Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 20:22:44 Player: Evan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1095) 1095 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2550 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 650/650 System Corruption 0% Temperature Cool (2) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit High-capacity Battery Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY (8) ---- Aluminum Leg Sensor Array Improved Signal Interpreter Reactive Plating Particle Gun Particle Gun Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- High-capacity Battery Reactive Plating Particle Gun Particle Gun High-powered Shotgun High-powered Shotgun Improved Datajack Improved Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 7 14 14 12 Power 6 | 1 1 2 2 Engine 6 | 1 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 17 | 3 3 6 5 Treads . | . . . . Leg 3 | 1 . . 2 Wheel 9 | 2 3 4 . Hover 1 | . . . 1 Flight 4 | . . 2 2 Utility 9 | 1 4 4 . Device 2 | . 1 1 . Storage 4 | 1 2 1 . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 6 2 5 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 8 | . 2 2 4 Ballistic Cannon 4 | . 4 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . 1 . Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 96 | . 98 99 92 Engine 11 | . 14 11 8 Leg 3 | . . . 9 Wheel 17 | . 27 21 2 Flight 1 | . . . 4 Device 8 | . 4 11 11 Storage 18 | . 18 16 22 Processor 10 | . 4 16 11 Ballistic Gun 19 | . 19 19 21 Ballistic Cannon 3 | . 8 2 . Naked Turns . | . . . . Heaviest Build 24 | 13 22 24 24 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 7 | . 4 6 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 4 7 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 7 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 2 8 8 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1384 | 99 338 528 419 Remotely . | . . . . Salvage Created 1474 | . 387 450 637 Parts 81 | . 18 25 38 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 1 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 36 | . 9 10 17 Guns 35 | . 8 10 17 AOE 1 | . 1 . . Classes Destroyed 6 | . 5 1 . Worker 4 | . 2 2 . Recycler 5 | . 1 2 2 Watcher 2 | . 1 . 1 Swarmer 12 | . 3 4 5 Grunt 20 | . 6 4 10 Sentry 4 | . . 2 2 Best Kill Streak 7 | . 3 5 7 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1670 | . 377 312 981 Core 494 | . 86 57 351 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 65 . . Volleys Fired 102 | . 25 28 49 Largest 2 | . 2 2 2 Hottest 78 | . 78 50 50 Shots Fired 191 | . 50 56 85 Gun 185 | . 44 56 85 Cannon 6 | . 6 . . Launcher . | . . . . Special . | . . . . Kinetic 191 | . 50 56 85 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 11 9 Robot Miss Streak 6 | . 6 4 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 136 | . 35 39 62 Core Hits 67 | . 21 19 27 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2465 | . 883 575 1007 Guns 2085 | . 505 573 1007 Cannons 87 | . 87 . . Explosions 291 | . 291 . . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 2172 | . 592 573 1007 Thermal . | . . . . Explosive 291 | . 291 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 65 | . 65 . . Projectiles 1 | . 1 . . Explosions 64 | . 64 . . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 73 | . 72 1 . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 2 | . . 1 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 36 | . 36 2 3 Average Temperature 5 | . 8 1 1 Received Heat Transfer 480 | . 129 102 249 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 392 | . 197 201 392 Initial 31 | . . 31 21 Average 128 | . 91 62 248 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 96 17 Level 1 26 | . . 3 82 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 24 12 32 Peak Tracking Total 11 | . 5 4 11 Tactical Retreats 8 | . 2 1 5 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 12 | . 7 2 3 Terminals 11 | . 7 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 32 9 13 Successful 36 | . 19 9 8 Failed 17 | . 12 . 5 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 50 | . 32 9 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 35 | . 19 9 7 Record 13 | . 8 2 3 Part Schematic 1 | . . . 1 Prototype ID Bank 3 | . 1 2 . Emergency Access Points 2 | . 1 . 1 Recycling Unit Index 1 | . . 1 . Scanalyzer Index 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 3 | . 2 . 1 Dispatch Records 2 | . 1 . 1 Maintenance Status 2 | . 1 1 . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 2 3 Full Trace Events 8 | . 4 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 2 | . . . 2 parse_system 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2656 | 59 983 805 809 Spaces Moved 1520 | 55 704 452 309 Core 48 | 22 3 5 18 Treads . | . . . . Legs 133 | . . . 133 Wheels 1261 | 33 701 443 84 Hover 14 | . . . 14 Flight 64 | . . 4 60 Fastest Speed 50 | 50 90 90 90 Average Speed 105 | 74 90 93 162 Slowest Speed 440 | 90 250 350 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 88 20 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . 21 . . Melee . | . . . . Projectile . | . . . . AOE 21 | . 21 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2386 | 72 1002 780 532 Wait 629 | 3 228 257 141 Move 1517 | 54 703 451 309 Hop . | . . . . Pick Up 45 | 7 15 13 10 Fast Attach 13 | 2 6 5 . Attach 23 | 5 3 5 10 Detach 1 | . . . 1 Swap 12 | . 5 4 3 Drop 39 | 1 17 16 5 Fire 102 | . 25 28 49 Melee 3 | . . . 3 Ram 1 | . . 1 . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 379 | -10/Materials | Central database locked down 403 | -10/Materials | Discovered new exit (range 15) 520 | -10/Materials | Discovered new exit (range 12) 1038 | -10/Materials | Discovered new exit (range 6) 1043 | -10/Materials | Entered another Materials area 1043 | -9/Materials | Evolved 2 slots: Utility x2 1394 | -9/Materials | Discovered new exit (range 18) 1832 | -9/Materials | Identified exit to Storage 1848 | -9/Materials | Entered Storage 1982 | -9/Storage | Core integrity fell below 50% 2013 | -9/Storage | Lost 6 parts (1p2n3w) 2015 | -9/Storage | Destroyed 7 combat bots 2264 | -9/Storage | Core integrity fell below 20% 2657 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02559_ Sneak attack on K-01 Serf. 02559_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 02561_ Sneak attack on K-01 Serf. 02561_ Jacked K-01 Serf... >>no_distress Distress signal routine blocked. 02564_ Acquired 6 matter. 02566_ R-06 Scavenger collects Aluminum Leg. 02567_ Acquired 4 matter. 02567_ R-06 Scavenger collects Aluminum Leg. 02569_ R-06 Scavenger collects Ion Engine. 02570_ R-06 Scavenger collects Hpw. Shotgun. 02571_ Connecting with Door Terminal... 02624_ R-06 Scavenger collects Heat Sink. 02638_ Kicked K-01 Serf out of the way. 02642_ Acquired 2 matter. 02650_ S-10 Pest destroyed. 02653_ Acquired 14 matter. 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Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentAnalysisMultirail Manual? 0 Play Time 00:43:02 Cumulative 17.5 hours Start 2021.04.13 @ 19:40:13 End 2021.04.13 @ 20:22:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ef0b30b-2b2c-49a8-837c-85c476471a16