Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 18:21:58 Player: Froliks Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (215) 1075 Value Destroyed (7578) 7578 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 15557 Bonus ------- High Alert Combat Kills 24 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/1300 Matter 43/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Particle Reactor IFF Parser Improved Phase Shifter Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Medium Treads Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Seismic Detector Advanced Recoil Stabilizer Improved Transmission Jammer System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Micro Fission Core Improved Fusion Compressor IFF Parser Improved Phase Shifter EM Disruption Field Heavy Machine Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . 2 Utility 7 | . . . 2 1 1 . . . . 2 1 . Weapon 2 | . . . . 1 . . . . . . 1 . Parts Attached 113 | 7 6 18 20 6 8 1 1 . 1 17 4 24 Power 15 | 1 1 1 4 . 2 . . . 1 3 . 2 Engine 8 | 1 1 1 1 . 2 . . . 1 1 . . Core 5 | . . . 3 . . . . . . 2 . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 34 | 2 2 10 9 2 . . . . . 4 . 5 Treads 28 | 2 . 8 9 2 . . . . . 4 . 3 Leg 6 | . 2 2 . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 2 1 . 4 3 2 1 1 . . 8 2 8 Device 19 | 1 . . 1 . 1 1 1 . . 6 2 6 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 4 | . . . 2 . . . . . . 1 . 1 Hackware 2 | . . . . 1 . . . . . 1 . . Protection 4 | . . . . 2 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 2 7 3 1 4 . . . . 2 2 9 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 13 | 2 2 3 1 . 4 . . . . . . 1 Ballistic Cannon 19 | . . 4 2 1 . . . . . 2 2 8 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . . . . 1 . Corrupted Parts 1 | . . 1 . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . Parts Lost 60 | . 1 3 5 . . . . . . 14 . 37 Power 9 | . 1 2 1 . . . . . . 3 . 2 Propulsion 15 | . . . 2 . . . . . . 4 . 9 Utility 18 | . . . . . . . . . . 5 . 13 Weapon 18 | . . 1 2 . . . . . . 2 . 13 Highest Loss Streak 9 | . 1 1 1 . . . . . . 9 . 9 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 11 | 5 8 9 10 14 14 14 15 15 15 12 13 13 Power 1 | 1 1 . . 2 1 1 1 1 1 . . 3 Propulsion 2 | 2 2 2 2 3 3 3 3 3 3 2 . . Utility 3 | . 3 2 2 5 4 5 6 6 6 1 1 2 Weapon 5 | . 1 5 4 4 5 5 5 5 5 8 10 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 39 | . 7 7 2 5 5 . . . 6 . . 7 Power 6 | . 1 . . . . . . . 1 . . 4 Propulsion 6 | . 2 2 1 1 . . . . . . . . Utility 5 | . . 1 . 2 . . . . 1 . . 1 Weapon 22 | . 4 4 1 2 5 . . . 4 . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 99 99 100 100 100 100 94 93 67 Engine 6 | . 13 10 . . 7 13 13 13 13 6 . . Core 3 | . . . 8 7 4 . . . . 2 10 2 Treads 29 | . 24 39 35 30 26 26 26 26 26 21 21 10 Leg 1 | . 3 4 . . . . . . . . . 2 Device 15 | . 14 11 17 11 12 16 20 20 13 19 25 16 Storage 8 | . 14 11 9 7 6 6 6 6 6 5 4 4 Processor 5 | . . . 8 7 6 6 6 6 6 7 5 5 Hackware 2 | . . . . 2 6 6 6 6 6 7 5 2 Protection 1 | . . . . 6 6 2 . . 5 2 . 1 Ballistic Gun 8 | . 28 6 . . 16 20 20 20 20 9 3 1 Ballistic Cannon 10 | . . 15 17 23 3 . . . . 6 16 11 Peak Build Rating 109 | 7 10 13 29 39 60 61 61 61 62 74 96 109 Average Rating 39 | 6 7 11 24 34 55 60 61 61 61 68 87 75 On Entrance 43 | . 7 10 12 28 39 59 61 61 61 62 74 89 Avg Prop Armor Cover (%) 6 | . . 