Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 22:34:10 Player: aloola Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (54) 270 Value Destroyed (1390) 1390 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (4939) 4939 TOTAL SCORE: 16439 Bonus ------- Follower Combat Kills 156 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -17 Cogmind --------- Core Integrity 1307/1600 Matter 80/300 Energy 45/100 System Corruption 3% Temperature Cool (3) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Backup Propulsion VII Improved Surge Thruster > --- UTILITY (13) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Backup Plating VII Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Experimental Coolant Injector Advanced Hardlight Generator Enhanced Nova Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Q-thruster Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Mini Assault Cannon > --- INVENTORY -------- Cesium-ion Thruster Improved Cesium-ion Thruster Improved Surge Thruster Improved Surge Thruster Advanced Cryofiber Web ECM Suite Advanced Hardlight Generator Phase Gun [Rating: 128] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Surge Thruster Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Improved Surge Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 2 . . . . . . . . 1 . . . 1 . Utility 11 | . . . 2 . . . 1 . 2 . . . . 1 2 . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 143 | 8 7 2 9 . . 1 27 8 3 3 2 . 10 16 3 5 6 2 2 . 16 13 Power 19 | 2 . 1 2 . . . 7 2 . . . . . 2 . . . . 1 . 1 1 Engine 13 | 2 . 1 2 . . . 7 1 . . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 26 | 2 2 . 2 . . . 4 1 1 . . . . . . 4 2 . 1 . 2 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 2 . 2 . . . 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight 18 | . . . . . . . 3 1 1 . . . . . . 4 2 . 1 . 2 4 Utility 57 | 1 2 1 3 . . 1 6 3 2 1 1 . 8 9 3 1 3 1 . . 7 4 Device 30 | . 1 . 2 . . 1 3 2 . . 1 . 5 6 2 1 1 . . . 5 . Storage 4 | 1 1 . . . . . 1 1 . . . . . . . . . . . . . . Processor 10 | . . 1 . . . . 2 . 2 . . . 1 . 1 . 1 . . . . 2 Hackware 5 | . . . 1 . . . . . . . . . . . . . 1 . . . 2 1 Protection 8 | . . . . . . . . . . 1 . . 2 3 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 3 . 2 . . . 10 2 . 2 1 . 2 5 . . 1 1 . . 6 3 Energy Gun 12 | 1 2 . 2 . . . 3 1 . . . . . 2 . . . . . . 1 . Energy Cannon 10 | . . . . . . . . . . 1 1 . . 1 . . 1 . . . 3 3 Ballistic Gun 5 | 2 . . . . . . 2 1 . . . . . . . . . . . . . . Ballistic Cannon 9 | . 1 . . . . . 5 . . . . . 1 1 . . . . . . 1 . Launcher 4 | . . . . . . . . . . 1 . . 1 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 6 2 1 . . . . . . . 1 . 1 . 2 . Parts Lost 22 | . . . . . . . . 1 . . . . . 1 . 1 . 2 . 1 1 15 Power 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Utility 7 | . . . . . . . . 1 . . . . . . . 1 . . . . . 5 Weapon 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 Highest Loss Streak 11 | . . . . . . . . 1 . . . . . 1 . 1 . 2 . 1 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 100 100 100 91 75 79 80 80 80 80 81 79 82 76 75 72 76 87 79 Engine 4 | . 14 14 11 11 11 11 8 3 . . . . . . . . . . . . . . Core 3 | . . . . . . . . 3 6 6 6 6 6 5 5 5 4 3 . 4 4 3 Wheel 6 | . 28 28 22 22 22 22 5 . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 21 15 13 13 13 13 13 11 10 10 27 23 23 23 25 18 Device 7 | . 14 13 11 11 11 11 9 6 6 3 3 6 4 6 5 9 4 1 . . 5 6 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 4 4 4 4 4 3 Processor 16 | . . . 11 11 11 11 12 15 25 26 26 26 26 23 21 21 19 19 19 19 17 22 Hackware 7 | . . . 10 11 11 11 9 7 6 6 6 6 6 5 5 5 4 9 9 9 16 15 Protection 1 | . . . . . . . . . . 3 2 . 1 3 10 9 . 2 4 4 1 . Energy Gun 6 | . 