Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.07 @ 23:18:44 Player: void Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (865) 865 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2205 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 265/265 System Corruption 17% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Small Laser Maul > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Heat Sink Cooling System Large Battery (200) Light Armor Plating Light Armor Plating Small Laser Particle Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Detector Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 79 | 7 16 28 28 Power 7 | 1 . 3 3 Engine 7 | 1 . 3 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 3 3 6 Treads 3 | . . . 3 Leg 9 | . 3 3 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 20 | 2 4 7 7 Device 10 | 1 1 5 3 Storage 5 | 1 3 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 38 | 2 9 15 12 Energy Gun 12 | 2 5 3 2 Energy Cannon 3 | . . 1 2 Ballistic Gun 10 | . 1 4 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 8 | . 3 5 . Impact Weapon 5 | . . 2 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . 3 3 14 Power 1 | . . . 1 Propulsion 7 | . 1 2 4 Utility 6 | . . 1 5 Weapon 6 | . 2 . 4 Highest Loss Streak 4 | . 2 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 91 94 83 Engine 11 | . 14 11 10 Treads 4 | . . . 9 Leg 15 | . 11 29 10 Wheel 3 | . 9 . . Device 9 | . 14 16 2 Storage 12 | . 14 12 11 Processor 4 | . . 1 9 Protection 2 | . . . 6 Energy Gun 11 | . 23 13 2 Energy Cannon 1 | . . . 4 Ballistic Gun 6 | . . 3 12 Special Weapon 2 | . 3 4 . Peak Build Rating 15 | 8 9 15 14 Average Rating 9 | 5 7 12 10 On Entrance 6 | . 8 9 10 Naked Turns . | . . . . Heaviest Build 41 | 15 31 41 26 Greatest Support 40 | 32 32 30 40 Greatest Overweight (x) 8 | . 1 2 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 10 Average Capacity 10 | 6 10 11 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 2 7 8 9 Final Capacity 15 | 8 15 10 10 Final Carried 10 | 6 8 10 10 Class Distribution -------------------- 69% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1110 | 239 151 339 381 Remotely . | . . . . Salvage Created 1112 | 50 227 361 474 Parts 89 | 14 8 21 46 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 27 | . 5 10 12 Guns 21 | . 5 6 10 Cannons 2 | . . . 2 Classes Destroyed 8 | 1 3 3 1 Tunneler 4 | 4 . . . Recycler 1 | . 1 . . Operator 1 | . . . 1 Watcher 3 | . . 2 1 Swarmer 11 | . 3 4 4 Grunt 8 | . 2 3 3 Duelist 1 | . . 1 . Sentry 7 | . . 2 5 Best Kill Streak 8 | 4 3 5 8 Combat Bots Only 8 | . 3 5 8 Max Kills in Single Turn 4 | 4 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 226 | . 15 88 123 Missed 53 | . 4 26 23 Damage Taken 2799 | 32 362 505 1900 Core 535 | . 85 98 352 Absorbed by Shields . | . . . . Ignored by Resistances 444 | 8 31 160 245 Core Remaining (%) 83 | 100 66 . . Volleys Fired 110 | 2 28 34 46 Largest 2 | 2 2 2 2 Hottest 115 | 80 115 115 108 Shots Fired 181 | 4 43 58 76 Gun 140 | 4 31 45 60 Cannon 19 | . . 3 16 Launcher . | . . . . Special 22 | . 12 10 . Kinetic 72 | . 5 9 58 Thermal 96 | . 29 49 18 Explosive . | . . . . Electromagnetic 13 | 4 9 . . Robot Hit Streak 15 | 4 11 15 12 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 121 | 4 21 43 53 Core Hits 52 | 4 10 13 25 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 6 | . 2 3 1 Burn 2 | . 2 . . Destroy 1 | . . . 1 Smash 3 | . . 3 . Melee Attacks 33 | . . 7 26 Impact 33 | . . 7 26 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1814 | 161 267 703 683 Guns 1393 | 38 267 466 622 Cannons 103 | . . 42 61 Explosions 123 | 123 . . . Melee 195 | . . 195 . Ramming . | . . . . Kinetic 683 | . 30 53 600 Thermal 836 | 123 175 455 83 Explosive . | . . . . Electromagnetic 100 | 38 62 . . Impact 195 | . . 195 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . 2 1 14 Average Corruption 4 | . 2 1 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 8 3 25 Message Errors 8 | . 3 . 5 Matter Fused 5 | . . 1 4 Heat Flow Errors 8 | . 2 . 6 Energy Discharges 4 | . 1 . 3 Parts Rejected 1 | . . 1 . Data Loss (minor) 7 | . 2 1 4 Alerts 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 86 | . . 86 . Projectiles . | . . . . Explosions . | . . . . Melee 86 | . . 86 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | 32 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 437 | 48 340 437 290 Average Temperature 104 | 29 72 162 89 Received Heat Transfer 459 | . 45 186 228 Effects 9 | . . 5 4 Shutdowns 1 | . . 1 . Interference 4 | . . . 4 Matter Decay 1 | . . 1 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 3 | . . 3 . Combat Hostiles 3 | . . 3 . Parts Fried 5 | . . 5 . Impact Corruptions 4 | . . 