5 . . . . . . . 6 . 8 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 99 | 13 22 24 37 47 62 62 59 59 62 71 81 99 Greatest Support 165 | 40 40 80 83 96 96 96 96 96 96 104 102 165 Greatest Overweight (x) 27 | . 1 . . . . . . . . 1 . 27 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 15 15 15 15 15 15 15 14 15 Most Carried 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 5 8 9 10 14 14 14 15 15 14 12 13 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 10 10 15 15 14 15 15 15 15 15 15 9 Class Distribution -------------------- 29% | Scavenger-Mutant 26% | Mutant 17% | Gunner 9% | Scavenger-Gunner 8% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 7050 | 274 381 1129 1341 140 517 106 10 . 68 1023 127 1934 Remotely 1858 | . . . . . . . . . . 619 127 1112 Salvage Created 7598 | 102 588 1390 1293 106 638 147 . . 92 1220 . 2022 Parts 433 | 16 24 103 69 7 24 8 . . 6 91 . 85 Haulers Intercepted 13 | . 2 6 4 . 1 . . . . . . . Recyclers Shooed 7 | . . . 1 . . . . . . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 10 . . 14 . . . Prevented 82 | . . . . . . . . . 82 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 148 | . 9 34 35 5 5 6 . . 3 22 . 29 Melee 2 | . . . . . . . . . . 1 . 1 Guns 47 | . 9 17 . . 5 6 . . 3 6 . 1 Cannons 97 | . . 17 35 5 . . . . . 14 . 26 AOE 1 | . . . . . . . . . . 1 . . Classes Destroyed 14 | 1 4 3 4 1 . . . . . 1 . . Worker 13 | . . 3 3 . . . . . . 2 . 5 Builder 10 | . . . 2 . 1 . . . . 2 . 5 Tunneler 8 | 5 1 . . . 1 . . . . . . 1 Hauler 13 | . 2 6 4 . 1 . . . . . . . Recycler 9 | . 1 . 2 . 2 . . . . 1 . 3 Operator 1 | . . . 1 . . . . . . . . . Watcher 13 | . 1 5 5 1 . . . . . 1 . . Swarmer 35 | . . 13 7 3 . 6 . . 2 4 . . Grunt 51 | . 9 12 17 1 3 . . . 1 1 . 7 Brawler 3 | . . . 1 . 1 . . . . . . 1 Sentry 27 | . . 9 9 . . . . . . 2 . 7 Hunter 8 | . . . 1 . . . . . . 3 . 4 Programmer 22 | . . . . 1 1 . . . . 11 . 9 Behemoth 2 | . . . . . . . . . . 1 . 1 Best Kill Streak 8 | 3 8 7 6 4 4 3 . . 2 6 . 7 Combat Bots Only 7 | . 6 7 5 3 4 3 . . 2 6 . 4 Max Kills in Single Turn 2 | 1 2 2 2 1 1 2 . . 2 2 . 2 Gunslinging 1 | . . 1 . . . . . . 1 . . . Exploded 1 | . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 961 | . 38 112 205 30 18 22 . . 4 162 . 370 Missed 241 | . 8 33 50 11 3 6 . . 1 43 . 86 Hits 720 | . 30 79 155 19 15 16 . . 3 119 . 284 Melee 1 | . . . . . 1 . . . . . . . Projectile 719 | . 30 79 155 19 14 16 . . 3 119 . 284 AOE 1 | . . 1 . . . . . . . . . . Critical Strikes 35 | . . . 6 1 1 . . . . 10 . 17 Part Disruptions 3 | . . . . . . . . . . 1 . 2 Damage Taken 13069 | . 508 887 2007 361 296 253 . . 50 2515 . 6192 Core 2212 | . 35 130 238 67 50 51 . . 18 301 . 1322 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 95 | . . . . . . . . . . 95 . . Regen/Repaired (Parts) 796 | . . 43 412 . . . . . . . 341 . Core Remaining (%) 81 | 100 86 67 56 90 . . . . 86 69 100 . Volleys Fired 508 | 9 43 104 142 13 29 8 . . 4 59 . 97 Largest 4 | 2 2 2 2 3 3 3 . . 3 3 . 4 Hottest 215 | 40 46 66 66 99 99 90 . . 90 142 . 215 Shots Fired 1220 | 18 86 209 284 39 86 24 . . 12 180 . 282 Gun 464 | 18 86 112 . . 80 24 . . 12 116 . 16 Cannon 756 | . . 97 284 39 6 . . . . 64 . 266 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 1220 | 18 86 209 284 39 86 24 . . 12 180 . 282 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | 4 9 12 19 10 7 4 . . 