Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.25 @ 22:30:48 // Winter2019/RPGLIKE Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (1727) 8635 Value Destroyed (97068) 97068 Prototype IDs (302) 6040 Alien Tech Used (14) 2800 Bonus (158417) 158417 TOTAL SCORE: 285860 Bonus ------- Triggered High Security 5000 High Alert Combat Kills 90342 Follower Combat Kills 10843 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4940 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -5308 Cogmind --------- Core Integrity 1512/1600 Matter 280/300 Energy 899/920 System Corruption 0% Temperature Cool (42) Movement Hovering (20) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (7) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Power Amplifier ST Field Compressor Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Particle Accelerator Quantum Capacitor Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (5) ------- Modified Sigix Sheargun Potential Cannon Sigix Shearcannon > --- INVENTORY (7) ---- Experimental Weapon Cycler Modified Sigix Sheargun Hypervelocity Multirail Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier ST Field Compressor Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Particle Accelerator Quantum Capacitor AEGIS Remote Shield Architect God Chip A > --- WEAPON ----------- Modified Sigix Sheargun Potential Cannon Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Experimental Weapon Cycler High-powered Transdimensional Reconstructor Modified Sigix Sheargun Hypervelocity Multirail Sigix Broadsword [Rating: 257] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Combat Linear Gravjet Leg Aluminum Leg Hover Unit Combat Linear Gravjet Utility Experimental Core Analyzer Device Improved Cooling System Storage Zionite Biocell Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Powered Armor Artifact Microwarp Drive Weapon Zionite Phaser-M Energy Gun Zionite Phaser-M Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 22 | 4 . . 3 4 . 3 1 . . 1 . . . 1 . . 1 . . . 1 . . . . . 1 . . . 1 . . 1 . . . . . . . . Power 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 1 . . 1 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | 2 . . 1 2 . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Weapon 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 549 | 5 14 5 15 12 9 8 22 7 23 6 7 15 3 18 . 26 7 . 4 6 14 1 20 5 1 12 3 6 5 32 1 1 19 2 22 15 22 1 19 37 86 13 Power 37 | 1 . . 6 . 1 1 2 2 2 2 . . 1 1 . . . . . . . 1 1 . . . . . . . . . 2 . . . . . 1 3 10 . Engine 13 | 1 . . 6 . 1 1 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 22 | . . . . . . . . 2 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 3 10 . Propulsion 61 | 2 1 . 3 3 4 1 6 . . . 1 . . 3 . 1 . . . . 4 . 1 . . 3 . . 4 6 . . 4 . 2 . . 1 . 4 5 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | 2 1 . 3 3 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 47 | . . . . . . . 6 . . . 1 . . 3 . 1 . . . . 4 . 1 . . 3 . . 4 6 . . 4 . 2 . . 1 . 4 5 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 266 | . 5 3 1 4 2 5 2 1 4 2 3 3 . 5 . 13 1 . . 4 9 . 14 . . 5 1 5 1 22 1 . 7 2 12 9 14 . 13 27 59 7 Device 179 | . 3 2 1 1 . 3 . . 1 1 1 . . 4 . 12 1 . . 3 7 . 14 . . 4 . 4 1 11 1 . 3 2 6 9 5 . 8 13 53 5 Storage 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 4 . . . Processor 27 | . . . . 1 . 1 1 . 1 . . 3 . 1 . 1 . . . . . . . . . . . . . 1 . . 2 . . . 2 . . 7 6 . Hackware 5 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 43 | . 2 1 . 1 2 . . 1 2 1 2 . . . . . . . . 1 2 . . . . 1 1 1 . 10 . . 2 . 4 . 1 . 1 7 . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Weapon 185 | 2 8 2 5 5 2 1 12 4 17 2 3 12 2 9 . 12 6 . 4 2 1 . 4 5 1 4 2 1 . 4 . 1 6 . 8 6 8 . 5 3 12 4 Energy Gun 110 | 1 . . 3 2 . 1 9 2 10 1 1 10 2 6 . 7 4 . 4 1 1 . 3 . . 3 . 1 . 3 . 1 5 . 6 5 6 . 1 3 5 3 Energy Cannon 28 | . 5 1 1 2 1 . . . 1 . 1 . . 1 . 1 . . . . . . . 1 1 1 1 . . 1 . . . . 1 . 2 . 3 . 3 . Ballistic Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 27 | . 3 1 . 1 1 . 1 1 6 . . . . 1 . 3 2 . . . . . 1 2 . . 1 . . . . . . . . . . . . . 3 . Special Weapon 9 | . . . 1 . . . . . . 1 1 . . . . 1 . . . 1 . . . 2 . . . . . . . . 1 . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 91 | . . . 3 2 . 1 2 1 8 . . 3 . 5 . 2 . . . . 5 . 1 . . 3 . 1 1 4 . . 9 . 5 5 1 . 8 11 6 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Lost 9 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Highest Loss Streak 1 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 97 98 100 97 99 100 99 97 100 96 100 99 100 100 100 100 85 100 99 100 99 97 98 84 100 100 99 99 100 100 95 90 91 90 93 88 87 87 87 87 Engine 2 | . 12 12 8 6 6 8 10 3 . 1 . . . 4 4 4 4 4 4 4 4 4 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 5 5 5 4 4 4 4 4 4 4 4 2 2 4 4 4 4 4 4 4 4 4 2 . . . . . . . . . Reactor 5 | . . . . . . . . 6 9 10 10 10 10 5 4 4 4 4 4 4 4 6 8 8 8 8 8 8 8 8 8 8 6 7 7 7 7 7 7 6 9 11 Leg 5 | . 25 25 25 26 26 25 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . 13 31 31 30 30 30 30 29 28 28 27 27 27 27 27 30 30 30 30 30 29 29 28 29 28 28 28 27 26 26 26 26 26 25 25 26 Device 20 | . 13 25 26 21 20 17 15 15 15 15 15 15 15 15 19 19 21 22 22 21 21 21 21 21 21 20 20 20 20 20 23 24 23 19 19 20 19 19 20 22 22 22 Processor 13 | . . . . 4 6 11 11 15 15 15 15 18 20 19 19 19 18 18 18 18 17 17 17 17 17 17 16 16 16 16 16 16 16 15 15 13 13 15 15 14 16 15 Protection 3 | . 16 12 9 6 6 5 5 5 4 2 5 1 . . . . . . . . . . . . . . 3 3 4 3 4 4 3 3 2 3 2 3 2 2 . . Energy Gun 13 | . 4 . 8 15 20 19 21 20 20 19 19 16 20 19 19 18 17 18 4 17 17 17 16 13 13 1 12 12 16 16 16 16 16 15 18 18 16 7 7 7 4 1 Energy Cannon 3 | . 15 24 18 9 6 3 . . . . . . . . . . . . . . . . . . 3 . 3 3 . . . . . . . . . 3 3 3 4 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 9 20 18 27 30 36 47 52 62 64 67 68 67 65 69 66 72 72 69 69 76 69 68 68 67 65 65 68 70 68 69 72 72 95 94 100 111 128 123 127 128 135 137 Greatest Support 139 | 20 20 20 38 51 56 64 66 66 66 76 76 76 76 76 70 70 70 70 70 70 90 90 90 90 90 90 90 90 99 111 111 111 125 125 128 125 131 130 130 134 134 139 Greatest Overweight (x) 3 | 1 . . 1 . . . 1 . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 1 1 3 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 1 3 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 5 | 1 1 2 3 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | 1 1 3 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 5 | . . 2 3 4 5 5 5 6 5 5 5 6 7 6 6 6 6 7 7 6 7 7 6 5 6 6 6 7 7 6 6 7 6 6 6 6 6 7 7 6 6 6 Final Capacity 7 | 1 1 3 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | 1 1 3 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 6 7 7 7 7 7 7 7 7 7 7 7 6 7 7 7 7 7 6 6 Class Distribution -------------------- 27% | Scavenger-Scout 21% | Alien-Scout 11% | Machinist-Scout 10% | Scavenger-Gunner 10% | Mutant 6% | Scavenger-Skirmisher 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Machinist-Scout | -7/Waste Machinist-Scout | -7/Factory Machinist-Scout | -7/Lower Caves Machinist-Scout | -7/Lower Caves Machinist-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Machinist-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Machinist-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Scout | -2/Testing Alien-Scout | -1/Access Alien-Scout | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 8230 | 271 369 94 155 152 173 70 268 65 423 64 120 145 47 187 . 523 147 14 . 115 140 10 253 205 29 . 185 60 . 394 17 17 190 20 237 181 500 60 225 390 1444 271 Remotely 461 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 461 . Salvage Created 107095 | . 569 191 1445 1045 1203 1616 2460 675 2792 474 177 81 372 2888 317 4182 927 65 . 235 1970 1960 3521 1814 105 . 534 647 . 2110 1248 1192 1469 1058 5572 1811 11702 8856 1847 9585 25767 2613 Parts 4534 | . 40 18 86 64 75 84 104 9 119 19 9 2 17 96 5 194 41 9 . 18 87 28 180 56 10 . 35 39 5 141 65 78 85 45 244 68 296 403 63 264 1152 181 Haulers Intercepted 58 | . 2 . 6 5 . 5 4 . 1 . . . . 6 . 2 . . . . 3 . 6 . . . . 1 . 5 . . . . 3 . 4 4 . 1 . . Recyclers Shooed 12 | . 2 . . . . . . . 1 . . . . 3 . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 316 | . . . . . . . . . . . 12 4 16 . . . 8 16 . 25 . . . 21 10 . 28 . . . 62 69 . 45 . . . . . . . . Prevented 66 | . . . . . . . . . . . . . 9 . . . 23 1 . . . . . 28 . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 1715 | 3 13 16 22 19 31 33 45 4 52 6 6 . 8 25 2 63 14 4 . 9 12 6 49 22 3 . 17 12 . 39 23 21 37 15 69 18 152 137 23 125 516 44 Guns 933 | 3 4 . 4 7 24 29 42 1 30 6 5 . 8 15 2 30 5 4 . 9 12 6 39 8 3 . 11 6 . 