Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 14:48:19 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (222) 1110 Value Destroyed (7999) 7999 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 15928 Bonus ------- High Alert Combat Kills 439 Cogmind --------- Core Integrity 1122/1300 Matter 142/300 Energy 340/340 System Corruption 13% Temperature Cool (0) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (5) --- Medium Treads Medium Treads Medium Treads Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Heavy Armor Plating Advanced Thermal Shield > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Railgun Railgun > --- INVENTORY (24) --- Particle Reactor Medium Treads Medium Treads Heavy Treads Biometal Medium Treads Improved Energy Well (600) Compact Matter Pod (150) Improved Core Analyzer Improved Armor Integrity Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating Heavy Reflective Plating Advanced Force Field System Backup Module Dimensional Node Initializer Gamma Rifle Gamma Rifle Gamma Rifle Gauss Rifle KE Penetrator Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Particle Reactor Medium Treads Medium Treads Heavy Treads Biometal Medium Treads Improved Energy Well Compact Matter Pod Improved Core Analyzer Improved Armor Integrity Analyzer Hardened Medium Armor Plating Heavy Reflective Plating Advanced Force Field System Backup Module Dimensional Node Initializer Gamma Rifle KE Penetrator Railgun Railgun Grenade Launcher Phasing Sabre [Rating: 112] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 Utility 9 | . . 2 . . 1 2 1 . . 2 . . 1 Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 187 | 6 10 18 5 31 16 11 14 2 2 16 11 8 37 Power 7 | 1 . 2 . . 1 . . . . . 1 1 1 Engine 5 | 1 . 2 . . 1 . . . . . . 1 . Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 36 | 2 2 2 . 7 3 2 4 . . 3 . 1 10 Treads 36 | 2 2 2 . 7 3 2 4 . . 3 . 1 10 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 57 | 1 3 4 . 5 7 4 7 2 1 3 4 4 12 Device 12 | . . . . 1 3 . 1 2 . 1 3 . 1 Storage 10 | 1 3 2 . 2 . . 2 . . . . . . Processor 9 | . . . . . 1 3 2 . . . . . 3 Hackware . | . . . . . . . . . . . . . . Protection 26 | . . 2 . 2 3 1 2 . 1 2 1 4 8 Artifact . | . . . . . . . . . . . . . . Weapon 87 | 2 5 10 5 19 5 5 3 . 1 10 6 2 14 Energy Gun 17 | 2 3 2 . 1 . . . . . 1 2 . 6 Energy Cannon 1 | . 1 . . . . . . . . . . . . Ballistic Gun 55 | . . 6 4 13 3 5 3 . 1 7 3 2 8 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . 1 2 1 5 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . 2 1 . 2 . . . . . 1 Parts Lost 10 | . . 1 . 1 . 1 . . . . . 5 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 . . . . . 1 1 Utility 4 | . . . . . . . . . . . . 3 1 Weapon 2 | . . 1 . 1 . . . . . . . . . Highest Loss Streak 5 | . . 1 . 1 . 1 . . . . . 5 1 Average Slot Usage (%) 96 | . 94 87 99 99 98 99 95 94 94 94 100 100 94 Engine 6 | . 14 11 9 9 7 6 5 5 5 5 . . 3 Treads 20 | . 27 22 18 18 21 19 18 17 17 15 21 21 21 Device 4 | . . . . . 7 4 5 5 5 10 14 13 9 Storage 21 | . 23 28 27 27 23 20 17 17 17 15 15 15 14 Processor 7 | . . . . . . 14 17 17 17 15 15 15 16 Protection 6 | . . 3 9 8 7 6 5 5 5 10 5 6 6 Energy Gun 2 | . 20 4 . . . . . . . . 3 7 3 Ballistic Gun 22 | . . 16 35 35 29 26 23 23 23 20 15 13 15 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 128 | 9 39 83 89 89 95 97 100 100 100 120 119 118 128 Greatest Support 154 | 40 40 40 40 40 60 60 120 120 120 120 96 96 154 Greatest Overweight (x) 2 | . 