Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.27 @ 16:10:09 Player: Hechla Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (205) 1025 Value Destroyed (7733) 7733 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2716) 2716 TOTAL SCORE: 16354 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 103 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 160/160 System Corruption 7% Temperature Cool (23) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer ECM Suite Improved Medium Armor Plating Relay Coupler [Grunt] (2) > --- WEAPON (2) ------- Barrage Gun Assault Cannon > --- INVENTORY (15) --- Nuclear Core Improved Deuterium Engine Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Heat Sink Relay Coupler [NC] (39) Heavy Laser Assault Cannon Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Advanced Weight Redist. System Advanced Visual Processing Unit Matter Filter Relay Coupler [Grunt] > --- WEAPON ----------- Improved EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Targeting Computer Hardened Medium Armor Plating Hardlight Generator Relay Coupler [NC] KE Penetrator Remote Datajack Ripper [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 . . . 2 . . . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 4 | . . . . . 2 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 156 | 6 14 5 . 3 8 8 17 10 8 9 62 3 1 2 Power 31 | 1 3 1 . 1 2 2 4 1 1 4 10 1 . . Engine 17 | 1 3 1 . 1 1 2 2 1 1 . 3 1 . . Core 13 | . . . . . 1 . 2 . . 3 7 . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 38 | 2 4 2 . 1 2 1 6 3 1 3 12 1 . . Treads 5 | . . . . . . . 5 . . . . . . . Leg 33 | 2 4 2 . 1 2 1 1 3 1 3 12 1 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 40 | 1 3 . . . 3 2 4 2 4 1 18 . 1 1 Device 22 | 1 . . . . 3 1 . 2 3 . 11 . 1 . Storage 6 | . 1 . . . . 1 1 . 1 . 2 . . . Processor 4 | . 1 . . . . . 1 . . . 2 . . . Hackware 2 | . . . . . . . . . . 1 1 . . . Protection 6 | . 1 . . . . . 2 . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 4 2 . 1 1 3 3 4 2 1 22 1 . 1 Energy Gun 13 | . . . . . 1 2 1 2 . . 7 . . . Energy Cannon 6 | . . . . . . . 1 . 2 . 3 . . . Ballistic Gun 10 | 2 3 1 . . . . . . . . 2 1 . 1 Ballistic Cannon 5 | . . . . . . 1 1 . . 1 2 . . . Launcher 10 | . 1 1 . 1 . . . 1 . . 6 . . . Special Weapon 2 | . . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 3 . 1 . Parts Lost 42 | . 1 . . . . 2 3 3 . . 30 . . 3 Power 11 | . . . . . . . . 1 . . 9 . . 1 Propulsion 8 | . . . . . . 1 1 . . . 6 . . . Utility 12 | . 1 . . . . 1 2 1 . . 6 . . 1 Weapon 11 | . . . . . . . . 1 . . 9 . . 1 Highest Loss Streak 6 | . 1 . . . . 2 2 2 . . 6 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | . 6 9 10 10 7 9 12 14 14 15 13 13 13 13 Power 2 | . 1 1 2 2 1 1 2 4 4 4 2 2 2 2 Propulsion 1 | . 1 1 1 1 . . . 1 2 3 3 4 4 4 Utility 4 | . 2 5 6 6 4 4 6 6 4 5 3 3 3 2 Weapon 2 | . 1 1 1 1 1 2 2 1 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . 5 4 1 1 1 1 1 1 . . 4 1 . 6 Power 5 | . 2 . . 1 . . . . . . 1 . . 1 Propulsion 4 | . . . . . . . . . . . 3 . . 1 Utility 9 | . 1 3 1 . 1 . 1 1 . . . . . 1 Weapon 7 | . 2 1 . . . 1 . . . . . 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 96 100 100 100 99 98 99 99 99 100 98 100 100 98 Engine 9 | . 14 14 14 14 11 18 14 17 15 7 . 7 7 6 Core 4 | . . . . . 6 . 3 . . 5 10 7 7 7 Reactor 1 | . . . . . . . . . . 1 2 . . . Treads 5 | . . . . . . . 18 22 . . . . . . Leg 20 | . 28 28 28 28 27 26 8 4 23 23 22 23 23 23 Device 10 | . 4 . . . 17 14 9 9 22 20 13 15 15 14 Storage 12 | . 7 14 14 14 9 11 11 9 14 15 12 7 7 7 Processor 8 | . 1 14 14 14 9 9 8 9 7 7 8 7 7 7 Hackware 2 | . . . . . . . . . . 2 7 7 7 7 Protection 3 | . 10 . . . . . 5 9 . . 1 7 7 7 Energy Gun 6 | . . . . . 