Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:42:55 Player: BoomBlip Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (3685) 3685 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1697) 1697 TOTAL SCORE: 10887 Bonus ------- High Alert Combat Kills 497 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Neutrino Core Relay Coupler [Grunt] (26) Improved Spread Laser Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Fission Core > --- PROPULSION ------- Flexi-carbon Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Huge Storage Unit Advanced Salvage Targeting Computer Targeting Computer Targeting Computer Advanced Targeting Computer Target Analyzer Target Analyzer Heavy Reactive Plating > --- WEAPON ----------- Heavy Neutron Cannon KE Penetrator Heavy Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Light Fission Core Neutrino Core Cooled Fission Core Gravmag System Improved Kinecellerator Improved Kinecellerator Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy EM Shotgun Tesla Rifle Gatling Laser Improved Spread Laser Heavy Disruptor Cannon Enhanced Gauss Cannon Hypervelocity Mass Driver Remote Datajack Heavy Hammer Heavy Hammer [Rating: 81] Favorites ----------- Power Particle Reactor Engine Light Angular Momentum Engine Power Core Cooled Fission Core Reactor Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Improved Core Shielding Weapon Magnetic Acceleration Cannon Energy Gun Gatling Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Slots Evolved 12 | . . 2 . 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . . . Utility 8 | . . 2 . 1 1 . 1 . 2 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 145 | . 4 18 1 13 4 9 5 48 18 25 Power 22 | . 1 5 . 3 . . . 6 1 6 Engine 15 | . 1 5 . 3 . . . 4 . 2 Core 5 | . . . . . . . . 1 1 3 Reactor 2 | . . . . . . . . 1 . 1 Propulsion 39 | . . 3 . 5 2 5 . 12 4 8 Treads 1 | . . . . . . . . 1 . . Leg 10 | . . . . 1 . . . 8 1 . Wheel 25 | . . 3 . 4 2 5 . 2 3 6 Hover 3 | . . . . . . . . 1 . 2 Flight . | . . . . . . . . . . . Utility 40 | . 1 5 1 2 2 3 3 12 6 5 Device 17 | . 1 1 . 1 1 2 2 8 . 1 Storage 5 | . . 1 1 . . . . . 2 1 Processor 10 | . . 3 . . . . . 3 4 . Hackware . | . . . . . . . . . . . Protection 8 | . . . . 1 1 1 1 1 . 3 Artifact . | . . . . . . . . . . . Weapon 44 | . 2 5 . 3 . 1 2 18 7 6 Energy Gun 11 | . . . . 3 . . . 7 . 1 Energy Cannon 4 | . . 1 . . . . . . 1 2 Ballistic Gun 13 | . 2 4 . . . 1 1 2 3 . Ballistic Cannon 10 | . . . . . . . 1 5 1 3 Launcher 2 | . . . . . . . . 2 . . Special Weapon 3 | . . . . . . . . 2 1 . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . 1 1 Parts Lost 62 | . 2 2 . 8 . . . 32 3 15 Power 8 | . 1 1 . 1 . . . 2 . 3 Propulsion 23 | . . 1 . 4 . . . 10 2 6 Utility 19 | . 1 . . 2 . . . 12 1 3 Weapon 12 | . . . . 1 . . . 8 . 3 Highest Loss Streak 14 | . 1 1 . 7 . . . 11 1 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 95 100 85 90 92 91 80 66 70 Engine 4 | . 13 10 11 8 7 7 6 2 . 3 Core 1 | . . . . . . . . . 2 4 Reactor 1 | . . . . . . . . 3 2 . Leg 7 | . 28 2 . . . . . 14 2 2 Wheel 11 | . . 19 22 18 30 30 26 6 6 11 Device 9 | . 1 9 11 7 9 9 7 17 3 . Storage 7 | . 14 11 11 9 7 7 6 6 5 9 Processor 11 | . . 19 22 18 15 7 4 2 16 21 Protection 4 | . . . . 5 3 12 19 5 . 2 Energy Gun 3 | . 5 . . 5 15 10 6 4 5 . Energy Cannon 1 | . . 7 . . . . . . . 3 Ballistic Gun 6 | . 21 14 22 12 . 4 6 3 2 4 Ballistic Cannon 4 | . . . . . . . 5 8 . 3 Naked Turns 143 | . . . . . . . . . . 143 Heaviest Build 225 | 11 14 32 91 97 105 113 128 135 202 225 Greatest Support 64 | 20 20 26 26 36 46 64 64 64 36 52 Greatest Overweight (x) 34 | . . 