14 14 18 22 22 22 9 4 . . . . . 8 . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . 3 6 6 6 1 5 5 3 3 . . . 2 Ballistic Gun 1 | . 10 . . . . . 2 2 6 1 . . . . . . . . . . . . Ballistic Cannon 5 | . 3 14 3 . . . 4 7 6 6 6 6 5 4 5 5 4 4 4 4 3 3 Peak Build Rating 128 | 7 8 8 16 16 19 21 36 66 75 76 76 74 79 91 92 92 81 85 84 84 128 124 Average Rating 60 | 5 7 8 14 16 17 20 29 62 73 75 74 74 77 88 91 90 71 80 79 82 114 102 On Entrance 54 | . 7 8 8 16 16 19 21 31 66 75 76 74 74 78 88 92 73 80 74 84 80 115 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 21 21 20 20 20 20 27 24 22 35 35 28 37 49 52 52 27 35 29 29 47 45 Greatest Support 56 | 26 26 20 20 20 20 20 36 55 56 56 56 56 56 56 56 56 34 40 41 39 46 46 Greatest Overweight (x) 7 | . 1 1 . . . . 2 . . . . . . . . 1 . . 7 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 7 8 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 10 | 8 10 10 10 10 10 10 10 8 8 8 8 8 8 8 6 8 8 8 8 7 8 8 Average Carried 8 | 5 8 10 9 10 9 9 8 7 7 8 8 8 8 7 5 5 7 7 7 7 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 10 | 8 10 10 10 10 10 10 8 8 8 8 8 8 8 7 5 7 8 7 7 7 8 5 Class Distribution -------------------- 32% | Scout 22% | Mutant 10% | Scavenger-Scout 7% | Hacker-Scout 7% | Scavenger-Mutant 7% | Scavenger-Sprinter 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Scout | -4/DSF Scavenger-Scout | -3/Research Scavenger-Sprinter | -3/Garrison Scavenger-Mutant | -3/Research Scavenger-Sprinter | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Matter Collected 2265 | 289 114 62 118 . . 10 304 162 205 230 50 . 66 261 . 57 . 4 . . 262 71 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1897 | 35 144 60 185 . . . 401 153 195 45 . . 96 259 . . . . . . 258 66 Parts 126 | 8 18 9 11 . . . 26 9 11 . . . 5 16 . . . . . . 6 7 Haulers Intercepted 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Combat Hostiles Destroyed 24 | . 3 4 2 . . . 1 3 . 3 . . 3 4 . . . . . . . 1 Guns 8 | . 3 2 2 . . . . 1 . . . . . . . . . . . . . . Cannons 10 | . . 1 . . . . 1 1 . 2 . . 1 3 . . . . . . . 1 AOE 6 | . . 1 . . . . . 1 . 1 . . 2 1 . . . . . . . . Classes Destroyed 13 | 1 4 1 1 . . . 1 2 . 1 . . 1 1 . . . . . . . . Worker 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . 1 1 . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . Recycler 7 | . . . 1 . . . 4 . 1 . . . . . . . . . . . 1 . Operator 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Watcher 8 | . 2 . . . . . 2 . 1 . . . . 3 . . . . . . . . Swarmer 11 | . 3 3 2 . . . . 1 . 2 . . . . . . . . . . . . Grunt 4 | . . 1 . . . . 1 1 . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 Best Kill Streak 4 | 1 4 4 2 . . . 2 3 2 2 . . 3 2 . . . . . . 1 1 Combat Bots Only 4 | . 3 4 2 . . . 1 3 . 2 . . 3 2 . . . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . . 1 1 1 1 . . 1 1 . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 . 1 . . 1 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Hostile Shots Fired 387 | . 23 9 8 . . . 2 9 . 46 . . 55 47 1 6 . 32 . 18 8 123 Missed 161 | . 4 3 3 . . . 1 6 . 24 . . 26 16 . 4 . 8 . 8 1 57 Damage Taken 4198 | 30 172 102 45 . . . 15 59 . 160 . . 550 771 69 103 . 440 4 261 244 1173 Core 749 | 30 25 23 . . . . 15 . . 6 . . 129 20 . 4 . . . 78 126 293 Absorbed by Shields 215 | . . . . . . . . . . . . . . . . . . 124 . 91 . . Core Remaining (%) 90 | 88 . 68 . . . 100 97 100 . . . . 84 98 . 99 . . . 94 91 81 Volleys Fired 229 | 3 17 8 10 . . . 38 18 38 9 . . 6 26 2 . 6 2 . . 27 19 Largest 3 | 2 2 2 2 . . . 2 2 2 2 . . 2 3 1 . 1 2 . . 2 2 Hottest 244 | 60 75 75 112 . . . 112 103 76 138 . . 146 244 98 . 98 137 . . 208 168 Shots Fired 360 | 6 34 16 20 . . . 62 24 48 15 . . 12 55 2 . 6 3 . . 