35 23 21 36 15 69 17 149 60 8 53 125 9 Cannons 418 | . 3 7 17 7 3 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 77 15 72 179 32 AOE 312 | . 6 9 . 4 3 . 2 . 15 . . . . 8 . 27 6 . . . . . 10 6 . . 3 6 . 4 . . . . . . . . . . 201 2 Classes Destroyed 37 | 2 8 . 3 . 3 1 2 1 . 2 . . 1 1 . 1 . 1 . . . . 1 . . . . . . 1 . . 2 . 1 2 1 . 2 . 1 . Worker 67 | . 1 . 4 1 . . 7 . 5 . . . . 5 . 2 . . . . 10 . 3 . . . . . . 2 . . . . 2 . 3 3 1 7 11 . Builder 50 | . 1 . 2 . . 1 4 . 4 . . . . 3 . 1 . . . . 13 . 5 . . . . . . 2 . . . . 3 . 1 1 4 5 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 58 | . 2 . 6 5 . 5 4 . 1 . . . . 6 . 2 . . . . 3 . 6 . . . . 1 . 5 . . . . 3 . 4 4 . 1 . . Recycler 48 | . 2 2 . . . 1 7 . 5 . . . . 7 . 2 . . . . 4 . 4 . . . . . . 1 . . . . 2 . 1 1 2 . 7 . Carrier 13 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 6 2 2 . . . . . Minesweeper 4 | . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 44 | . . . 1 . . . 1 . 3 . . . . 1 . 4 . . . . . . . . . . . . . . . . . . 2 2 9 4 1 4 12 . Operator 15 | . 1 . . 2 . 1 2 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 3 1 . . 2 . Drone 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 . . Watcher 68 | . 2 . 5 2 . 3 4 . 1 . . . . 5 . 3 . . . . 5 . 4 . . . . 3 . 4 . . . . 2 . 4 7 2 3 9 . Swarmer 187 | . 6 . . 8 10 7 7 . 3 . 1 . 1 3 . 4 3 2 . 7 . . 10 5 . . 14 4 . 9 4 . 8 2 1 . 3 8 . 5 52 . Cutter 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 9 . Saboteur 39 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . 2 . . . . 2 . 6 5 . 3 17 . Grunt 558 | . 7 4 15 4 9 15 29 . 21 . 2 . 6 7 . 22 8 1 . . 7 . 15 11 . . 3 8 . 10 9 11 16 7 23 7 45 41 9 45 141 . Brawler 100 | . . . . . 1 . 3 . 4 . . . . . . 5 1 . . . . . 1 2 . . . . . 3 1 2 1 . 5 3 17 8 1 11 31 . Duelist 94 | . . . 1 . 2 2 1 . . . . . . . . 6 . . . . . . 2 1 . . . . . 3 2 . . 1 4 1 7 13 2 11 35 . Protector 70 | . . . . . . . 1 . 4 . . . . 2 . 4 . . . . . . 1 . . . . . . . . . 1 . 5 2 12 9 . 7 22 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 79 | . . . 6 8 7 8 . . 9 . 1 . 1 2 . 2 1 . . 1 1 . 2 2 1 . . . . 5 2 1 . 2 2 . 5 5 . 1 4 . Demolisher 15 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Specialist 36 | . . . . . 1 . 2 . . . . . . 3 . . . . . . . . 2 . . . . . . . . 3 1 . . . . . . . 24 . Hunter 144 | . . . . . 2 . 1 . 5 . 1 . . 3 . 9 . . . 1 2 . 12 1 2 . . . . 1 . 2 5 2 7 3 8 9 1 5 62 . Programmer 171 | . . . . . . . 1 . 5 . . . . 5 . 7 1 . . . 2 . 3 . . . . . . 5 . 3 . 1 15 1 27 21 . 7 67 . Heavy 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Behemoth 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 2 . . 2 . Compactor 12 | . . . . . . . . 4 . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 7 . . Combat Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 7 2 . Investigator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 2 . Striker 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 7 4 . 1 12 . Executioner 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 9 8 . 4 17 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 20 | 1 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Thug 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Savage 5 | . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 106 | 2 5 10 9 5 5 5 12 2 25 3 3 . 5 16 1 21 5 3 . 4 25 5 17 8 1 . 9 7 . 11 9 6 7 9 23 15 36 24 32 42 106 13 Combat Bots Only 102 | 2 3 9 6 5 5 5 9 2 18 3 3 . 5 8 1 20 5 3 . 3 3 5 9 8 1 . 9 7 . 11 9 6 7 9 20 14 34 22 23 37 102 13 Max Kills in Single Turn 16 | 1 2 4 2 4 3 2 3 1 3 2 2 . 1 14 1 5 2 1 . 2 2 1 3 2 1 . 2 6 . 3 2 2 3 3 3 2 3 4 3 5 16 2 Gunslinging 2 | . . . . . 1 . 1 . 1 1 . . . 1 . 1 . . . 1 1 . 1 1 . . 1 . . 1 1 1 2 2 2 1 2 . . . 1 . Exploded 16 | . 2 4 . 4 3 . 2 . 2 . . . . 8 . 4 2 . . . . . 3 1 . . 2 6 . 3 . . . . . . . . . . 16 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 35012 | 295 251 692 231 321 658 976 1260 . 2637 110 220 . 144 640 24 1376 126 . . 134 248 . 1388 120 103 . 329 254 . 858 687 445 1306 388 2176 634 1644 1585 864 954 8918 2016 Core 25529 | 241 157 507 171 234 459 743 884 . 1925 90 159 . 119 524 18 1094 100 . . 105 201 . 1103 92 86 . 212 124 . 478 455 255 829 262 1550 462 1256 1048 631 677 6639 1639 Absorbed by Shields 15175 | . . . . . 7 . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . 26 183 1238 1649 910 1006 8170 1967 Redirected to Core 21887 | 185 128 411 128 225 396 601 821 . 1653 75 143 . 85 395 18 979 83 . . 105 166 . 975 92 64 . 167 43 . 428 322 233 760 262 1394 462 740 991 590 625 5841 1301 Redirected to Shielding 1334 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 119 . 266 140 126 172 . . . . . . . 443 . Regen/Repaired (Parts) 473 | . . . . . . . . . 22 . . 39 . . . . . . . . . . . . . . . . 22 . . . . . . . 390 . . . . . Core Remaining (%) 87 | 64 . 44 . . 100 100 . . . . . . 94 . . . . . . 100 . . . . . . 100 . . . . . . 94 . . 98 . 79 . . 94 Volleys Fired 2871 | 7 90 29 62 40 86 82 100 15 93 19 16 . 14 69 14 86 32 7 . 17 58 21 105 49 6 . 18 27 3 84 30 31 53 16 119 26 211 168 46 149 607 166 Largest 5 | 2 2 2 3 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 . 4 4 4 4 3 4 . 4 4 4 4 4 4 4 4 5 5 5 3 3 3 3 1 Hottest 453 | 70 136 136 211 255 255 255 320 300 300 300 300 . 301 296 270 270 250 250 . 250 250 245 245 180 210 . 270 210 253 279 279 279 279 279 365 365 453 380 380 380 380 200 Shots Fired 8247 | 14 143 53 175 140 310 306 389 60 276 66 46 . 56 252 56 231 91 28 . 59 208 83 390 65 23 . 57 71 12 312 120 121 203 64 560 120 919 482 122 421 977 166 Gun 6867 | 14 75 . 56 88 228 253 387 60 262 64 41 . 56 248 56 203 80 28 . 56 208 83 390 26 19 . 45 57 12 311 120 121 202 64 560 120 910 326 83 285 626 44 Cannon 1234 | . 60 48 116 51 80 53 . . . . 3 . . 3 . . . . . . . . . . 4 . 9 14 . 1 . . . . . . 9 156 39 136 330 122 Launcher 116 | . 8 5 . 1 2 . 2 . 14 . . . . 1 . 28 11 . . . . . . 20 . . 3 . . . . . . . . . . . . . 21 . Special 30 | . . . 3 . . . . . . 2 2 . . . . . . . . 3 . . . 19 . . . . . . . . 1 . . . . . . . . . Kinetic 75 | 7 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 14 Thermal 3301 | 7 84 48 175 139 308 306 387 60 262 66 46 . 56 251 56 135 42 14 . 31 100 42 186 28 10 . 24 29 3 77 30 30 49 16 105 . . . . . 67 32 Explosive 39 | . 8 5 . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Electromagnetic 77 | . . . . . . . . . 14 . . . . 1 . 28 11 . . . . . . 20 . . 3 . . . . . . . . . . . . . . . Slashing 2261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370 482 122 421 746 120 Phasic 2494 | . . . . . . . . . . . . . . . . 68 38 14 . 28 108 41 204 17 13 . 30 42 9 235 90 91 154 48 455 120 549 . . . 140 . Robot Hit Streak 112 | 5 12 7 17 25 20 19 16 22 22 49 50 . 10 25 15 21 14 3 . 10 33 36 19 18 10 . 14 18 14 41 12 12 27 12 42 35 50 48 32 56 112 48 Robot Miss Streak 8 | 1 2 3 4 2 2 5 8 1 4 2 4 . 2 2 3 3 4 3 . 2 3 1 3 4 2 . 2 2 . 3 4 3 2 2 2 1 2 4 2 3 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Secondary Targets 219 | 1 1 . . 1 2 2 5 . 7 1 . . 2 4 . 11 . 1 . 1 1 2 11 3 . . 3 . . 10 9 7 17 7 28 9 66 . . . 7 . Max Gunslinging Chain 3 | 1 1 . . 1 1 1 1 . 2 1 . . 1 1 . 2 . 1 . 1 1 1 1 1 . . 2 . . 1 2 1 2 2 2 2 3 . . . 1 . Capacitor 501 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 152 Shots Hit Robots 5426 | 11 39 30 91 78 133 171 250 59 216 51 34 2 41 156 44 110 33 12 . 31 98 71 204 32 12 . 31 35 8 206 82 77 133 49 347 75 652 364 90 327 799 142 Core Hits 5017 | 5 29 28 44 33 60 68 165 23 169 35 17 1 30 89 10 157 33 7 . 16 67 19 132 31 6 . 18 27 4 101 40 36 66 23 150 44 387 466 84 427 1559 311 Critical Kills 23 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 9 9 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 453 | 1 2 . 4 6 15 16 4 3 7 . . . 2 14 1 8 2 1 . . 3 4 16 2 . . 4 2 . 8 2 6 7 5 24 2 34 26 7 20 135 60 Burn 83 | 1 1 . 3 6 13 16 4 3 7 . . . 2 14 1 7 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Meltdown 15 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 9 1 Destroy 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Sever 206 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 10 26 7 20 103 39 Intensify 129 | . . . . . . . . . . . . . . . . 1 1 . . . 3 4 13 1 . . 3 2 . 8 2 6 7 5 24 2 24 . . . 23 . Melee Attacks 12 | . . . . . . . 3 1 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . 3 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 348201 | 138 1157 1249 2295 1901 2922 3502 5955 1504 7581 1269 719 145 951 6473 1105 8881 1880 389 . 843 3644 2238 10430 2086 371 . 1205 1913 253 8045 3524 3570 6586 2289 16432 3833 36238 27601 6495 26685 111068 22836 Guns 185060 | 137 423 . 696 1098 2215 2957 5117 1504 4869 1246 697 . 