1 3 8 2 2 1 34 12 13 Average Overweight (x) 2 | . . . 2 2 2 1 1 1 4 2 Largest Inventory Capacity 25 | . 8 15 25 25 25 25 25 25 25 25 Average Capacity 22 | . 8 12 24 25 25 25 25 25 25 20 Most Carried 25 | . 8 15 19 24 23 25 25 25 25 25 Average Carried 20 | . 7 10 16 20 21 23 24 23 24 19 Final Capacity 25 | 8 8 15 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 15 19 24 22 25 25 25 24 5 Class Distribution -------------------- 44% | Scavenger-Gunner 22% | Scavenger-Mutant 20% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Matter Collected 2824 | 200 84 247 20 89 . 63 76 1541 372 132 Remotely . | . . . . . . . . . . . Salvage Created 3599 | . 176 431 . 509 . . 70 1528 716 169 Parts 170 | . 13 27 . 27 . . 3 49 31 20 Haulers Intercepted 3 | . 1 1 . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Combat Hostiles Destroyed 59 | . 5 7 . 6 . . 1 34 4 2 Guns 29 | . 5 3 . 5 . . 1 11 3 1 Cannons 25 | . . 4 . . . . . 19 1 1 AOE 4 | . . . . 1 . . . 3 . . Classes Destroyed 12 | . 3 4 . 2 . . . 2 1 . Worker 7 | . . 1 . 1 . . . . 3 2 Builder 11 | . . 2 . 4 . . . . 3 2 Tunneler 1 | . . . . . . . . . 1 . Hauler 3 | . 1 1 . . . . . . 1 . Recycler 3 | . . . . 1 . . . . 2 . Watcher 1 | . . . . . . . . 1 . . Swarmer 6 | . 3 . . . . . . 3 . . Grunt 30 | . 2 5 . 5 . . . 18 . . Duelist 4 | . . 1 . . . . . 3 . . Sentry 7 | . . 1 . . . . 1 5 . . Hunter 4 | . . . . 1 . . . 1 2 . Programmer 8 | . . . . . . . . 4 2 2 Best Kill Streak 7 | . 3 2 . 7 . . 1 6 5 2 Combat Bots Only 6 | . 3 2 . 5 . . 1 6 2 2 Max Kills in Single Turn 3 | . 2 1 . 3 . . 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . 1 . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Hostile Shots Fired 903 | . 28 53 3 83 . . 54 425 60 197 Missed 263 | . 10 11 1 20 . . 31 130 15 45 Damage Taken 10271 | . 289 572 15 1104 . . 171 4081 857 3182 Core 2434 | . 62 173 15 342 . . 18 428 239 1157 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 92 | . . . . . . . 5 87 . . Core Remaining (%) 69 | 100 75 . 53 37 . 100 . 47 76 . Volleys Fired 255 | . 21 41 3 23 . . 6 120 21 20 Largest 3 | . 2 2 2 2 . . 3 3 3 3 Hottest 229 | . 60 83 43 113 . . 123 229 151 204 Shots Fired 583 | . 42 81 6 44 . . 18 305 48 39 Gun 360 | . 42 47 6 44 . . 12 164 27 18 Cannon 212 | . . 34 . . . . 6 137 14 21 Launcher 4 | . . . . . . . . 4 . . Special 7 | . . . . . . . . . 7 . Kinetic 404 | . 38 47 6 33 . . 12 212 27 29 Thermal 115 | . 4 34 . 1 . . . 55 15 6 Explosive . | . . . . . . . . . . . Electromagnetic 58 | . . . . 10 . . 6 38 . 4 Robot Hit Streak 16 | . 4 12 2 10 . . 3 16 8 11 Robot Miss Streak 7 | . 5 2 3 6 . . 2 7 3 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 5 | . 1 . . 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . Shots Hit Robots 387 | . 22 57 2 36 . . 10 197 44 19 Core Hits 200 | . 9 19 . 26 . . 5 109 23 9 Critical Kills 4 | . . 1 . . . . . . 3 . Critical Parts Destroyed 4 | . . . . 1 . . . 1 2 . Critical Strikes 21 | . . 1 . 1 . . . 12 5 2 Burn 1 | . . . . . . . . 1 . . Destroy 6 | . . 1 . 1 . . . 2 2 . Blast 11 | . . . . . . . . 9 . 2 Smash 3 | . . . . . . . . . 3 . Melee Attacks 8 | . . . . . . . . . 8 . Impact 8 | . . . . . . . . . 8 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9862 | . 213 826 30 698 . . 152 5599 1627 717 Guns 4298 | . 213 352 30 476 . . 120 2312 537 258 Cannons 4009 | . . 474 . . . . 32 2689 399 415 Explosions 905 | . . . . 222 . . . 598 85 . Melee 606 | . . . . . . . . . 606 . Ramming 44 | . . . . . . . . . . 44 Kinetic 5583 | . 181 352 30 316 . . 60 3579 537 528 Thermal 2580 | . 32 474 . 238 . . . 1259 484 93 Explosive . | . . . . . . . . . . . Electromagnetic 1049 | . . . . 