5 12 . 14 Robot Miss Streak 9 | 1 3 9 4 4 5 5 . . 1 6 . 4 Penetration Max 1 | . . . . . 1 1 . . . 1 . 1 Secondary Targets 13 | . 2 4 . . 2 2 . . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 1 . . Shots Hit Robots 782 | 11 65 122 205 18 51 10 . . 7 110 . 183 Core Hits 323 | 5 26 59 76 8 18 6 . . 4 44 . 77 Critical Kills 37 | . 2 1 . . . . . . . 13 . 21 Critical Parts Destroyed 38 | . 1 1 . . . . . . . 11 . 25 Critical Strikes 113 | . 3 2 13 1 . . . . . 25 . 69 Destroy 85 | . 3 2 . . . . . . . 25 . 55 Blast 28 | . . . 13 1 . . . . . . . 14 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18468 | 143 1056 2264 4496 434 1348 294 . . 101 2936 . 5396 Guns 6086 | 136 939 1020 . . 1314 294 . . 101 2004 . 278 Cannons 11883 | . . 1222 4472 434 23 . . . . 759 . 4973 Explosions 212 | . 115 . . . . . . . . 97 . . Melee . | . . . . . . . . . . . . . Ramming 287 | 7 2 22 24 . 11 . . . . 76 . 145 Kinetic 17969 | 136 939 2242 4472 434 1337 294 . . 101 2763 . 5251 Thermal . | . . . . . . . . . . . . . Explosive 212 | . 115 . . . . . . . . 97 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . 1 1 1 . . . . . 10 . 24 Average Corruption 3 | . . 1 1 1 . . . . . 7 . 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 132 | . . 34 6 2 . . . . . 34 . 56 Message Errors 27 | . . 7 . 1 . . . . . 10 . 9 Matter Fused 36 | . . 9 2 1 . . . . . 8 . 16 Heat Flow Errors 13 | . . 3 . . . . . . . 2 . 8 Energy Discharges 9 | . . 3 1 . . . . . . 1 . 4 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 2 | . . . 1 . . . . . . . . 1 Data Loss (minor) 18 | . . 8 1 . . . . . . 6 . 3 Data Loss (major) 7 | . . 1 . . . . . . . 1 . 5 Misfires 10 | . . 2 1 . . . . . . 4 . 3 Alerts 2 | . . 1 . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 249 | . 10 10 50 1 . . . . . 19 . 159 Projectiles 219 | . . 10 50 1 . . . . . . . 158 Explosions 29 | . 10 . . . . . . . . 19 . . Melee 1 | . . . . . . . . . . . . 1 Knockbacks 103 | . . 20 41 6 1 . . . . 9 . 26 Impact 3 | . . . . . . . . . . 2 . 1 Kinetic 88 | . . 16 36 6 1 . . . . 6 . 23 Secondary 12 | . . 4 5 . . . . . . 1 . 2 Self-Inflicted Damage 199 | . 111 . . . . . . . . 88 . . Shots 2 | . 1 . . . . . . . . 1 . . Rammed 71 | 1 . 7 9 . 2 . . . . 6 . 46 Targets Rammed 78 | 1 1 8 12 . 2 . . . . 7 . 47 Kicked 2 | . 1 1 . . . . . . . . . . Crushed 5 | . . . 3 . . . . . . 1 . 1 Highest Temperature 452 | . 39 397 8 72 452 194 . . 84 407 . 406 Average Temperature 83 | . 11 73 4 27 124 82 . . 32 104 . 67 Received Heat Transfer 2795 | . 219 219 801 36 117 . . . . 231 . 1172 Effects 16 | . . . . . 3 . . . . 5 . 8 Shutdowns 7 | . . . . . 2 . . . . 3 . 2 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Maximum Alert Level 2 | . . 1 2 . . . . . . 1 . 1 Low Security (%) 71 | 100 100 70 76 100 100 . . . . 36 100 38 Level 1 24 | . . 29 10 . . . . . . 63 . 61 Level 2 4 | . . . 13 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 480 | 10 196 291 480 97 119 . . . . 354 163 309 Initial 163 | . . 63 118 97 . . . . . 150 163 . Average 130 | . 32 136 146 20 26 . . . . 209 76 188 Influence Increases 5224 | 25 333 1093 1219 128 225 140 . . 85 991 . 985 Destroy 0b10 Robot/C 2960 | . 180 680 700 100 100 120 . . 60 440 . 580 Destroy 0b10 Robot/NC 335 | 25 25 70 85 5 25 . . . . 30 . 70 Destroy Leader 822 | . 56 192 208 22 22 20 . . 10 132 . 160 Successful Hack 66 | . 6 45 13 . . . . . . . . 