Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.09 @ 15:08:14 Player: AI52487963 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (4433) 4433 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11088 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Improved Heat Sink Precision Matter Filter Advanced ECM Suite Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Heat Sink Large Storage Unit Triangulator Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Energy Filter Energy Filter Phase Shifter > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Nuclear Core Fusion Compressor Wheel Improved Heat Sink Advanced Weight Redist. System Advanced ECM Suite Layered Medium Armor Plating High-powered Field Laser High-powered Field Laser High-powered Field Laser Plasma Cannon Plasma Cannon Long-range Missile Launcher Field Lobotomy Kit Axe [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Slots Evolved 11 | . 1 . 2 . . . 2 2 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . Utility 9 | . 1 . 2 . . . 2 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 195 | 5 3 . 29 4 1 2 25 34 54 33 5 Power 23 | 1 . . 1 . . . 2 6 9 3 1 Engine 10 | 1 . . 1 . . . 2 3 2 1 . Core 13 | . . . . . . . . 3 7 2 1 Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 . . 7 . . . 4 5 13 11 . Treads 2 | . . . 2 . . . . . . . . Leg 6 | 2 . . 1 . . . . . 3 . . Wheel 33 | . . . 4 . . . 4 5 9 11 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . Utility 54 | 2 1 . 3 2 . 1 8 12 16 5 4 Device 33 | 1 . . 1 1 . 1 1 10 13 3 2 Storage 7 | 1 . . 1 1 . . 1 . 1 2 . Processor 4 | . 1 . . . . . 1 1 1 . . Hackware . | . . . . . . . . . . . . Protection 10 | . . . 1 . . . 5 1 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 76 | . 2 . 18 2 1 1 11 11 16 14 . Energy Gun 35 | . 1 . 3 . . . 9 6 8 8 . Energy Cannon 5 | . . . 2 . . . . . 1 2 . Ballistic Gun 16 | . 1 . 9 2 . 1 . . 1 2 . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 7 | . . . 3 . 1 . 2 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 4 6 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . . 1 1 2 2 . Corrupted Parts 1 | . . . 1 . . . . . . . . System Corruption 2 | . . . 2 . . . . . . . . Parts Lost 32 | . . . 1 . . . 3 8 10 8 2 Power 4 | . . . . . . . . 2 1 1 . Propulsion 11 | . . . 1 . . . 2 3 2 2 1 Utility 16 | . . . . . . . 1 3 7 4 1 Weapon 1 | . . . . . . . . . . 1 . Highest Loss Streak 5 | . . . 1 . . . 2 5 3 5 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 83 100 94 92 90 90 94 95 95 86 75 Engine 6 | . 12 12 10 10 10 10 8 5 3 1 . Core 1 | . . . . . . . . 1 2 3 4 Leg 2 | . 25 25 8 . . . . . . . . Wheel 12 | . . . 7 20 20 20 14 13 11 14 16 Device 23 | . 12 12 9 10 10 10 7 23 42 38 20 Storage 14 | . 12 12 19 20 20 20 24 16 7 6 9 Processor 11 | . 6 12 10 10 10 10 8 13 12 11 9 Protection 4 | . . . 5 2 . . 14 6 1 . 4 Energy Gun 8 | . 7 12 4 . . . 10 12 10 9 4 Ballistic Gun 5 | . 7 12 14 20 18 15 5 . . . . Naked Turns 43 | . . . . . . . . . . . 43 Heaviest Build 86 | 14 18 18 53 52 46 46 64 73 53 70 86 Greatest Support 49 | 20 20 20 40 20 20 20 26 20 38 49 40 Greatest Overweight (x) 18 | . . . 4 2 2 2 18 5 5 5 2 Average Overweight (x) 1 | . . . 