2 2 2 2 2 2 1 . . 1 1 1 1 Average Overweight (x) . | . . . 2 2 1 1 . . . . 1 1 . Largest Inventory Capacity 24 | 6 16 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 5 12 18 24 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 5 11 24 24 24 24 24 24 24 24 24 24 24 24 Average Carried 21 | 3 7 17 23 23 23 23 23 23 23 23 24 23 22 Final Capacity 24 | 6 16 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 5 11 24 24 24 24 24 24 24 24 24 24 19 24 Class Distribution -------------------- 33% | Hauler-Tank 22% | Hauler-Gunner 19% | Scavenger-Gunner 12% | Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Hauler-Tank | -7/Factory Scavenger-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 6578 | 256 117 419 163 1268 941 104 139 586 154 690 237 485 1019 Remotely . | . . . . . . . . . . . . . . Salvage Created 10890 | 96 199 699 163 1858 1374 104 139 347 311 1276 354 1080 2890 Parts 615 | 4 20 46 4 116 91 8 6 13 17 64 16 38 172 Haulers Intercepted 13 | . 2 3 1 6 1 . . . . . . . . Recyclers Shooed 11 | . . . . 2 2 . . . . 2 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . 13 16 . 14 34 . Prevented 7 | . . . . . . . . . . . . 7 . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 157 | . 9 13 1 34 23 2 2 5 5 17 5 15 26 Melee 4 | . . . . . . . . . . 4 . . . Guns 118 | . 1 5 1 25 17 2 2 5 5 13 5 14 23 AOE 31 | . 8 8 . 9 6 . . . . . . . . Classes Destroyed 15 | 2 2 5 . 2 2 . . 1 . . . . 1 Worker 12 | . . . . 3 5 . . . . 1 . . 3 Builder 10 | . . 1 . 3 4 . . . . 1 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 13 | . 2 3 1 6 1 . . . . . . . . Recycler 22 | 1 1 3 1 3 4 . . . . 4 . . 5 Operator 2 | . . . . . 1 . . . . 1 . . . Watcher 5 | . . 2 . 1 1 . . . . . . . 1 Swarmer 44 | . 9 8 . 10 7 . . . . 9 . 1 . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 49 | . . 1 . 12 11 . . 4 3 . 3 9 6 Duelist 4 | . . 1 . . . . . . . . 1 2 . Sentry 28 | . . 3 1 10 2 1 1 . . 2 . 1 7 Hunter 8 | . . . . 2 1 . 1 . 2 2 . . . Programmer 21 | . . . . . 2 1 . . . 4 1 2 11 Behemoth 2 | . . . . . . . . 1 . . . . 1 Best Kill Streak 13 | 1 10 7 1 6 13 1 1 3 3 12 4 13 5 Combat Bots Only 13 | . 9 4 1 4 7 1 1 3 3 9 4 13 3 Max Kills in Single Turn 6 | 1 4 4 1 3 6 1 1 1 1 2 2 1 2 Gunslinging 1 | . . . . . 1 . . . . 1 1 . . Exploded 4 | . 4 3 . 3 2 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Damage Taken 7718 | . 99 215 . 1034 743 158 235 457 300 1108 361 945 2063 Core 751 | . 28 19 . 131 64 5 61 112 46 43 11 53 178 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 5 | . . . . . . . . . 5 . . . . Core Remaining (%) 89 | 100 88 95 . 76 90 99 . . 78 . . 90 . Volleys Fired 407 | 8 28 44 8 86 53 3 6 19 9 34 8 32 69 Largest 4 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 Hottest 285 | 80 100 100 92 94 96 109 112 117 117 117 117 175 285 Shots Fired 1350 | 16 52 82 29 260 197 12 24 76 36 134 32 128 272 Gun 1301 | 16 33 72 28 246 192 12 24 76 36 134 32 128 272 Cannon 20 | . 16 4 . . . . . . . . . . . Launcher 29 | . 3 6 1 14 5 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 1176 | . . 58 28 246 192 12 24 76 36 134 32 118 220 Thermal 67 | 16 43 8 . . . . . . . . . . . Explosive 29 | . 3 6 1 14 5 . . . . . . . . Electromagnetic 78 | . 6 10 . . . . . . . . . 10 52 Robot Hit Streak 39 | 8 7 12 9 30 27 6 11 35 17 22 19 39 29 Robot Miss Streak 6 | 2 3 3 1 6 5 1 1 2 3 2 1 2 4 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 1 Secondary Targets 25 | . . . . 