2 9 12 12 3 . 5 . . . Energy Cannon 3 | . . . . . . . 5 3 11 11 3 7 7 6 Ballistic Gun 4 | . 27 14 14 14 9 2 . . . . . 5 7 7 Ballistic Cannon 1 | . . . . . . 4 . . . 2 3 2 . . Launcher 2 | . . 13 14 14 6 1 . . . . . . . . Peak Build Rating 51 | 6 8 11 12 19 42 42 37 37 40 50 51 41 48 41 Average Rating 34 | 3 6 10 11 18 35 36 32 34 38 42 47 40 40 39 On Entrance 26 | . 6 8 11 12 19 42 31 37 29 40 50 38 40 40 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 7 17 19 19 27 46 52 56 58 59 59 58 51 49 49 Greatest Support 64 | 20 20 20 20 30 50 50 62 62 54 64 64 48 48 48 Greatest Overweight (x) 3 | . . . . . 1 1 3 1 1 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 7 10 10 10 10 10 12 15 15 15 15 15 15 15 Most Carried 15 | 2 10 10 10 10 10 10 15 15 15 15 15 13 13 15 Average Carried 12 | . 6 9 9 10 7 9 12 14 14 14 13 12 13 13 Final Capacity 15 | 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 10 10 10 10 10 15 13 15 15 14 13 13 12 Class Distribution -------------------- 53% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Matter Collected 4978 | 258 421 270 . 20 119 545 531 499 149 249 1819 47 . 51 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7388 | 34 642 60 . . 74 440 1438 819 241 419 2978 75 . 168 Parts 410 | 3 41 3 . . 4 27 51 50 10 17 193 8 . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 7 . 4 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Combat Hostiles Destroyed 174 | 1 19 15 . . 1 20 13 26 4 12 57 3 . 3 Guns 78 | 1 18 7 . . 1 10 8 8 . . 23 . . 2 Cannons 53 | . . . . . . 3 4 4 4 9 25 3 . 1 AOE 39 | . 1 8 . . . 7 1 12 . 2 8 . . . Classes Destroyed 16 | 1 4 1 . . . 4 2 1 . . 3 . . . Worker 9 | . 1 . . . . . 1 . . . 7 . . . Builder 8 | . . . . . . . 1 . . . 7 . . . Recycler 15 | . 1 . . . 1 . 7 . . . 6 . . . Operator 2 | . . . . . . . . . . . 2 . . . Watcher 11 | . 2 . . . . . 5 . 1 . 3 . . . Swarmer 42 | . 9 . . . . 8 . 6 . 5 11 3 . . Cutter 8 | . . . . . . . . 3 . 2 3 . . . Grunt 45 | 1 10 1 . . 1 5 6 8 2 . 11 . . . Brawler 5 | . . . . . . . 2 . . 1 1 . . 1 Duelist 6 | . . . . . . 1 . 1 1 1 . . . 2 Sentry 16 | . . . . . . 2 3 5 . 2 4 . . . Specialist 10 | . . . . . . . . . . . 10 . . . Hunter 7 | . . . . . . 1 2 1 . . 3 . . . Programmer 20 | . . . . . . 3 . 2 1 1 13 . . . Heavy 1 | . . . . . . . . . . . 1 . . . Assembled 14 | . . 14 . . . . . . . . . . . . Best Kill Streak 6 | 1 4 6 . . 1 5 5 5 3 5 6 4 . 2 Combat Bots Only 6 | 1 3 6 . . 1 5 2 5 3 5 5 4 . 2 Max Kills in Single Turn 4 | 1 1 2 . . 1 2 2 4 1 1 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . . . 2 1 4 . 1 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Hostile Shots Fired 1295 | 2 137 14 . . 2 225 47 139 18 131 529 8 . 43 Missed 450 | . 41 5 . . 1 80 13 39 5 57 193 1 . 15 Hits 845 | 2 96 9 . . 1 145 34 100 13 74 336 7 . 28 Melee 25 | . . 2 . . . . 3 . 3 4 5 . . 8 Projectile 820 | 2 96 7 . . 1 145 31 100 10 70 331 7 . 20 AOE 10 | . . 1 . . . . . 1 . 1 7 . . . Critical Strikes 39 | . . . . . . 5 2 8 1 3 15 . . 5 Part Disruptions 3 | . . 1 . . . . . 1 . . 1 . . . Damage Taken 9578 | 16 748 130 . . 10 1274 463 1115 194 653 4327 82 . 566 Core 1274 | 8 175 47 . . . 169 73 87 21 86 522 21 . 65 Absorbed by Shields 300 | . . . . . . 60 . . . . 240 . . . Redirected to Shielding 18 | . 18 . . . . . . . . . . . . . Ignored by Resistances 2908 | 6 236 35 . . 3 399 147 321 55 204 1323 25 . 154 Regen/Repaired (Parts) 287 | . 80 . . . . . . . . . 207 . . . Core Remaining (%) 48 | 96 . . . 8 . . . 40 . . . . . . Volleys Fired 524 | 2 72 25 . . 6 72 52 63 10 34 172 3 . 13 Largest 2 | 2 2 2 . . 1 2 2 2 2 2 2 2 . 2 Hottest 155 | 40 50 55 . . 25 138 138 132 129 129 155 112 . 103 Shots Fired 950 | 4 136 37 . . 