1 2 2 2 2 1 1 1 1 Largest Inventory Capacity 20 | 10 10 10 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 6 10 10 14 15 15 15 15 15 15 18 17 Most Carried 20 | 5 6 9 15 15 15 15 15 15 15 20 18 Average Carried 13 | 3 4 7 13 14 14 15 13 14 13 15 14 Final Capacity 20 | 10 10 10 15 15 15 15 15 15 15 20 5 Final Carried 17 | 4 6 9 15 15 15 15 15 12 13 17 5 Class Distribution -------------------- 55% | Hacker-Mutant 22% | Hacker-Skirmisher 9% | Scavenger-Skirmisher 5% | Hacker-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Matter Collected 3165 | 226 28 56 709 91 . 76 547 343 706 223 160 Remotely . | . . . . . . . . . . . . Salvage Created 5129 | . 28 167 1063 19 9 50 1033 694 993 897 176 Parts 275 | . 4 6 79 3 1 6 59 28 41 39 9 Haulers Intercepted 4 | . . . 3 . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 94 | . . 4 22 2 1 3 20 14 16 10 2 Melee 6 | . . . . . . . . 4 2 . . Guns 69 | . . 2 17 2 . 3 15 9 12 9 . Cannons 1 | . . . . . . . . . . . 1 AOE 13 | . . 2 5 . 1 . 4 1 . . . Classes Destroyed 15 | . 1 1 8 . . . 2 2 . . 1 Worker 10 | . . . 4 . . . 5 . 1 . . Builder 7 | . . . 1 . . . . . 3 3 . Tunneler 1 | . . . 1 . . . . . . . . Hauler 4 | . . . 3 . . . 1 . . . . Recycler 3 | . . . . . . . 1 . . 2 . Mechanic 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . 1 Watcher 10 | . 1 . 3 . . . 3 1 1 1 . Swarmer 19 | . . . 8 2 . 3 4 . . 2 . Grunt 29 | . . 4 6 . 1 . 8 2 8 . . Brawler 2 | . . . 1 . . . 1 . . . . Duelist 2 | . . . 1 . . . . . . 1 . Sentry 20 | . . . 6 . . . 5 2 3 2 2 Hunter 8 | . . . . . . . 2 4 1 1 . Programmer 14 | . . . . . . . . 6 4 4 . Best Kill Streak 6 | . 1 2 4 2 1 3 6 6 4 3 1 Combat Bots Only 6 | . . 2 3 2 1 3 6 5 3 3 1 Max Kills in Single Turn 3 | . 1 2 3 1 1 2 2 1 1 1 1 Gunslinging 1 | . . . 1 . . 1 1 . . . . Exploded 2 | . . 2 2 . 1 . 2 1 . . . Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Damage Taken 5542 | . 14 111 584 18 17 9 674 1504 880 840 891 Core 1714 | . . 9 73 15 . 3 93 406 105 268 742 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 14 | . . . . . . . 5 9 . . . Regen/Repaired (Parts) 116 | . . . . . . . . 116 . . . Core Remaining (%) 80 | 100 . 96 . . . 77 83 42 87 . . Volleys Fired 280 | . 1 9 66 3 2 3 59 33 59 39 6 Largest 2 | . 2 2 2 2 1 2 2 2 2 2 2 Hottest 150 | . 60 60 101 46 33 46 140 140 150 150 145 Shots Fired 529 | . 2 18 122 6 2 6 110 66 108 75 14 Gun 500 | . 2 18 115 6 . 6 103 61 108 75 6 Cannon 11 | . . . 3 . . . . . . . 8 Launcher 18 | . . . 4 . 2 . 7 5 . . . Special . | . . . . . . . . . . . . Kinetic 168 | . 1 9 91 6 . 6 48 . . 7 . Thermal 307 | . . . 1 . . . 55 61 108 68 14 Explosive 18 | . . . 4 . 2 . 7 5 . . . Electromagnetic 36 | . 1 9 26 . . . . . . . . Robot Hit Streak 42 | . 2 16 21 6 8 3 42 36 31 23 16 Robot Miss Streak 3 | . . 1 3 2 . 2 3 1 2 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . . 3 . . 1 2 . . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . 1 . Shots Hit Robots 469 | . 2 16 95 5 2 4 99 68 104 62 12 Core Hits 233 | . 1 9 52 2 2 3 54 41 36 26 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 24 | . . . 2 . . . 8 5 4 5 . Burn 22 | . . . . . . . 8 5 4 5 . Destroy 1 | . . . 1 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . Melee Attacks 44 | . . . . . . . . 16 23 5 . Impact . | . . . . . . . . . . . . Slashing 44 | . . . . . . . . 16 23 5 . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 1 5 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12569 | . 52 362 1964 75 91 41 2218 2871 2740 1780 375 Guns 8899 | . 