2 Disable Machine 240 | . 15 30 60 . 15 . . . . 105 . 15 Destroy Structure 201 | . 21 16 18 1 3 . . . . 74 . 68 Advance Influence 150 | . . . . . . . . . . 150 . . Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 435 | . 30 60 120 . 60 . . . 15 60 . 90 Influence Decreases 5147 | 25 181 964 1285 343 156 155 54 . 85 657 334 908 Entered New Map 578 | . . 89 163 118 . 26 11 . . . 171 . Time Decay 3434 | 25 171 760 622 225 156 129 43 . 85 527 163 528 Lost Part 590 | . 10 30 50 . . . . . . 130 . 370 Lost Ally 10 | . . . . . . . . . . . . 10 Purge Threat 535 | . . 85 450 . . . . . . . . . Squads Dispatched 44 | . 3 5 8 2 2 . . . . 8 2 14 Investigation 16 | . 3 4 4 . 1 . . . . 2 . 2 Extermination 12 | . . . . 1 1 . . . . 4 1 5 Reinforcement 9 | . . 1 3 1 . . . . . 2 1 1 Assault . | . . . . . . . . . . . . . Garrison 7 | . . . 1 . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 11 | . . . 6 . . . . . 1 2 . 2 Communications Jammed 7 | . . . . . . . . . . . . 7 Distress Signals 2 | . . . . . . . . . . . . 2 Times Spotted 226 | . 17 49 60 8 9 6 . . 7 29 1 40 Peak Tracking Total 7 | . 6 6 6 4 4 3 . . 3 7 1 7 Tactical Retreats 21 | . 1 3 7 . 2 . . . 1 3 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 12 | . 2 5 1 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 16 | . 1 2 4 . 1 . . . . 7 . 1 Max in Single Turn 4 | . 1 1 1 . 1 . . . . 4 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 35 | . 4 10 9 1 1 . . 2 . 4 1 3 Terminals 21 | . 4 7 5 1 1 . . . . 2 . 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 3 | . . 1 1 . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 4 | . . 2 1 . . . . . . . . 1 Garrison Access 3 | . . . 1 . . . . . . 1 . 1 Total Hacks 121 | . 8 34 28 3 4 . . 13 . 10 2 19 Successful 57 | . 1 17 11 . 2 . . 13 . 2 2 9 Failed 62 | . 6 16 17 3 2 . . . . 8 . 10 Catastrophic 16 | . . 5 4 . 1 . . . . 2 . 4 Database Lockouts 2 | . 1 1 . . . . . . . . . . Manual 53 | . 8 20 14 . 2 . . . . 2 . 7 Terminals 62 | . 8 21 13 3 4 . . . . 5 . 8 Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations 12 | . . 2 8 . . . . . . . 2 . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers 19 | . . 11 2 . . . . . . . . 6 Garrison Access 10 | . . . 3 . . . . . . 2 . 5 Terminal Hacks 30 | . 1 7 4 . 2 . . 13 . 1 . 2 Record 3 | . . . . . 2 . . . . . . 1 Part Schematic 9 | . . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . Robot Analysis 5 | . 1 3 1 . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 4 | . . 1 3 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . 2 5 . . . . . . . 2 . Scan Component 5 | . . 1 3 . . . . . . . 1 . Repair 4 | . . 1 2 . . . . . . . 1 . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 13 | . . 8 . . . . . . . . . 5 Insert Component 3 | . . 3 . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . Retrieve Study 6 | . . 1 . . . . . . . . . 5 Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . 1 . 1 Terminals 2 | . . . . . . . . . . 1 . 1 Assimilate 2 | . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 3 9 8 1 1 . . . . 4 . 3 Full Trace Events 14 | . 1 3 5 . 1 . . . . 2 . 2 Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 3 . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . . . . . . . . . 5 Parts Repaired 4 | . . 1 2 . . . . . . . 1 . Time 133 | . . 16 91 . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 2 | . . . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . . . . . 10 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Active Infowar (turns) 21956 | 163 1563 4292 5607 914 742 2601 370 154 1196 1538 369 2447 Optics 15085 | . . . 4754 914 742 2601 370 154 1196 1538 369 2447 IFF 1942 | . . . . . . 1363 370 154 55 . . . Seismic 21084 | 163 1563 4292 5607 914 742 2601 370 154 1196 1537 369 1576 T.N.C. 425 | . . . 425 . . . . . . . . . Jamming 1126 | . . . . . . . . . . . . 1126 Robot Analysis Total 5 | . 1 3 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 22019 | 226 1563 4292 5607 914 742 2601 370 154 1196 1538 369 2447 Spaces Moved 8879 | 114 579 1633 1858 495 350 1131 223 94 698 686 197 821 Core 18 | 2 . . . . . . . . . . . 16 Treads 8592 | 112 486 1506 1858 495 350 1131 223 94 698 686 197 756 Legs 269 | . 93 127 . . . . . . . . . 49 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 161 165 165 165 165 165 160 160 156 Average Speed 168 | 158 163 156 162 162 165 165 165 165 165 171 160 220 Slowest Speed 1400 | 160 190 160 167 165 165 165 165 165 165 240 160 1400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 4 85 97 72 11 12 91 35 74 61 23 7 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 4 | . . . . . . 1 1 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 107 | . 31 3 9 . 2 . . . . 33 . 29 Melee . | . . . . . . . . . . . . . Projectile 43 | . . 3 9 . 2 . . . . 1 . 28 AOE 63 | . 31 . . . . . . . . 32 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total 14889 | 138 1124 3173 4164 584 462 1849 226 93 742 916 251 1167 Wait 5111 | . 472 1360 2106 52 53 709 2 . 26 131 35 165 Move 8867 | 113 578 1632 1857 494 349 1130 222 93 697 685 196 821 Hop . | . . . . . . . . . . . . . Pick Up 95 | 8 12 15 10 9 7 1 . . 6 11 12 4 Fast Attach 58 | 7 . 16 6 . 3 . . . . 9 4 13 Attach 35 | . 1 3 5 2 2 . . . . 10 1 11 Detach 2 | . . . . . 1 . . . . . . 1 Swap 42 | . 5 9 13 4 4 1 1 . 2 1 . 2 Drop 89 | . 12 26 13 10 12 . 1 . 7 3 3 2 Fire 508 | 9 43 104 142 13 29 8 . . 4 59 . 97 Melee . | . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . 13 Kick 2 | . 1 1 . . . . . . . . . . Crush 63 | 1 . 7 12 . 2 . . . . 7 . 34 Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 712 | -10/Materials | Central database locked down 713 | -10/Materials | Discovered new exit (range 12) 792 | -10/Materials | Discovered new exit (range 15) 1011 | -10/Materials | Discovered new exit (range 16) 1228 | -10/Materials | Discovered new exit (range 9) 1314 | -10/Materials | Discovered new exit (range 10) 1790 | -10/Materials | Entered another Materials area 1790 | -9/Materials | Evolved 2 slots: Propulsion x2 1953 | -9/Materials | Destroyed 7 combat bots 2100 | -9/Materials | Build established: Scavenger-Mutant 3001 | -9/Materials | Discovered new exit (range 16) 3193 | -9/Materials | Discovered new exit (range 10) 4009 | -9/Materials | Identified exit to Mines 4120 | -9/Materials | Discovered new exit (range 8) 4184 | -9/Materials | Central database locked down 5744 | -9/Materials | Discovered new exit (range 16) 5951 | -9/Materials | Repaired Imp. Light Cannon+ 6082 | -9/Materials | Entered another Materials area 6082 | -8/Materials | Evolved 2 slots: Utility x2 7871 | -8/Materials | Discovered new exit (range 18) 8078 | -8/Materials | Build established: Mutant 10710 | -8/Materials | Discovered new exit (range 17) 11039 | -8/Materials | Repaired Broken Adv. Treads 11078 | -8/Materials | Repaired Arm. Treads 11179 | -8/Materials | Garrison activated, responded to threat 11689 | -8/Materials | Entered Factory 11689 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11981 | -7/Factory | Build established: Tank 12549 | -7/Factory | Discovered new exit (range 19) 12603 | -7/Factory | Entered another Factory area 12603 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12912 | -6/Factory | Build established: Gunner 13271 | -6/Factory | Discovered new exit (range 20) 13345 | -6/Factory | Entered Lower Caves 14430 | -6/Lower Caves | Learned Factory terminal intel 14836 | -6/Lower Caves | Identified exit to Lower Caves 14877 | -6/Lower Caves | Spotted B-75 Beast 14889 | -6/Lower Caves | Build established: Skirmisher 15946 | -6/Lower Caves | Entered another Lower Caves area 16263 | -6/Lower Caves | Discovered new exit (range 6) 16285 | -6/Lower Caves | Learned Factory non-interactive machine intel 16316 | -6/Lower Caves | Entered Data Miner 16316 | -6/Data Miner | Discovered new exit (range 6) 16341 | -6/Data Miner | Met Data Miner 16424 | -6/Data Miner | Received God Mode back door access code from Data Miner 16470 | -6/Data Miner | Entered Proximity Caves 16472 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 16557 | -5/Proximity Caves | Spotter reported a threat 16622 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 16822 | -5/Proximity Caves | Build established: Gunner 16970 | -5/Proximity Caves | 0b10 base defense nominally successful 17361 | -5/Proximity Caves | Learned Factory stockpile data 17385 | -5/Proximity Caves | Learned 12 Factory zone layouts 17638 | -5/Proximity Caves | Discovered new exit (range 16) 17666 | -5/Proximity Caves | Entered Factory 17666 | -5/Factory | Evolved 2 slots: Utility x2 17667 | -5/Factory | Identified exit to Factory 17669 | -5/Factory | Loaded intel: 236 non-interactive machine locations 17670 | -5/Factory | Loaded intel: 26 terminal locations 17997 | -5/Factory | Spotted B-75 Beast 18030 | -5/Factory | Destroyed B-75 Beast 18219 | -5/Factory | Crushed by falling debris 18292 | -5/Factory | Lost 9 parts (2p1n4u2w) 18664 | -5/Factory | Build established: Hacker-Gunner 18913 | -5/Factory | System corruption reached 10% 18998 | -5/Factory | Build established: Scavenger-Gunner 19146 | -5/Factory | Discovered exit to Factory (range 15) 19204 | -5/Factory | Entered another Factory area 19204 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19417 | -4/Factory | Repaired Lrg. Storage Unit 19534 | -4/Factory | Discovered new exit (range 19) 19573 | -4/Factory | Entered Research 19573 | -3/Research | Evolved 2 slots: Propulsion x2 20083 | -3/Research | Spotted B-86 Titan 20132 | -3/Research | Destroyed B-86 Titan 20190 | -3/Research | Identified exit to Quarantine 20209 | -3/Research | Incoming investigation squad redirected 20290 | -3/Research | Spotted B-86 Titan 20485 | -3/Research | Lost 5 parts (3n2w) 20655 | -3/Research | Build established: Scavenger-Tank 21055 | -3/Research | Build established: Scavenger-Mutant 21150 | -3/Research | System corruption reached 10% 21182 | -3/Research | Lost 5 parts (1n4u) 21273 | -3/Research | Lost 5 parts (1p1n2u1w) 21631 | -3/Research | Build established: Scavenger-Gunner 21893 | -3/Research | Core integrity fell below 50% 21968 | -3/Research | Lost 9 parts (1p1n2u5w) 22012 | -3/Research | Core integrity fell below 20% 22020 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 8X. 21932_ Slammed into G-67 Veteran. 