Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.17 @ 20:24:06 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (604) 604 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2339 Bonus ------- None Cogmind --------- Core Integrity 441/550 Matter 3/300 Energy 198/275 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Weight Redist. System Seismic Analyzer Propulsion Shielding > --- WEAPON (2) ------- High-powered Shotgun Gauss Rifle > --- INVENTORY (4) ---- Light Ion Engine Compact Wheel High-powered Shotgun Mining Claw Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Sensor Array Seismic Analyzer Propulsion Shielding Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel High-powered Shotgun Mining Claw [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Seismic Analyzer Device Sensor Array Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 37 | 1 12 7 17 Power 4 | . 1 . 3 Engine 4 | . 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 3 2 5 Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | . 1 . 1 Hover 6 | . . 2 4 Flight . | . . . . Utility 8 | 1 1 3 3 Device 4 | . . 2 2 Storage 1 | . 1 . . Processor 1 | 1 . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | . 7 2 6 Energy Gun 3 | . 3 . . Energy Cannon 1 | . . 1 . Ballistic Gun 9 | . 3 . 6 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 3 2 3 Power 1 | . 1 . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 4 | . 2 1 1 Highest Loss Streak 2 | . 2 2 2 Average Slot Usage (%) 85 | . 89 96 73 Engine 10 | . 10 11 8 Treads 5 | . 12 2 . Leg 1 | . 3 . . Wheel 7 | . 12 2 5 Hover 6 | . . 17 7 Device 10 | . . 19 18 Storage 6 | . 14 2 . Processor 11 | . 14 11 9 Protection 5 | . . 11 10 Energy Gun 2 | . 6 . . Energy Cannon 1 | . . 8 . Ballistic Gun 12 | . 15 8 12 Launcher 1 | . . 2 1 Naked Turns . | . . . . Heaviest Build 43 | 13 39 43 21 Greatest Support 22 | 20 20 18 22 Greatest Overweight (x) 4 | . 3 4 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 12 | 6 12 12 4 Average Capacity 5 | 6 6 5 4 Most Carried 7 | 6 7 6 4 Average Carried 4 | 6 5 4 3 Final Capacity 12 | 6 12 4 4 Final Carried 7 | 6 7 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 534 | 222 231 . 81 Remotely . | . . . . Salvage Created 801 | 102 413 66 220 Parts 67 | 8 19 17 23 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 10 4 6 Guns 14 | . 8 . 6 Cannons 2 | . . 2 . AOE 3 | . 1 2 . Classes Destroyed 9 | 2 1 2 4 Builder 2 | . . . 2 Tunneler 2 | 1 1 . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 8 | . . 4 4 Grunt 10 | . 10 . . Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 8 | 2 5 5 8 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging 1 | . . . 1 Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1366 | . 621 314 431 Core 286 | . 123 54 109 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 50 86 . Volleys Fired 71 | 4 47 6 14 Largest 2 | 2 2 2 2 Hottest 101 | 60 60 101 53 Shots Fired 119 | 8 74 9 28 Gun 110 | 8 74 . 28 Cannon 6 | . . 6 . Launcher 3 | . . 3 . Special . | . . . . Kinetic 88 | 4 56 . 28 Thermal 6 | . . 6 . Explosive . | . . . . Electromagnetic 25 | 4 18 3 . Robot Hit Streak 37 | 6 37 5 6 Robot Miss Streak 2 | 1 1 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 102 | 6 68 3 25 Core Hits 42 | 3 20 7 12 Critical Hits 2 | . 2 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing 2 | . 2 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1589 | 77 941 160 411 Guns 1282 | 77 794 . 411 Cannons 62 | . . 62 . Explosions 245 | . 147 98 . Melee . | . . . . Ramming . | . . . . Kinetic 1044 | 37 596 . 411 Thermal 209 | . 147 62 . Explosive . | . . . . Electromagnetic 336 | 40 198 98 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . 12 1 . Projectiles 1 | . . 1 . Explosions 12 | . 12 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . 58 15 . Shots 3 | . 2 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | 20 48 162 3 Average Temperature 42 | 20 24 70 3 Received Heat Transfer 513 | . 414 63 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 261 | . 150 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 382 | 10 246 299 382 Initial 105 | . 5 88 105 Average 163 | 8 117 147 253 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 63 | 100 74 73 37 Level 1 36 | . 25 26 62 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 14 17 20 Peak Tracking Total 12 | . 5 12 11 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . 12 6 3 Successful 14 | . 7 6 1 Failed 7 | . 5 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 18 | . 12 3 3 Terminals 18 | . 12 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Level Access Points 2 | . 1 1 . Branch Access Points 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 5 1 1 Terminals 7 | . 5 1 1 Assimilate 2 | . 2 . . Botnet 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 800 | 36 345 157 262 Spaces Moved 547 | 19 177 157 194 Core 12 | . . . 12 Treads 20 | . 20 . . Legs 51 | 19 32 . . Wheels 258 | . 125 22 111 Hover 206 | . . 135 71 Flight . | . . . . Fastest Speed 56 | 120 80 56 56 Average Speed 87 | 120 106 65 85 Slowest Speed 160 | 120 160 120 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 38 20 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 4 2 . Melee . | . . . . Projectile . | . . . . AOE 6 | . 4 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 736 | 23 252 201 260 Wait 54 | . 7 25 22 Move 544 | 18 176 156 194 Hop . | . . . . Pick Up 13 | . 6 2 5 Fast Attach 18 | 1 4 4 9 Attach 11 | . 5 2 4 Detach . | . . . . Swap 8 | . 3 1 4 Drop 14 | . 2 5 7 Fire 71 | 4 47 6 14 Melee 2 | . 2 . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 376 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x2 484 | -9/Materials | Identified exit to Mines 484 | -9/Materials | Identified exit to Materials 539 | -9/Materials | Entered another Materials area 539 | -8/Materials | Evolved 2 slots: Utility x2 656 | -8/Materials | Discovered new exit (range 12) 801 | -8/Materials | Self-destructed Last Messages --------------- 00764_ Hover Unit severed. 00765_ Sensor Array destroyed. 00765_ Acquired Gauss Rifle. 00768_ Acquired Hover Unit. 00770_ Acquired Deuterium Engine. 00771_ Triggered Blade Trap. 00771_ Massive razor-sharp blades shoot up from within the floor. 00771_ Hover Unit severed. 00771_ Gauss Rifle severed. 00771_ Adv. Weight Redist. System severed. 00771_ K-01 Serf collects debris. 00772_ Acquired Hover Unit. 00774_ Acquired Gauss Rifle. 00776_ T-07 Excavator is excavating. 00785_ K-01 Serf collects debris. 00785_ Dropped Hover Unit. 00787_ S-10 Pest destroyed. 00787_ Slug penetrates Door. 00789_ K-01 Serf collects debris. 00793_ K-01 Serf cleans the Recycling Unit. 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