951 3967 1105 3372 974 389 . 828 3644 2238 6916 497 343 . 843 935 253 7111 3524 3570 6247 2289 16394 3724 35198 13620 2957 13091 28446 675 Cannons 99887 | . 169 560 1309 577 505 472 . . . . . . . . . . . . . . . . . . 28 . 110 162 . . . . . . . . 1040 13981 3538 13594 45404 18438 Explosions 62386 | . 536 679 208 205 202 73 794 . 2660 . . . . 2506 . 5509 906 . . . . . 3514 1388 . . 252 816 . 934 . . 327 . 38 . . . . . 37116 3723 Melee 254 | . . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . . . . . . . . 109 . . . . . . Ramming 308 | 1 29 10 49 21 . . 44 . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . Kinetic 531 | 61 196 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 . . . . . 165 Thermal 98518 | 76 396 560 2038 1675 2720 3429 5247 1504 5221 1269 719 . 951 6407 1105 3571 672 155 . 447 2000 1050 5927 434 140 . 458 1286 83 2158 999 860 1499 623 2670 . . . . . 31206 8963 Explosive 21308 | . 536 679 208 205 202 73 664 . 97 . . . . . . 996 . . . . . . 1074 . . . . . . 397 . . 327 . . . . . . . 15850 . Electromagnetic 7856 | . . . . . . . . . 2211 . . . . 66 . 3006 839 . . . . . . 1388 . . 252 . . 56 . . . . 38 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 148474 | . . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . . . . . . . . . 16932 27601 6495 26685 56908 13708 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 71206 | . . . . . . . . . . . . . . . . 1308 369 234 . 396 1644 1188 3429 264 231 . 495 627 170 5434 2525 2710 4760 1666 13724 3724 19306 . . . 7002 . Highest Corruption 58 | . . . 1 1 1 . 1 15 18 18 18 18 . 2 2 6 6 6 6 6 . 5 6 6 6 6 6 . . 3 3 5 5 . 7 7 12 8 18 9 58 . Average Corruption 9 | . . . 1 1 1 . 1 10 15 18 18 7 . 1 2 2 6 6 6 6 . 5 5 6 6 6 6 . . 1 3 3 5 . 1 7 9 4 10 8 33 . Corruption Purged 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 17 . . . . . . . Effects 766 | . . . 8 10 13 . 10 6 50 14 27 3 . 4 3 26 8 7 . 13 . 4 37 13 7 1 4 . . 11 3 7 . . 17 4 93 34 19 45 265 . Message Errors 152 | . . . 2 1 1 . 4 2 12 4 7 . . . . 4 3 1 . 5 . 1 5 4 1 . 1 . . 4 1 2 . . 4 . 11 12 3 8 49 . Matter Fused 152 | . . . 1 3 8 . . 2 12 2 5 1 . . 1 8 . 2 . 2 . . 10 1 2 1 1 . . 3 . 1 . . 2 3 25 6 5 5 40 . Heat Flow Errors 73 | . . . 3 1 . . . . 6 2 4 1 . 1 1 2 1 . . 3 . 1 5 1 1 . . . . . . . . . 1 . 6 4 2 12 15 . Energy Discharges 78 | . . . . . 2 . 3 2 3 1 3 1 . 2 . 4 . 2 . 3 . . 3 2 2 . 1 . . . . 1 . . 4 . 10 4 2 6 17 . Parts Rejected 10 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . 3 . Data Loss (minor) 68 | . . . 2 2 . . . . 2 3 . . . 1 1 1 2 2 . . . . 2 1 . . 1 . . 2 2 1 . . 3 . 7 3 1 5 24 . Data Loss (major) 38 | . . . . . 2 . 1 . 2 . 1 . . . . 2 1 . . . . . 5 2 . . . . . 1 . 1 . . . . 3 . 2 1 14 . Misfires 31 | . . . . 2 . . 1 . 2 . 1 . . . . 2 1 . . . . . . 1 1 . . . . 1 . . . . 1 . 2 1 . . 15 . Alerts 19 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 2 1 1 . 10 . Misdirections 12 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Weapon Failures 133 | . . . . 1 . . 1 . 9 2 4 . . . . 1 . . . . . 1 4 1 . . . . . . . . . . 1 . 27 3 2 8 68 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 5783 | . 10 73 22 . . 23 66 . 108 6 1 54 . 297 . 399 . . . . . . 253 23 . . 9 77 . 71 . . 41 . . . 17 52 26 143 3299 713 Projectiles 2750 | . . . 12 . . . . . . 6 1 . . . . . . . . . . . . 12 . . . . . . . . . . . . 17 52 26 143 1899 582 Explosions 2975 | . 10 73 10 . . 23 65 . 108 . . . . 297 . 399 . . . . . . 253 11 . . 9 77 . 71 . . 41 . . . . . . . 1397 131 Melee 58 | . . . . . . . 1 . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Knockbacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 979 | . . 150 . . 38 . 154 . 81 . . . . 61 . 60 17 . . . . . . 25 . . . 63 . . . . . . . . . 68 . . 218 44 Shots 21 | . . 4 . . 1 . 2 . 2 . . . . 1 . 2 1 . . . . . . 2 . . . 1 . . . . . . . . . 1 . . 3 1 Rammed 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 26 | 1 4 2 8 3 . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked 21 | 1 4 2 8 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 379 | 36 306 72 249 368 272 198 96 135 375 355 314 313 270 116 197 203 86 80 . 189 86 140 305 106 121 . 90 60 52 209 379 297 201 268 172 100 133 133 133 133 133 113 Average Temperature 79 | 15 94 24 47 74 71 60 28 46 100 118 81 127 80 27 61 47 46 56 . 63 54 56 68 18 36 . 32 18 37 61 148 117 75 103 36 42 101 106 110 106 92 81 Received Heat Transfer 4379 | . 72 100 105 78 135 324 387 . 549 27 75 . 81 162 . 228 9 . . 18 36 . 307 18 9 . 30 21 . 120 165 72 135 115 162 58 60 88 53 53 460 67 Effects 11 | . . . . 3 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 8 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . 3 . . . . . . 6 3 . . . . . . 8 . . 1 . . . . . . . . . . . . . . . Combat Hostiles 21 | . . . . . . . . . 3 . . . . . . 6 3 . . . . . . 8 . . 1 . . . . . . . . . . . . . . . Parts Fried 47 | . . . . . . . . . 14 . . . . . . 21 4 . . . . . . 6 . . 1 . . . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 36 | . 1 . 1 1 4 2 2 3 4 . 1 . . 2 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 11 1 Combat Hostiles 30 | . . . 1 1 1 2 1 3 4 . 1 . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 11 1 Parts Melted 220 | . 4 . 7 16 14 22 16 10 23 6 1 . 3 22 . 12 . . . 1 5 . 7 . . . 1 2 . 5 . . 3 1 7 . . 1 1 . 28 2 Heat Transferred 122607 | 296 1036 999 3811 3478 5246 7770 10922 3321 9768 2561 1455 . 1948 8179 1776 4521 975 296 . 703 2701 1443 6073 962 185 . 568 1229 111 2248 925 703 1258 518 2183 . . . . . 28787 3652 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . . . . . 7 . . . . . . 8 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 18843 | 50 619 446 600 810 2111 1614 2065 723 3894 . . . . 1179 492 4820 . . . . 823 315 2528 . . . . 942 333 3953 . . . . 4375 3059 5777 7597 5262 6561 18843 . Initial 4272 | . 32 203 105 198 526 1028 553 722 499 . . . . 289 412 344 . . . . 37 288 220 . . . . 248 329 233 . . . . 216 2460 1720 3249 4272 3045 4198 . Average 2801 | . 285 308 427 563 1278 1341 1058 719 2109 . . . . 566 471 1803 . . . . 415 300 994 . . . . 528 329 1790 . . . . 2319 2674 3520 5295 4548 4369 11126 . Maximum Alert Level 5 | . 2 2 2 3 5 5 5 3 5 . . . . 4 2 5 . . . . 3 1 5 . . . . 3 1 5 . . . . 5 5 5 5 5 5 5 . Low Security (%) 9 | 100 39 . 4 1 . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . Level 1 9 | . 23 93 20 14 . . . . . . . . . 24 . 3 . . . . 29 100 20 . . . . 60 100 9 . . . . 9 . . . . . . . Level 2 14 | . 36 6 74 57 22 . 26 . 6 . . . . 48 100 3 . . . . 32 . 30 . . . . 2 . 10 . . . . 1 . . . . . . . Level 3 9 | . . . . 26 18 4 34 100 11 . . . . 25 . 45 . . . . 14 . 15 . . . . 36 . 1 . . . . 7 . . . . . . . Level 4 9 | . . . . . 29 94 18 . 22 . . . . 1 . 7 . . . . . . 11 . . . . . . 24 . . . . 15 . . . . . . . Level 5 18 | . . . . . 28 1 20 . 14 . . . . . . 4 . . . . . . 1 . . . . . . 33 . . . . 20 47 52 21 100 62 16 . High Security 27 | . . . . . . . . . 44 . . . . . . 34 . . . . . . 21 . . . . . . 20 . . . . 44 52 47 78 . 37 83 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Squads Dispatched 341 | . 3 . 1 4 . 7 14 . 31 . . . 1 6 . 34 . . . . 5 . 17 . . . . 2 . 24 . . . . 31 9 38 28 7 40 39 . Investigation 28 | . 2 . 1 2 . 4 7 . 6 . . . . . . 2 . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . Extermination 15 | . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 2 . . . . . . 2 . . . . 1 . 2 . 1 2 . . Reinforcement 42 | . 1 . . 1 . 2 3 . 2 . . . . 2 . 3 . . . . 4 . 5 . . . . 1 . 6 . . . . 3 . 2 . 1 4 2 . Assault 221 | . . . . . . 1 3 . 15 . . . 1 2 . 24 . . . . . . 10 . . . . . . 13 . . . . 27 9 29 25 2 24 36 . Garrison 18 | . . . . 1 . . . . 8 . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . Intercept 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 10 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 . . . . 3 . 3 . 1 3 . . Construction Impeded 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . 1 . . Haulers Reinforced 14 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . 3 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 41 | . . . 3 2 . 1 1 . 3 . . . . . . 1 . . . . 5 . 4 . . . . 4 . 2 . . . . . . 5 2 . 2 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 2394 | 3 20 16 30 24 42 45 66 6 113 6 9 . 16 29 6 110 12 6 . 10 24 6 75 16 3 . 16 18 . 94 24 19 71 15 123 27 220 182 37 175 615 65 Peak Tracking Total 88 | 2 4 9 5 5 5 5 9 2 21 6 5 . 8 5 2 17 5 4 . 5 7 2 16 5 1 . 5 8 . 11 7 4 13 9 12 11 22 17 14 20 88 6 Tactical Retreats 67 | . . . 1 . 3 1 5 . 6 . . . . . . 2 1 . . 1 . . 3 2 . . 1 2 . . . . 5 . 1 . 10 2 2 8 11 . Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 33 | . 1 . . 1 4 2 2 . 