33 24 Gun 179 | 6 31 8 13 . . . 40 13 29 . . . . 25 . . . . . . 14 . Cannon 173 | . 3 8 7 . . . 22 11 19 13 . . 8 29 2 . 6 2 . . 19 24 Launcher 8 | . . . . . . . . . . 2 . . 4 1 . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 164 | 3 17 8 7 . . . 27 12 48 9 . . 2 22 . . . . . . 4 5 Thermal 133 | . . . 6 . . . 35 . . 4 . . 6 24 2 . 6 2 . . 29 19 Explosive 8 | . . . . . . . . . . 2 . . 4 1 . . . 1 . . . . Electromagnetic 55 | 3 17 8 7 . . . . 12 . . . . . 8 . . . . . . . . Robot Hit Streak 18 | 2 5 8 14 . . . 4 7 18 8 . . 7 14 2 . . 3 . . 6 4 Robot Miss Streak 4 | 1 2 2 3 . . . 4 1 1 1 . . 2 3 . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 192 | 3 20 11 11 . . . 26 16 27 10 . . 8 37 2 . . 1 . . 11 9 Core Hits 83 | 3 8 4 5 . . . 11 9 10 3 . . 9 13 . . . . . . 6 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5299 | 69 358 196 212 . . . 490 456 585 331 . . 479 1352 65 . . 54 13 . 308 331 Guns 2196 | 38 274 105 107 . . . 353 185 467 . . . . 433 . . . . . . 234 . Cannons 2050 | . 37 67 105 . . . 137 156 118 225 . . 157 546 65 . . 33 . . 73 331 Explosions 1039 | 31 47 24 . . . . . 115 . 106 . . 322 373 . . . 21 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . . . . . . . . 13 . 1 . Kinetic 2043 | 11 153 67 105 . . . 171 177 585 130 . . 28 479 . . . . . . 31 106 Thermal 2197 | 31 47 24 34 . . . 319 115 . 95 . . 129 804 65 . . 33 . . 276 225 Explosive 452 | . . . . . . . . . . 106 . . 322 3 . . . 21 . . . . Electromagnetic 593 | 27 158 105 73 . . . . 164 . . . . . 66 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . 8 . . . 1 1 5 . 3 Average Corruption 3 | . . . . . . . . . . . . . . 4 . . . 1 1 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . . . 20 . . . . 1 . . 5 Message Errors 7 | . . . . . . . . . . . . . . 5 . . . . . . . 2 Matter Fused 8 | . . . . . . . . . . . . . . 7 . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 145 | . . . . . . . . 1 . 45 . . . 76 . . . . . . . 23 Projectiles 66 | . . . . . . . . 1 . 11 . . . 31 . . . . . . . 23 Explosions 79 | . . . . . . . . . . 34 . . . 45 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . 2 2 . . . . 5 1 . . . . 6 . . . . 1 . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 17 | . . 2 2 . . . . 5 1 . . . . 6 . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 201 | 30 23 21 . . . . . . . . . . . 123 . . . . 4 . . . Shots 5 | 1 1 1 . . . . . . . . . . . 2 . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . . 5 . 3 . Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . 5 . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 593 | 12 30 99 126 . . . 148 263 72 203 . . 419 403 66 . 157 69 222 44 373 593 Average Temperature 90 | 12 13 35 34 . . . 28 106 23 93 . . 240 138 35 . 52 33 38 33 81 127 Received Heat Transfer 261 | . . 33 12 . . . . 9 . . . . 45 54 . . . 27 . . 18 63 Effects 18 | . . . . . . . . 1 . . . . 1 8 . . . . . . 1 7 Shutdowns 5 | . . . . . . . . . . . . . 1 1 . . . . . . . 3 Energy Bleed 5 | . . . . . . . . 1 . . . . . 2 . . . . . . . 2 Interference 8 | . . . . . . . . . . . . . . 5 . . . . . . 1 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . Heat Transferred 3061 | 50 100 . 74 . . . 777 150 . 150 . . 200 881 100 . . 24 . . 370 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 1 . . . . . 1 . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Peak Influence 290 | 10 99 197 227 88 . . 111 136 70 . . . . 243 130 96 186 248 143 107 122 290 Initial 147 | . 6 38 76 88 . . . 18 14 . . . . 44 119 91 54 147 128 107 54 44 Average 62 | 3 50 79 157 88 . . 27 32 26 . . . . 70 125 90 70 177 128 103 74 102 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 Low Security (%) 96 | 100 100 100 82 100 . 100 100 100 100 . . . . 