Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 22:57:46 Player: 3.14 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (350) 1750 Value Destroyed (19698) 19698 Prototype IDs (42) 840 Alien Tech Used (8) 1600 Bonus (23470) 23470 TOTAL SCORE: 58058 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5039 Follower Combat Kills 2638 Entered Garrisons 800 Network Hubs Disabled 400 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 692 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -899 Cogmind --------- Core Integrity 1347/1600 Matter 294/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Treaded Heavy Exoskeleton > --- UTILITY (10) ----- Experimental Optical Array Experimental Core Analyzer Experimental Core Analyzer Thermal Barrier Experimental EM Disruption Field System Shield Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Enhanced Nova Cannon Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Treaded Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Phase Armor > --- WEAPON ----------- Thermal Nova Construct/C Hpw. Ballistic Linear Construct/C Thermal Linear Construct/C Core Stripper > --- INVENTORY -------- Thermal Barrier Experimental EM Disruption Field Long-range Tractor Beam Sigix Containment Pod [Rating: 218] Favorites ----------- Power Constructs Engine Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Light Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Long-range Missile Launcher Impact Weapon Core Stripper Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Slots Evolved 18 | . . 2 . . 4 . . . . . . 2 . . . . . . 2 . . . . . . 2 2 2 . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Utility 8 | . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 1 1 . . 1 Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 194 | . 5 16 6 2 2 4 . 6 . . . 2 5 11 6 1 1 8 14 2 4 . . 10 4 11 5 5 27 24 13 Power 5 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Engine 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 11 | . 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8 | . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | . 1 5 . 2 2 4 . 6 . . . 2 4 11 6 1 1 8 13 2 4 . . 10 4 11 5 5 23 24 11 Device 132 | . 1 1 . 2 1 4 . 6 . . . 2 3 10 6 1 1 7 12 2 4 . . 8 4 9 5 4 15 16 8 Storage 4 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Processor 12 | . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . 2 . . . 1 1 4 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Protection 8 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Weapon 13 | . 1 6 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 Energy Gun 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 1 . . 1 . . . . . . . . . . . 1 1 . . . . 5 . . . 1 14 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Lost 51 | . . . . . . 3 . . . . 1 . 2 1 3 1 . 9 1 . . . . . 2 8 5 1 10 2 2 Power 8 | . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . 3 . . Propulsion 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . . . . . . . . . . . 1 . . 3 1 . . . . . . 2 2 . 2 . 2 Weapon 28 | . . . . . . 1 . . . . . . . 1 2 1 . 4 . . . . . . 2 6 3 1 5 2 . Highest Loss Streak 6 | . . . . . . 2 . . . . 1 . 2 1 1 1 . 6 1 . . . . . 1 3 5 1 5 1 1 To Critical Strikes 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 66 | . 97 94 100 78 62 66 62 69 69 69 62 55 65 65 65 63 66 55 62 63 64 64 64 64 64 58 64 61 56 54 44 Engine 2 | . 14 11 11 10 7 1 . 3 . . . 2 6 6 . 1 . . . 1 . . . . . . . . . . . Core 2 | . . . . . . 5 7 3 7 7 1 . . . 5 5 6 4 . 1 . . . 2 3 1 4 1 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 1 5 5 5 2 1 3 . 2 3 4 2 Treads 4 | . . 19 33 26 15 6 . 1 . . . . . . . 1 . . 3 . . . 1 4 1 3 . . 2 1 3 Leg 3 | . 28 10 . . . . . 4 7 7 7 6 5 6 5 5 6 4 . 4 5 5 3 . 1 . 4 4 1 2 . Device 19 | . 12 11 11 18 15 17 23 23 23 23 23 20 24 26 26 26 26 21 22 22 23 23 23 20 17 18 22 24 19 10 9 Storage 1 | . 14 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 7 4 . . . . . . . . . . . 2 5 5 5 5 5 7 11 10 9 8 8 16 19 Energy Gun 6 | . 28 15 . 1 3 15 9 3 . . . . 5 15 9 4 . 3 . 2 6 10 5 5 11 10 12 5 1 . . Energy Cannon 4 | . . 2 21 11 . . 1 7 1 . . . . . . . . 4 10 6 4 5 4 . . 4 9 12 6 2 1 Ballistic Gun 5 | . . 4 . 7 11 4 5 10 7 16 23 20 11 . 5 13 26 10 4 1 3 . 1 10 8 2 . . 3 1 . Ballistic Cannon 5 | . . . . . 1 7 7 7 21 13 7 6 8 10 9 4 . . 5 9 6 5 9 5 1 . . . 1 11 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 13 16 99 100 97 16 24 25 25 24 32 22 26 176 32 51 52 44 48 51 71 71 62 74 86 53 55 67 88 146 153 100 Greatest Support 402 | 20 20 60 60 60 50 101 67 100 74 74 47 47 115 115 123 165 161 161 103 122 129 89 127 147 192 220 220 220 259 259 402 Greatest Overweight (x) 3 | . . 1 1 1 . . . . . . . . 3 . . . . . . 1 . . . 1 . . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | . 8 25 25 25 5 5 5 5 5 5 5 5 30 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 16 25 11 5 5 5 5 5 5 5 5 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 8 25 25 25 4 5 5 5 5 5 5 5 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 7 14 24 9 2 4 4 5 5 4 5 4 5 4 4 5 5 5 4 4 4 5 5 4 3 4 4 3 4 4 4 Final Capacity 25 | 8 8 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 8 25 25 5 3 5 5 5 5 5 5 5 5 4 5 5 5 5 4 5 5 5 5 5 3 5 4 4 5 5 5 Scrap Engine Consumption 835 | . . . . 41 25 37 11 46 31 4 2 1 36 23 101 8 4 30 38 36 13 8 15 55 4 65 16 55 77 41 12 Constructs Created 38 | . . . . 4 1 2 1 . . . . . 2 1 2 1 . 4 2 1 . . . . 2 6 2 2 3 2 . Constructs Modified 265 | . . . . 6 7 16 2 21 7 7 . . 13 2 30 7 . 