1 . . . . 3 . . . . . . 2 . 1 . . . . 1 . 3 . . 1 . 1 . 4 5 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 337 | . 14 2 10 2 10 8 29 . 15 . . . . 11 . 60 1 . . . 6 . 28 1 . . . 10 . 36 1 1 3 . 12 6 24 12 6 6 14 9 Max in Single Turn 8 | . 2 1 1 1 2 1 5 . 2 . . . . 8 . 6 1 . . . 1 . 4 1 . . . 5 . 8 1 1 2 . 1 1 2 1 1 1 2 2 Garrison Access 13 | . . . . . . 1 3 . 1 . . . . 2 . 2 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 91 | . 5 . 10 11 4 9 11 . 9 . 1 1 . 2 . 3 2 . 4 . . . 1 . . . . 1 . 3 . 1 3 . 3 2 3 . . . . 2 Terminals 50 | . 4 . 9 10 4 8 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . Fabricators 6 | . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Garrison Access 13 | . . . . 1 . 1 3 . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . Total Hacks 300 | . 18 . 37 32 8 41 36 . 29 . 1 6 . 3 . 6 4 . 25 . . . 2 . . . . 1 . 10 . 1 7 . 3 6 4 . . . . 20 Successful 183 | . 5 . 19 19 4 19 18 . 11 . 1 6 . 1 . 5 4 . 25 . . . 2 . . . . 1 . 6 . 1 7 . 3 3 3 . . . . 20 Failed 114 | . 12 . 18 13 4 21 18 . 17 . . . . 2 . 1 . . . . . . . . . . . . . 4 . . . . . 3 1 . . . . . Catastrophic 11 | . . . 2 . . 2 1 . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Database Lockouts 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 318 | . 16 . 26 17 . 34 12 . 22 . . . . 22 . 17 . . . . 12 . 19 . . . . 5 . 22 . . 1 . 21 6 15 11 17 18 5 . Terminals 175 | . 16 . 33 31 8 40 18 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 . . . . . Fabricators 18 | . . . . . . . 12 . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Repair Stations 9 | . . . 4 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 3 . . . . . 4 . . . . . . Garrison Access 20 | . . . . 1 . 1 6 . 1 . . . . 3 . 2 . . . . . . . . . . . 1 . 3 . . . . 2 . . . . . . . Terminal Hacks 122 | . 2 . 11 14 4 13 4 . 4 . 1 6 . . . . 4 . 25 . . . . . . . . . . . . 1 7 . 1 2 3 . . . . 20 Record 34 | . . . . . . . . . . . . . . . . . 3 . 11 . . . . . . . . . . . . . 1 . . 2 . . . . . 17 Part Schematic 17 | . . . . 2 . . 1 . . . . 6 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 2 1 . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . 5 . . . . . . . . . Open Door 12 | . . . . 3 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 3 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . 1 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . . . 8 . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 6 | . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 6 | . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 3 . . . . . 1 . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Analyze 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 . 1 3 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . 1 3 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Unauthorized Hacks 26 | . 3 . 6 4 . 5 3 . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 21 | . 2 . 6 4 . 5 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 21 | . 2 . 6 4 . 5 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Used 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 3 . 9 8 2 8 9 . 7 . . . . 1 . 2 . . . . . . . . . . . . . 3 . . . . . 1 1 . . . . . Full Trace Events 22 | . 3 . 1 2 . 2 6 . 5 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Feedback Events 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . 3 . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . . . . 2 . . 1 . . . . 20 . . . 1 . . 8 . . . 1 . . . . . . 1 . . . . . 1 . . 23 . . . Parts Built 10 | . . . . . . . 7 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 443 | . . . . . . . 187 . . . . . . . . 187 . . . . . . . . . . . . . 69 . . . . . . . . . . . . Total Part Build Rating 64 | . . . . . . . 39 . . . . . . . . 7 . . . . . . . . . . . . . 18 . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 123 | . . . 53 . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 4 1 . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Machine Destruction 7 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 4 . . . . . 4 . 2 . . . 1 . . . 1 . . 2 . . . . . . 2 . . 2 . . . . . . . . Allies Hacked 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 209 | . . 2 . 10 6 . . 20 . . 4 4 2 3 18 3 1 . . 1 7 . 19 2 . . . 5 21 9 2 . . 2 13 . . . . 4 51 . Largest Group 26 | . . 2 2 10 4 2 . 20 17 . 4 5 7 5 20 20 1 1 1 2 7 . 9 2 1 . . 4 24 26 2 2 . 2 11 . . . . 2 20 . Highest-Rated Group 1403 | . . 52 52 88 96 48 . 493 427 . 80 172 222 162 708 708 30 30 30 126 446 . 314 78 49 . . 391 1183 1403 95 95 . 89 972 . . . . 244 284 . Highest-Rated Ally 122 | . . 31 31 16 25 24 . 35 35 . 20 40 40 39 50 85 30 30 30 96 70 . 85 49 49 . . 103 103 103 48 48 . 47 103 . . . . 122 15 . Zionite Dispatches 22 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 4 . . . . 2 . 4 . . . . 5 . . . . 3 . . Heavy 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . 1 . . Light 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Orders 31 | . . . . . . . . . . . . . . 1 . 6 . . . . 2 . 12 . . . . . . 7 . . . . 1 . . . . 2 . . FOLLOW 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . EXPLORE 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . RETURN 23 | . . . . . . . . . . . . . . 1 . 4 . . . . 2 . 8 . . . . . . 7 . . . . 1 . . . . . . . Ally Attacks 1843 | . . . 1 51 18 32 . 37 227 . 6 . 33 24 24 199 . 5 . 3 83 . 89 4 3 . . 16 . 381 10 3 . . 180 . . . . 9 405 . Total Damage 55730 | . . . . 534 494 587 . 576 4792 . 70 . 860 771 1785 9468 . 102 . 48 1861 . 2908 84 60 . . 782 . 13504 345 95 . . 8842 . . . . 602 6560 . Kills 351 | . . . . 10 9 6 . 2 40 . 1 . 7 7 4 68 . 1 . 1 12 . 24 . . . . 4 . 73 2 . . . 43 . . . . 4 33 . Allies Corrupted 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . 1 . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 5 | . 1 . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . . . . 1 . . . . . 2 . . 3 . . . 2 . . 1 . . . 2 1 . . . . . . . . . . Drone Launches 23 | . . . . . . . . . . . . . . 1 . 4 . . . . 2 . 7 . . . . 1 . 7 . . . . 1 . . . . . . . Drone Recoveries 23 | . . . . . . . . . . . . . . 1 . 4 . . . . 2 . 7 . . . . 1 . 7 . . . . 1 . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . . . . 5 . 3 . . . . 1 . 2 . . . . . . 3 . . . . 1 1 4 2 5 1 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Component Stockpiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Depthwide Sectors/0 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 37644 | 2443 1017 690 1457 982 1665 1054 1874 210 908 312 469 769 391 884 290 1704 371 196 40 426 548 107 1132 350 236 65 190 324 331 1532 317 463 1011 338 1548 532 2156 1244 426 1665 4168 809 Spaces Moved 37599 | 361 580 464 747 591 970 571 1137 234 853 449 510 1256 530 960 397 1632 508 304 85 513 563 103 1133 465 301 122 299 577 256 2085 354 549 1299 356 1779 746 2721 1449 652 1772 4525 1841 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4773 | 348 580 464 747 591 970 571 502 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32587 | . . . . . . . 635 234 853 449 510 1256 530 960 397 1632 508 304 85 513 563 103 1133 465 301 122 299 577 256 2085 354 549 1299 356 1779 746 2495 1449 652 1772 4525 1841 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 120 120 120 120 105 105 40 40 40 40 40 40 40 35 35 35 35 35 35 35 31 31 31 31 31 27 27 27 27 28 31 31 31 34 34 34 29 34 34 34 36 20 Average Speed 46 | 118 120 120 141 120 115 106 91 41 40 40 40 40 40 37 35 36 35 35 35 35 34 31 31 31 31 29 27 27 27 28 31 31 31 34 34 34 39 35 37 36 37 24 Slowest Speed 360 | 120 120 120 190 120 120 108 186 44 40 40 40 40 40 40 35 90 90 35 35 90 35 31 31 31 31 31 27 27 30 33 31 31 34 34 36 34 126 144 132 360 144 36 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Microwarps 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Exploration Rate (%) 60 | 55 90 87 61 86 94 68 30 86 19 67 67 89 66 25 92 32 71 55 70 68 16 78 28 57 48 56 50 26 89 44 58 65 88 53 29 53 85 37 78 34 68 82 Regions Visited 42 Branch Regions 23 Pre-discovered Areas 28 | . 1 . . . . . . . 1 1 1 1 . 6 . 6 1 . 1 1 . . . 1 . . . . . 5 . . . . . . . . 2 . . . Known Exits Taken 28 | . . . 1 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 20 | . . 1 . . . . . . . 2 1 3 . . . . 1 4 . 1 . . . 1 1 . 1 . . . 2 1 . 1 . . . . . . . . Spaces Dug 247 | . . 15 . . . . 3 1 . . 1 . . 3 . 1 7 . . 2 13 . . 2 . . . 7 . 14 . 1 1 . 37 8 29 15 5 12 51 19 Terrain Destroyed 4203 | . 92 69 18 12 75 14 192 1 66 . 1 . . 36 2 234 37 7 . 16 47 6 319 10 8 . 23 55 4 155 36 36 35 13 159 16 100 338 86 279 1064 542 Melee 6 | . . . . . . . 3 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 2015 | . . 2 1 . . . . . 