24 188 1523 75 . 41 1780 1331 2197 1592 148 Cannons 214 | . . . 62 . . . . . . . 152 Explosions 2222 | . 28 174 379 . 91 . 432 1118 . . . Melee 1153 | . . . . . . . . 422 543 188 . Ramming 81 | . . . . . . . 6 . . . 75 Kinetic 2172 | . . 81 1142 75 . 41 699 . . 134 . Thermal 7048 | . 28 174 49 . . . 1081 1761 2197 1458 300 Explosive 1561 | . . . 350 . 91 . 432 688 . . . Electromagnetic 554 | . 24 107 423 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1153 | . . . . . . . . 422 543 188 . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 1 4 2 5 5 Average Corruption 2 | . . . 2 2 2 2 1 3 1 3 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 119 | . . . 24 5 5 6 7 9 39 13 11 Message Errors 33 | . . . 6 1 3 2 2 5 8 2 4 Matter Fused 33 | . . . 8 4 1 2 3 . 10 3 2 Heat Flow Errors 12 | . . . 2 . . . . 2 4 3 1 Energy Discharges 7 | . . . 1 . . 1 . . 3 2 . Parts Rejected 1 | . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . Data Loss (minor) 8 | . . . 1 . 1 . . . 4 2 . Data Loss (major) 10 | . . . 1 . . 1 1 1 4 1 1 Misfires 9 | . . . 3 . . . . . 4 . 2 Alerts 2 | . . . 1 . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 279 | . . . 20 . . . 16 130 49 64 . Projectiles . | . . . . . . . . . . . . Explosions 157 | . . . 20 . . . 16 121 . . . Melee 122 | . . . . . . . . 9 49 64 . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 192 | . 14 . 16 . . . 2 126 . . 34 Shots 4 | . 1 . 1 . . . . 2 . . . Rammed 20 | . . . . . . . 3 . . . 17 Targets Rammed 20 | . . . . . . . 3 . . . 17 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 302 | . 12 57 192 . . . 272 302 118 167 58 Average Temperature 70 | . 12 28 36 . . . 101 95 61 73 58 Received Heat Transfer 1635 | . . 99 360 . . . 279 180 471 36 210 Effects 3 | . . . . . . . 3 . . . . Interference 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . 2 1 1 Combat Hostiles 5 | . . . . . . . 1 . 2 1 1 Parts Melted 59 | . . . . . . . 8 7 23 19 2 Heat Transferred 13386 | . 50 150 87 . . . 2368 2533 4818 2858 522 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 2 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Peak Influence 387 | . 40 83 349 67 . 70 387 206 116 139 97 Initial 45 | . . 11 14 17 . . 19 7 45 12 . Average 67 | . 21 56 128 27 . 40 139 52 38 36 53 Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . Low Security (%) 90 | 100 100 100 75 100 . 100 66 89 100 100 100 Level 1 9 | . . . 24 . . . 33 10 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . . . 4 . . . 6 6 8 2 1 Investigation 9 | . . . 2 . . . 3 . 4 . . Extermination 9 | . . . . . . . . 3 4 2 . Reinforcement 9 | . . . 2 . . . 3 3 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Distress Signals 11 | . . . 1 . . . 3 2 2 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | . 2 6 35 2 4 3 26 31 21 13 8 Peak Tracking Total 7 | . 1 2 5 2 4 3 5 7 3 3 5 Tactical Retreats 10 | . . . 3 . . . 3 2 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Traps Triggered 14 | . . . 1 . . . 4 1 . 8 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Machines Disabled 7 | . . . 1 . 2 . 1 3 . . . Max in Single Turn 3 | . . . 1 . 1 . 1 3 . . . Garrison Access 3 | . . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Machines Accessed 60 | . 1 . 11 . 4 . 8 9 12 10 5 Terminals 36 | . 1 . 8 . . . 7 4 6 5 5 Fabricators 5 | . . . . . . . . 