10 10 16 8 4 6 13 10 8 4 7 22 20 9 Class Distribution -------------------- 53% | Construct 22% | Commander-Construct 8% | Scavenger-Construct 4% | Scavenger-Mutant 3% | Commander-Mutant 3% | Alien-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Commander-Construct | -6/Extension Construct | -6/Cetus Construct | -6/Archives Construct | -6/Hub_04(d) Construct | -5/Factory Commander-Construct | -5/Garrison Commander-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -3/Research Scavenger-Construct | -2/Research Scavenger-Construct | -2/Quarantine Alien-Construct | -2/Section 7 Scavenger-Construct | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Matter Collected 6879 | 200 50 196 56 19 29 114 . 334 177 112 122 . 474 273 324 40 91 596 315 76 79 48 92 128 127 344 248 151 367 1585 112 Remotely 494 | . . . . . . . . . . . . . . . . . . 155 . . . . . . . . . . . 339 . Salvage Created 20670 | . 252 647 424 120 279 1086 . 999 332 203 273 . 1626 1237 1395 38 159 890 954 90 125 307 377 344 790 1952 681 554 1327 2476 733 Parts 822 | . 8 36 22 8 17 40 . 52 23 8 9 . 62 55 58 2 3 38 24 1 8 11 11 8 38 87 26 15 32 80 40 Haulers Intercepted 19 | . 1 3 2 . 2 . . . 1 . . . . 1 . . . 1 1 . . . . . . 1 1 1 1 3 . Recyclers Shooed 12 | . . 1 2 . . . . . 2 . . . . 3 2 . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . . 13 11 . . . . . . . . . . 13 15 . 38 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Combat Hostiles Destroyed 292 | . 4 10 5 1 3 7 . 19 3 6 6 . 12 16 18 1 2 18 16 . 3 7 7 5 11 33 8 9 14 40 8 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Guns 134 | . 4 10 . 1 2 5 . 9 2 5 6 . 10 8 10 1 2 15 2 . 2 2 3 1 9 17 3 2 1 2 . Cannons 127 | . . . 5 . 1 2 . 9 1 1 . . 2 8 8 . . 2 6 . 1 4 3 3 1 13 5 6 2 36 8 AOE 5 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 2 . . . . . Classes Destroyed 25 | . 3 3 1 . 2 1 . 1 1 . . . 2 2 . . . 2 . . . . . . 2 . . . 3 2 . Worker 9 | . . 2 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 2 . Builder 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hauler 19 | . 1 3 2 . 2 . . . 1 . . . . 1 . . . 1 1 . . . . . . 1 1 1 1 3 . Recycler 9 | . . . 1 1 . . . . 1 . . . . 1 2 . . . 2 . . . . . . . . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 8 | . . . . . . . . 1 . . . . . 1 1 . . . 2 . . . . . . . 1 1 . 1 . Swarmer 65 | . . . . . . 4 . 4 . 5 2 . . 5 1 . . 4 8 . 1 3 2 . . 9 3 5 . 9 . Grunt 89 | . 4 4 2 . . . . 8 2 . 4 . 9 6 9 . . . 2 . . 4 2 1 6 12 3 . . 9 2 Brawler 6 | . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 1 1 . . . . . Duelist 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 36 | . . 5 3 1 1 3 . 3 1 1 . . . . 5 . 2 2 1 . . . 1 . . 2 . 3 . 2 . Specialist 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . 1 Hunter 28 | . . . . . 1 . . 1 . . . . . 3 1 . . 3 4 . . . . 1 . 2 2 1 3 6 . Programmer 32 | . . . . . 1 . . 3 . . . . 1 1 . 1 . . 1 . 2 . 1 2 2 6 . . 2 5 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . 1 . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 6 3 2 2 3 . 5 2 4 4 . 7 8 3 1 1 6 5 . 2 4 4 4 8 9 5 5 2 11 6 Combat Bots Only 11 | . 2 3 1 1 2 3 . 5 1 4 4 . 7 6 3 1 1 5 5 . 2 4 4 4 7 9 4 5 2 11 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 . 2 2 2 1 . 1 2 2 1 1 2 2 . 1 2 1 1 1 2 2 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Damage Taken 29501 | . 255 278 122 29 299 1235 197 775 276 186 291 . 751 932 1270 154 171 3252 931 . 118 81 494 129 852 2976 989 285 4583 5573 2017 Core 2802 | . 102 38 . . 37 86 34 142 40 28 20 . 38 135 97 . . 296 39 . 43 . . . 69 152 . 71 491 591 253 Absorbed by Shields 631 | . . . . . . . . 8 . . . . . . 15 69 . . . . . . . . . . 66 100 373 . . Reduced by Siege Mode 57 | . . . . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 513 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 392 . Regen/Repaired (Parts) 14549 | . . 51 . 14 82 492 47 600 122 217 9 30 140 8 1440 246 . 1139 898 408 67 40 117 155 524 1753 31 291 2524 2491 613 Core Remaining (%) 72 | 100 59 . . 90 . . . . . . 44 . . . . . . 33 . . . . . . 84 86 100 . . 45 84 Volleys Fired 853 | . 35 37 22 5 16 70 . 63 15 10 11 . 54 41 54 6 9 67 30 11 5 8 10 11 23 86 18 18 19 81 18 Largest 5 | . 2 2 2 2 3 4 . 4 4 4 4 . 4 4 4 4 4 4 4 3 4 4 4 4 4 4 5 5 5 5 3 Hottest 386 | . 115 115 136 136 143 189 . 201 148 185 185 . 185 182 182 171 148 182 268 228 261 261 256 256 256 259 324 384 386 219 172 Shots Fired 2569 | . 70 73 39 10 35 192 . 155 54 37 38 . 170 160 208 20 36 173 109 13 20 30 40 34 88 180 87 72 71 316 39 Gun 1429 | . 70 73 1 6 32 161 . 81 15 25 30 . 116 102 130 13 36 124 23 . 12 12 19 24 85 119 49 23 30 18 . Cannon 1138 | . . . 38 4 3 31 . 74 39 12 8 . 54 58 78 7 . 49 84 13 8 18 21 10 3 61 38 49 41 298 39 Launcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1122 | . . 12 . 6 20 59 . 46 49 37 38 . 152 58 111 8 18 73 2 . 5 10 13 16 31 72 15 3 23 224 21 Thermal 1212 | . 70 61 38 4 7 103 . 16 . . . . 18 102 97 12 18 100 102 13 13 15 27 14 35 95 39 65 48 82 18 Explosive 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Electromagnetic 233 | . . . 1 . 8 30 . 93 5 . . . . . . . . . 3 . 2 5 . 4 22 13 33 4 . 10 . Robot Hit Streak 40 | . 16 12 3 5 14 25 . 13 11 12 9 . 17 20 16 13 6 16 23 10 12 7 10 8 13 18 7 9 6 40 25 Robot Miss Streak 9 | . 6 2 7 1 3 3 . 4 4 9 9 . 5 9 6 4 8 6 7 . 3 4 5 3 2 3 4 3 3 8 2 Penetration Max 1 | . . . . . . 1 . 1 . 1 . . 1 1 1 . . 1 . . . . . . 1 1 . . . 1 . Secondary Targets 9 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 4 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . Shots Hit Robots 1754 | . 48 50 13 7 27 155 . 73 35 25 26 . 154 124 151 16 28 118 77 4 15 19 24 23 60 118 43 43 60 193 25 Core Hits 1022 | . 13 24 11 2 12 68 . 49 22 21 22 . 134 69 95 8 16 57 79 7 8 10 18 23 30 65 28 17 20 80 14 Critical Kills 8 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . 1 1 1 1 Critical Parts Destroyed 9 | . . . . . . . . 1 . . . . . . 3 2 1 1 . . . . . . . . . . . . 1 Critical Strikes 66 | . 3 . . . . . . 2 2 3 1 . 16 1 4 3 3 4 1 . 1 1 . 1 1 3 4 1 1 7 3 Burn 9 | . 3 . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 2 . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 1 . . Destroy 15 | . . . . . . . . 1 . . . . . . 4 3 2 2 . . . . . . . . . . . 1 2 Blast 34 | . . . . . . . . . 1 3 1 . 16 1 . . 1 1 . . . . . . . 2 1 . . 6 1 Corrupt 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 7 . Kinetic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49610 | . 632 746 367 146 560 3377 . 2125 705 412 479 . 3520 2751 3995 363 617 3509 2369 131 376 424 821 661 1695 4156 1162 1450 2260 8438 1363 Guns 23369 | . 632 740 12 101 427 2904 . 1360 165 265 397 . 2500 1696 1985 217 617 2331 215 . 254 227 415 422 1639 1971 572 353 541 411 . Cannons 23926 | . . . 330 41 40 473 . 736 515 147 82 . 1020 1018 1972 146 . 848 1724 131 122 197 406 239 56 1898 590 1094 810 7935 1356 Explosions 1126 | . . . . . 88 . . 29 . . . . . . . . . 330 392 . . . . . . 287 . . . . . Melee 862 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 820 42 . Ramming 327 | . . 6 25 4 5 . . . 25 . . . . 37 38 . . . 38 . . . . . . . . 3 89 50 7 Kinetic 23309 | . . 138 . 101 244 1220 . 832 636 412 479 . 3015 1018 2423 146 245 1293 . . 80 78 215 326 832 1241 211 54 1272 5833 965 Thermal 22365 | . 632 602 330 41 185 1709 . 288 . . . . 505 1696 1534 217 372 1886 2049 131 283 232 606 313 625 2630 498 1354 899 2357 391 Explosive 276 | . . . . . . . . 29 . . . . . . . . . . 247 . . . . . . . . . . . . Electromagnetic 3333 | . . . 12 . 126 448 . 976 44 . . . . . . . . 330 35 . 13 114 . 22 238 285 453 39 . 198 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 2 2 2 2 . . 1 1 1 1 17 . 1 1 1 1 1 2 5 . . 3 6 . Average Corruption 2 | . . . . . . . . 1 2 2 2 . . 1 1 1 1 11 . 1 1 1 1 1 1 3 . . 3 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 55 | . . . . . . . . . . . . . . . . . . . 8 . 5 . . 2 . . . 40 . . . Effects 145 | . . . . . . . . 17 6 5 1 . . 2 10 . 1 27 . 16 6 . 4 2 6 18 . . 3 21 . Message Errors 33 | . . . . . . . . 6 1 1 . . . . 3 . . 1 . 6 1 . 1 . . 5 . . . 8 . Matter Fused 39 | . . . . . . . . 6 1 . 1 . . . 1 . 1 7 . 6 3 . . 1 1 5 . . 1 5 . Heat Flow Errors 15 | . . . . . . . . 4 2 1 . . . 1 1 . . . . . . . 2 . 1 2 . . . 1 . Energy Discharges 17 | . . . . . . . . . . . . . . 1 3 . . 3 . 3 . . . . 1 2 . . 2 2 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . 1 1 3 . . . . 1 . . 3 . 1 1 . . 1 2 1 . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 14 | . . . . . . . . . 1 . . . . . 1 . . 9 . . . . . . 1 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 458 | . . . . . . 14 . . 11 . . . . . 2 3 . 17 73 . . . 25 . . 82 . 1 36 191 3 Projectiles 385 | . . . . . . 14 . . 11 . . . . . 2 3 . . 17 . . . 25 . . 82 . 1 36 191 3 Explosions 73 | . . . . . . . . . . . . . . . . . . 17 56 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 74 | . . . . . . . . . 5 1 4 . 3 14 15 1 . . 1 . . . 1 . . . . . . 25 4 Impact 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Kinetic 67 | . . . . . . . . . 4 1 4 . 3 11 15 1 . . . . . . 1 . . . . . . 24 3 Secondary 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 528 | . . . . . . . . 29 . . . . . . . . . 196 241 . . . . . . . . . . . 62 Shots 7 | . . . . . . . . 1 . . . . . . . . . 2 3 . . . . . . . . . . . 1 Rammed 17 | . . 1 4 2 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 Targets Rammed 42 | . . 2 4 2 3 . . . 6 . . . . 4 5 . . . 5 . . . . . . . . 1 4 3 3 Kicked 25 | . . 1 . . . . . . 6 . . . . 4 5 . . . 1 . . . . . . . . 1 4 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 315 270 124 138 24 243 . 239 219 248 316 . 198 86 192 90 89 143 322 51 256 252 301 317 430 417 351 330 360 92 14 Average Temperature 98 | . 119 83 42 54 13 77 . 55 43 79 149 . 78 16 31 46 43 51 109 26 113 106 133 117 176 160 141 133 114 30 7 Received Heat Transfer 4382 | . 180 114 54 18 63 180 117 168 60 12 117 . 322 207 453 9 27 207 117 . 30 . 90 9 75 696 125 40 172 540 180 Effects 19 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 5 7 . 2 3 . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Energy Bleed 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 16 | . . . . . 1 4 . 5 . . . . . . . . . 1 . . . . . . . 1 1 . . 3 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 16 | . 1 . . . . . . . . . . . . . . . . . 6 . . 1 1 1 2 . . 1 3 . . Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . 6 . . 1 1 1 1 . . 1 2 . . Parts Melted 84 | . 2 1 . . . 2 . 1 . . . . . 4 . 1 5 4 29 3 1 4 7 4 3 5 . . 6 2 . Heat Transferred 33945 | . 1917 1554 592 74 350 2734 . 296 . . . . . 1675 1341 185 1242 3282 7106 333 740 740 1443 1026 1110 2407 592 905 248 2053 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Peak Influence 1973 | . 142 337 381 85 64 465 248 1085 806 . . 385 671 662 802 655 394 747 603 1198 1024 . . . . 1456 994 725 522 1973 1537 Initial 1192 | . . 4 76 85 50 44 243 . 569 . . 385 269 352 324 448 262 137 329 277 628 . . . . 760 689 558 407 289 1192 Average 486 | . 37 128 193 17 47 178 169 597 710 . . 385 472 445 452 554 340 585 463 664 505 . . . . 1042 790 622 393 1118 1332 Maximum Alert Level 5 | . . 1 1 . . 2 1 3 3 . . 1 2 2 3 2 1 3 2 4 3 . . . . 4 3 3 2 5 4 Low Security (%) 27 | . 100 85 60 100 100 66 39 12 . . . . . . . . . 6 . . 17 . . . . . . . 4 . . Level 1 21 | . . 14 39 . . 17 60 14 . . . 100 43 51 51 . 100 10 27 34 34 . . . . . . . 44 15 . Level 2 25 | . . . . . . 15 . 25 59 . . . 56 48 33 100 . 61 72 26 11 . . . . . 6 94 51 6 . Level 3 16 | . . . . . . . . 46 40 . . . . . 14 . . 20 . 34 36 . . . . 57 93 5 . 22 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 42 . . . 37 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 1 1 . 3 . . . 3 . . . . 4 1 . . 3 8 . 3 . . . . 4 1 . 2 13 10 Investigation 7 | . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 1 Extermination 9 | . . . . . 