144 . . 92 761 . 52 Impact 606 | . . . . . . . . . 606 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 1 10 3 Average Corruption 2 | . . . . . . . . 1 4 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . . . 7 3 Message Errors 4 | . . . . . . . . . 3 1 Matter Fused 1 | . . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . . 2 2 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 410 | . . . . . . . . 31 379 . Projectiles 31 | . . . . . . . . 31 . . Explosions 55 | . . . . . . . . . 55 . Melee 324 | . . . . . . . . . 324 . Knockbacks 36 | . . . . . . . . 30 1 5 Impact 1 | . . . . . . . . . 1 . Kinetic 34 | . . . . . . . . 30 . 4 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 173 | . . . . . . . . 78 75 20 Shots 5 | . . . . . . . . 4 1 . Rammed 8 | . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 836 | . 6 224 . 79 . . 318 255 118 836 Average Temperature 130 | . 5 84 . 31 . . 158 60 43 407 Received Heat Transfer 2563 | . 48 222 . 423 . . 48 1281 . 541 Effects 38 | . . . . . . . 1 . . 37 Shutdowns 11 | . . . . . . . 1 . . 10 Energy Bleed 5 | . . . . . . . . . . 5 Interference 6 | . . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 15 | . . . . . . . 2 3 10 . Impact Corruptions 8 | . . . . . . . . . 8 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . 2 . . . 2 . . Heat Transferred 3897 | . 75 999 . 337 . . . 1886 600 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Peak Influence 1143 | . 152 278 45 167 71 53 61 1143 662 277 Initial 599 | . . 63 45 9 71 53 . 42 599 257 Average 379 | . 87 155 44 69 71 3 35 635 538 168 Maximum Alert Level 4 | . . 1 . . . . . 4 2 1 Low Security (%) 39 | . 100 75 100 100 100 100 100 7 . 56 Level 1 13 | . . 24 . . . . . 11 . 43 Level 2 29 | . . . . . . . . 35 100 . Level 3 15 | . . . . . . . . 40 . . Level 4 1 | . . . . . . . . 4 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 . . . . 2 5 Investigation 3 | . . 1 . . . . . . 1 1 Extermination 2 | . . . . . . . . . 1 1 Reinforcement 5 | . 1 . . 1 . . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Distress Signals 7 | . . . . 2 . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 8 11 4 19 . 2 1 39 8 25 Peak Tracking Total 16 | . 4 4 4 9 . 2 1 8 2 16 Tactical Retreats 9 | . 1 2 . . . . . 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Traps Triggered 8 | . . 1 . 1 . 1 . 2 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Machines Disabled 14 | . . . . . . . . 8 4 2 Max in Single Turn 2 | . . . . . . . . 1 2 1 Garrison Relay 3 | . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Machines Accessed 13 | . 2 3 1 2 1 . 1 . . 3 Terminals 10 | . 2 3 . 1 1 . . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 25 | . 4 8 1 4 1 . 1 . . 6 Successful 12 | . 1 3 1 3 1 . 1 . . 2 Failed 13 | . 3 5 . 1 . . . . . 4 Catastrophic 3 | . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 21 | . 4 8 . 2 . . . . 1 6 Terminals 21 | . 4 8 . 2 1 . . . . 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 5 | . . 1 1 . 1 . . . . 2 Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 4 | . 1 2 . 1 . . . . . . Terminals 4 | . 1 2 . 1 . . . . . . Botnet 4 | . 1 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 2 . 2 1 . . . . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . 1 . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . 2 . parse_system 2 | . . . . . . . . . 2 . Relay Couplers Released 16 | . . . . . . . . 16 . . Machine Destruction 13 | . . . . . . . . 13 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . Total Orders 10 | . . . . . . 10 . . . . ROAM 9 | . . . . . . 