1 2 2 . Repair Stations 2 | . . . . . . . . 1 . 1 . Recycling Units 6 | . . . 2 . . . . 1 2 1 . Scanalyzers 4 | . . . 1 . . . 1 1 . 1 . Garrison Access 3 | . . . . . . . . 1 2 . . Total Hacks 159 | . 2 . 29 . 27 . 24 17 24 17 19 Successful 104 | . 2 . 18 . 27 . 13 10 13 11 10 Failed 55 | . . . 11 . . . 11 7 11 6 9 Catastrophic 9 | . . . 1 . . . 1 2 3 2 . Database Lockouts . | . . . . . . . . . . . . Manual 93 | . 2 . 18 . 2 . 21 7 15 11 17 Terminals 101 | . 2 . 25 . . . 23 7 16 9 19 Fabricators 7 | . . . . . . . . 1 3 3 . Repair Stations 3 | . . . . . . . . 2 . 1 . Recycling Units 9 | . . . 2 . . . . 1 3 3 . Scanalyzers 8 | . . . 2 . . . 1 4 . 1 . Garrison Access 4 | . . . . . . . . 2 2 . . Terminal Hacks 55 | . 2 . 9 . 27 . 6 . 3 3 5 Record 28 | . . . 1 . 26 . . . . 1 . Prototype ID Bank 11 | . 1 . 4 . . . 2 . . . 4 Open Door 1 | . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . 1 1 . Branch Access Points 5 | . 1 . 1 . . . 3 . . . . Terminal Index 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . Registered Prototypes 2 | . . . 1 . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . . . 2 . . . . 1 3 1 . Report Inventory 2 | . . . . . . . . . 2 . . Retrieve Components 5 | . . . 2 . . . . 1 1 1 . Scanalyzer 6 | . . . 2 . . . 1 3 . . . Insert Component 3 | . . . 1 . . . 1 1 . . . Analyze 3 | . . . 1 . . . . 2 . . . Garrison Access Hacks 3 | . . . . . . . . 1 2 . . Seal Access 3 | . . . . . . . . 1 2 . . Unauthorized Hacks 30 | . . . 5 . . . 6 3 5 6 5 Terminals 25 | . . . 5 . . . 6 3 4 2 5 Botnet 25 | . . . 5 . . . 6 3 4 2 5 Fabricators 2 | . . . . . . . . . 1 1 . Haulers 1 | . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 44 | . 1 . 9 . . . 8 7 8 7 4 Full Trace Events 10 | . . . 4 . . . 3 . 3 . . Feedback Events 2 | . . . . . . . 1 . 1 . . Corruption 2 | . . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 35 | . . . . . . . . 35 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 40 | . . . 10 . . . . 10 10 10 . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Turns Passed 11675 | 72 172 572 1665 432 424 333 1445 1924 2997 1323 316 Spaces Moved 7348 | 60 135 440 798 333 338 268 868 964 1992 901 251 Core 61 | 18 . . . . . . 2 . . . 41 Treads 122 | . . . 122 . . . . . . . . Legs 861 | 42 135 440 235 . . . . . 9 . . Wheels 6304 | . . . 441 333 338 268 866 964 1983 901 210 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 110 110 110 95 95 95 95 50 Average Speed 117 | 99 120 120 171 110 110 110 118 107 110 109 93 Slowest Speed 950 | 120 120 120 400 110 110 110 950 155 260 155 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 26 78 61 66 68 57 64 22 35 15 44 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 17 | . . . . . . . . 3 11 3 . Terrain Destroyed 192 | . 3 12 50 . 1 . 46 66 11 3 . Melee 17 | . . . . . . . . 3 11 3 . Projectile . | . . . . . . . . . . . . AOE 175 | . 3 12 50 . 1 . 46 63 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Total 9779 | 72 143 466 973 393 388 299 1171 1749 2645 1160 320 Wait 1684 | . . 15 47 48 46 26 173 683 468 142 36 Move 7337 | 59 134 439 797 332 337 267 867 963 1991 900 251 Hop . | . . . . . . . . . . . . Pick Up 136 | 8 5 3 20 2 1 . 25 9 28 31 4 Fast Attach 24 | 1 . . 3 . . 1 7 6 5 1 . Attach 74 | 4 3 . 3 1 . . 11 9 16 24 3 Detach 5 | . . . . 1 . . . 1 1 2 . Swap 97 | . . . 