6 113 104 111 20 68 319 6 . 26 Gun 565 | 4 134 25 . . 6 69 63 72 2 . 177 . . 13 Cannon 308 | . . . . . . 32 40 30 18 68 101 6 . 13 Launcher 63 | . 2 12 . . . 12 1 9 . . 27 . . . Special 14 | . . . . . . . . . . . 14 . . . Kinetic 363 | 4 134 25 . . 6 52 11 . . 19 92 3 . 17 Thermal 324 | . . . . . . 49 63 72 12 23 93 3 . 9 Explosive 63 | . 2 12 . . . 12 1 9 . . 27 . . . Electromagnetic 186 | . . . . . . . 29 30 8 26 93 . . . Robot Hit Streak 38 | 2 20 10 . . 9 19 18 36 17 24 38 16 . 13 Robot Miss Streak 5 | 1 4 4 . . 2 5 3 2 2 1 3 1 . 1 Penetration Max 1 | . . . . . . 1 1 . . . 1 . . . Secondary Targets 8 | . 4 . . . . 2 . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . 1 . . . Shots Hit Robots 703 | 2 100 22 . . 6 71 76 82 17 52 249 3 . 23 Core Hits 386 | 2 41 24 . . 3 37 38 49 8 16 156 3 . 9 Critical Kills 5 | . . . . . . 2 . . . 1 2 . . . Critical Parts Destroyed 15 | . . . . . . 10 4 . . . 1 . . . Critical Strikes 40 | . . . . . . 15 8 4 1 2 9 1 . . Burn 10 | . . . . . . 3 3 4 . . . . . . Meltdown 2 | . . . . . . . . . . 1 1 . . . Destroy 19 | . . . . . . 12 4 . . . 3 . . . Blast 4 | . . . . . . . . . . 1 2 1 . . Corrupt 5 | . . . . . . . 1 . 1 . 3 . . . Melee Attacks 30 | . . . . . . . . 12 . 18 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . 12 . 18 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17779 | 19 1091 813 . 25 144 2396 1905 2198 550 1332 6778 75 . 453 Guns 7255 | 19 981 294 . . 144 937 907 854 17 . 2921 . . 181 Cannons 5657 | . . . . . . 576 764 513 477 1200 1780 75 . 272 Explosions 4826 | . 108 519 . . . 883 220 831 56 132 2077 . . . Melee . | . . . . . . . . . . . . . . . Ramming 41 | . 2 . . 25 . . 14 . . . . . . . Kinetic 4909 | 19 981 294 . . 144 896 103 . . 399 1770 25 . 278 Thermal 5470 | . . . . . . 617 945 854 321 506 2002 50 . 175 Explosive 4407 | . 108 519 . . . 883 182 831 . . 1884 . . . Electromagnetic 2952 | . . . . . . . 661 513 229 427 1122 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 4 7 13 . . 7 7 7 7 Average Corruption 5 | . . . . . . 3 6 9 . . 4 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 328 | . . . . . . 45 91 82 . . 89 2 9 10 Message Errors 84 | . . . . . . 10 28 24 . . 14 . 5 3 Matter Fused 69 | . . . . . . 9 16 23 . . 13 1 2 5 Heat Flow Errors 35 | . . . . . . 8 3 11 . . 10 1 2 . Energy Discharges 40 | . . . . . . 5 11 6 . . 17 . . 1 Parts Rejected 7 | . . . . . . 1 3 1 . . 2 . . . Parts Fused 6 | . . . . . . 2 3 . . . 1 . . . Data Loss (minor) 52 | . . . . . . 2 15 11 . . 23 . . 1 Data Loss (major) 11 | . . . . . . 3 1 1 . . 6 . . . Misfires 11 | . . . . . . 2 6 2 . . 1 . . . Alerts 7 | . . . . . . 3 2 2 . . . . . . Weapon Failures 6 | . . . . . . . 3 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 315 | . . 20 . . . 79 21 1 30 110 34 . . 20 Projectiles 125 | . . . . . . 3 21 . 19 44 18 . . 20 Explosions 190 | . . 20 . . . 76 . 1 11 66 16 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . 9 2 . . 3 4 . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . 9 2 . . 3 3 . . 1 Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 278 | . . . . . . 84 80 . . . 114 . . . Shots 9 | . . . . . . 3 1 . . . 5 . . . Rammed 2 | . . . . . . . 2 . . . . . . . Targets Rammed 6 | . 2 . . 2 . . 2 . . . . . . . Kicked 4 | . 2 . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 303 | 12 12 7 . . 4 185 239 299 90 189 303 162 257 161 Average Temperature 67 | 9 6 7 . . 4 40 65 83 33 64 76 76 112 43 Received Heat Transfer 2168 | 12 366 40 . . 9 291 198 324 90 114 589 . . 135 Effects 5 | . . . . . . . . . . . 5 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Parts Fried 11 | . . . . . . . 3 5 . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . Parts Melted 28 | . . . . . . 