84 100 100 100 80 100 100 100 90 Level 1 3 | . . . 17 . . . . . . . . . . 15 . . . 20 . . . 9 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . . . 1 1 . . . . . 3 . 1 1 . . 1 2 3 Investigation 4 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 Extermination 6 | . . . . . . . . 1 . . . . . 2 . . 1 . . . 1 1 Reinforcement 5 | . 1 . . . . . . . . . . . . 1 . 1 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Distress Signals 6 | . 2 . . . . . 2 . . . . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 134 | . 9 11 7 . . . 8 6 3 4 3 . 6 13 2 5 4 4 1 3 7 38 Peak Tracking Total 18 | . 3 5 3 . . . 2 3 1 3 4 . 4 4 1 5 5 6 1 3 6 18 Tactical Retreats 29 | . . 1 1 . . . 2 . . 2 1 . 3 5 1 1 2 1 . . 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Traps Triggered 9 | . 1 . . . . . . 1 . . . . . . 1 . . 3 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Machines Disabled 12 | . . . . . . . 2 3 2 . . . . 3 . . . . . . . 2 Max in Single Turn 3 | . . . . . . . 1 1 1 . . . . 3 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Machines Accessed 54 | . 5 1 2 . 1 . 8 4 5 1 . 4 . 2 4 . 4 . 4 . 6 3 Terminals 33 | . 3 1 2 . . . 6 3 3 . . . . 1 2 . 2 . 3 . 4 3 Fabricators 4 | . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . . Total Hacks 142 | . 8 1 7 . 1 . 22 8 12 1 . 33 . 2 10 . 5 . 7 . 19 6 Successful 83 | . 3 . 3 . 1 . 9 4 4 1 . 33 . 2 6 . 2 . 3 . 10 2 Failed 59 | . 5 1 4 . . . 13 4 8 . . . . . 4 . 3 . 4 . 9 4 Catastrophic 8 | . 1 1 1 . . . 1 . . . . . . . . . 1 . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 5 1 6 . 1 . 11 . 1 . . . . 1 4 . . . 1 . 10 1 Terminals 84 | . 5 1 7 . . . 18 6 10 . . . . 1 6 . 2 . 6 . 16 6 Fabricators 6 | . . . . . . . . 2 1 . . . . . 2 . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 7 | . 3 . . . . . 2 . . . . . . . . . . . . . 2 . Scanalyzers 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . . Terminal Hacks 66 | . . . 3 . 1 . 6 3 2 1 . 33 . 1 4 . 1 . 2 . 7 2 Record 12 | . . . . . . . . . . . . 11 . . . . . . . . 1 . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . . 1 . . . . . 1 1 . . . 1 . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Terminal Index 5 | . . . 1 . . . 1 . 1 . . . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 . . . 3 . . . . . . . . . 1 . . . 3 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . Network Status 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 1 . . . . . . . . . . . . . 2 . Report Inventory 4 | . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Monitor 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 1 2 . . . 6 4 4 . . . . 1 1 . 4 . 3 . 6 3 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 12 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 74 | . . 74 31 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 30 | . . 23 7 . . . . . . . . . . . . . . . . . . . Total Damage 403 | . . 298 105 . . . . . . . . . . . . . . . . . . . Kills 8 | . . 6 2 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 1 1 . 2 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Turns Passed 9093 | 90 637 634 283 8 176 119 1258 769 871 441 134 38 342 1111 267 190 328 65 208 18 608 498 Spaces Moved 10054 | 60 396 626 269 10 217 145 1190 713 1127 575 335 98 454 968 383 49 343 80 324 32 795 865 Core 3 | 1 . . . . . . . . . . . . . . . . . . 2 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1946 | 59 396 626 269 10 217 145 224 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 8105 | . . . . . . . 966 713 1127 575 335 98 454 968 383 49 343 80 322 32 795 865 Fastest Speed 7 | 50 80 80 80 80 80 80 32 32 39 39 39 39 39 39 39 39 16 11 7 14 19 17 Average Speed 43 | 89 91 83 80 80 80 80 45 38 39 39 39 39 39 39 39 42 18 21 23 17 20 25 Slowest Speed 400 | 90 95 95 80 80 80 80 179 39 39 39 39 39 39 39 39 71 22 22 400 21 83 92 Overloaded Moves 103 | . . . . . . . . . . . . . . . . . . 