2 . 1 . . 1 2 13 28 7 . 16 47 6 59 10 8 . 18 15 4 61 36 36 31 13 112 16 100 293 79 219 449 330 AOE 2048 | . 92 67 17 12 75 14 189 . 64 . . . . 33 . 221 9 . . . . . 260 . . . 5 40 . 94 . . 4 . 47 . . 21 . 13 561 210 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 53669 | 2360 755 543 1007 769 1323 823 1670 302 1202 527 734 1517 672 1319 520 2601 652 380 94 725 809 135 1724 617 433 151 378 713 512 2884 512 794 1819 545 2513 973 3361 1996 785 2617 6726 2177 Wait 10250 | 1984 45 22 117 101 159 98 315 36 148 23 141 226 92 225 101 782 81 68 2 167 143 1 406 72 108 1 42 82 232 616 67 185 363 154 463 135 458 259 34 524 940 32 Move 37337 | 360 579 463 746 590 967 570 1137 233 852 448 509 1255 529 960 396 1631 507 303 84 512 563 102 1132 464 300 121 298 577 255 2084 353 548 1294 355 1778 744 2509 1447 651 1771 4520 1840 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Pick Up 140 | 1 3 2 5 2 11 4 5 3 6 3 2 3 . 2 2 2 5 1 . 3 1 . 2 1 3 2 1 1 . 3 2 3 5 1 9 3 12 . 1 2 17 6 Fast Attach 372 | 5 7 2 12 7 6 4 15 3 13 3 3 11 3 9 . 8 . . 4 2 10 1 5 . . 13 . 1 4 17 . 1 15 . 13 14 25 1 18 36 72 9 Attach 27 | . . . . 1 . 1 . . . . . . . 1 . . 1 . . . . . . 2 1 . 1 . . 1 1 . 1 . 1 2 6 . . . 5 2 Detach 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . 2 1 . . 1 2 1 Swap 166 | . 7 3 3 4 3 3 8 4 10 3 4 4 . 8 . 18 6 . . 4 4 . 15 3 . . 2 5 1 14 . . 3 2 8 . 1 . 1 1 10 4 Drop 439 | . 8 3 12 7 17 7 18 6 18 4 5 13 3 9 2 8 4 1 4 5 10 1 7 . 2 14 . 5 5 17 1 3 21 1 22 16 19 1 18 33 74 15 Fire 2871 | 7 90 29 62 40 86 82 100 15 93 19 16 . 14 69 14 86 32 7 . 17 58 21 105 49 6 . 18 27 3 84 30 31 53 16 119 26 211 168 46 149 607 166 Melee 12 | . . . . . . . 3 1 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Ram 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 21 | 1 4 2 8 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 183 | . . . . . 7 . . . 11 . . . . . . . . . . . 13 . . . . . . . . . . . . . 7 1 28 42 . 28 46 . Rewire 76 | . . . . . 16 . . . . . 18 . 7 . . . 2 . . . 1 . . 6 . . . . . . 23 . . 2 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1755 | 2 12 17 42 14 51 54 66 1 48 24 36 3 24 34 5 66 14 . . 15 6 9 52 18 13 . 16 14 12 47 35 23 62 14 92 26 91 78 16 72 429 102 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 1961 | -11/Scrapyard | Assembled infested the area 2444 | -11/Scrapyard | Entered Materials 2445 | -10/Materials | Build established: Mutant 2784 | -10/Materials | Discovered new exit (range 7) 2852 | -10/Materials | Discovered new exit (range 16) 2853 | -10/Materials | Central database locked down 2904 | -10/Materials | Reached level 2 3110 | -10/Materials | Discovered new exit (range 15) 3234 | -10/Materials | Discovered new exit (range 16) 3310 | -10/Materials | Reached level 3 3461 | -10/Materials | Entered Mines 3631 | -10/Mines | Learned location of 1 exit from Materials 3660 | -10/Mines | Discovered new exit (range 9) 3796 | -10/Mines | Assembled infested the area 3823 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3846 | -10/Mines | Destroyed 9 combat bots 3858 | -10/Mines | Core integrity fell below 50% 4062 | -10/Mines | Discovered new exit (range 13) 4151 | -10/Mines | Entered Materials 4151 | -9/Materials | Accompanied by 2 allies 4152 | -9/Materials | Identified exit to Storage 4152 | -9/Materials | Core integrity fell below 50% 4153 | -9/Materials | Reached level 4 4153 | -9/Materials | Upgraded with Propulsion slot (x1) 4153 | -9/Materials | Upgraded with Utility slot (x1) 4153 | -9/Materials | Upgraded with Weapon slot (x1) 4156 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4198 | -9/Materials | Reached level 5 4374 | -9/Materials | Reached level 6 4495 | -9/Materials | Build established: Scavenger-Gunner 4748 | -9/Materials | Discovered new exit (range 7) 4908 | -9/Materials | Reached level 7 5040 | -9/Materials | Discovered new exit (range 12) 5069 | -9/Materials | Identified exit to Mines 5321 | -9/Materials | Repaired Broken Carbon-fiber Leg 5608 | -9/Materials | Entered Storage 5610 | -9/Storage | Reached level 8 5622 | -9/Storage | Upgraded with Propulsion slot (x1) 5622 | -9/Storage | Upgraded with Utility slot (x1) 5665 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5845 | -9/Storage | Reached level 9 5933 | -9/Storage | Upgraded with Utility slot (x1) 5933 | -9/Storage | Upgraded with Weapon slot (x1) 5978 | -9/Storage | Discovered new exit (range 12) 6518 | -9/Storage | Garrison activated, responded to threat 6589 | -9/Storage | Identified exit to Garrison 6590 | -9/Storage | Entered Garrison 6590 | -9/Garrison | Reached level 10 6830 | -9/Garrison | Triggered checkpoint 6879 | -9/Garrison | Garrison Relay disabled 6968 | -9/Garrison | Triggered checkpoint 6974 | -9/Garrison | Triggered checkpoint 7146 | -9/Garrison | Discovered new exit (range 12) 7216 | -9/Garrison | Discovered new exit (range 64) 7216 | -9/Garrison | Discovered new exit (range 64) 7216 | -9/Garrison | Discovered new exit (range 30) 7249 | -9/Garrison | Triggered checkpoint 7275 | -9/Garrison | Garrison Relay disabled 7386 | -9/Garrison | Triggered checkpoint 7442 | -9/Garrison | Rescued a captive Derelict 7443 | -9/Garrison | Rescued a captive Derelict 7566 | -9/Garrison | Triggered checkpoint 7600 | -9/Garrison | Triggered checkpoint 7712 | -9/Garrison | Triggered checkpoint 7725 | -9/Garrison | Reached level 11 7754 | -9/Garrison | Triggered checkpoint 7837 | -9/Garrison | Garrison Relay disabled 7896 | -9/Garrison | Triggered checkpoint 7939 | -9/Garrison | Phase Generator disabled 8072 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8170 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8255 | -9/Garrison | Entered Materials 8255 | -8/Materials | Accompanied by 2 allies 8257 | -8/Materials | Reached level 12 8298 | -8/Materials | Upgraded with Utility slot (x1) 8479 | -8/Materials | Discovered new exit (range 15) 8587 | -8/Materials | Identified exit to Factory 8608 | -8/Materials | Build established: Scavenger-Skirmisher 8669 | -8/Materials | Reached level 13 8766 | -8/Materials | Discovered exit to Factory (range 15) 8837 | -8/Materials | Upgraded with Power slot (x1) 8837 | -8/Materials | Upgraded with Propulsion slot (x1) 8940 | -8/Materials | Hacking Suite fried by hacking feedback 9055 | -8/Materials | First assault squad dispatched 9250 | -8/Materials | Discovered exit to Factory (range 10) 9261 | -8/Materials | Central database locked down 9309 | -8/Materials | Entered Factory 9311 | -7/Factory | Reached level 14 9630 | -7/Factory | Reached level 15 9757 | -7/Factory | Identified exit to Lower Caves 10043 | -7/Factory | Fabricated Antigrav System (x2) 10181 | -7/Factory | Fabricated Antigrav System (x2) 10390 | -7/Factory | Reached level 16 10546 | -7/Factory | First assault squad dispatched 10655 | -7/Factory | Fabricated Antigrav System? 10726 | -7/Factory | Destroyed 9 combat bots 11015 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 11026 | -7/Factory | Upgraded with Propulsion slot (x1) 11106 | -7/Factory | Reached level 17 11146 | -7/Factory | Build established: Machinist-Scout 11183 | -7/Factory | Manually triggered Chute Trap 11183 | -7/Factory | Sucked down chute 11183 | -7/Factory | Entered Waste 11184 | -7/Waste | Met a frightened Derelict 11191 | -7/Waste | Spotted C-40 Crusher 11198 | -7/Waste | EMP discharged 11200 | -7/Waste | Destroyed C-40 Crusher 11217 | -7/Waste | Spotted C-40 Crusher 11217 | -7/Waste | Spotted C-40 Crusher 11227 | -7/Waste | Destroyed C-40 Crusher 11239 | -7/Waste | Destroyed C-40 Crusher 11253 | -7/Waste | Spotted C-40 Crusher 11261 | -7/Waste | Destroyed C-40 Crusher 11280 | -7/Waste | Met Warlord forces unprepared to attack 11298 | -7/Waste | EMP discharged 11298 | -7/Waste | System corruption reached 10% 11307 | -7/Waste | Spotted C-40 Crusher 11322 | -7/Waste | Allies destroyed C-40 Crusher 11331 | -7/Waste | Allies destroyed C-40 Crusher 11360 | -7/Waste | Discovered new exit (range 11) 11369 | -7/Waste | Identified exit to Factory 11393 | -7/Waste | Entered Factory 11393 | -7/Factory | Accompanied by 17 allies 11472 | -7/Factory | Garrison activated, responded to threat 11527 | -7/Factory | Repaired Corrupted Weapon Mount 11770 | -7/Factory | Reached level 18 11793 | -7/Factory | First assault squad dispatched 11834 | -7/Factory | Garrison activated, responded to threat 11899 | -7/Factory | High security lockdown imminent 11912 | -7/Factory | Identified exit to Factory 11947 | -7/Factory | Central database locked down 11968 | -7/Factory | Cargo convoy interrupted 11972 | -7/Factory | P-60 Hacker assimilated allied K1-MR8(g) 11976 | -7/Factory | P-60 Hacker assimilated allied X6-XUI(g) 11979 | -7/Factory | High security lockdown engaged 12013 | -7/Factory | Destroyed 9 combat bots 12029 | -7/Factory | Core integrity fell below 50% 12107 | -7/Factory | Destroyed 12 combat bots 12108 | -7/Factory | Found Prototype Launcher 12109 | -7/Factory | Identified Tesla Bomb Launcher 12121 | -7/Factory | Garrison activated, responded to threat 12152 | -7/Factory | Reached level 19 12236 | -7/Factory | Destroyed 18 combat bots 12255 | -7/Factory | Core integrity fell below 20% 12301 | -7/Factory | Entered Lower Caves 12339 | -7/Lower Caves | Attacked by a faux Warlord 12409 | -7/Lower Caves | Met a Warlord Commander 12410 | -7/Lower Caves | Learned location of Warlord (-4) 12412 | -7/Lower Caves | Found Encrypted Comm Array 12472 | -7/Lower Caves | Upgraded with Power slot (x1) 12609 | -7/Lower Caves | Discovered new exit (range 8) 12611 | -7/Lower Caves | Identified exit to Lower Caves 12613 | -7/Lower Caves | Entered another Lower Caves area 12711 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12815 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13030 | -7/Lower Caves | Discovered new exit (range 9) 13045 | -7/Lower Caves | Identified exit to Zion 13082 | -7/Lower Caves | Entered Zion 13082 | -7/Zion | Accompanied by 1 ally 13106 | -7/Zion | System corruption cleaned by Quarantine Array 13138 | -7/Zion | Given the Hacking Drone Bay 13139 | -7/Zion | Found Prototype Device 13147 | -7/Zion | Discovered new exit (range 12) 13280 | -7/Zion | Found Prototype Processor 13280 | -7/Zion | Identified Exp. Signal Interpreter 13289 | -7/Zion | Found Prototype Processor 13289 | -7/Zion | Identified Exp. Target Analyzer 13292 | -7/Zion | Found Prototype Processor 13292 | -7/Zion | Identified Exp. Core Analyzer 13296 | -7/Zion | Found Faulty Exp. Signal Interpreter 13342 | -7/Zion | System corruption cleaned by Quarantine Array 13397 | -7/Zion | Found Unknown Piercing Weapon 13401 | -7/Zion | Identified CR-A16's Pointy Stick 13405 | -7/Zion | Identified exit to Deep Caves 13562 | -7/Zion | Imprinted 13564 | -7/Zion | Declared Zion's savior 13640 | -7/Zion | Identified exit to Proximity Caves 13851 | -7/Zion | Entered Proximity Caves 13851 | -6/Proximity Caves | Accompanied by 5 allies 13910 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14023 | -6/Proximity Caves | Reached level 20 14210 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14242 | -6/Proximity Caves | Entered Factory 14242 | -6/Factory | Accompanied by 5 allies 14405 | -6/Factory | Retrieved Zion intel report: Active Terminals 14413 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14546 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14592 | -6/Factory | First assault squad dispatched 14777 | -6/Factory | Discovered new exit (range 3) 14777 | -6/Factory | Identified exit to Lower Caves 14788 | -6/Factory | Identified Hacking Drone Bay 14827 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14941 | -6/Factory | Build established: Hacker-Scout 15035 | -6/Factory | Reached level 21 15036 | -6/Factory | Cargo convoy interrupted 15042 | -6/Factory | Upgraded with Utility slot (x1) 15056 | -6/Factory | Destroyed 8 combat bots 15077 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 15078 | -6/Factory | Zion Demo squad teleported in 15126 | -6/Factory | Manually triggered Chute Trap 15126 | -6/Factory | Sucked down chute 15126 | -6/Factory | Entered Waste 15140 | -6/Waste | 2 allies followed down the chute 15156 | -6/Waste | Spotted C-40 Crusher 15156 | -6/Waste | Spotted C-40 Crusher 15158 | -6/Waste | Allies destroyed C-40 Crusher 15162 | -6/Waste | Destroyed C-40 Crusher 15187 | -6/Waste | Spotted C-40 Crusher 15192 | -6/Waste | Allies destroyed C-40 Crusher 15194 | -6/Waste | Spotted C-40 Crusher 15197 | -6/Waste | Destroyed C-40 Crusher 15207 | -6/Waste | Spotted C-40 Crusher 15218 | -6/Waste | Allies destroyed C-40 Crusher 15237 | -6/Waste | Spotted C-40 Crusher 15245 | -6/Waste | Allies destroyed C-40 Crusher 15262 | -6/Waste | Discovered new exit (range 10) 15296 | -6/Waste | Warlord forces began an assault 15334 | -6/Waste | Identified exit to Factory 15416 | -6/Waste | Entered Factory 15416 | -6/Factory | Accompanied by 20 allies 15475 | -6/Factory | Garrison activated, responded to threat 15578 | -6/Factory | Retrieved Zion intel report: Emergency Access 15579 | -6/Factory | Zion Heavy squad teleported in 15833 | -6/Factory | Identified exit to Factory 16116 | -6/Factory | First assault squad dispatched 16126 | -6/Factory | Fabricated Exp. Signal Interpreter? 16424 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 16434 | -6/Factory | Reached level 22 16445 | -6/Factory | Build established: Machinist-Scout 16476 | -6/Factory | Discovered exit to Lower Caves (range 17) 16496 | -6/Factory | Retrieved Zion intel report: Active Garrisons 16532 | -6/Factory | High security lockdown imminent 16612 | -6/Factory | High security lockdown engaged 16788 | -6/Factory | Destroyed 10 combat bots 16921 | -6/Factory | Destroyed 18 combat bots 16925 | -6/Factory | P-60 Hacker assimilated allied OX-X7Q(m) 16942 | -6/Factory | Reached level 23 16963 | -6/Factory | Destroyed 8 combat bots 17060 | -6/Factory | Destroyed 20 combat bots 17120 | -6/Factory | Entered Lower Caves 17175 | -6/Lower Caves | Learned 12 Factory zone layouts 17201 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17234 | -6/Lower Caves | Upgraded with Utility slot (x1) 17364 | -6/Lower Caves | Discovered new exit (range 12) 17368 | -6/Lower Caves | Identified exit to Lower Caves 17393 | -6/Lower Caves | Learned Armory terminal intel 17421 | -6/Lower Caves | Build established: Scavenger-Scout 17491 | -6/Lower Caves | Entered another Lower Caves area 17491 | -6/Lower Caves | Accompanied by 1 ally 17527 | -6/Lower Caves | Discovered exit to Factory (range 13) 17604 | -6/Lower Caves | Encountered a Warlord checkpoint 17636 | -6/Lower Caves | Discovered new exit (range 10) 17639 | -6/Lower Caves | Identified exit to Data Miner 17687 | -6/Lower Caves | Entered Data Miner 17687 | -6/Data Miner | Accompanied by 1 ally 17687 | -6/Data Miner | Discovered new exit (range 6) 17689 | -6/Data Miner | Identified exit to Proximity Caves 17696 | -6/Data Miner | Met Data Miner 17703 | -6/Data Miner | Learned location of Section 7 (-3) 17703 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17708 | -6/Data Miner | Received God Mode back door access code from Data Miner 17727 | -6/Data Miner | Entered Proximity Caves 17727 | -5/Proximity Caves | Accompanied by 1 ally 17762 | -5/Proximity Caves | Escorted by Enhanced Grunt 17796 | -5/Proximity Caves | Learned location of 2 exits from Factory 18014 | -5/Proximity Caves | Discovered exit to Factory (range 15) 18022 | -5/Proximity Caves | Learned location of Armory (-3) 18102 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18153 | -5/Proximity Caves | Entered Factory 18154 | -5/Factory | Identified exit to Extension 18154 | -5/Factory | Identified exit to Upper Caves 18155 | -5/Factory | Identified exit to Factory 18163 | -5/Factory | Zion Light squad teleported in 18261 | -5/Factory | Reached level 24 18358 | -5/Factory | Zion Light squad teleported in 18518 | -5/Factory | Found Prototype Protection 18518 | -5/Factory | Identified Zio. Weapon Casing 18601 | -5/Factory | Upgraded with Propulsion slot (x1) 18696 | -5/Factory | Retrieved Zion intel report: Branch Access 18701 | -5/Factory | Sucked down chute 18701 | -5/Factory | Entered Waste 18706 | -5/Waste | Spotted C-40 Crusher 18715 | -5/Waste | Spotted C-40 Crusher 18716 | -5/Waste | EMP discharged 18718 | -5/Waste | Destroyed C-40 Crusher 18729 | -5/Waste | Destroyed C-40 Crusher 18741 | -5/Waste | Destroyed C-40 Crusher 18747 | -5/Waste | Destroyed C-40 Crusher 18757 | -5/Waste | Spotted C-40 Crusher 18765 | -5/Waste | Destroyed C-40 Crusher 18772 | -5/Waste | Spotted C-40 Crusher 18785 | -5/Waste | Discovered new exit (range 16) 18786 | -5/Waste | Destroyed C-40 Crusher 18807 | -5/Waste | Identified exit to Factory 18808 | -5/Waste | Entered Factory 18882 | -5/Factory | Zion Heavy squad teleported in 18905 | -5/Factory | Discovered exit to Upper Caves (range 29) 18949 | -5/Factory | Zion Defense Resupply teleported in 19033 | -5/Factory | Zion Thermal Resupply teleported in 19108 | -5/Factory | First assault squad dispatched 19128 | -5/Factory | Incoming assault squad redirected 19132 | -5/Factory | Incoming assault squad redirected 19140 | -5/Factory | Discovered exit to Factory (range 14) 19207 | -5/Factory | Retrieved Zion intel