Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.25 @ 23:20:08 Player: Kiks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1706) 1706 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5092 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 342/700 Matter 300/300 Energy 220/220 System Corruption 7% Temperature Cool (235) Location -7/Factory Parts ------- Power (2) Light Nuclear Core Light Nuclear Core Propulsion (4) Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Utility (4) Improved Heat Sink Weapon (4) Heavy EM Pulse Gun Inventory (4) Light Nuclear Core Medium Storage Unit Hardened Heavy Armor Plating Peak State ------------ Power Light Nuclear Core Light Nuclear Core Propulsion Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Utility Particle Charger Hardened Heavy Armor Plating System Backup Module Weapon Heavy EM Pulse Gun EM Pulse Cannon Heavy Particle Cannon Proton Missile Launcher Inventory Medium Storage Unit [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Large Matter Pod Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 7 | . 1 . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . 1 . . . . 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 42 | 6 7 . 4 . 6 2 . 17 Power 9 | 2 1 . 1 . 2 . . 3 Engine 4 | 2 . . . . 2 . . . Core 5 | . 1 . 1 . . . . 3 Reactor . | . . . . . . . . . Propulsion 11 | 2 2 . 2 . . . . 5 Treads . | . . . . . . . . . Leg 11 | 2 2 . 2 . . . . 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 2 . . . 1 1 . 4 Device 5 | . 1 . . . . 1 . 3 Storage 1 | . . . . . 1 . . . Processor 2 | 1 1 . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 13 | 1 2 . 1 . 3 1 . 5 Energy Gun 2 | . 1 . . . . . . 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 5 | 1 . . 1 . 1 1 . 1 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 13 | . . . . . 1 . 7 5 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . . . . 1 . 2 2 Weapon 5 | . . . . . . . 2 3 Highest Loss Streak 5 | . . . . . 1 . 5 3 Average Slot Usage (%) 88 | . 77 100 97 100 96 89 59 79 Engine 4 | . 6 . . . 15 14 7 . Core 7 | . 5 12 9 10 . . . 14 Leg 30 | . 25 25 38 40 33 28 14 27 Device 8 | . 4 12 10 10 8 8 9 7 Storage 1 | . . . . . 2 7 4 . Processor 13 | . 16 25 20 20 10 7 4 . Energy Gun 1 | . 4 . . . . . . 6 Energy Cannon 1 | . . . . . . . . 11 Ballistic Gun 8 | . 12 12 9 10 7 9 7 1 Ballistic Cannon 1 | . . . . . 4 7 4 . Launcher 7 | . 1 12 10 10 11 7 4 6 Naked Turns 57 | . . . . . . . 51 6 Heaviest Build 56 | 7 10 9 9 9 32 41 41 56 Greatest Support 73 | 20 20 20 46 46 46 46 46 73 Greatest Overweight (x) 3 | 1 . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 3 4 4 3 4 Average Carried 3 | 3 3 4 3 3 3 3 3 2 Final Capacity 4 | . . . . . . . . 4 Final Carried 4 | . . . . . . . . 4 Class Distribution -------------------- 38% | Mutant 27% | Scavenger-Mutant 20% | Skirmisher 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 1525 | 242 166 46 152 40 213 210 116 340 Remotely . | . . . . . . . . . Salvage Created 1725 | . 257 . 185 108 256 143 281 495 Parts 102 | . 18 . 10 12 24 9 6 23 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 34 | . 3 . 5 3 7 5 1 10 Guns 9 | . 3 . 2 1 1 . 1 1 Cannons 4 | . . . . . 1 2 . 1 AOE 20 | . . . 3 2 5 3 . 7 Classes Destroyed 13 | . 4 . 2 . 3 2 1 1 Worker 2 | . 2 . . . . . . . Builder 2 | . . . . . 2 . . . Tunneler 1 | . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | . . . . . . 1 . 1 Operator 1 | . . . . . . . . 1 Watcher 4 | . 2 . 1 . 1 . . . Swarmer 9 | . . . . . . 3 . 6 Grunt 14 | . 3 . 1 1 3 2 . 4 Duelist 2 | . . . 1 . 1 . . . Sentry 7 | . . . 3 2 2 . . . Hunter 1 | . . . . . 1 . . . Compactor 1 | . . . . . . . 1 . Best Kill Streak 5 | . 2 . 2 2 3 5 1 5 Combat Bots Only 5 | . 2 . 2 2 2 4 1 5 Max Kills in Single Turn 3 | . 1 . 1 1 3 2 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 1 1 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 1835 | . 147 . 121 74 172 218 262 841 Core 468 | . 28 . 34 9 39 8 121 229 Absorbed by Shields 9 | . . . . . . . 9 . Core Remaining (%) 92 | 100 . 88 . 89 92 . . . Volleys Fired 111 | . 38 . 17 5 17 12 4 18 Largest 4 | . 2 . 2 2 3 3 3 4 Hottest 222 | . 70 . 50 50 94 94 102 222 Shots Fired 209 | . 42 . 28 10 45 29 8 47 Gun 109 | . 41 . 17 5 17 12 3 14 Cannon 44 | . . . . . 11 12 1 20 Launcher 56 | . 1 . 11 5 17 5 4 13 Special . | . . . . . . . . . Kinetic 118 | . 38 . 17 5 28 24 4 2 Thermal 14 | . 3 . . . . . . 11 Explosive 43 | . 1 . 11 5 17 5 4 . Electromagnetic 34 | . . . . . . . . 34 Robot Hit Streak 42 | . 