2 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 8 13 15 15 15 Average Carried 12 | 5 9 12 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 12 9 15 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 927 | 282 243 101 212 89 Remotely . | . . . . . Salvage Created 2328 | 117 991 603 266 351 Parts 128 | 9 61 19 14 25 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 53 | . 19 12 5 17 Melee 2 | . . 2 . . Guns 25 | . 17 4 4 . AOE 19 | . 1 1 . 17 Classes Destroyed 10 | 3 5 1 1 . Worker 3 | 1 1 1 . . Builder 2 | . 2 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 2 | . . . 2 . Watcher 5 | . 3 2 . . Swarmer 7 | . 3 . . 4 Grunt 37 | . 16 8 4 9 Sentry 9 | . . 4 1 4 Best Kill Streak 14 | 2 7 4 3 14 Combat Bots Only 14 | . 4 3 3 14 Max Kills in Single Turn 5 | 1 3 3 1 5 Gunslinging 1 | . 1 . . . Exploded 5 | . 1 1 . 5 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 211 | . 69 77 48 17 Missed 54 | . 22 16 9 7 Hits 157 | . 47 61 39 10 Projectile 157 | . 47 61 39 10 Critical Strikes 5 | . 2 2 1 . Damage Taken 2429 | . 716 807 504 402 Core 568 | . 165 279 58 66 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 34 . . . Volleys Fired 103 | 4 53 16 23 7 Largest 2 | 2 2 2 2 1 Hottest 110 | 70 90 110 46 50 Shots Fired 183 | 8 101 30 37 7 Gun 177 | 8 101 30 37 1 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 66 | 4 24 . 37 1 Thermal 32 | 4 24 4 . . Explosive 6 | . . . . 6 Electromagnetic 79 | . 53 26 . . Robot Hit Streak 11 | 6 11 11 5 3 Robot Miss Streak 15 | . 6 4 2 15 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 147 | 6 68 43 25 5 Core Hits 123 | 3 46 15 11 48 Critical Kills . | . . . . . Critical Parts Destroyed 10 | . . 9 1 . Critical Strikes 15 | . 4 10 1 . Burn 5 | . 4 1 . . Smash 10 | . . 9 1 . Melee Attacks 42 | . . 31 11 . Impact 42 | . . 31 11 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 4231 | 91 1135 1113 575 1317 Guns 1800 | 91 963 398 348 . Cannons . | . . . . . Explosions 1619 | . 172 130 . 1317 Melee 806 | . . 585 221 . Ramming 6 | . . . 6 . Kinetic 617 | 42 227 . 348 . Thermal 583 | 49 355 179 . . Explosive 1317 | . . . . 1317 Electromagnetic 902 | . 553 349 . . Impact 806 | . . 585 221 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 8 . . . Average Corruption 5 | . 5 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 27 . . . Message Errors 8 | . 8 . . . Matter Fused 5 | . 5 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 5 | . 5 . . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 3 | . 3 . . . Misfires 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 426 | . 25 292 107 2 Projectiles . | . . . . . Explosions 40 | . 25 13 . 2 Melee 386 | . . 279 107 . Knockbacks 6 | . . 3 3 . Impact 6 | . . 3 3 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 463 | . 105 55 . 303 Shots 19 | . 3 1 . 15 Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 335 | 18 335 1 6 . Average Temperature 68 | 8 72 1 6 . Received Heat Transfer 954 | . 282 402 243 27 Effects 2 | . 2 . . . Matter Decay 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . 5 2 . Combat Hostiles 6 | . . 5 1 . Parts Fried 17 | . . 16 1 . Impact Corruptions 16 | . . 11 5 . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 4 | . 3 1 . . Heat Transferred 1684 | 148 1201 335 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 3 1 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 83 | 100 100 78 100 16 Level 1 16 | . . 21 . 82 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 439 | 5 159 219 74 439 Initial 73 | . . 44 73 11 Average 106 | . 80 146 21 285 Influence Increases 1746 | 15 572 496 184 479 Destroy 0b10 Robot/C 1060 | . 380 240 100 340 Destroy 0b10 Robot/NC 80 | 15 40 15 10 . Destroy Leader 194 | . 90 64 20 20 Successful Hack 52 | . 38 6 8 . Disable Machine 45 | . 15 . 30 . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 85 | . 9 6 1 69 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 165 | . . 150 15 . Influence Decreases 1276 | 15 466 428 341 26 Entered New Map 169 | . . 62 101 6 Time Decay 977 | 15 436 286 240 . Lost Part 130 | . 30 80 . 20 Squads Dispatched 9 | . 4 1 4 . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 7 | . 1 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 24 28 27 12 Peak Tracking Total 8 | . 