report: Active Garrisons 19552 | -5/Factory | Destroyed 8 combat bots 19552 | -5/Factory | Retrieved Zion intel report: Emergency Access 19553 | -5/Factory | Zion Light squad teleported in 19560 | -5/Factory | Reached level 25 19701 | -5/Factory | High security lockdown imminent 19747 | -5/Factory | Destroyed 9 combat bots 19781 | -5/Factory | High security lockdown engaged 19796 | -5/Factory | Cargo convoy interrupted 19940 | -5/Factory | Entered Upper Caves 19994 | -5/Upper Caves | Destroyed 8 combat bots 20123 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20145 | -5/Upper Caves | Destroyed 7 combat bots 20171 | -5/Upper Caves | Discovered new exit (range 20) 20172 | -5/Upper Caves | Learned location of 1 exit from Factory 20237 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20263 | -5/Upper Caves | Identified exit to Upper Caves 20290 | -5/Upper Caves | Entered another Upper Caves area 20290 | -5/Upper Caves | Accompanied by 1 ally 20319 | -5/Upper Caves | Discovered exit to Factory (range 20) 20356 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20517 | -5/Upper Caves | Discovered new exit (range 13) 20525 | -5/Upper Caves | Identified exit to Zhirov 20526 | -5/Upper Caves | Entered Zhirov 20526 | -5/Zhirov | Discovered new exit (range 3) 20527 | -5/Zhirov | Identified exit to Proximity Caves 20534 | -5/Zhirov | Met Zhirov 20542 | -5/Zhirov | Found Alien Artifact 20542 | -5/Zhirov | Identified Integrated Reactor 20542 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20549 | -5/Zhirov | Found Alien Artifact 20591 | -5/Zhirov | Entered Proximity Caves 20593 | -4/Proximity Caves | Reached level 26 20611 | -4/Proximity Caves | Upgraded with Utility slot (x1) 20729 | -4/Proximity Caves | Discovered exit to Factory (range 16) 20734 | -4/Proximity Caves | Destroyed 9 combat bots 20781 | -4/Proximity Caves | Entered Factory 20782 | -4/Factory | Identified exit to Research 21007 | -4/Factory | Destroyed 7 combat bots 21049 | -4/Factory | Zion Heavy squad teleported in 21067 | -4/Factory | Zion Light squad teleported in 21105 | -4/Factory | Sucked down chute 21105 | -4/Factory | Entered Waste 21105 | -4/Waste | Met up with 1 ally sucked down the chute earlier 21106 | -4/Waste | Joined by Warlord forces that had cleared the area 21145 | -4/Waste | 5 allies followed down the chute 21357 | -4/Waste | Discovered new exit (range 16) 21394 | -4/Waste | Identified exit to Factory 21436 | -4/Waste | Entered Factory 21436 | -4/Factory | Accompanied by 24 allies 21442 | -4/Factory | Zion Heavy squad teleported in 21455 | -4/Factory | Reached level 27 21481 | -4/Factory | Incoming assault squad redirected 21537 | -4/Factory | Incoming assault squad redirected 21585 | -4/Factory | Zion Heavy squad teleported in 21599 | -4/Factory | Zion Hover Resupply teleported in 21811 | -4/Factory | Retrieved Zion intel report: Active Garrisons 21839 | -4/Factory | Reached level 28 21905 | -4/Factory | Spotted B-86 Titan 21909 | -4/Factory | Destroyed B-86 Titan 21928 | -4/Factory | Found Imp. Powered Armor 22020 | -4/Factory | Allied Derelicts emerged from ambush trap array 22042 | -4/Factory | Discovered exit to Research (range 13) 22141 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 22186 | -4/Factory | First assault squad dispatched 22210 | -4/Factory | Discovered exit to Research (range 13) 22212 | -4/Factory | Incoming assault squad redirected 22218 | -4/Factory | Discovered exit to Research (range 14) 22262 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 22263 | -4/Factory | Zion Hover Resupply teleported in 22457 | -4/Factory | Incoming assault squad redirected 22464 | -4/Factory | Incoming assault squad redirected 22565 | -4/Factory | Incoming investigation squad redirected 22609 | -4/Factory | Fabricated Cmb. Linear Gravjet? 22661 | -4/Factory | High security lockdown imminent 22741 | -4/Factory | High security lockdown engaged 22766 | -4/Factory | Discovered new exit (range 20) 22864 | -4/Factory | Reached level 29 22946 | -4/Factory | Identified exit to Upper Caves 22954 | -4/Factory | Destroyed 11 combat bots 22968 | -4/Factory | Entered Upper Caves 22968 | -4/Upper Caves | Accompanied by 1 ally 22979 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23010 | -4/Upper Caves | Destroyed 9 combat bots 23011 | -4/Upper Caves | Learned Research stockpile data 23033 | -4/Upper Caves | Upgraded with Utility slot (x1) 23039 | -4/Upper Caves | Spotted B-86 Titan 23042 | -4/Upper Caves | Destroyed B-86 Titan 23069 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23101 | -4/Upper Caves | Learned Research terminal intel 23111 | -4/Upper Caves | Destroyed 7 combat bots 23223 | -4/Upper Caves | Ambushed by wild Derelicts 23235 | -4/Upper Caves | Discovered new exit (range 12) 23257 | -4/Upper Caves | Identified exit to Upper Caves 23285 | -4/Upper Caves | Entered another Upper Caves area 23285 | -4/Upper Caves | Accompanied by 2 allies 23286 | -4/Upper Caves | Identified exit to Warlord 23292 | -4/Upper Caves | Discovered exit to Research (range 6) 23407 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23438 | -4/Upper Caves | Learned Research emergency access door positions 23612 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 23698 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 23748 | -4/Upper Caves | Entered Warlord 23760 | -4/Warlord | System corruption cleaned by Quarantine Array 23858 | -4/Warlord | Rebuked by Warlord 23861 | -4/Warlord | Opened Warlord's prototype stash 23864 | -4/Warlord | Found Prototype Reactor 23864 | -4/Warlord | Identified Vortex Chain Reactor 23869 | -4/Warlord | Warlord's base attacked by MAIN.C 23872 | -4/Warlord | Found Prototype Processor 23872 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 23874 | -4/Warlord | Found Prototype Device 23874 | -4/Warlord | Identified Thermal Barrier 23878 | -4/Warlord | Found Prototype Processor 23878 | -4/Warlord | Identified Exp. Targeting Computer 23913 | -4/Warlord | Found Prototype Energy Gun 23913 | -4/Warlord | Identified Vortex Rail 23918 | -4/Warlord | Found Prototype Energy Gun 23918 | -4/Warlord | Identified Vortex Rifle 24082 | -4/Warlord | Warlord forces counterattacked 24151 | -4/Warlord | Build established: Messiah-Scout 24172 | -4/Warlord | Discovered new exit (range 16) 24188 | -4/Warlord | Spotted Executioner 24198 | -4/Warlord | Spotted Striker 24207 | -4/Warlord | Destroyed Striker 24211 | -4/Warlord | Found Corrupted Exp. Core Analyzer 24270 | -4/Warlord | Spotted B-86 Titan 24271 | -4/Warlord | Spotted B-90 Cyclops 24271 | -4/Warlord | Spotted Executioner 24277 | -4/Warlord | Destroyed B-90 Cyclops 24280 | -4/Warlord | Destroyed Executioner 24288 | -4/Warlord | Identified exit to Proximity Caves 24378 | -4/Warlord | Spotted Striker 24380 | -4/Warlord | Spotted Executioner 24416 | -4/Warlord | Destroyed Striker 24437 | -4/Warlord | Destroyed 7 combat bots 24466 | -4/Warlord | Build established: Hacker-Scout 24471 | -4/Warlord | Spotted Executioner 24511 | -4/Warlord | Spotted Executioner 24544 | -4/Warlord | Warlord base infiltrated, sounded retreat 24563 | -4/Warlord | Spotted Executioner 24571 | -4/Warlord | Destroyed Executioner 24581 | -4/Warlord | Found Exp. Core Analyzer 24759 | -4/Warlord | Entered Proximity Caves 24839 | -3/Proximity Caves | Encountered a Derelict sapper outpost 24899 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 24905 | -3/Proximity Caves | Reached level 30 24926 | -3/Proximity Caves | Upgraded with Weapon slot (x1) 24936 | -3/Proximity Caves | Destroyed 9 combat bots 24947 | -3/Proximity Caves | Build established: Scavenger-Scout 24991 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25027 | -3/Proximity Caves | Discovered exit to Research (range 9) 25097 | -3/Proximity Caves | Entered Research 25097 | -3/Research | Accompanied by 2 allies 25098 | -3/Research | Identified exit to Quarantine 25101 | -3/Research | Loaded intel: 22 terminal locations 25118 | -3/Research | Zion Heavy squad teleported in 25201 | -3/Research | Spotted B-86 Titan 25205 | -3/Research | Destroyed B-86 Titan 25235 | -3/Research | Zion Light squad teleported in 25243 | -3/Research | Zion Light squad teleported in 25315 | -3/Research | Discovered new exit (range 12) 25336 | -3/Research | Identified exit to Armory 25541 | -3/Research | Reached level 31 25560 | -3/Research | Zion Heavy squad teleported in 25572 | -3/Research | Zion Hacker squad teleported in 25597 | -3/Research | First assault squad dispatched 25620 | -3/Research | Incoming assault squad redirected 25744 | -3/Research | Found Prototype Device 