2 3 . . . 2 7 3 5 3 Max Gunslinging Chain 2 | . . . . 1 2 . . . 1 1 2 1 1 Shots Hit Robots 993 | 11 31 57 21 179 132 10 14 59 28 111 28 106 206 Core Hits 452 | 4 13 31 6 98 71 6 6 16 12 46 15 43 85 Critical Hits 59 | . 1 1 2 2 . 1 . 6 7 9 1 5 24 Critical Kills 21 | . . . . 1 . 1 . 1 4 3 . 1 10 Critical Parts Destroyed 33 | . 1 1 2 1 . . . 4 3 6 1 4 10 Melee Attacks 19 | . . . . . 2 . . . . 13 4 . . Impact 2 | . . . . . 2 . . . . . . . . Slashing 17 | . . . . . . . . . . 13 4 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22122 | 126 832 1439 282 3875 2912 212 259 1240 581 2644 709 1988 5023 Guns 18215 | 124 229 723 282 2683 2018 208 258 1240 556 2175 709 1988 5022 Cannons 211 | . 159 52 . . . . . . . . . . . Explosions 3009 | . 433 651 . 1110 815 . . . . . . . . Melee 463 | . . . . . . . . . . 463 . . . Ramming 224 | 2 11 13 . 82 79 4 1 . 25 6 . . 1 Kinetic 16546 | . . 583 282 2683 2018 208 258 1240 556 2175 709 1818 4016 Thermal 694 | 124 388 182 . . . . . . . . . . . Explosive 2882 | . 392 565 . 1110 815 . . . . . . . . Electromagnetic 1313 | . 41 96 . . . . . . . . . 170 1006 Impact . | . . . . . . . . . . . . . . Slashing 463 | . . . . . . . . . . 463 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . 3 . . 3 1 . 1 1 1 3 3 5 13 Average Corruption 2 | . 2 . . 2 1 . 1 1 1 2 3 3 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 99 | . . . . 34 4 . 4 4 2 7 6 9 29 Message Errors 22 | . . . . 8 1 . 2 2 . 1 4 1 3 Matter Fused 15 | . . . . 7 . . . . . 1 2 2 3 Heat Flow Errors 7 | . . . . 3 . . . . . . . 2 2 Energy Discharges 7 | . . . . 3 . . 1 1 . . . . 2 Data Loss (minor) 7 | . . . . 2 2 . . 1 . . . . 2 Alerts 2 | . . . . . . . . . . . . . 2 Targeting Errors 35 | . . . . 9 1 . 1 . 2 4 . 4 14 Weapon Failures 4 | . . . . 2 . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 173 | . 28 8 . 46 38 . . . 15 38 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 117 | . 28 8 . 43 38 . . . . . . . . Melee 56 | . . . . 3 . . . . 15 38 . . . Knockbacks 2 | . . . . . 1 . . . 1 . . . . Impact 2 | . . . . . 1 . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . 43 . 21 . . . . . . . . . Shots 3 | . . 2 . 1 . . . . . . . . . Rammed 32 | 1 1 2 . 12 10 2 1 . 1 1 . . 1 Targets Rammed 34 | 1 1 2 . 13 11 2 1 . 1 1 . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . Highest Temperature 302 | 70 137 69 42 302 50 50 88 196 115 13 25 189 189 Average Temperature 43 | 31 46 16 22 58 17 29 37 74 48 3 10 51 50 Received Heat Transfer 1596 | . . 9 . 414 243 30 9 153 36 63 132 201 306 Effects 3 | . . . . 3 . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Siege Activations 2 | . . . . . . . . . 1 1 . . . Total Turns 21 | . . . . . . . . . 13 8 . . . Longest Duration 13 | . . . . . . . . . 13 8 . . . Robots Corrupted 6 | . . . . . . . . . . . . 1 5 Combat Hostiles 4 | . . . . . . . . . . . . 1 3 Parts Fried 16 | . . . . . . . . . . . . 2 14 Impact Corruptions 3 | . . . . 1 . . . . 2 . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 1294 | 275 758 261 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 682 | 10 303 336 86 552 682 352 111 . . 566 . . 576 Initial 286 | . 6 12 44 35 225 286 74 . . 85 . . 128 Average 250 | 3 155 175 69 347 315 285 57 . . 278 . . 301 Maximum Alert Level 2 | . 1 1 . 2 2 1 . . . 2 . . 2 Low Security (%) 44 | 100 69 73 100 19 28 8 100 . . 47 . . 19 Level 1 36 | . 30 26 . 45 36 91 . . . 27 . . 55 Level 2 19 | . . . . 