21937_ Enh. Gauss Cannon+ destroyed. 21944_ Slammed into G-67 Veteran. 21954_ System corrupted: Enh. Gauss Cannon+ rejected. 21954_ Slammed into G-67 Veteran. 21965_ Acquired 5 matter. 21969_ System corrupted: Heat flow error (+138). 21972_ Acquired Enh. Gauss Cannon+. 21973_ G-67 Veteran destroyed. 21980_ Acquired 31 matter. 21985_ Acquired 5 matter. 21987_ System corrupted: Substantial component data lost. 22005_ P-80 Master suffers critical hit (Blast). 22005_ Destroyed Adv. Target Analyzer. 22008_ Adv. Target Analyzer destroyed. 22008_ Enh. Gauss Cannon+ destroyed. 22013_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #########################??????????????????? | | # + #??????????????????? | | # # #??????????????????? | | ! # # #??????????????????? | | + """" + #??????????????????? | | # """" # #??????????????????? | | ####### """"" # #??????????????????? | | """" ####+###??????????????????? | | #######+### #??# #????????????????????? | | ??????????# #??# #????????????????????? | | ???? # ####%#????????????????????? | | ###???? + @p #????????????????????? | | #???????###### p#????????????????????? | | #????????????##+#########p#????????????????????? | | #???????????????????????# ##???????????????????? | | #???????????????????????# ##???????????????????? | | #???????????????????????# #????????????????????? | | #???????????????????????# #????????????????????? | | #???????????????????????# #????????????????????? | | #???????????????????????# #????????????????????? | | #???????????????????????# #????????????????????? | | ###?????????????????????# #????????????????????? | | ?????????????????# #???????????????###### | | ?????????????????# #???????????????# | | ?????????????????? ????????????????# | | ##### ??????????????????? ????????????????#""" | | ???????????????????????????+????????????????#""" | | ??????????????????????????? ????????????????#""" | | ??????????????????????????? ????????????????#""" | | ??????????????????????????? ????????????????#""" | | ??????????????????????????? ????????"???????# | | ????????????????????????????????????"???????# | | ???????????????????????????????????? ???########## | | ???????????????????????????????????? ???# | | ???????????????????????????????????? ???# | | #??????????????????????????????????? ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 12 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 68% | -9/Materials Adv. Treads | 5% | -8/Materials | Broken Arm. Treads | 16% | -8/Materials Lrg. Storage Unit | 2% | -4/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Med. Treads | -3/Research | Hacked Imp. Treads | -3/Research | Hacked Hvy. Machine Gun | -3/Research | Hacked Enh. Gauss Cannon | -3/Research | Hacked Hyp. Mass Driver | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Fancy Inventory Leap Before You Look Like A Rock Respectable Loadout Challenges ------------ None Game ------ Seed PortableThermicHammerchucker Manual? 0 Play Time 02:06:16 Cumulative 23.7 hours Start 2026.09.23 @ 16:05:14 End 2026.09.23 @ 18:21:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fcebec9-bbdb-4bf5-94d6-6259ec40941b