4 6 6 1 4 6 1 . . Heat Transferred 10268 | . . . . . . 1176 2048 2062 420 618 3611 74 . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 1 2 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Maximum Alert Level 4 | . . . . . . 4 2 4 2 2 1 . . . Low Security (%) 71 | 100 100 100 . 100 100 28 74 28 . 31 97 . . . Level 1 8 | . . . . . . 6 17 16 29 26 2 . . . Level 2 11 | . . . . . . 27 7 23 70 42 . . . . Level 3 7 | . . . . . . 31 . 29 . . . . . . Level 4 . | . . . . . . 5 . 1 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1193 | 20 135 42 . . 32 1193 501 1191 532 572 266 . . . Initial 532 | . 5 . . . . . 501 . 532 193 260 . . . Average 187 | 3 63 2 . . 2 557 111 462 430 351 36 . . . Influence Increases 6257 | 20 529 85 . . 78 1213 565 1241 112 379 1905 70 . 60 Destroy 0b10 Robot/C 3260 | 20 380 20 . . 40 400 260 540 80 240 1160 60 . 60 Destroy 0b10 Robot/NC 235 | . 20 . . . 10 5 70 . 5 . 125 . . . Destroy Leader 664 | . 64 10 . . 12 40 90 40 22 10 366 10 . . Allied During Kill 7 | . . . . . 2 . . 4 . . 1 . . . Successful Hack 192 | . 32 . . . 14 24 40 18 . 24 40 . . . Disable Machine 81 | . . 9 . . . 9 45 . . . 18 . . . Anti-Garrison Action 900 | . . . . . . 450 . 400 . 50 . . . . Destroy Structure 573 | . 3 46 . . . 135 60 149 5 40 135 . . . Lose Combat Pursuer 345 | . 30 . . . . 150 . 90 . 15 60 . . . Influence Decreases 6247 | 10 539 85 . . 78 20 1758 70 969 121 2310 106 131 50 Entered New Map 1976 | . 5 . . . . . 692 . 639 121 312 76 131 . Time Decay 3804 | 10 524 85 . . 46 . 1036 . 330 . 1713 30 . 30 Lost Part 355 | . 10 . . . . 20 30 30 . . 245 . . 20 Lost Ally 112 | . . . . . 32 . . 40 . . 40 . . . Squads Dispatched 42 | . 3 1 . . 1 . 3 . 1 . 32 . . 1 Investigation 8 | . 3 1 . . . . 2 . . . 2 . . . Extermination 13 | . . . . . . . . . 1 . 12 . . . Reinforcement 17 | . . . . . 1 . 1 . . . 15 . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Distress Signals 6 | . 1 . . . . . 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 266 | 1 28 18 . . 7 28 24 39 5 15 86 3 . 12 Peak Tracking Total 11 | . 6 11 . . 3 5 3 7 3 5 5 3 . 9 Tactical Retreats 27 | . 1 6 . . . 5 . 4 . 1 8 . . 2 ECM-based Alert Blocks 15 | . . . . . . . . . . . 6 . . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Traps Triggered 18 | . 2 . . . . 6 1 4 . 3 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Machines Disabled 15 | . . 1 . . . 3 5 3 . 1 2 . . . Max in Single Turn 2 | . . 1 . . . 2 2 2 . 1 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Machines Accessed 64 | . 11 1 4 1 6 3 9 3 3 2 21 . . . Terminals 37 | . 8 . . . 5 3 7 3 1 2 8 . . . Fabricators 3 | . . . . . . . . . 1 . 2 . . . Repair Stations 5 | . 1 . . . . . . . . . 4 . . . Recycling Units 5 | . 2 . . . . . . . . . 3 . . . Scanalyzers 4 | . . . . . . . 1 . . . 3 . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . . Total Hacks 193 | . 29 1 41 1 17 6 30 3 6 3 56 . . . Successful 124 | . 14 1 41 1 10 2 17 2 4 2 30 . . . Failed 68 | . 15 . . . 7 4 13 1 2 1 25 . . . Catastrophic 10 | . 2 . . . 1 . 1 1 . . 5 . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . Manual 56 | . 19 . 1 . 9 1 14 . 3 . 9 . . . Terminals 102 | . 23 . . . 14 6 21 3 3 3 29 . . . Fabricators 4 | . . . . . . . . . 1 . 3 . . . Repair Stations 15 | . 2 . . . . . . . . . 13 . . . Recycling Units 8 | . 4 . . . . . . . . . 4 . . . Scanalyzers 13 | . . . . . . . 7 . . . 6 . . . Garrison Access 8 | . . . . . 3 . 2 . 2 . 1 . . . Terminal Hacks 83 | . 9 1 41 1 7 1 8 2 . 2 11 . . . Record 42 | . 2 . 40 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Open Door 3 | . . 1 . 1 . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 5 | . 2 . . . 1 . 1 . . . 