35 34 . . . . 24 . . 25 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . 6 5 1 2 . . 1 . . 7 Investigation 4 | . 1 . . 1 1 . 1 . . . . . . Extermination 8 | . . . . . 1 1 1 . . 1 . . 4 Reinforcement 9 | . . . . 4 3 . . . . . . . 2 Assault 1 | . . . . . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 2 1 . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 10 | . . 1 . 2 2 . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 227 | . 14 18 1 53 33 2 5 5 4 30 5 19 38 Peak Tracking Total 11 | . 9 5 . 5 8 1 3 3 3 9 4 11 8 Tactical Retreats 16 | . . . . 6 2 . . . . 5 . 3 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 8 | . 3 . . 2 . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . 7 . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 8 | . 1 1 . 2 . . 1 . . 2 1 . . Max in Single Turn 1 | . 1 1 . 1 . . 1 . . 1 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 36 | . 5 4 1 10 5 2 5 . . . . . 4 Terminals 31 | . 4 4 1 7 5 1 5 . . . . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 103 | . 13 12 9 30 11 3 17 . . . . . 8 Successful 50 | . 7 7 7 21 4 1 2 . . . . . 1 Failed 53 | . 6 5 2 9 7 2 15 . . . . . 7 Catastrophic 10 | . 2 1 . 1 3 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 65 | . 9 9 5 19 6 1 10 . . . . . 6 Terminals 95 | . 12 12 9 24 11 2 17 . . . . . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . 4 . 1 . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 23 | . 3 3 5 9 2 . 1 . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . Robot Analysis 4 | . 2 1 . . 1 . . . . . . . . Prototype ID Bank 3 | . . 1 1 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Terminal Index 3 | . . . 1 1 1 . . . . . . . . Unreport Threat 4 | . . . 2 2 . . . . . . . . . Locate Traps 6 | . 1 1 1 2 . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 22 | . 4 4 2 7 2 1 1 . . . . . 1 Terminals 20 | . 3 4 2 6 2 1 1 . . . . . 1 Track 17 | . 3 4 1 4 2 1 1 . . . . . 1 Botnet 3 | . . . 1 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 32 | . 4 4 1 7 5 2 5 . . . . . 4 Full Trace Events 2 | . . . . . 1 . 1 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . Time 77 | . . . . 77 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total 4 | . 2 1 . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 10785 | 161 834 983 217 2274 1382 435 835 796 292 438 674 404 1060 Spaces Moved 4872 | 80 454 447 92 793 613 219 466 448 152 153 342 174 439 Core 6 | 5 1 . . . . . . . . . . . . Treads 4866 | 75 453 447 92 793 613 219 466 448 152 153 342 174 439 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 160 200 200 180 180 160 163 163 163 182 182 160 Average Speed 177 | 153 159 178 200 200 183 180 168 163 163 167 182 182 169 Slowest Speed 200 | 160 160 200 200 200 200 200 180 163 163 182 182 182 185 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 69 37 11 91 15 8 13 71 14 5 50 21 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . 2 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 5 . . 1 . . Spaces Dug 50 | . 4 . 7 20 10 . . . . 6 3 . . Terrain Destroyed 198 | . 24 34 7 74 33 . . 11 1 7 3 . 4 Melee 6 | . . . . . 1 . . . . 2 3 . . Projectile 21 | . . . . . . . . 11 1 5 . . 4 AOE 171 | . 24 34 7 74 32 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Total 6258 | 99 508 563 106 1310 778 258 509 477 179 248 371 220 632 Wait 501 | . 1 5 . 354 64 5 . 3 13 20 . 