23 3 1 1 7 19 33 8 2 Drop 78 | . . . 14 3 1 1 19 10 21 8 1 Fire 280 | . 1 9 66 3 2 3 59 33 59 39 6 Melee 44 | . . . . . . . . 16 23 5 . Ram 20 | . . . . . . . 3 . . . 17 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension History --------- Turn | Location | Event 24 | -11/Junkyard | Identified exit to Materials 24 | -11/Junkyard | Discovered exit to Materials (range 16) 73 | -11/Junkyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 131 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Entered Mines 259 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 308 | -10/Mines | Build established: Hacker-Mutant 774 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 800 | -10/Mines | Identified exit to Materials 800 | -10/Mines | Discovered exit to Materials (range 3) 817 | -10/Mines | Entered Materials 817 | -9/Materials | Evolved 2 slots: Utility x2 1754 | -9/Materials | Identified exit to Materials 1754 | -9/Materials | Discovered exit to Materials (range 10) 2180 | -9/Materials | Identified exit to Mines 2180 | -9/Materials | Identified exit to Storage 2482 | -9/Materials | Entered Mines 2592 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2595 | -9/Mines | Found Prototype Device 2596 | -9/Mines | Identified Exp. Sensor Array 2625 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2644 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2649 | -9/Mines | Identified exit to Zion 2909 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2909 | -9/Mines | Identified exit to Exiles 2909 | -9/Mines | Discovered exit to Exiles (range 5) 2914 | -9/Mines | Entered Exiles 2943 | -9/Exiles | Met 8R-AWN 2961 | -9/Exiles | Met EX-HEX 2996 | -9/Exiles | Met EX-BIN 3086 | -9/Exiles | Aligned with FarCom system 3087 | -9/Exiles | Given EX-Vault access code 3112 | -9/Exiles | Opened EX-Vault 3120 | -9/Exiles | Found Field Lobotomy Kit 3145 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3159 | -9/Exiles | Exiles lab attacked by MAIN.C 3324 | -9/Exiles | Identified exit to Mines 3324 | -9/Exiles | Discovered exit to Mines (range 14) 3338 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3338 | -9/Exiles | Entered Mines 3663 | -8/Mines | Discovered exit to Materials (range 8) 3671 | -8/Mines | Entered Materials 3671 | -8/Materials | Evolved 2 slots: Utility x2 3769 | -8/Materials | Build established: Hacker-Skirmisher 3847 | -8/Materials | Identified exit to Factory 3847 | -8/Materials | Discovered exit to Factory (range 9) 4070 | -8/Materials | Build established: Hacker-Mutant 4312 | -8/Materials | Discovered exit to Factory (range 8) 5116 | -8/Materials | Entered Factory 5116 | -7/Factory | Evolved 2 slots: Utility x2 5595 | -7/Factory | Build established: Hacker-Skirmisher 6428 | -7/Factory | Cargo convoy interrupted 6516 | -7/Factory | Lost 5 parts (1p2n2u) 6859 | -7/Factory | Repaired Hpw. Field Laser 6943 | -7/Factory | Identified exit to Factory 6943 | -7/Factory | Discovered exit to Factory (range 13) 7034 | -7/Factory | Core integrity fell below 50% 7040 | -7/Factory | Entered another Factory area 7040 | -6/Factory | Evolved 2 slots: Utility x2 7428 | -6/Factory | Spotted B-75 Beast 7482 | -6/Factory | Build established: Hacker-Mutant 8712 | -6/Factory | Build established: Scavenger-Skirmisher 8983 | -6/Factory | Identified exit to Factory 8983 | -6/Factory | Discovered exit to Factory (range 20) 9335 | -6/Factory | Lost 3 parts (1n2u) 9728 | -6/Factory | Build established: Hacker-Assassin 9820 | -6/Factory | Discovered exit to Factory (range 8) 10037 | -6/Factory | Entered another Factory area 10037 | -5/Factory | Evolved 2 slots: Propulsion x2 10995 | -5/Factory | Build established: Hacker-Skirmisher 11147 | -5/Factory | Lost 5 parts (1p1n2u1w) 11184 | -5/Factory | Identified exit to Extension 11184 | -5/Factory | Discovered exit to Extension (range 9) 11360 | -5/Factory | Entered Extension 11633 | -5/Extension | Released all parts (16) 11649 | -5/Extension | Spotted B-75 Beast 11654 | -5/Extension | Spotted B-75 Beast 11663 | -5/Extension | Core integrity fell below 50% 11671 | -5/Extension | Core integrity fell below 20% 11676 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11664_ Slammed into B-75 Beast. 11665_ R-10 Processor collects Imp. Ion Engine. 11665_ Penetrated by Slug. 11665_ Slammed into B-75 Beast. 11666_ Penetrated by Slug. 11666_ Slammed into B-75 Beast. 11667_ Knocked back. 11668_ Slug penetrates B-75 Beast. 11668_ Slammed into B-75 Beast. 11668_ Slug penetrates Reinforced Barrier. 11668_ Penetrated by Slug. 11669_ R-10 Processor collects Com. Wheel. 11669_ Slammed into B-75 Beast. 11671_ Penetrated by Slug. 11671_ Slammed into B-75 Beast. 11671_ Penetrated by Slug. 11672_ Slammed into B-75 Beast. 11674_ U-05 Engineer builds a Wall. 11675_ Slammed into B-75 Beast. 11675_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????# |=[####### #?????????????????????????? | | ?????# =[]!+=!!=*! #?????????????????????????? | | ?????# ===########## #?????????????????????????? | | ?????# #????????# #?????????????????????????? | | ?????########????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# ##????????????????????????? | | ???????????????????### "#????????????????????????? | | ???????????????????#T# #?????????????????????????? | | ???????????????????" / #?????????????????????????? | | ???????????????????# # #?????????????????????????? | | ???????????????????### #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #??????????#??????????????? | | ?????????????????????# #?###?##?? #??????????????? | | ???????????????????###Y### ## ### ###????????????? | | ???????????????????#"" " "" ""##???????????? | | ???????????????????# " % " ;#???????????? | | ???????????????????# Y #????????????? | | ????????????#?????## uY % u#????????????? | | ???????????##;;##### R ######???????? | | ?????????? u % ??????? | | ????????? ??????? | | ?????????? R % ??????? | | ?????????? R %%% k ??????? | | ?????????? k t BB@=%BB u AA ??????? | | ??????????########## BB%%!BB ######???????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????######T#"""#######????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 25 Energy Capacity 515 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 285 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 45 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed HugePowerDoomcannon Manual? 0 Play Time 03:49:36 Cumulative 66.3 hours Start 2023.03.02 @ 21:58:24 End 2023.03.09 @ 15:08:14 Sessions 23 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 2 Adventurer 0 Explorer 21 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 599fb079-86ce-4206-8bcd-bf2b66fe8682