13 1 16 . 73 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . . . 13 3 18 1 . . . 5 . . 2 . 5 1 8 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 63 94 18 4 61 30 51 13 24 58 58 79 70 20 7 48 19 21 10 48 21 26 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 4 | . . 3 . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 17 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 2 . . . 1 . . . 2 3 . 2 . . . . . . . . . Spaces Dug 43 | . . . . . . . 6 . 3 1 . . . 4 . . 6 . . . 17 6 Terrain Destroyed 159 | 3 2 4 . . . . 11 3 6 13 . . 13 47 . . 6 24 . . 17 10 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 63 | . . . . . . . 11 3 6 2 . . 2 8 . . 6 . . . 15 10 AOE 94 | 3 2 4 . . . . . . . 11 . . 11 39 . . . 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Gar Res DSF Res Acc Total 14303 | 87 638 721 318 9 221 147 1838 1177 1497 774 336 97 601 1645 498 218 602 124 433 42 1184 1096 Wait 3760 | 4 204 86 21 . . . 572 427 331 187 . . 131 633 95 158 240 10 105 . 341 215 Move 9888 | 59 395 625 268 9 216 144 1166 706 1092 572 334 97 453 957 382 48 339 79 314 29 782 822 Hop 67 | . . . . . . . 10 3 16 1 . . . 5 . . 2 . 4 1 5 20 Pick Up 63 | 10 7 . 4 . 1 1 5 8 9 1 . . . 3 . 4 1 . 2 . 6 1 Fast Attach 34 | 6 1 . . . . . 5 1 1 . . . 1 4 1 1 3 . . . 4 6 Attach 36 | . 2 . 2 . . . 7 2 1 . . . . 1 2 4 3 2 1 . 2 7 Detach 23 | . . . . . . . 9 . . . . . 1 . 1 2 5 1 . . . 4 Swap 73 | 2 4 2 7 . . 1 15 5 1 3 2 . 9 11 . . . . 1 . 10 . Drop 64 | 3 8 . 6 . 4 1 11 7 8 1 . . . 5 . 1 3 . 1 . 3 2 Fire 229 | 3 17 8 10 . . . 38 18 38 9 . . 6 26 2 . 6 2 . . 27 19 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Ram 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . . . . . 15 . . 30 . 12 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Arm / DSF) -4/DSF -3/Research (discovered 2 exits: *Tes / Gar) -3/Garrison -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 12) 728 | -10/Materials | Entered Mines 779 | -10/Mines | Learned location of Zion (-7) 991 | -10/Mines | Escorted by a lone wolf Derelict 1011 | -10/Mines | Learned location of Storage (-9) 1158 | -10/Mines | Discovered new exit (range 14) 1223 | -10/Mines | Discovered new exit (range 6) 1289 | -10/Mines | Found a hidden stash of uninstalled traps 1334 | -10/Mines | Identified exit to Materials 1362 | -10/Mines | Entered Materials 1362 | -9/Materials | Accompanied by 1 ally 1362 | -9/Materials | Evolved 2 slots: Utility x2 1376 | -9/Materials | Identified exit to Mines 1376 | -9/Materials | Identified exit to Storage 1645 | -9/Materials | Entered Mines 1650 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1650 | -9/Mines | Discovered new exit (range 5) 1652 | -9/Mines | Identified exit to Exiles 1653 | -9/Mines | Entered Exiles 1673 | -9/Exiles | Met 8R-AWN 1687 | -9/Exiles | Met EX-HEX 1709 | -9/Exiles | Met EX-BIN 1720 | -9/Exiles | Aligned with FarCom system 1721 | -9/Exiles | Given EX-Vault access code 1740 | -9/Exiles | Build established: Scavenger-Mutant 1741 | -9/Exiles | Opened EX-Vault 1750 | -9/Exiles | Found Flying Fortress v7 1768 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1790 | -9/Exiles | Met EX-DEC 1819 | -9/Exiles | Discovered new exit (range 12) 1829 | -9/Exiles | Identified exit to Mines 1829 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1829 | -9/Exiles | Entered Mines 1904 | -8/Mines | Discovered new exit (range 7) 1909 | -8/Mines | Identified exit to Materials 1948 | -8/Mines | Entered Materials 1948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2134 | -8/Materials | Build