2 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . 2 1 Reinforcement 27 | . 2 1 . . 1 . . . 2 . . . . 1 1 . . 3 1 . . . . . . 2 . . 1 5 7 Assault 10 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . 5 1 Garrison 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Distress Signals 36 | . 2 1 1 . . . . . 1 . . . . 2 3 1 1 2 1 . . . . . . 5 3 7 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 595 | . 11 16 15 2 7 13 3 27 9 9 6 . 15 27 40 6 12 19 29 . 10 9 13 29 12 46 25 15 38 99 33 Peak Tracking Total 23 | . 6 5 2 1 2 4 3 6 3 4 3 . 6 6 4 5 2 6 5 . 4 4 6 13 4 7 15 5 9 23 10 Tactical Retreats 44 | . . . . . . 3 . 1 . . . . 4 1 1 . . . . . . . . . . 4 4 1 9 11 5 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Traps Triggered 29 | . . . 1 . . 3 . 6 2 . . . . 2 2 . . 4 1 . . . . . . . . . 3 2 3 Indirectly 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 13 . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Machines Disabled 67 | . . 1 1 . 1 1 . 5 . . . . . 2 3 1 2 12 7 5 1 . 1 1 . 2 . . 8 12 1 Max in Single Turn 8 | . . 1 1 . 1 1 . 2 . . . . . 1 1 . 1 8 5 1 . . 1 1 . 1 . . 2 1 1 Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Machines Accessed 66 | . 4 2 5 4 2 3 4 3 . . . 1 1 4 7 1 . . 2 2 1 . . 2 . 3 2 1 5 2 5 Terminals 49 | . 4 1 5 3 . 3 3 3 . . . . 1 2 7 1 . . . 2 . . . . . . 2 1 5 2 4 Fabricators 7 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . Total Hacks 160 | . 10 4 17 12 3 5 6 6 . . . 2 3 9 16 1 . . 4 2 5 . . 2 . 12 4 2 16 4 15 Successful 61 | . 5 4 8 6 1 3 3 2 . . . 1 . 2 4 1 . . 1 2 2 . . 2 . 3 2 1 6 1 1 Failed 99 | . 5 . 9 6 2 2 3 4 . . . 1 3 7 12 . . . 3 . 3 . . . . 9 2 1 10 3 14 Catastrophic 23 | . . . 2 1 . . 1 . . . . . . 2 1 . . . 2 . . . . . . 2 1 1 4 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 5 3 6 4 . . . . . . . . . 1 7 1 . . . . 1 . . . . 3 . 2 1 2 . Terminals 124 | . 10 2 17 10 . 5 5 6 . . . . 3 6 16 1 . . . 2 1 . . . . . 4 2 16 4 14 Fabricators 20 | . . . . . 2 . . . . . . . . 1 . . . . . . 4 . . . . 12 . . . . 1 Repair Stations 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . . . . 2 . 2 . . . . 4 . . . . . . . . . . . . Terminal Hacks 46 | . 4 2 6 5 . 3 2 2 . . . . . 2 3 1 . . . 2 1 . . 2 . . 2 1 6 1 1 Record 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . 1 . . . . . . 2 1 . . . 1 . . . 1 . . . . 1 1 . Open DSF 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 8 | . . 1 1 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Unlock Access 4 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 2 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Terminals 4 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 48 | . 4 1 4 3 1 3 4 2 . . . 1 1 4 6 . . . 2 . . . . . . 3 1 1 2 1 4 Full Trace Events 8 | . . . 1 1 . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . 1 . 1 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 203 | . . . . . . . . . . . . . . . . . . . . . 139 . . . . 64 . . . . . Total Part Build Rating 34 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . 16 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 3 . . . . . . . . . . 3 . 4 . . . . . . . . . . Programmers 10 | . . . . . . . . 3 . . . . . . . . . . 3 . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 39 | . . . . . . 3 . 4 . . . . . . 18 . . . . 6 . . 2 5 . . . . 1 . . Allies Hacked 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Total Allies 58 | . . . 10 . . 3 . 6 . . . . . . 20 . . . . 8 . . 2 5 . 3 . . 1 . . Largest Group 12 | . . . 10 6 4 3 . 4 2 2 . . . . 12 7 4 2 . 8 8 5 3 8 . 3 3 . 1 . . Highest-Rated Group 485 | . . . 88 56 40 72 . 127 127 127 . . . . 485 334 242 54 . 344 344 230 138 356 . 87 87 . 145 . . Highest-Rated Ally 159 | . . . 16 16 16 24 . 95 95 95 . . . . 159 159 159 31 . 62 62 62 51 65 . 29 29 . 145 . . Warlord Squad Rendezvous 6 | . . . . . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . . . . . . . Infantry 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Geek 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Ally Attacks 480 | . . . 33 10 18 15 . 24 15 5 . . . . 136 59 21 2 . . 38 23 21 50 . . 7 . 3 . . Total Damage 10391 | . . . 300 76 155 356 . 288 613 175 . . . . 2389 1645 343 22 . . 907 492 596 1679 . . 139 . 216 . . Kills 80 | . . . 6 1 1 4 . 4 8 2 . . . . 22 7 2 . . . 11 1 6 5 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Robot Analysis Total 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 1 . . . . . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Turns Passed 24450 | . 593 625 667 1274 1124 1750 492 2177 447 313 60 56 715 576 1330 186 86 487 837 1737 619 523 689 1524 384 1029 375 653 1397 1117 608 Spaces Moved 14137 | 1 384 238 233 368 378 761 253 1113 255 213 21 37 226 424 722 138 46 215 680 883 295 314 354 817 258 441 372 637 1305 986 769 Core 424 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 424 Treads 5145 | . . 172 233 368 378 644 . 251 . . . . . . 20 30 . 11 462 112 . . 140 766 83 258 . . 714 302 201 Legs 7477 | 1 384 66 . . . 72 . 740 255 213 21 37 226 424 702 108 46 168 83 771 295 314 214 51 44 45 372 637 457 655 76 Wheels 171 | . . . . . . . . . . . . . . . . . . 36 135 . . . . . . . . . . . . Hover 432 | . . . . . . . . . . . . . . . . . . . . . . . . . 131 138 . . 134 29 . Flight 488 | . . . . . . 45 253 122 . . . . . . . . . . . . . . . . . . . . . . 68 Fastest Speed 42 | 120 120 120 240 150 150 139 186 117 134 134 134 134 94 94 94 110 110 95 95 100 147 147 138 93 93 77 77 77 52 52 42 Average Speed 127 | 120 120 185 240 189 168 193 186 166 149 134 134 134 144 94 117 110 110 106 103 184 201 159 179 128 113 137 77 77 61 69 58 Slowest Speed 377 | 120 120 240 240 240 170 247 186 221 198 134 134 134 377 94 176 110 110 110 126 269 215 206 206 232 192 177 77 77 77 73 131 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 1 73 15 49 78 7 60 8 86 10 44 5 1 35 14 82 58 71 26 19 83 7 48 51 77 47 14 20 23 85 62 31 Regions Visited 31 Branch Regions 14 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . 1 1 . 1 . 1 . . 1 1 1 . 1 . . . 1 1 . 1 . . . 1 . . 1 . . . Unknown Exits Taken 14 | 1 1 . . 1 . . . . 1 . . . . . 1 1 1 . . . . 1 1 1 . 1 1 . 1 1 . Scrap Searched 10 | . . . . . . . . . . 2 1 . . . . . . . . . . 3 3 . 1 . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Terrain Destroyed 666 | . . . . . 5 1 . 69 7 2 1 . 2 . 4 . . 320 40 . 2 4 11 2 22 37 1 13 21 74 28 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 217 | . . . . . . 1 . . 6 2 . . . . 4 . . 19 7 . 2 4 11 2 22 17 1 13 21 73 12 AOE 443 | . . . . . 5 . . 69 . . . . . . . . . 300 33 . . . . . . 20 . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Gar Fac Low Low Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Total 18768 | . 448 351 307 947 829 892 271 1340 298 226 34 44 543 499 1074 157 58 329 757 984 310 322 391 1275 295 717 412 753 1806 1207 892 Wait 2804 | . 15 12 18 539 429 26 19 117 14 2 3 3 236 14 108 13 3 40 19 4 5 . 5 340 10 171 14 89 376 83 77 Move 14098 | . 383 237 232 367 377 760 247 1110 254 212 20 37 225 423 721 137 45 214 680 880 294 313 353 816 257 440 371 636 1304 985 768 Hop 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | . 4 29 9 2 . 9 1 1 1 1 . . 10 3 6 . . . 2 1 1 . . 4 . 4 2 2 9 3 3 Fast Attach 84 | . 1 6 1 1 . 2 . 1 . . . . 3 . . . . 4 3 2 . . . 7 . 6 . 2 23 18 4 Attach 28 | . . 3 . 1 1 . . . . . . 2 1 2 1 . . . 1 . . . . . . 1 2 2 1 4 6 Detach 15 | . . . . 2 . 1 . . . . . 2 . . . . . . 2 . . . . . . 1 . . . 3 4 Swap 87 | . 4 7 5 . 1 2 . 5 . . . . 1 9 5 1 1 4 10 . 4 . . 3 4 4 3 1 4 6 3 Drop 187 | . 6 18 14 28 2 9 1 5 1 1 . . 13 3 7 . . . 5 1 1 . . 11 1 4 2 2 32 14 6 Fire 853 | . 35 37 22 5 16 70 . 63 15 10 11 . 54 41 54 6 9 67 30 11 5 8 10 11 23 86 18 18 19 81 18 Melee 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 7 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 25 | . . 1 . . . . . . 6 . . . . 4 5 . . . 1 . . . . . . . . 1 4 3 . Crush 16 | . . 1 4 2 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 Escape Stasis 6 | . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Rewire 422 | . . . . . . 13 . 34 7 . . . . . 167 . . . . 85 . 1 23 83 . . . . 9 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 14) 389 | -10/Materials | Discovered new exit (range 3) 479 | -10/Materials | Discovered new exit (range 3) 577 | -10/Materials | Discovered new exit (range 15) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Identified exit to Mines 645 | -9/Materials | Identified exit to Storage 925 | -9/Materials | Repaired Lgt. Treads 1008 | -9/Materials | Build established: Scavenger-Mutant 1219 | -9/Materials | Entered Storage 1337 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1462 | -9/Storage | Identified exit to Recycling 1873 | -9/Storage | Used back door to open Recycling access 1886 | -9/Storage | Entered Recycling 1886 | -9/Recycling | Accompanied by 6 allies 1887 | -9/Recycling | Found Scrap Engine 2001 | -9/Recycling | Build established: Commander-Mutant 2683 | -9/Recycling | Build established: Commander-Construct 2948 | -9/Recycling | Discovered new exit (range 16) 3160 | -9/Recycling | Entered Factory 3160 | -7/Factory | Accompanied by 4 allies 3160 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3182 | -7/Factory | Identified exit to Garrison 3965 | -7/Factory | Build established: Construct 4284 | -7/Factory | Entered Garrison 4284 | -7/Garrison | Warlord forces raided the area 4342 | -7/Garrison | Triggered checkpoint 4344 | -7/Garrison | Triggered checkpoint 4360 | -7/Garrison | Triggered checkpoint 4404 | -7/Garrison | Warlord forces retreated 4471 | -7/Garrison | Discovered new exit (range 12) 4540 | -7/Garrison | Triggered checkpoint 5446 | -7/Garrison | Discovered new exit (range 6) 5468 | -7/Garrison | Triggered checkpoint 5481 | -7/Garrison | Spotted B-75 Beast 5591 | -7/Garrison | Learned Factory security intel 5643 | -7/Garrison | Discovered new exit (range 27) 5643 | -7/Garrison | Discovered new exit (range 41) 5643 | -7/Garrison | Discovered new exit (range 81) 6034 | -7/Garrison | Entered Factory 6526 | -7/Factory | Identified exit to Garrison 6526 | -7/Factory | Entered Garrison 6556 | -7/Garrison | Rescued a captive Derelict 6608 | -7/Garrison | Triggered checkpoint 6686 | -7/Garrison | Triggered checkpoint 6704 | -7/Garrison | Triggered checkpoint 6794 | -7/Garrison | Triggered checkpoint 6836 | -7/Garrison | Heavy support dispatched to Factory 6844 | -7/Garrison | Triggered checkpoint 6947 | -7/Garrison | Heavy support dispatched to Factory 7017 | -7/Garrison | Discovered new exit (range 11) 7062 | -7/Garrison | Triggered checkpoint 7102 | -7/Garrison | Triggered checkpoint 7404 | -7/Garrison | Triggered checkpoint 7404 | -7/Garrison | Triggered checkpoint 7419 | -7/Garrison | Heavy support dispatched to Factory 7466 | -7/Garrison | P-70 Sage assimilated allied Trooper 4c 7471 | -7/Garrison | Heavy support dispatched to Factory 7676 | -7/Garrison | Discovered new exit (range 14) 7684 | -7/Garrison | Phase Generator disabled 7893 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8000 | -7/Garrison | Triggered checkpoint 8126 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8561 | -7/Garrison | Discovered new exit (range 9) 8703 | -7/Garrison | Entered Factory 8703 | -7/Factory | Accompanied by 2 allies 9101 | -7/Factory | Discovered new exit (range 15) 9103 | -7/Factory | First assault squad dispatched 9150 | -7/Factory | Entered Lower Caves 9150 | -7/Lower Caves | Accompanied by 2 allies 9157 | -7/Lower Caves | Met a Warlord Commander 9158 | -7/Lower Caves | Learned