Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.21 @ 19:56:10 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (617) 617 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2057 Bonus ------- None Cogmind --------- Core Integrity 191/400 Matter 294/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (1000) Ox19 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (22) --- Ion Engine Medium Storage Unit Medium Storage Unit Large Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Sensor Drone Bay (20/20) Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Medium Storage Unit Medium Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 27 | 6 10 2 6 3 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 . 2 . Treads 5 | 2 1 . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 4 . Device 2 | . . 1 1 . Storage 5 | 1 2 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 6 . . 2 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 5 . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . 4 . 5 2 Power 2 | . 1 . 1 . Propulsion 5 | . 1 . 2 2 Utility 1 | . . . 1 . Weapon 3 | . 2 . 1 . Highest Loss Streak 5 | . 2 . 5 2 Average Slot Usage (%) 95 | . 92 100 95 80 Engine 12 | . 13 14 9 4 Treads 24 | . 22 28 21 20 Storage 28 | . 26 28 30 33 Protection 2 | . . . 12 . Energy Gun 3 | . 8 . . . Ballistic Gun 22 | . 19 28 20 22 Naked Turns . | . . . . . Heaviest Build 62 | 11 41 41 62 59 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 2 1 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 22 | 6 16 16 22 22 Average Capacity 16 | 4 15 15 20 22 Most Carried 18 | 2 16 16 18 16 Average Carried 12 | 1 7 15 16 14 Final Capacity 22 | 6 16 16 22 22 Final Carried 16 | 2 16 16 16 15 Class Distribution -------------------- 78% | Mutant 21% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 772 | 260 196 41 50 225 Remotely . | . . . . . Salvage Created 920 | . 531 . 164 225 Parts 52 | . 31 . 12 9 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 21 | . 15 . 3 3 Guns 21 | . 15 . 3 3 Classes Destroyed 5 | . 3 . 1 1 Hauler 2 | . 1 . 1 . Recycler 1 | . . . . 1 Swarmer 6 | . 6 . . . Grunt 14 | . 9 . 2 3 Sentry 1 | . . . 1 . Best Kill Streak 4 | . 4 . 3 3 Combat Bots Only 4 | . 4 . 2 2 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1929 | . 634 . 817 478 Core 301 | . 92 . 98 111 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 80 | . 51 1 15 13 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 46 46 46 Shots Fired 159 | . 101 2 30 26 Gun 159 | . 101 2 30 26 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 121 | . 63 2 30 26 Thermal 38 | . 38 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 9 1 10 9 Robot Miss Streak 4 | . 3 4 1 2 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 113 | . 70 1 24 18 Core Hits 36 | . 24 . 7 5 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1530 | . 925 . 312 293 Guns 1530 | . 925 . 312 293 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1193 | . 588 . 312 293 Thermal 337 | . 337 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 137 | . 137 . 3 . Average Temperature 51 | . 53 . 3 . Received Heat Transfer 554 | . 246 . 132 176 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 999 | . 999 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 405 | . 405 119 92 97 Initial 119 | . . 119 . 22 Average 118 | . 226 90 31 69 Maximum Alert Level 2 | . 2 . . . Low Security (%) 77 | 100 33 100 100 100 Level 1 19 | . 57 . . . Level 2 3 | . 8 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 25 . 14 15 Peak Tracking Total 14 | . 3 . 10 14 Tactical Retreats 6 | . 5 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 2 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 1 . . Successful 3 | . 2 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . 1 . RETURN 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 1 | . . . 1 . Drone Recoveries 1 | . . . 1 . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1614 | 90 554 526 344 100 Spaces Moved 724 | 52 208 285 148 31 Core 3 | 3 . . . . Treads 721 | 49 208 285 148 31 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 180 180 Average Speed 175 | 153 172 179 180 181 Slowest Speed 200 | 160 200 180 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 39 53 13 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 900 | 59 302 297 194 48 Wait 41 | . 19 . 22 . Move 720 | 51 207 284 147 31 Hop . | . . . . . Pick Up 27 | 2 13 7 4 1 Fast Attach 12 | 6 3 2 . 1 Attach 9 | . 3 . 4 2 Detach 1 | . 1 . . . Swap 6 | . 4 . 2 . Drop 4 | . 1 3 . . Fire 80 | . 51 1 15 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Entered Mines 662 | -10/Mines | Learned Materials non-interactive machine intel 665 | -10/Mines | Met a Derelict bent on vengeance 865 | -10/Mines | Found the Drone Emporium 874 | -10/Mines | Found Prototype Device 874 | -10/Mines | Identified Sensor Drone Bay 944 | -10/Mines | Discovered new exit (range 6) 1059 | -10/Mines | Learned location of 1 exit from Materials 1171 | -10/Mines | Entered Materials 1171 | -9/Materials | Evolved 2 slots: Utility x2 1172 | -9/Materials | Identified exit to Mines 1173 | -9/Materials | Loaded intel: 40 non-interactive machine locations 1515 | -9/Materials | Entered Mines 1531 | -9/Mines | Lost 5 parts (1p2n1u1w) 1558 | -9/Mines | Build established: Hauler-Mutant 1599 | -9/Mines | Assembled infested the area 1615 | -9/Mines | Core integrity fell below 50% 1615 | -9/Mines | Self-destructed Last Messages --------------- 01556_ Switching to secondary target: G-34 Mercenary. 01559_ G-34 Mercenary destroyed. 01562_ R-06 Scavenger collects Aluminum Leg. 01564_ R-06 Scavenger collects Ion Engine. 01565_ R-06 Scavenger destroyed. 01567_ R-06 Scavenger collects Heat Sink. 01570_ Acquired Ion Engine. 01570_ R-06 Scavenger collects Imp. Heat Sink. 01574_ Acquired 58 matter. 01577_ Acquired Ion Engine. 01580_ Acquired 40 matter. 01587_ Acquired 50 matter. 01589_ Acquired 77 matter. 01599_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01606_ R-06 Scavenger collects Tractor Beam. 01608_ Lgt. Treads destroyed. 01610_ R-06 Scavenger collects Aluminum Leg. 01613_ Lgt. Treads destroyed. 01614_ R-06 Scavenger collects Com. Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????#??????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# ####????????????????????? | | ?????????????????# # ##???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ????????????????## #####????????????????? | | ???????????????## #????????????????? | | ???????????????# #????????????????? | | ???????????????# ### #????????????????? | | ???????????????## ##?# r#????????????????? | | ????????????????## ???# #????????????????? | | ?????????????????# ???#@a#????????????????? | | ???????????????? ???# a#????????????????? | | ???????????????#### ???#aa#????????????????? | | ??????????????????# ???#aa#????????????????? | | ?????????????????? ???# a#????????????????? | | ?????????????????? ????# a#????????????????? | | ????????????????? ????# a????????????????? | | ????????????????? ????# ???????????????? | | ????????????????????????######??????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterNodeExpander Manual? 0 Play Time 00:08:34 Cumulative 157.0 hours Start 2021.05.21 @ 19:48:22 End 2021.05.21 @ 19:56:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 110 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 474a8cef-06ae-4f28-850a-9a73a96fcf00