established: Scavenger-Skirmisher 2982 | -8/Materials | Build established: Scavenger-Sprinter 3179 | -8/Materials | Discovered new exit (range 7) 3179 | -8/Materials | Identified exit to Factory 3206 | -8/Materials | Entered Factory 3206 | -7/Factory | Evolved 2 slots: Propulsion x2 3699 | -7/Factory | Discovered new exit (range 12) 3703 | -7/Factory | Identified exit to Factory 3909 | -7/Factory | Build established: Scout 3975 | -7/Factory | Entered another Factory area 3975 | -6/Factory | Evolved 2 slots: Utility x2 4140 | -6/Factory | Discovered new exit (range 7) 4142 | -6/Factory | Identified exit to Lower Caves 4249 | -6/Factory | Discovered exit to Lower Caves (range 15) 4846 | -6/Factory | Entered Lower Caves 4848 | -6/Lower Caves | Encountered a Warlord checkpoint 4850 | -6/Lower Caves | Learned location of 1 exit from Factory 5054 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5121 | -6/Lower Caves | Spotted B-75 Beast 5231 | -6/Lower Caves | Discovered new exit (range 9) 5234 | -6/Lower Caves | Identified exit to Lower Caves 5287 | -6/Lower Caves | Entered another Lower Caves area 5305 | -6/Lower Caves | Encountered a Warlord checkpoint 5339 | -6/Lower Caves | Discovered new exit (range 8) 5343 | -6/Lower Caves | Identified exit to Factory 5367 | -6/Lower Caves | Learned Factory emergency access door positions 5377 | -6/Lower Caves | Build established: Mutant 5409 | -6/Lower Caves | Discovered new exit (range 10) 5414 | -6/Lower Caves | Identified exit to Data Miner 5421 | -6/Lower Caves | Entered Data Miner 5421 | -6/Data Miner | Discovered new exit (range 6) 5425 | -6/Data Miner | Identified exit to Proximity Caves 5429 | -6/Data Miner | Met Data Miner 5443 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5443 | -6/Data Miner | Learned location of Section 7 (-2) 5450 | -6/Data Miner | Received God Mode back door access code from Data Miner 5459 | -6/Data Miner | Entered Proximity Caves 5480 | -5/Proximity Caves | Learned Factory garrison access intel 5642 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5782 | -5/Proximity Caves | Discovered exit to Factory (range 19) 5790 | -5/Proximity Caves | Learned Factory garrison access intel 5801 | -5/Proximity Caves | Entered Factory 5801 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5802 | -5/Factory | Identified exit to Factory 5804 | -5/Factory | Loaded intel: 4 garrison access locations 5850 | -5/Factory | Identified exit to DSF 5930 | -5/Factory | Spotted B-75 Beast 5979 | -5/Factory | Build established: Scout 6912 | -5/Factory | Entered another Factory area 6912 | -4/Factory | Evolved 2 slots: Utility x2 6913 | -4/Factory | Loaded intel: 4 garrison access locations 6975 | -4/Factory | Identified exit to DSF 7043 | -4/Factory | Identified exit to Upper Caves 7043 | -4/Factory | Identified exit to Armory 7179 | -4/Factory | Entered DSF 7346 | -4/DSF | Discovered new exit (range 19) 7354 | -4/DSF | Identified exit to Research 7357 | -4/DSF | Additional patrols routed to DSF 7369 | -4/DSF | Entered Research 7369 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7633 | -3/Research | Spotted B-86 Titan 7638 | -3/Research | Found Prototype Processor 7638 | -3/Research | Identified Exp. Signal Interpreter 7654 | -3/Research | Discovered new exit (range 18) 7661 | -3/Research | Identified exit to Testing 7664 | -3/Research | Spotted B-86 Titan 7686 | -3/Research | Build established: Scavenger-Scout 7697 | -3/Research | Identified exit to Garrison 7697 | -3/Research | Entered Garrison 7714 | -3/Garrison | Spotted B-86 Titan 7759 | -3/Garrison | Discovered new exit (range 12) 7762 | -3/Garrison | Identified exit to Research 7762 | -3/Garrison | Entered Research 7900 | -3/Research | Identified exit to DSF 7970 | -3/Research | Entered DSF 7973 | -3/DSF | Discovered new exit (range 20) 7982 | -3/DSF | Additional patrols routed to DSF 7988 | -3/DSF | Identified exit to Research 7988 | -3/DSF | Entered Research 7988 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8052 | -2/Research | Identified exit to Access 8265 | -2/Research | Spotted B-90 Cyclops 8422 | -2/Research | Spotted B-90 Cyclops 8596 | -2/Research | Entered Access 8596 | -1/Access | Evolved 2 slots: Utility x2 8976 | -1/Access | Identified exit to Surface 8976 | -1/Access | Adv. Hacking Suite fried by hacking feedback 9013 | -1/Access | Lost 11 parts (1p5n5u) 9020 | -1/Access | Spotted B-99 Colossus 9029 | -1/Access | Spotted B-99 Colossus 9029 | -1/Access | Spotted B-99 Colossus 9060 | -1/Access | Lost 3 parts (1p1n1w) 9094 | *** | Escaped! Last Messages --------------- 09033_ Slug penetrates Wall. 09038_ Dropped Sml. Storage Unit. 09050_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09058_ System corrupted: Matter fused (-9). 09073_ Repair Station disabled. 09073_ Backup Plating VII tumbles out of repair station. 09075_ Backup Propulsion VII tumbles out of repair station. 09075_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 09078_ Acquired Backup Propulsion VII. 09079_ K-01 Serf collects debris. 09083_ Acquired Backup Plating VII. 09087_ Q<,,>Open(Door) Sealed Barrier opened. 09093_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????# " "" #??????????????? | | ??????# # "" #??????????????? | | ??????# # "" #??????????????? | | ??????#== # T" #??????????????? | | ??????#= "" + "" #??????????????? | | ??????# T" # " +??????????????? | | ??????# "" # #??????????????? | | ??????# # #??????????????? | | ??????# # #??????????????? | | ??????##### ##########" #""### #??????????????? | | ??????????##???????# ???# #??????????????? | | ???????????????????# ???# #??????????????? | | ???????????????????# ??# #??????????????? | | ???????????????????# #?# #?#####????????? | | ???????????????????# #?#w### #????????? | | ???????????????????# #?# #????????? | | ???????????????????# #?#+### #????????? | | ???????????????????#""""""""""#?# ## ##????????? | | ????????????????????????????????# ## #???#+####? | | ????????????????????????????????# ##!#???# #? | | ???????????????????#""""""""""#?# ## #???# #? | | ???????????????????# #?# ## ##### ## | | ???????????????????# #?# ## Y | | ???????????????????# #?# ##+########### | | ???????????????????# "" #?##### = #??? | | ???????????????????# "@ #?????# #??? | | ???????????????????# #?????# !! #??? | | ???????????????????# #?????# ! #??? | | ???????????????????# #????#"###########?? | | ??????????????????## ##??# ## #?? | | ??????????????????# #??##?# #?? | | ??????????????????##"" ##?????# #?? | | ???????????????????#"" #??????# " " #?? | | ???????????????????#"" #??????#! ""R"" #?? | | ???????????????????#T #??????# " "" #?? | | ???????????????????#"" #??????# #?? | | ???????????????????#"" #??????# = #?? | | ???????????????????#"" ############+####### | | ?????????? | | ??????? | | ????????########################################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 120 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 450 Evasion (%) 66 Targeting Accuracy 12 Offensive Hacking 44 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Imp. VTOL Module | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Speed Demon Challenges ------------ None Game ------ Seed AmuletAssembledRouter Manual? 0 Play Time 03:09:19 Cumulative 50.3 hours Start 2025.02.17 @ 22:06:44 End 2025.02.18 @ 22:34:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2215053a-7b9c-4211-a3c1-f0f8e6dc5ea9