location of Warlord (-5) 9163 | -7/Lower Caves | Found Encrypted Comm Array 9230 | -7/Lower Caves | Identified exit to Lower Caves 9289 | -7/Lower Caves | Encountered a Warlord checkpoint 9397 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9416 | -7/Lower Caves | Learned location of 1 exit from Factory 9434 | -7/Lower Caves | Core integrity fell below 50% 9463 | -7/Lower Caves | Entered another Lower Caves area 9486 | -7/Lower Caves | Identified exit to Factory 9487 | -7/Lower Caves | Encountered a Warlord checkpoint 9523 | -7/Lower Caves | Entered Factory 9523 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9524 | -6/Factory | Identified exit to Factory 9563 | -6/Factory | Joined by Warlord Ranger squad 9579 | -6/Factory | Identified exit to Garrison 9579 | -6/Factory | Entered Garrison 9906 | -6/Garrison | Spotted B-75 Beast 9919 | -6/Garrison | Destroyed B-75 Beast 9940 | -6/Garrison | Destroyed 7 combat bots 9976 | -6/Garrison | Triggered checkpoint 10083 | -6/Garrison | Discovered new exit (range 9) 10294 | -6/Garrison | Entered Factory 10600 | -6/Factory | Joined by Warlord Infantry squad 10644 | -6/Factory | First assault squad dispatched 10769 | -6/Factory | Discovered new exit (range 16) 10868 | -6/Factory | Identified exit to Extension 10870 | -6/Factory | Entered Extension 11395 | -6/Extension | Disrupted transfer network 11486 | -6/Extension | Build established: Commander-Construct 11602 | -6/Extension | Spotted B-75 Beast 11627 | -6/Extension | Allies destroyed B-75 Beast 11638 | -6/Extension | Spotted B-75 Beast 11648 | -6/Extension | Allies destroyed B-75 Beast 11805 | -6/Extension | Rescued a captive Derelict 11924 | -6/Extension | Rescued A7 12152 | -6/Extension | Discovered exit to Factory (range 10) 12153 | -6/Extension | Discovered new exit (range 6) 12163 | -6/Extension | Disrupted transfer network 12200 | -6/Extension | Entered Cetus 12200 | -6/Cetus | Accompanied by 7 allies (A7) 12205 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12216 | -6/Cetus | Spotted Cetus Guard 12216 | -6/Cetus | Spotted Cetus Guard 12225 | -6/Cetus | Spotted Cetus Guard 12226 | -6/Cetus | Spotted Cetus Guard 12227 | -6/Cetus | Allies destroyed Cetus Guard 12236 | -6/Cetus | Allies destroyed Cetus Guard 12242 | -6/Cetus | Allies destroyed Cetus Guard 12288 | -6/Cetus | Started Cetus Manufacturing Module 12294 | -6/Cetus | Cetus Manufacturing Module disabled 12323 | -6/Cetus | Discovered new exit (range 15) 12354 | -6/Cetus | Escorted A7 to Cetus Mainframe 12386 | -6/Cetus | Entered Archives 12386 | -6/Archives | Accompanied by 4 allies (A7) 12391 | -6/Archives | Received a hacking code to weaken MAIN.C 12449 | -6/Archives | Discovered new exit (range 16) 12472 | -6/Archives | Entered Hub_04(d) 12472 | -6/Hub_04(d) | Accompanied by 2 allies 12506 | -6/Hub_04(d) | Network Hub disabled 12534 | -6/Hub_04(d) | Build established: Construct 12540 | -6/Hub_04(d) | Spotted B-75 Beast 12557 | -6/Hub_04(d) | Network Hub disabled 12560 | -6/Hub_04(d) | Destroyed B-75 Beast 12605 | -6/Hub_04(d) | Spotted Lightning 12605 | -6/Hub_04(d) | Spotted Lightning 12610 | -6/Hub_04(d) | Spotted Lightning 12647 | -6/Hub_04(d) | Destroyed Lightning 12652 | -6/Hub_04(d) | System corruption reached 10% 12668 | -6/Hub_04(d) | Core integrity fell below 50% 12674 | -6/Hub_04(d) | Destroyed Lightning 12708 | -6/Hub_04(d) | Lost 6 parts (1p1u4w) 12724 | -6/Hub_04(d) | Destroyed Lightning 12742 | -6/Hub_04(d) | Found Prototype Processor 12742 | -6/Hub_04(d) | Identified Exp. Targeting Computer 12917 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 12959 | -6/Hub_04(d) | Entered Factory 12959 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13145 | -5/Factory | Joined by Warlord Infantry squad 13187 | -5/Factory | Joined by Warlord Muscle squad 13377 | -5/Factory | Garrison activated, responded to threat 13458 | -5/Factory | Joined by Warlord Geek squad 13530 | -5/Factory | Discovered new exit (range 15) 13547 | -5/Factory | Identified exit to Factory 13772 | -5/Factory | Garrison activated, responded to threat 13793 | -5/Factory | P-70 Sage assimilated allied MT-6FA(g) 13796 | -5/Factory | Identified exit to Garrison 13796 | -5/Factory | Entered Garrison 13796 | -5/Garrison | Discovered recently destroyed garrison 13934 | -5/Garrison | Discovered new exit (range 10) 14127 | -5/Garrison | Discovered new exit (range 11) 14201 | -5/Garrison | Found embedded Infiltrators 14399 | -5/Garrison | Discovered new exit (range 30) 14399 | -5/Garrison | Discovered new exit (range 53) 14399 | -5/Garrison | Discovered new exit (range 50) 14550 | -5/Garrison | Build established: Commander-Construct 14784 | -5/Garrison | H-XX Assembler disabled 15109 | -5/Garrison | Found Adv. Force Booster 15148 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15351 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15533 | -5/Garrison | Entered Factory 15533 | -5/Factory | Accompanied by 8 allies 15739 | -5/Factory | Fabricated Lgt. Quantum Reactor? 