7 29 Move 4859 | 79 453 446 91 792 612 218 465 447 151 152 341 173 439 Hop . | . . . . . . . . . . . . . . Pick Up 112 | 5 10 28 2 11 8 9 8 3 1 4 3 . 20 Fast Attach 37 | 6 3 3 . 3 2 . 3 . . 4 1 . 12 Attach 35 | . . 2 2 4 2 4 3 . 1 3 . 5 9 Detach 3 | . . . . . . . . . . . . . 3 Swap 115 | . 7 13 3 24 12 7 8 2 1 9 10 3 16 Drop 135 | . 5 20 . 22 12 10 15 3 2 8 4 . 34 Fire 407 | 8 28 44 8 86 53 3 6 19 9 34 8 32 69 Melee 19 | . . . . . 2 . . . . 13 4 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 34 | 1 1 2 . 13 11 2 1 . 1 1 . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 342 | -10/Materials | Destroyed 9 combat bots 446 | -10/Materials | Discovered new exit (range 7) 531 | -10/Materials | Discovered new exit (range 8) 784 | -10/Materials | Discovered new exit (range 15) 993 | -10/Materials | Discovered new exit (range 3) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Utility x2 1693 | -9/Materials | Build established: Hauler-Mutant 1831 | -9/Materials | Discovered new exit (range 3) 1979 | -9/Materials | Entered another Materials area 1979 | -8/Materials | Evolved 2 slots: Weapon x2 2026 | -8/Materials | Discovered new exit (range 15) 2196 | -8/Materials | Entered Storage 2308 | -8/Storage | Build established: Hauler-Tank 2746 | -8/Storage | Garrison activated, responded to threat 3315 | -8/Storage | Discovered new exit (range 8) 3805 | -8/Storage | Repaired Imp. Assault Rifle 3833 | -8/Storage | Repaired Grenade Launcher 4155 | -8/Storage | Learned location of Armory (-4) 4470 | -8/Storage | Entered Factory 4470 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5334 | -7/Factory | Destroyed 7 combat bots 5560 | -7/Factory | Discovered new exit (range 10) 5677 | -7/Factory | Identified exit to Factory 5852 | -7/Factory | Entered another Factory area 5852 | -6/Factory | Evolved 2 slots: Utility x2 6188 | -6/Factory | Discovered new exit (range 8) 6220 | -6/Factory | Found Prototype Processor 6287 | -6/Factory | Entered another Factory area 6287 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6287 | -5/Factory | Identified Exp. Terrain Scan Processor 6443 | -5/Factory | Build established: Scavenger-Gunner 6910 | -5/Factory | Build established: Hauler-Gunner 7020 | -5/Factory | Discovered new exit (range 3) 7122 | -5/Factory | Entered Upper Caves 7338 | -5/Upper Caves | Spotted B-75 Beast 7414 | -5/Upper Caves | Destroyed B-75 Beast 7777 | -5/Upper Caves | Identified exit to Upper Caves 7918 | -5/Upper Caves | Entered another Upper Caves area 8207 | -5/Upper Caves | Discovered new exit (range 3) 8210 | -5/Upper Caves | Entered Factory 8210 | -4/Factory | Evolved 2 slots: Utility x2 8562 | -4/Factory | Destroyed 9 combat bots 8613 | -4/Factory | Discovered new exit (range 10) 8648 | -4/Factory | Entered Upper Caves 8727 | -4/Upper Caves | Learned Research security intel 8879 | -4/Upper Caves | Found Alien Artifact 9288 | -4/Upper Caves | Discovered new exit (range 16) 9322 | -4/Upper Caves | Entered another Upper Caves area 9359 | -4/Upper Caves | Build established: Scavenger-Gunner 9639 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9702 | -4/Upper Caves | Discovered new exit (range 13) 9715 | -4/Upper Caves | Lost 5 parts (1p1n3u) 9717 | -4/Upper Caves | Destroyed 13 combat bots 9726 | -4/Upper Caves | Entered Research 9726 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10384 | -3/Research | Spotted B-86 Titan 10419 | -3/Research | Destroyed B-86 Titan 10505 | -3/Research | Found Hvy. Reflective Plating 10558 | -3/Research | System corruption reached 10% 10760 | -3/Research | First assault squad dispatched 10786 | -3/Research | Self-destructed Last Messages --------------- 10778_ R-10 Processor collects Hvy. Armor Plating. 