9 . . . . EXPLORE 1 | . . . . . . 1 . . . . Ally Attacks 12 | . . . 3 . . 9 . . . . Total Damage 20 | . . . 20 . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 16 | . . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Turns Passed 5722 | . 227 473 297 260 72 216 174 2200 892 911 Spaces Moved 2894 | 1 133 286 214 123 59 157 121 779 334 687 Core 270 | . . . . . . . . 4 . 266 Treads 107 | . . . . . . . . 41 66 . Legs 564 | 1 133 26 . 1 . . . 403 . . Wheels 1901 | . . 260 214 122 59 157 121 331 268 369 Hover 52 | . . . . . . . . . . 52 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 80 105 116 115 110 115 115 116 50 Average Speed 158 | 120 120 101 133 131 115 115 115 221 230 115 Slowest Speed 1750 | 120 120 120 135 680 115 120 115 1750 560 295 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 1 26 30 40 16 4 98 5 67 12 23 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 3 | . . . . . . . . . 1 2 Terrain Destroyed 98 | . . . . 7 . . 2 38 38 13 Melee 1 | . . . . . . . . . 1 . Projectile 42 | . . . . . . . 2 25 2 13 AOE 55 | . . . . 7 . . . 13 35 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Total 3546 | . 165 394 221 178 63 194 145 1000 411 775 Wait 74 | . . 32 . 9 . 9 . 6 3 15 Move 2883 | . 132 285 213 122 58 156 120 777 333 687 Hop . | . . . . . . . . . . . Pick Up 74 | . 4 10 3 8 . 9 6 20 11 3 Fast Attach 62 | . 3 4 . 7 1 4 3 17 11 12 Attach 42 | . . 7 . 4 3 2 1 16 . 9 Detach 3 | . . . . . 1 . . 1 . 1 Swap 41 | . 1 7 1 2 . 3 1 15 7 4 Drop 81 | . 4 8 1 3 . 11 8 13 17 16 Fire 255 | . 21 41 3 23 . . 6 120 21 20 Melee 8 | . . . . . . . . . 8 . Ram 8 | . . . . . . . . . . 8 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 9) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Utility x2 557 | -9/Materials | Build established: Scavenger-Mutant 587 | -9/Materials | Discovered new exit (range 8) 597 | -9/Materials | Identified exit to Mines 701 | -9/Materials | Entered Mines 852 | -9/Mines | Received a Mining Laser from a helpful Derelict 910 | -9/Mines | Found the Drone Emporium 917 | -9/Mines | Found Prototype Device 926 | -9/Mines | Build established: Mutant 980 | -9/Mines | Discovered new exit (range 10) 998 | -9/Mines | Entered Materials 998 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -8/Materials | Lost 7 parts (1p3n2u1w) 1242 | -8/Materials | Discovered new exit (range 12) 1250 | -8/Materials | Core integrity fell below 50% 1258 | -8/Materials | Entered Factory 1258 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1260 | -7/Factory | Identified Bomb Drone Bay 1311 | -7/Factory | Build established: Scavenger-Mutant 1330 | -7/Factory | Identified exit to DSF 1330 | -7/Factory | Entered DSF 1350 | -7/DSF | Additional patrols routed to DSF 1350 | -7/DSF | Discovered new exit (range 38) 1378 | -7/DSF | Lost 4 allies 1546 | -7/DSF | Entered Factory 1546 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1719 | -6/Factory | Identified exit to Garrison 1720 | -6/Factory | Entered Garrison 1754 | -6/Garrison | Triggered checkpoint 1835 | -6/Garrison | Installed Relay Interface Framework 1850 | -6/Garrison | Garrison Relay disabled 1872 | -6/Garrison | Triggered checkpoint 1874 | -6/Garrison | Build established: Tank 2153 | -6/Garrison | Lost 7 parts (2n3u2w) 2286 | -6/Garrison | Triggered checkpoint 2380 | -6/Garrison | Lost 11 parts (1p3n4u3w) 2723 | -6/Garrison | Build established: Scavenger-Gunner 2769 | -6/Garrison | Lost 3 parts (1p2u) 2866 | -6/Garrison | Triggered checkpoint 2874 | -6/Garrison | Discovered new exit (range 13) 3082 | -6/Garrison | Triggered checkpoint 