4 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | 1 1 . . Heat Transferred 2061 | 50 666 1184 161 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 239 | 20 196 239 195 Initial 32 | . 11 . 32 Average 89 | 6 45 132 105 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 90 100 Level 1 2 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 12 14 Peak Tracking Total 7 | . 3 7 7 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 10 | . 4 2 4 Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 9 7 7 Successful 10 | . 2 4 4 Failed 13 | . 7 3 3 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 11 | . 6 1 4 Terminals 22 | . 9 7 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 4 3 Record 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Branch Access Points 2 | . . 1 1 Locate Traps 1 | . . . 1 Maintenance Status 1 | . . . 1 Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 7 | . 3 1 3 Full Trace Events 2 | . 1 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1919 | 78 585 444 812 Spaces Moved 868 | 51 321 185 311 Core 5 | 1 . . 4 Treads 186 | . . . 186 Legs 423 | . 117 185 121 Wheels 254 | 50 204 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 146 | 99 134 133 174 Slowest Speed 450 | 100 190 260 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 5 | . 1 . 4 Exploration Rate (%) 31 | 4 61 18 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 29 | . 11 9 9 Terrain Destroyed 36 | 5 12 10 9 Melee 6 | . . . 6 Projectile 25 | . 12 10 3 AOE 5 | 5 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1222 | 71 404 286 461 Wait 76 | 4 29 14 29 Move 865 | 50 320 184 311 Hop . | . . . . Pick Up 33 | 7 6 10 10 Fast Attach 23 | 7 2 4 10 Attach 16 | . 3 4 9 Detach 5 | . . 2 3 Swap 40 | . 11 20 9 Drop 21 | 1 5 7 8 Fire 110 | 2 28 34 46 Melee 33 | . . 7 26 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Crushed by falling debris 158 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 11) 636 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 668 | -9/Materials | Discovered new exit (range 15) 723 | -9/Materials | Build established: Scavenger-Mutant 881 | -9/Materials | Identified exit to Mines 881 | -9/Materials | Identified exit to Storage 1108 | -9/Materials | Entered Storage 1140 | -9/Storage | Identified exit to Recycling 1389 | -9/Storage | Crushed by falling debris 1391 | -9/Storage | Crushed by falling debris 1391 | -9/Storage | System corruption reached 10% 1422 | -9/Storage | Lost 4 parts (1p1n1u1w) 1513 | -9/Storage | Core integrity fell below 50% 1560 | -9/Storage | Destroyed 8 combat bots 1562 | -9/Storage | Lost 4 parts (1n1u2w) 1901 | -9/Storage | Crushed by falling debris 1921 | -9/Storage | Crushed by falling debris 1921 | -9/Storage | Smashed by cave-in Last Messages --------------- Flight Unit (85%) Sml. Laser (84%) Lgt. Assault Rifle (100%) Flight Unit (75%) Imp. Ion Engine (35%) Heat Sink (93%) Heat Sink (83%) Imp. Ion Engine (75%) Lgt. Treads (100%) 01858_ R-06 Scavenger collects Sensor Array. 01889_ System corrupted: Matter fused (-9). 01901_ The unstable cave ceiling collapses. 01901_ Crushed by falling debris. 01901_ Seismic Detector destroyed. 01901_ Aluminum Leg destroyed. 01901_ System corrupted by crushing effect (+4). 01921_ The unstable cave ceiling collapses. 01921_ Crushed by falling debris. 01921_ Hacking Suite destroyed. 01921_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????#######??????????????????? | | ??????????# #?????????##???????? | | ???######## #?????????# ######## | | ???# # #?????????# # | | ???# # """ ######????# ] """ # | | ???# # """ ## ==#????# """ # | | ???# + """ ## ==#????# """ # | | ???# #### ##" "##???# # | | ???# ## #@### ## T#???# ""# | | ???# #####"#"####+######/ Y"# | | ???# ###???" #/] ""# | | ???# #???>?" #/] # | | ???# #?????"#T####### #####+#### | | ???# #??????###?????# #### #??? | | ???# #########??????# #??? | | ???# *## ! ##??#### #??? | | ???# %## """ #### ## #??? | | ???# "+% """ ## #^ #??? | | ??##== # """ #" + +??? | | ??#"%[%%#% ! #T """ # #??? | | ??#" *=[# """ #" """ # ### ##??? | | ??#" #% """ ## " ##+###?#+#???? | | ??#T #= """ ## """ # ????????? | | ??#" " ## """ # ??????? | | ??#" # """ ## # ????? | | ??#" # """ ## # ??? | | ??## # """ ## % # #? | | ???# # ## # #? | | ???# ####+#### # #? | | ???#^^ ^## ####+######+########? | | ???# ? | | ???# ? | | ???# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed SuperchargedChainChainsword Manual? 0 Play Time 00:36:19 Cumulative 44.3 hours Start 2024.08.07 @ 22:41:52 End 2024.08.07 @ 23:18:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 75 Rogue 65 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b36e7ddc-4524-4452-a2e9-0f537a474e76