15820 | -5/Factory | Joined by Warlord Geek squad 15846 | -5/Factory | Identified exit to Upper Caves 15906 | -5/Factory | Discovered exit to Factory (range 15) 16039 | -5/Factory | Garrison activated, responded to threat 16152 | -5/Factory | Entered Upper Caves 16152 | -5/Upper Caves | Accompanied by 5 allies 16346 | -5/Upper Caves | Encountered a Warlord checkpoint 16564 | -5/Upper Caves | Build established: Construct 16659 | -5/Upper Caves | Discovered new exit (range 8) 16675 | -5/Upper Caves | Entered another Upper Caves area 16675 | -5/Upper Caves | Accompanied by 3 allies 16688 | -5/Upper Caves | Learned 4 Factory zone layouts 17014 | -5/Upper Caves | Ambushed by research squad 17181 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17345 | -5/Upper Caves | Discovered new exit (range 7) 17364 | -5/Upper Caves | Entered Warlord 17364 | -5/Warlord | Accompanied by 3 allies 17410 | -5/Warlord | System corruption cleaned by Quarantine Array 17799 | -5/Warlord | Build established: Commander-Construct 18054 | -5/Warlord | Warlord's base attacked by MAIN.C 18147 | -5/Warlord | Met Warlord 18182 | -5/Warlord | Found Prototype Processor 18182 | -5/Warlord | Identified Exp. Core Analyzer 18185 | -5/Warlord | Found Prototype Device 18185 | -5/Warlord | Identified Thermal Barrier 18404 | -5/Warlord | Warlord forces counterattacked 18625 | -5/Warlord | Spotted Striker 18729 | -5/Warlord | Warlord base infiltrated, sounded retreat 18831 | -5/Warlord | Found Prototype Device 18831 | -5/Warlord | Identified Adv. Kinecellerator 18854 | -5/Warlord | Discovered new exit (range 12) 18854 | -5/Warlord | Spotted Executioner 18888 | -5/Warlord | Entered Proximity Caves 18893 | -4/Proximity Caves | Spotter reported a threat 19016 | -4/Proximity Caves | Build established: Construct 19071 | -4/Proximity Caves | Destroyed 7 combat bots 19148 | -4/Proximity Caves | Spotter reported a threat 19200 | -4/Proximity Caves | Spotted B-86 Titan 19201 | -4/Proximity Caves | Spotter reported a threat 19216 | -4/Proximity Caves | Destroyed B-86 Titan 19254 | -4/Proximity Caves | Spotter reported a threat 19255 | -4/Proximity Caves | Discovered exit to Factory (range 10) 19272 | -4/Proximity Caves | Entered Factory 19272 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19506 | -4/Factory | Spotted B-86 Titan 19522 | -4/Factory | Search patrols dispatched 19647 | -4/Factory | Destroyed B-86 Titan 19650 | -4/Factory | Lost 3 parts (3w) 19668 | -4/Factory | Destroyed 9 combat bots 19879 | -4/Factory | Fabricated Biometal Leg (x2) 20122 | -4/Factory | Discovered new exit (range 16) 20272 | -4/Factory | First assault squad dispatched 20284 | -4/Factory | Fabricated G-50 Soldier? 20301 | -4/Factory | Entered Research 20301 | -3/Research | Accompanied by 3 allies 20301 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20342 | -3/Research | Found Fusion Bomb Launcher 20551 | -3/Research | First assault squad dispatched 20593 | -3/Research | Spotted B-86 Titan 20613 | -3/Research | Spotted B-86 Titan 20653 | -3/Research | Lost 5 parts (2u3w) 20664 | -3/Research | Discovered new exit (range 16) 20673 | -3/Research | Identified exit to Armory 20673 | -3/Research | Identified exit to Testing 20676 | -3/Research | Entered another Research area 20676 | -2/Research | Warlord forces began assault on 0b10 20676 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20697 | -2/Research | Identified exit to Quarantine 20701 | -2/Research | Distinguished unit "Metalheads" dispatched to help 20786 | -2/Research | Research machine network offline 20978 | -2/Research | Spotted B-90 Cyclops 21056 | -2/Research | Found Exp. Targeting Computer 21093 | -2/Research | Build established: Scavenger-Construct 21329 | -2/Research | Entered Quarantine 21336 | -2/Quarantine | Found Alien Artifact 21360 | -2/Quarantine | Spotted Alpha 7 21425 | -2/Quarantine | Identified Phase Redirector 21427 | -2/Quarantine | Found Alien Impact Weapon 21487 | -2/Quarantine | Discovered new exit (range 14) 21554 | -2/Quarantine | Cryocooling Duct disabled 21554 | -2/Quarantine | Cryocooling Duct disabled 21569 | -2/Quarantine | Ambient heat levels rising (+40) 21569 | -2/Quarantine | Non-combat units ordered to evacuate 21569 | -2/Quarantine | Combat units ordered to evacuate 21669 | -2/Quarantine | Quarantine Guard activated 21696 | -2/Quarantine | Destroyed Alpha 7 21739 | -2/Quarantine | Spotted Quarantine Guard 21812 | -2/Quarantine | Spotted Quarantine Guard 21837 | -2/Quarantine | Identified Core Stripper 21860 | -2/Quarantine | Destroyed Quarantine Guard 21893 | -2/Quarantine | Destroyed Quarantine Guard 21909 | -2/Quarantine | Lost 5 parts (1p4w) 21947 | -2/Quarantine | Found Alien Launcher 21978 | -2/Quarantine | Spotted Quarantine Guard 22002 | -2/Quarantine | Spotted Quarantine Guard 22018 | -2/Quarantine | Destroyed Quarantine Guard 22035 | -2/Quarantine | Destroyed Quarantine Guard 22039 | -2/Quarantine | Spotted Quarantine Guard 22063 | -2/Quarantine | Rewired Quarantine Guard 22202 | -2/Quarantine | Spotted Fortress 22207 | -2/Quarantine | Destroyed Fortress 22227 | -2/Quarantine | Found Prototype Protection 22227 | -2/Quarantine | Identified Centrium Heavy Armor Plating 22230 | -2/Quarantine | Found Unknown Protection 22230 | -2/Quarantine | Identified Hvy. Insulated Plating 22236 | -2/Quarantine | Found Prototype Device 22236 | -2/Quarantine | Identified Exp. EM Disruption Field 22239 | -2/Quarantine | Found Prototype Device 22239 | -2/Quarantine | Identified Exp. Force Field 22241 | -2/Quarantine | Found Thermal Barrier 22310 | -2/Quarantine | Found Alien Artifact 22310 | -2/Quarantine | Identified Core Reset Matrix 22310 | -2/Quarantine | Identified Sigix Terminator 22310 | -2/Quarantine | Used Core Reset Matrix 22314 | -2/Quarantine | Detected hypermatrix surge 22314 | -2/Quarantine | Sensed 14 artifacts in vicinity 22342 | -2/Quarantine | Found Prototype Processor 22342 | -2/Quarantine | Identified Exp. Terrain Scan Processor 22349 | -2/Quarantine | Discovered new exit (range 13) 22349 | -2/Quarantine | Spotted Quarantine Guard 22373 | -2/Quarantine | Destroyed Quarantine Guard 22400 | -2/Quarantine | Spotted Quarantine Guard 22508 | -2/Quarantine | Build established: Construct 22513 | -2/Quarantine | Cryocooling Duct disabled 22520 | -2/Quarantine | Destroyed Quarantine Guard 22528 | -2/Quarantine | Ambient heat levels rising (+20) 22553 | -2/Quarantine | Found Phase Armor 22575 | -2/Quarantine | Met incapacitated Sigix Warrior 22575 | -2/Quarantine | Lockdown squad dispatched 22581 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 22582 | -2/Quarantine | Unlocked Sigix quarantine chamber 22604 | -2/Quarantine | Spotted Lightning 22604 | -2/Quarantine | Spotted Lightning 22605 | -2/Quarantine | Spotted Lightning 22614 | -2/Quarantine | Spotted Quarantine Guard 22614 | -2/Quarantine | Spotted Quarantine Guard 22705 | -2/Quarantine | Discovered new exit (range 6) 22705 | -2/Quarantine | Spotted Quarantine Guard 22712 | -2/Quarantine | Destroyed Quarantine Guard 22726 | -2/Quarantine | Entered Section 7 22727 | -2/Section 7 | Sensed 20 artifacts in vicinity 22728 | -2/Section 7 | Spotted S7 Guard 22763 | -2/Section 7 | Destroyed S7 Guard 22782 | -2/Section 7 | Found Core Physics Calibrator 22846 | -2/Section 7 | Build established: Alien-Construct 22865 | -2/Section 7 | Found Integrated Mediator 22865 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 22963 | -2/Section 7 | Core integrity fell below 50% 22976 | -2/Section 7 | First assault squad dispatched 23235 | -2/Section 7 | Spotted S7 Guard 23253 | -2/Section 7 | Destroyed S7 Guard 23296 | -2/Section 7 | Destroyed 11 combat bots 23303 | -2/Section 7 | Found Core Regenerator 23303 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 23319 | -2/Section 7 | Discovered new exit (range 11) 23409 | -2/Section 7 | Spotted B-90 Cyclops 23428 | -2/Section 7 | Destroyed B-90 Cyclops 23580 | -2/Section 7 | Build established: Scavenger-Construct 23583 | -2/Section 7 | Spotted Executioner 23583 | -2/Section 7 | Spotted Executioner 23607 | -2/Section 7 | Spotted B-99 Colossus 23642 | -2/Section 7 | Found Integrated Dissipator 23642 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23644 | -2/Section 7 | Found Integrated Dissipator 23644 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23670 | -2/Section 7 | High security lockdown imminent 23670 | -2/Section 7 | Destroyed Executioner 23676 | -2/Section 7 | Destroyed Executioner 23687 | -2/Section 7 | Found Exp. Core Analyzer 23726 | -2/Section 7 | Spotted Alpha 7 23727 | -2/Section 7 | Spotted Alpha 7 23750 | -2/Section 7 | High security lockdown engaged 23843 | -2/Section 7 | Entered Access 23843 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24381 | -1/Access | First assault squad dispatched 24407 | -1/Access | Energy Cycler disabled 24448 | -1/Access | Discovered new exit (range 6) 24451 | *** | Destroyed 0b10! Last Messages --------------- 24346_ Acquired Unknown Hackware. 24346_ Identified Adv. System Shield. 24381_ ALERT: Significant disruption in Zone 6I, assault force dispatched. 24383_ Connecting with Terminal... >>Index(Terminals) Found 19 terminals. Downloaded coordinate data. 24397_ Dropped Lrn. Tractor Beam. 24397_ Acquired Unknown Piercing Weapon. 24407_ ALERT: Power surge detected, dispatching additional patrols. 24407_ Energy Cycler explodes. 24441_ Slug penetrates Wall. 24442_ Slug penetrates Terminal. 24442_ K-01 Serf destroyed. 24443_ Acquired 27 matter. 24445_ Penetrated by Slug. 24448_ Slug penetrates Terminal. 24448_ The Access Shell folds into the floor. 24448_ EXIT=FOUND 24448_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #?##+###?# =## #?# #??????????# | | ?? ??# ## #?# #??????????# | | = # ! ## #?# #??????????# | | # ## ### #?????????## | | # # ## ######????# | | ########## # #????# | | ?????????# # ! #????# | | ?????????# # ####### #????# | | ?????????# ## ###?????? #????# | | ?????????###################+#???????? #????###+# | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #???????#+ | | ?????????????????????????????????????# #???????# | | ?????????????????????????????????????# #???????# | | ?????????????????????????????###?????# #???????# | | ????????????????????########## ####### #???????# | | ????????????????????" #???????# | | ????????????????????" #????#+## | | ????????????????????" #????# | | ????????????????????" #????# | | ????????????????????" "@ #????# | | ????????????????????" "" h #????# | | ????????????????????" h #????#### | | ????????????????????" lgg #???????# | | ????????????????????" """ """g #???????# | | ????????????????????" """T""" *#???????## | | ????????????????????########## #######! #????????? | | ?????????????????????????????###?????# =#????????? | | ?????????????????????????????????????# #????##### | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ????????????########## ############### # | | ???????? H #?? | | ???????? #???? | | ??????????????????#########+### ########??????"" | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #?############??? | | ??????????????????????????????# #? #??? | | ??????????????????????????????# # #??? | | ??????????????????????????????# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 227 Coolant Potential 80 Energy Generation 78 Energy Capacity 2213 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Cycling 25 Evasion (%) 61 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 20 Defensive Hacking 24 Item Schematics ----------------- Exp. Coolant Injector | -2/Quarantine | Archive Adv. KE Penetrator | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Biometal Leg | x2 | -4/Factory | Preloaded G-50 Soldier | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Phase Redirector Core Stripper Core Reset Matrix Phase Armor Core Physics Calibrator Integrated Mediator Core Regenerator Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ChipControlLoader Manual? 0 Play Time 02:51:38 Cumulative 823.5 hours Start 2023.03.04 @ 20:03:40 End 2023.03.04 @ 22:57:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1242 Rogue 1242 Adventurer 0 Explorer 0 Win Type 3 Total 79 Types 47/1/13/13/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f18e5eb-3b81-436f-bd23-618395937f9f