1 . . . Emergency Access Points 3 | . 1 . . . . 1 . 1 . . . . . . Terminal Index 5 | . 1 . . . 1 . 2 . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . . . . . 1 . . . Locate Traps 3 | . . . . . . . . . . . 3 . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . 2 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Zone Layout 8 | . 2 . . . 2 . 2 . . . 2 . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . 3 . . . Network Status 2 | . . . . . . . . . 1 . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . 2 . . . . . . . . . 8 . . . Scan Component 5 | . 1 . . . . . . . . . 4 . . . Repair 5 | . 1 . . . . . . . . . 4 . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . . Retrieve Components 3 | . 2 . . . . . . . . . 1 . . . Scanalyzer 10 | . . . . . . . 6 . . . 4 . . . Insert Component 2 | . . . . . . . 1 . . . 1 . . . Analyze 2 | . . . . . . . 1 . . . 1 . . . Retrieve Study 6 | . . . . . . . 4 . . . 2 . . . Garrison Access Hacks 7 | . . . . . 2 . 2 . 2 . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Coupler Status 3 | . . . . . 1 . 1 . 1 . . . . . Unauthorized Hacks 7 | . 1 . . . 1 1 1 . 1 . 2 . . . Terminals 7 | . 1 . . . 1 1 1 . 1 . 2 . . . Botnet 7 | . 1 . . . 1 1 1 . 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 . . . 6 3 8 2 2 1 17 . . . Full Trace Events 3 | . 1 . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . Part Studies Acquired 4 | . . . . . . . 3 . . . 1 . . . Parts Repaired 5 | . 1 . . . . . . . . . 4 . . . Time 165 | . 26 . . . . . . . . . 139 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . . . . . . . 2 . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . Robots Hacked 7 | . . . . . . . . . . . 7 . . . Non-combat 2 | . . . . . . . . . . . 2 . . . Combat 5 | . . . . . . . . . . . 5 . . . Robot Hacks Applied 8 | . . . . . . . . . . . 8 . . . no_distress 1 | . . . . . . . . . . . 1 . . . find_recycling 2 | . . . . . . . . . . . 2 . . . overwrite_iff 4 | . . . . . . . . . . . 4 . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released 11 | . . . . . . . . 5 . 3 3 . . . Machine Destruction 8 | . . . . . . . . 5 . 3 . . . . Programmers 3 | . . . . . . . . . . . 3 . . . Attached 2 | . . . . . . . . . . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Total Allies 10 | . . 3 . . . . . 2 . . 5 . . . Largest Group 3 | . . 3 3 3 3 . . 2 . . 2 . . . Highest-Rated Group 56 | . . 40 40 40 40 . . 56 . . 32 . . . Highest-Rated Ally 31 | . . 16 16 16 16 . . 31 . . 16 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . 23 . . 5 . . 14 . . . Total Damage 491 | . . . . . 229 . . 99 . . 163 . . . Kills 4 | . . . . . 2 . . 1 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Active Infowar (turns) 14603 | . . . . . 230 1438 2043 2219 667 917 6494 62 248 285 Optics 12156 | . . . . . . . 2043 2219 667 917 6310 . . . Sensors 1 | . . . . . . . . . . . 1 . . . Terrain 229 | . . . . . 229 . . . . . . . . . Cloaking 1439 | . . . . . 1 1438 . . . . . . . . Jamming 198 | . . . . . . . . . . . 198 . . . ECM 1346 | . . . . . . . . . . . 751 62 248 285 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Turns Passed 20821 | 81 1140 1318 780 605 310 2390 3113 2219 667 917 6681 62 253 285 Spaces Moved 10102 | 63 698 824 649 446 141 1300 1048 1062 301 411 2883 26 130 120 Core 15 | 15 . . . . . . . . . . . . . . Treads 1657 | . . . . . . . 749 908 . . . . . . Legs 8430 | 48 698 824 649 446 141 1300 299 154 301 411 2883 26 130 120 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 120 120 120 120 120 190 120 120 Average Speed 141 | 103 120 120 120 124 157 146 163 165 176 144 132 190 188 185 Slowest Speed 330 | 120 120 120 120 125 193 195 330 237 190 190 260 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 6 86 99 93 82 13 95 67 75 8 40 59 6 13 13 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . 1 1 . Scrap Searched 5 | . . 2 . 2 . . . . . . . . . 1 Spaces Dug 9 | . . . . . . . . . . 9 . . . . Terrain Destroyed 639 | . 3 86 . . . 150 67 126 3 19 185 . . . Melee 9 | . . . . . . . . . . 9 . . . . Projectile 16 | . . . . . . 3 5 . . 1 7 . . . AOE 614 | . 3 86 . . . 147 62 126 3 9 178 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Total 15639 | 72 883 1119 650 494 224 1675 2346 1391 415 639 5402 33 138 158 Wait 4466 | . 65 251 . 41 59 255 1180 200 89 126 2175 . 5 20 Move 10088 | 62 697 823 648 445 140 1299 1047 1060 301 410 2882 25 129 120 Hop . | . . . . . . . . . . . . . . . Pick Up 103 | 2 14 6 1 . 5 7 19 6 5 6 29 1 . 2 Fast Attach 69 | 6 3 . . 1 1 1 10 4 1 1 39 . 2 . Attach 46 | . . . . . 4 2 4 5 4 . 23 1 . 3 Detach 6 | . . . . . . . 1 . 1 . 4 . . . Swap 130 | . 14 5 . 2 4 11 12 20 3 17 40 2 . . Drop 123 | . 16 9 1 3 5 5 19 11 1 12 38 1 2 . Fire 524 | 2 72 25 . . 6 72 52 63 10 34 172 3 . 13 Melee 30 | . . . . . . . . 12 . 18 . . . . Ram . | . . . . . . . . . . . . . . . Kick 4 | . 2 . . 2 . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . Escape Stasis 48 | . . . . . . 23 . 10 . 15 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 82 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Build established: Mutant 517 | -10/Materials | Repaired Aluminum Leg 545 | -10/Materials | Identified exit to Mines 610 | -10/Materials | Discovered new exit (range 12) 643 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Core integrity fell below 50% 743 | -10/Materials | Identified exit to Materials 989 | -10/Materials | Build established: Scavenger-Mutant 1222 | -10/Materials | Entered Mines 1252 | -10/Mines | Met a Derelict shopkeep closing up shop 1282 | -10/Mines | Assembled infested the area 1322 | -10/Mines | Core integrity fell below 20% 1569 | -10/Mines | Build established: Mutant 1619 | -10/Mines | Discovered exit to Materials (range 15) 1938 | -10/Mines | Learned location of Storage (-7) 1967 | -10/Mines | Identified exit to Subcaves 2083 | -10/Mines | Discovered exit to Materials (range 14) 2095 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2477 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2534 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2535 | -10/Mines | Discovered new exit (range 5) 2540 | -10/Mines | Entered Exiles 2540 | -10/Exiles | Accompanied by 3 allies 2572 | -10/Exiles | Met 8R-AWN 2590 | -10/Exiles | Met EX-HEX 2670 | -10/Exiles | Visited The Gauntlet 2790 | -10/Exiles | Met EX-DEC 2861 | -10/Exiles | Learned location of Zion (-7) 2921 | -10/Exiles | Discovered new exit (range 10) 3042 | -10/Exiles | Met EX-BIN 3060 | -10/Exiles | Aligned with FarCom system 3061 | -10/Exiles | Given EX-Vault access code 3097 | -10/Exiles | Opened EX-Vault 3109 | -10/Exiles | Found Cloak of Protection 3162 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3320 | -10/Exiles | Left Exiles lab with Cloak of Protection 3320 | -10/Exiles | Entered Mines 3320 | -9/Mines | Accompanied by 3 allies 3323 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3364 | -9/Mines | Met a Derelict bent on vengeance 3370 | -9/Mines | Discovered new exit (range 8) 3473 | -9/Mines | Learned Materials trap positions 3572 | -9/Mines | Discovered new exit (range 11) 3809 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3925 | -9/Mines | Entered Materials 3925 | -8/Materials | Accompanied by 3 allies 3925 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3926 | -8/Materials | Loaded intel: 17 trap records 4164 | -8/Materials | Lost 3 allies 4234 | -8/Materials | Identified exit to Garrison 