15 . 19 24 42 6 5 13 Robot Miss Streak 3 | . 1 . . . 3 2 . 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 117 | . 33 . 17 5 19 18 1 24 Core Hits 98 | . 17 . 14 8 21 9 4 25 Critical Hits 1 | . 1 . . . . . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5219 | . 453 . 479 257 1051 568 1179 1232 Guns 961 | . 444 . 157 43 97 42 87 91 Cannons 741 | . . . . . 172 291 22 256 Explosions 3475 | . 9 . 322 214 782 235 1070 843 Melee . | . . . . . . . . . Ramming 42 | . . . . . . . . 42 Kinetic 1330 | . 419 . 157 43 269 333 109 . Thermal 520 | . 25 . . . . . . 495 Explosive 2632 | . 9 . 322 214 782 235 1070 . Electromagnetic 695 | . . . . . . . . 695 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 Average Corruption 6 | . . . . . . . 5 7 Corruption Purged . | . . . . . . . . . Effects 21 | . . . . . . . 7 14 Message Errors 4 | . . . . . . . 1 3 Matter Fused 4 | . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . 3 3 Data Loss (major) 2 | . . . . . . . . 2 Targeting Errors 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 228 | . . . . . 59 35 . 134 Projectiles 50 | . . . . . 19 5 . 26 Explosions 178 | . . . . . 40 30 . 108 Melee . | . . . . . . . . . Knockbacks 11 | . . . . . 2 9 . . Impact . | . . . . . . . . . Kinetic 11 | . . . . . 2 9 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 558 | . . . 38 . 31 26 79 384 Shots 20 | . . . 3 . 2 1 3 11 Rammed . | . . . . . . . . . Targets Rammed 6 | . . . . . . . . 6 Kicked 6 | . . . . . . . . 6 Crushed . | . . . . . . . . . Highest Temperature 348 | . 75 . 4 4 211 84 21 348 Average Temperature 106 | . 43 . 4 3 65 24 14 143 Received Heat Transfer 435 | . 129 . 45 45 81 18 . 117 Effects 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 646 | . 74 . . . . . . 572 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 406 | . 154 9 220 83 354 279 81 406 Average Influence 87 | . 63 9 72 23 173 202 58 121 Maximum Alert Level 2 | . . . 1 . 1 1 . 2 Low Security (%) 85 | . . . . . . . . . Level 1 13 | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . 1 2 . 4 Investigation 2 | . . . . . . . . 2 Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . 2 . 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 5 | . 1 . 2 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 10 . 6 4 8 4 6 25 Peak Tracking Total 7 | . 3 . 2 2 2 3 6 7 Tactical Retreats 5 | . . . . . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 3 | . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 15 | . . . 3 3 . . . 9 Max in Single Turn 6 | . . . 2 2 . . . 6 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 16 | . 4 . 7 . 2 1 . 2 Terminals 12 | . 4 . 4 . 2 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 50 | . 12 . 22 . 5 7 . 4 Successful 39 | . 11 . 15 . 4 7 . 2 Failed 11 | . 1 . 7 . 1 . . 2 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 39 | . 12 . 13 . 5 7 . 2 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 3 | . . . 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . 11 . 9 . 4 7 . 1 Record 15 | . 5 . 3 . 4 3 . . Part Schematic 2 | . . . . . . 1 . 1 Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 3 | . 1 . 1 . . 1 . . Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 13 | . 4 . 6 . 1 . . 2 Full Trace Events 4 | . 2 . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 1 . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 51 | . . . 51 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 3005 | 106 473 294 690 198 331 229 188 496 Spaces Moved 2138 | 77 315 246 454 153 220 152 197 324 Core 121 | 10 . . . . . . 101 10 Treads . | . . . . . . . . . Legs 2017 | 67 315 246 454 153 220 152 96 314 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 Average Speed 117 | 114 120 120 120 120 120 120 89 123 Slowest Speed 200 | 120 120 120 120 120 120 120 150 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 40 50 31 33 24 5 96 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 397 | . 9 . 98 43 123 33 30 61 Melee . | . . . . . . . . . Projectile 4 | . . . . . 1 . . 3 AOE 393 | . 9 . 98 43 122 33 30 58 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 2448 | 95 368 245 571 157 253 174 200 385 Wait 98 | . . . 92 . . 6 . . Move 2131 | 76 314 245 453 152 219 152 196 324 Hop . | . . . . . . . . . Pick Up 46 | 11 6 . 4 . 7 2 . 16 Fast Attach . | . . . . . . . . . Attach 34 | 5 3 . 4 . 5 2 . 15 Detach 1 | . . . . . . . . 1 Swap 8 | 1 4 . . . 1 . . 2 Drop 13 | 2 3 . 1 . 4 . . 3 Fire 111 | . 38 . 