10778_ R-10 Processor collects Mic. Fission Core. 10779_ B-74 Champion suffers critical hit. 10779_ Slug penetrates B-74 Champion. 10779_ R-10 Processor collects Wheel. 10781_ R-10 Processor collects Lgt. Ion Engine. 10781_ K-01 Serf collects debris. 10781_ R-10 Processor collects Hpw. Tractor Beam. 10781_ R-10 Processor collects Unknown Special Weapon. 10782_ Slug penetrates U-05 Engineer. 10782_ Slug penetrates R-10 Processor. 10782_ Slug penetrates U-05 Engineer. 10782_ U-05 Engineer destroyed. 10782_ System corrupted: Gauss Rifle targeting data glitched. 10783_ K-01 Serf collects debris. 10783_ R-10 Processor collects Adv. Heat Sink. 10784_ R-10 Processor sends out distress signal. 10784_ R-10 Processor collects Gamma Rifle. 10784_ K-01 Serf collects debris. 10785_ R-10 Processor collects Quantum Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????###R ###???????????????????? | | ?????????????????????p #???????????????????? | | ?????????????????????# ???????????????????? | | ??????????????????????p%== ????????????????????? | | ?????????????????????? ! %RR[????????????????????? | | ?????????????????????? = [ ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? g ????????????????????? | | ??????????????????????# %#????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# g #????????????????????? | | ??????????????????????# g#????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????? =! #????????????????????? | | ??????????????????????? *%| #????????????????????? | | ???????????????????????# b #????????????????????? | | ???????????????????????# = #????????????????????? | | ???????????????????????#!%* #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????##????# #????????????????????? | | ?????????????????# ????# #????????????????????? | | ?????????????????# ???# #????????????????????? | | ?????????????????# ???# #????????????????????? | | ?????????????????# ??# #????????????????????? | | ?????????????????# ??# #????????????????????? | | ?????????????????+ ?# #????????????????????? | | ?????????????????# ?# #????????????????????? | | ?????????????????# # #??########??????????? | | ?????????????????# # #??# #??????????? | | ?????????????????# + #??# #??????????? | | ?????????????????# # #??# ! #??????????? | | ?????????????????# # p #??# #??????????? | | ?????????????????####### ##?# |#??????????? | | ??????????????????????# #?# ###########+ | | ??????????????????????# % R #######+## | | ??????????????????????#!==kp =! | | ??????????????????????# %!**[![= | | ??????????????????????#!![!k!########## | | ??????????????????????#! *%!%#???#######+##### | | ??????????????????????### ###???# # | | ????????????????????????# #?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 5 Salvage Targeting 3 Item Schematics ----------------- Cmb. Airjet | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingFlyingSegregator Manual? 0 Play Time 00:56:04 Cumulative 616.5 hours Start 2020.09.25 @ 11:06:55 End 2020.09.25 @ 14:48:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 949 Rogue 949 Adventurer 0 Explorer 0 Win Type - Total 58 Types 37/1/7/10/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d848068-c515-4df5-aec7-8a5f67345667