4235 | -8/Materials | Entered Garrison 4447 | -8/Garrison | Build established: Scavenger-Mutant 4709 | -8/Garrison | Triggered checkpoint 5074 | -8/Garrison | Phase Generator disabled 5107 | -8/Garrison | Discovered new exit (range 13) 5235 | -8/Garrison | Triggered checkpoint 5583 | -8/Garrison | Discovered new exit (range 13) 5675 | -8/Garrison | Triggered checkpoint 6043 | -8/Garrison | Triggered checkpoint 6120 | -8/Garrison | Discovered new exit (range 15) 6140 | -8/Garrison | Installed Relay Interface Framework 6625 | -8/Garrison | Entered Materials 8564 | -8/Materials | Build established: Mutant 9737 | -8/Materials | Identified exit to Garrison 9738 | -8/Materials | Entered Garrison 9834 | -8/Garrison | Triggered checkpoint 10058 | -8/Garrison | Triggered checkpoint 10107 | -8/Garrison | System corruption reached 10% 10294 | -8/Garrison | Triggered checkpoint 10361 | -8/Garrison | Core integrity fell below 50% 10487 | -8/Garrison | Rescued a captive Derelict 10497 | -8/Garrison | Rescued a captive Derelict 10627 | -8/Garrison | Discovered new exit (range 13) 10714 | -8/Garrison | Triggered checkpoint 11089 | -8/Garrison | Expanded RIF knowledge: Program Shield 11248 | -8/Garrison | Triggered checkpoint 11411 | -8/Garrison | Discovered new exit (range 12) 11526 | -8/Garrison | Triggered checkpoint 11652 | -8/Garrison | Discovered new exit (range 19) 11900 | -8/Garrison | Build established: Scavenger-Mutant 11920 | -8/Garrison | Phase Generator disabled 11957 | -8/Garrison | Entered Factory 11957 | -7/Factory | Evolved 2 slots: Utility x2 11971 | -7/Factory | Discovered new exit (range 11) 12624 | -7/Factory | Identified exit to Garrison 12624 | -7/Factory | Entered Garrison 13034 | -7/Garrison | Triggered checkpoint 13090 | -7/Garrison | Discovered new exit (range 75) 13090 | -7/Garrison | Discovered new exit (range 50) 13090 | -7/Garrison | Discovered new exit (range 47) 13090 | -7/Garrison | Discovered new exit (range 61) 13187 | -7/Garrison | Garrison Relay disabled 13434 | -7/Garrison | Triggered checkpoint 13501 | -7/Garrison | Expanded RIF knowledge: Structural Interface 13541 | -7/Garrison | Entered Factory 13617 | -7/Factory | Build established: Mutant 13951 | -7/Factory | Discovered new exit (range 9) 14960 | -7/Factory | Cargo convoy interrupted 16399 | -7/Factory | Repaired Carbon-fiber Leg 16399 | -7/Factory | Discovered new exit (range 17) 16450 | -7/Factory | Lost 4 parts (1p1n1u1w) 16701 | -7/Factory | Build established: Scavenger-Mutant 16869 | -7/Factory | Repaired Lgt. Nuclear Core+ 16909 | -7/Factory | Repaired Hardlight Generator 17004 | -7/Factory | Central database locked down 17812 | -7/Factory | Build established: Mutant 18409 | -7/Factory | Lost 3 parts (1p1u1w) 18461 | -7/Factory | Garrison activated, responded to threat 18488 | -7/Factory | Core integrity fell below 50% 18567 | -7/Factory | Lost 4 parts (1p1n2u) 18824 | -7/Factory | Build established: Scavenger-Mutant 18941 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 19337 | -7/Factory | Repaired Imp. Carbon-fiber Leg 19594 | -7/Factory | Identified exit to Storage 19594 | -7/Factory | Identified exit to Lower Caves 19669 | -7/Factory | Garrison activated, responded to threat 20052 | -7/Factory | Core integrity fell below 20% 20080 | -7/Factory | Lost 6 parts (1p2n1u2w) 20178 | -7/Factory | Build established: Mutant 20222 | -7/Factory | Entered Lower Caves 20242 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 20267 | -7/Lower Caves | Learned Factory garrison access intel 20284 | -7/Lower Caves | Entered Zion 20350 | -7/Zion | Given the Hacking Drone Bay 20361 | -7/Zion | Found Prototype Device 20361 | -7/Zion | Identified