17 5 17 12 4 18 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 6 | . . . . . . . . 6 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 14) 107 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Mutant 393 | -10/Materials | Identified exit to Mines 393 | -10/Materials | Discovered exit to Mines (range 9) 580 | -10/Materials | Entered Mines 620 | -10/Mines | Met a Derelict bent on vengeance 781 | -10/Mines | Identified exit to Materials 781 | -10/Mines | Discovered exit to Materials (range 10) 874 | -10/Mines | Entered Materials 874 | -9/Materials | Evolved 2 slots: Propulsion x2 1199 | -9/Materials | Build established: Scavenger-Mutant 1401 | -9/Materials | Repaired Lgt. Nuclear Core 1466 | -9/Materials | Repaired Assault Rifle 1486 | -9/Materials | Identified exit to Mines 1486 | -9/Materials | Discovered exit to Mines (range 14) 1564 | -9/Materials | Entered Mines 1677 | -9/Mines | Identified exit to Materials 1677 | -9/Mines | Discovered exit to Materials (range 7) 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2085 | -8/Materials | Identified exit to Factory 2085 | -8/Materials | Discovered exit to Factory (range 5) 2093 | -8/Materials | Entered Factory 2093 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2180 | -7/Factory | Garrison activated, responded to threat 2322 | -7/Factory | Sucked down chute 2322 | -7/Factory | Entered Waste 2337 | -7/Waste | EMP discharged 2350 | -7/Waste | Spotted C-40 Crusher 2354 | -7/Waste | Spotted C-40 Crusher 2363 | -7/Waste | Spotted C-40 Crusher 2391 | -7/Waste | Spotted C-40 Crusher 2394 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2396 | -7/Waste | Spotted C-40 Crusher 2437 | -7/Waste | EMP discharged 2439 | -7/Waste | Spotted C-40 Crusher 2451 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2452 | -7/Waste | Destroyed C-40 Crusher 2456 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2459 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2459 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2490 | -7/Waste | Lost 5 parts (1p2u2w) 2503 | -7/Waste | Identified exit to Factory 2503 | -7/Waste | Discovered exit to Factory (range 12) 2510 | -7/Waste | Entered Factory 2846 | -7/Factory | Garrison activated, responded to threat 3002 | -7/Factory | Core integrity fell below 50% 3006 | -7/Factory | Self-destructed Last Messages --------------- Rating: 5 Schematic downloaded. ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. System corrupted: Component data lost. U-05 Engineer lays Concrete. Fusion Modulator explodes. Hvy. Particle Cannon destroyed. Destroyed Hvy. Particle Cannon. Fusion Modulator explodes. Proton Missile Launcher destroyed. Destroyed Proton Missile Launcher. Destroyed Imp. Ion Engine. EM Pulse Cannon destroyed. Destroyed EM Pulse Cannon. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. I-36 Angel unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????? ????????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ?????????? ???# #???????????? | | ?????????? ## #???????????? | | ?????????? ## #???????????? | | ????????? ## #???????????? | | ????????? ## #???????????? | | ????????? ## #???????????? | | ????????? ## #???????????? | | ??####### ## #???????????? | | ###;;;; ; ;;## #???????????? | | #; ; #???????????? | | #; ; #???????????? | | g ############# | | # g % # | | b ig ########### # | | @ #?????????# # | | ##?????????#+# | | ; #??????????# | | # #??????????# | | #; ;# #??????????# | | #; [ ;# #??????????# | | ###;;; ; ;;;### #??????????# | | ??###############/####???????# | | ??????????????# [=%########### | | ??????????????# % %* +%=[%[ | | ??????????????# ==%%=########### | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????#### ############# | | ???????????????# #%!% | | ???????????????### ########## | | ?????????????????# #???# | | ?????????????????# #???# | | ?????????????????#### #???# | | ????????????????????# ##### | | ????????????????????# # | | ????????????????????# # | | ????????????????????# + | | ????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Particle Charging 15 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Component Analysis Suite | -7/Factory | Hacked Imp. Hardlight Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagBombTorch Manual? 0 Play Time 00:34:54 Cumulative 15.1 hours Start 2019.10.25 @ 22:41:30 End 2019.10.25 @ 23:20:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 7 Adventurer 5 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8dde7bd2-54b4-4dda-959f-cc29befa0a84