3202 | -6/Garrison | Garrison Relay disabled 3414 | -6/Garrison | Triggered checkpoint 3510 | -6/Garrison | Garrison Relay disabled 3599 | -6/Garrison | Discovered new exit (range 15) 3661 | -6/Garrison | Core integrity fell below 50% 3694 | -6/Garrison | Lost 9 parts (4n3u2w) 3920 | -6/Garrison | Entered Factory 3920 | -5/Factory | Evolved 2 slots: Utility x2 4492 | -5/Factory | Build established: Scavenger-Mutant 4586 | -5/Factory | Spotted B-75 Beast 4771 | -5/Factory | Discovered new exit (range 14) 4808 | -5/Factory | System corruption reached 10% 4812 | -5/Factory | Entered another Factory area 4812 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4915 | -4/Factory | Build established: Scavenger-Gunner 5318 | -4/Factory | Found Hvy. Reactive Plating 5518 | -4/Factory | Released all parts (10) 5522 | -4/Factory | Core integrity fell below 50% 5547 | -4/Factory | Lost 14 parts (3p5n3u3w) 5586 | -4/Factory | Core integrity fell below 20% 5723 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. 05661_ Slammed into K-01 Serf. 05662_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05663_ Triggered Alarm Trap. 05663_ An alarm sounds. 05663_ ALERT: Alarm triggered, dispatching investigation squad. 05674_ System corrupted: Energy discharge (-28). 05676_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 05676_ K-01 Serf cleans the Matter Pump. 05693_ Slug penetrates Wall. 05699_ Slammed into W-44 Eye. 05704_ Penetrated by Slug. 05706_ Slug penetrates Wall. 05708_ Slammed into K-01 Serf. 05708_ K-01 Serf destroyed. 05709_ Acquired 30 matter. 05709_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ######### ##+##+# ! #??????????? | | + #??????????? | | ###### ##### #########??????????? | | ?????# !!!#########+#??????????????????? | | ?????# """ """ !!!#? #??????????????????? | | ?????# """ """ !! # """" #??????????????????? | | ?????# """ """ # """" #??????????????????? | | #????# + """" #??????????????????? | | # "??# # """" #??????????????????? | | # "T # ###+#### # """" #??????????????????? | | # "" + + #### ###?"""" #??????????????????? | | # "" ### """ #??#=#??? ! #??????????????????? | | # ????# """ #??# #????#######???????????????????? | | #??????# """ #??# #??????????????????????????????? | | ???????# #??# #??????????????????????????????? | | ???????#######??# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ?????????#??????# #??????????????????????????????? | | ?????????# T????# #??????????????????????????????? | | ?????????# " ??# #??????????????????????????????? | | ?????????# # #############??????????????????? | | ?????????# + + #??????????????????? | | ?????????# # ### #??????????????????? | | ?????????# """??# #?# ] #??????????????????? | | ?????????# "????+ #?# #??????????????????? | | ????????????????###?# R @ #??????????????????? | | ????????????????????# ! #??????????????????? | | ????????????????????# u #??????????????????? | | ????????????????????# ! #??????????????????? | | ????????????????????#####h#####??????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 37 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 85 Armor Coverage 900 Resistance: KI 40 Core Shielding 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 5 Target Analysis 7 Recoil Reduction 1 Kinecelleration 40 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessSwordCompactor Manual? 0 Play Time 00:55:03 Cumulative 96.4 hours Start 2024.04.07 @ 18:50:48 End 2024.04.07 @ 19:42:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 133 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b67bc41-ec46-4c6f-b51b-86a2c22e1bd6