Hacking Drone Bay 20400 | -7/Zion | Discovered new exit (range 10) 20519 | -7/Zion | Build established: Scavenger-Mutant 20537 | -7/Zion | Entered Proximity Caves 20651 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20822 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Destroy). Knocked back. B-48 Gladiator destroyed. D NE3MG MB7%MQZAT%BV>YC& Lgt. Treads fries itself beyond repair. Mace fries itself beyond repair. Autogun severed. JPN2UUG2=KJWTEY0PMW >FWQQVC Lgt. Deuterium Engine destroyed. L-41 Fighter destroyed. Hvy. Particle Cannon destroyed. Critical hit (Burn: +37). Reaction Control System destroyed. Lyr. Light Armor Plating severed. L-41 Fighter destroyed. L-41 Fighter knocked back. Destroyed Unknown Device. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# """ #????????????????? | | ??????????????????????????# """ #????????????????? | | ??????????????????????????# """ #????????????????? | | ??????????????????????##### """ ###???????######## | | ??????????????????????# ##?????## ## | | ??????????????????????# #???### / | | ??????????????????????# # ##?### | | ??????????????????????# ### ######### | | ?????????????????###?## #?# ####### | | ????????????????## #?# #?# ### | | ?????????????#### #?# ### ##?? | | ?????????????# ### ######## ##??? | | ??????????????# ## @#??????# ##???? | | ??????????????## gl####????# % #????? | | ???????????????### %!Y%## ##???# ##????? | | ?????????????????# #???## ##?????? | | ???????????????### ##???## #####??????? | | ??????????????## ##???# #??????????? | | ?????????????## % #?###% #??????????? | | ?????????????# [* ### #??????????? | | ?????????????# ## ## ##?????????? | | ?????????????## #### ###???????? | | ??????????????# #??# """ #???????? | | ?????????????# #??# """"" #???????? | | ?????????????# ??## """"" ## ###???????? | | ?????????????## ???# " " ### ##?????????? | | ??????????????## ??#""" """ ####??????????? | | ???????????????# ??#""" """ ##?????????????? | | ??????????????? ### ?? """ """ #??????????????? | | ?????????????? #???# ? #??????????????? | | ?????????????# #?????# ? ?? ? ??????????????? | | ?????????????# ???????#????#?? ??????????????? | | ?????????????# ???????????????# ??????????????? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 40 Item Schematics ----------------- Reactive Plating | -8/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Aluminum Leg | 11% | -10/Materials Carbon-fiber Leg | 5% | -7/Factory Lgt. Nuclear Core | 2% | -7/Factory Hardlight Generator | 3% | -7/Factory Imp. Carbon-fiber Leg | 80% | -7/Factory Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Remote Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Botjacking Bumper Bots Close Call Construction Begets Destruction Crack Shot First Step to Greatness For Emergencies Only GoHome() Hackathon Heavy Suspicion I Have A Map? I Survived The Infestation Infiltrator It's Just You Item+ Jackpot Join The Dark Side Just What I Needed Librarian Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Mindtrick Not Today, Chutes Novice Programmer One Hack Too Far Oops Organ Harvest Part-time Mechanic Please Form A Line Power Corrupts Prolific Hacker Remodeling Resistances Are Futile Risk Taker Serviceable Loadout Shopping List Sixth Sense Spot Them First Storm Trooper System Compromised There's More Where That Came From Throw Away The Key Tourist Troublemaker True Hacker Uninvited Guest You Will Be Upgraded root@ Challenges ------------ None Game ------ Seed AlertSupercompositeTether Manual? 0 Play Time 02:35:05 Cumulative 2.5 hours Start 2026.08.25 @ 21:59:37 End 2026.08.27 @ 16:10:09 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ac2e253-f5a0-41ae-ba46-a86c7491613c