4 5 7 8 Tactical Retreats 8 | . . 7 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . 6 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . 1 . 2 1 Max in Single Turn 1 | . 1 . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 12 | . 6 2 3 1 Terminals 11 | . 6 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 38 | . 15 9 13 1 Successful 18 | . 8 3 6 1 Failed 20 | . 7 6 7 . Catastrophic 5 | . 3 2 . . Database Lockouts . | . . . . . Manual 26 | . 10 9 7 . Terminals 36 | . 15 9 11 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 13 | . 7 2 3 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 2 | . 1 . . 1 Terminal Index 3 | . 1 1 1 . Alert Level 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 4 | . 1 1 2 . Terminals 4 | . 1 1 2 . Botnet 2 | . . 1 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 2 3 . Full Trace Events 3 | . 2 1 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 2575 | 45 596 635 820 479 Terrain 641 | 45 596 . . . Structural 1934 | . . 635 820 479 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 3158 | 121 1103 635 820 479 Spaces Moved 1886 | 59 808 348 386 285 Core 6 | 6 . . . . Treads 743 | 53 156 . 249 285 Legs 186 | . . 49 137 . Wheels 951 | . 652 299 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 160 160 Average Speed 133 | 153 109 116 173 160 Slowest Speed 260 | 160 160 190 260 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 97 31 65 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 85 | . 8 5 . 72 Melee . | . . . . . Projectile . | . . . . . AOE 85 | . 8 5 . 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2293 | 79 928 502 489 295 Wait 145 | . 28 86 31 . Move 1882 | 58 807 347 385 285 Hop . | . . . . . Pick Up 42 | 9 14 7 12 . Fast Attach 20 | 7 5 2 5 1 Attach 15 | . 4 10 1 . Detach 6 | . 1 2 3 . Swap 7 | . 2 . 4 1 Drop 30 | 1 14 2 12 1 Fire 103 | 4 53 16 23 7 Melee 41 | . . 30 11 . Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 2 exits: [*Rec x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 6) 591 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Core integrity fell below 50% 1225 | -10/Materials | Entered another Materials area 1225 | -9/Materials | Evolved 2 slots: Utility x2 1381 | -9/Materials | Discovered new exit (range 9) 1390 | -9/Materials | Discovered new exit (range 11) 1457 | -9/Materials | Identified exit to Mines 1457 | -9/Materials | Identified exit to Storage 1463 | -9/Materials | Lost 3 parts (1n2w) 1710 | -9/Materials | Core integrity fell below 50% 1759 | -9/Materials | Lost 3 parts (1p1n1w) 1860 | -9/Materials | Entered Storage 2054 | -9/Storage | Met 01-MTF 2133 | -9/Storage | Found Prototype Launcher 2133 | -9/Storage | Identified Scatter Rocket Array 2459 | -9/Storage | Core integrity fell below 20% 2481 | -9/Storage | Garrison activated, responded to threat 2486 | -9/Storage | Build established: Scavenger-Mutant 2581 | -9/Storage | Discovered new exit (range 12) 2679 | -9/Storage | Identified exit to Garrison 2680 | -9/Storage | Entered Garrison 2680 | -9/Garrison | Accompanied by 1 ally (01-MTF) 2683 | -9/Garrison | 01-MTF left 2750 | -9/Garrison | Triggered checkpoint 2756 | -9/Garrison | Triggered checkpoint 2756 | -9/Garrison | Triggered checkpoint 2756 | -9/Garrison | Triggered checkpoint 2792 | -9/Garrison | Destroyed 14 combat bots 2894 | -9/Garrison | Discovered new exit (range 12) 3100 | -9/Garrison | Discovered new exit (range 9) 3148 | -9/Garrison | Triggered checkpoint 3159 | -9/Garrison | Destroyed self with Scatter Rocket Array Last Messages --------------- 02759_ G-47 Trooper destroyed. 02763_ The unstable cave ceiling collapses. 02763_ G-34 Mercenary destroyed. 02764_ The unstable cave ceiling collapses. 02768_ Acquired 27 matter. 02771_ Destroyed Ion Engine. 02771_ G-34 Mercenary destroyed. 02790_ The unstable cave ceiling collapses. 02791_ Acquired 19 matter. 02794_ Acquired 43 matter. 02797_ Dropped Lgt. Nuclear Core. 02798_ The unstable cave ceiling collapses. 02798_ Acquired Ion Engine. 02804_ The unstable cave ceiling collapses. 02894_ EXIT=FOUND 03148_ Beams of light sweep through the air. An alarm sounds. 03156_ Y-45 Defender destroyed. 03158_ Lgt. Treads destroyed. 03159_ Y-45 Defender destroyed. 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