25744 | -3/Research | Identified Exp. Thermal Defense Suite 25786 | -3/Research | Found Prototype Device 25786 | -3/Research | Identified Adv. Kinecellerator 25870 | -3/Research | Incoming assault squad redirected 25872 | -3/Research | Incoming assault squad redirected 25942 | -3/Research | Retrieved Zion intel report: Component Stockpiles 25954 | -3/Research | High security lockdown imminent 26034 | -3/Research | High security lockdown engaged 26363 | -3/Research | Reached level 32 26424 | -3/Research | Destroyed Striker 26447 | -3/Research | Destroyed 20 combat bots 26550 | -3/Research | Destroyed Executioner 26562 | -3/Research | Destroyed Executioner 26630 | -3/Research | Spotted Striker 26631 | -3/Research | Spotted Executioner 26635 | -3/Research | Spotted Striker 26645 | -3/Research | Entered Quarantine 26676 | -3/Quarantine | Found Alien Artifact 26697 | -3/Quarantine | Identified Transdimensional Reconstructor 26712 | -3/Quarantine | Found Alien Artifact 26755 | -3/Quarantine | Crushed by falling debris 26771 | -3/Quarantine | Discovered new exit (range 15) 26788 | -3/Quarantine | Found Alien Impact Weapon 26797 | -3/Quarantine | Found Alien Artifact 26797 | -3/Quarantine | Identified Core Reset Matrix 26797 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 26797 | -3/Quarantine | Identified Subatomic Replicator 26797 | -3/Quarantine | Identified Core Stripper 26797 | -3/Quarantine | Used Core Reset Matrix 26801 | -3/Quarantine | Detected hypermatrix surge 26801 | -3/Quarantine | Sensed 8 artifacts in vicinity 26802 | -3/Quarantine | Discovered new exit (range 11) 26813 | -3/Quarantine | Cryocooling Duct disabled 26825 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 26828 | -3/Quarantine | Ambient heat levels rising (+20) 26828 | -3/Quarantine | Non-combat units ordered to evacuate 26885 | -3/Quarantine | Spotted Fortress 26895 | -3/Quarantine | First assault squad dispatched 26896 | -3/Quarantine | High security lockdown imminent 26896 | -3/Quarantine | Destroyed Fortress 26929 | -3/Quarantine | Found Prototype Device 26929 | -3/Quarantine | Identified Thermal Barrier 26932 | -3/Quarantine | Found Prototype Device 26932 | -3/Quarantine | Identified Exp. EM Disruption Field 26937 | -3/Quarantine | Found Prototype Device 26937 | -3/Quarantine | Identified Exp. Force Field 26940 | -3/Quarantine | Found Unknown Device 26940 | -3/Quarantine | Identified Antimissile System 26976 | -3/Quarantine | High security lockdown engaged 27028 | -3/Quarantine | Discovered new exit (range 20) 27149 | -3/Quarantine | Destroyed 14 combat bots 27176 | -3/Quarantine | Identified exit to Section 7 27177 | -3/Quarantine | Entered Section 7 27178 | -3/Section 7 | Sensed 22 artifacts in vicinity 27191 | -3/Section 7 | Found Integrated Dissipator 27191 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27229 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 27245 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 27267 | -3/Section 7 | Spotted S7 Guard 27269 | -3/Section 7 | Found Integrated Thermoelectric Network 27269 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 27283 | -3/Section 7 | Found Microwarp Drive 27305 | -3/Section 7 | Warped through subspace 27359 | -3/Section 7 | Found Integrity Redistributor 27359 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-72) 27418 | -3/Section 7 | Garrison activated, responded to threat 27454 | -3/Section 7 | First assault squad dispatched 27474 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 27483 | -3/Section 7 | Incoming assault squad redirected 27542 | -3/Section 7 | Incoming assault squad redirected 27571 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 27574 | -3/Section 7 | Spotted Executioner 27574 | -3/Section 7 | Spotted Executioner 27593 | -3/Section 7 | Found Transdimensional Reconstructor 27626 | -3/Section 7 | Spotted B-99 Colossus 27640 | -3/Section 7 | Found Integrated Reactor 27640 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27642 | -3/Section 7 | Found Integrated Reactor 27642 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27644 | -3/Section 7 | Found Integrated Reactor 27644 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27694 | -3/Section 7 | Incoming assault squad redirected 27705 | -3/Section 7 | Destroyed 7 combat bots 27716 | -3/Section 7 | Found LRC Armor 27716 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 27719 | -3/Section 7 | Found LRC Armor 27719 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 27751 | -3/Section 7 | Spotted Executioner 27751 | -3/Section 7 | Spotted Executioner 27752 | -3/Section 7 | Destroyed Executioner 27758 | -3/Section 7 | Destroyed Executioner 27766 | -3/Section 7 | Found Exp. Core Analyzer 27889 | -3/Section 7 | Found Sigix Sheargun 27894 | -3/Section 7 | Spotted Striker 27894 | -3/Section 7 | Spotted Striker 27899 | -3/Section 7 | Destroyed Striker 27901 | -3/Section 7 | Destroyed Striker 27912 | -3/Section 7 | Spotted Striker 27913 | -3/Section 7 | Destroyed Striker 27913 | -3/Section 7 | Spotted Striker 27915 | -3/Section 7 | Destroyed Striker 27933 | -3/Section 7 | Found Sigix Shearcannon 28040 | -3/Section 7 | Used Subatomic Replicator to replicate Sigix Sheargun 28042 | -3/Section 7 | Found Sigix Sheargun 28165 | -3/Section 7 | Destroyed 7 combat bots 28172 | -3/Section 7 | Destroyed Executioner 28172 | -3/Section 7 | Destroyed Executioner 28219 | -3/Section 7 | Build established: Alien-Scout 28251 | -3/Section 7 | Found Spacefold Activator 28310 | -3/Section 7 | Garrison activated, responded to threat 28314 | -3/Section 7 | High security lockdown imminent 28338 | -3/Section 7 | Destroyed 10 combat bots 28377 | -3/Section 7 | Reached level 33 28394 | -3/Section 7 | High security lockdown engaged 28588 | -3/Section 7 | Destroyed 9 combat bots 28642 | -3/Section 7 | Destroyed 9 combat bots 28642 | -3/Section 7 | Spotted Investigator 28644 | -3/Section 7 | Destroyed Investigator 28680 | -3/Section 7 | Spotted Executioner 28683 | -3/Section 7 | Destroyed Executioner 28691 | -3/Section 7 | System corruption reached 10% 28713 | -3/Section 7 | Destroyed 12 combat bots 28840 | -3/Section 7 | Destroyed 16 combat bots 28851 | -3/Section 7 | Spotted Striker 28855 | -3/Section 7 | Destroyed Striker 28881 | -3/Section 7 | Destroyed 7 combat bots 29008 | -3/Section 7 | Spotted Striker 29011 | -3/Section 7 | Spotted Executioner 29018 | -3/Section 7 | Destroyed Striker 29020 | -3/Section 7 | Destroyed Striker 29031 | -3/Section 7 | Scanned by Researcher 29032 | -3/Section 7 | Intercept squad dispatched 29035 | -3/Section 7 | Destroyed Investigator 29039 | -3/Section 7 | Destroyed Executioner 29040 | -3/Section 7 | Spotted Executioner 29041 | -3/Section 7 | Spotted Executioner 29047 | -3/Section 7 | Destroyed Executioner 29048 | -3/Section 7 | Sterilization system engaged 29048 | -3/Section 7 | Non-combat units ordered to evacuate 29049 | -3/Section 7 | Destroyed Executioner 29051 | -3/Section 7 | Destroyed Executioner 29055 | -3/Section 7 | Spotted Tracker 29056 | -3/Section 7 | Spotted Tracker 29066 | -3/Section 7 | Destroyed Tracker 29066 | -3/Section 7 | Destroyed Tracker 29096 | -3/Section 7 | Destroyed 34 combat bots 29148 | -3/Section 7 | Combat units ordered to evacuate 29252 | -3/Section 7 | Spotted B-86 Titan 29255 | -3/Section 7 | Destroyed B-86 Titan 29309 | -3/Section 7 | Discovered new exit (range 18) 29327 | -3/Section 7 | Identified exit to Research 29333 | -3/Section 7 | Entered Research 29342 | -2/Research | Discovered new exit (range 16) 29432 | -2/Research | Identified exit to Access 29479 | -2/Research | Spotted B-90 Cyclops 29481 | -2/Research | Retrieved Zion intel report: Active Terminals 29516 | -2/Research | Retrieved Zion intel report: Main Access 29583 | -2/Research | First assault squad dispatched 29605 | -2/Research | High security lockdown imminent 29641 | -2/Research | Spotted B-90 Cyclops 29672 | -2/Research | Intercept squad dispatched 29685 | -2/Research | High security lockdown engaged 29698 | -2/Research | Spotted Tracker 29699 | -2/Research | Destroyed Tracker 29699 | -2/Research | Spotted Tracker 29701 | -2/Research | Destroyed Tracker 29744 | -2/Research | Reached level 34 29753 | -2/Research | Spotted Combat Programmer 29759 | -2/Research | Destroyed Combat Programmer 29767 | -2/Research | Spotted Combat Programmer 29767 | -2/Research | Destroyed B-90 Cyclops 29772 | -2/Research | Destroyed Combat Programmer 29826 | -2/Research | Destroyed 22 combat bots 29841 | -2/Research | Crushed by falling debris 29860 | -2/Research | Spotted Investigator 29865 | -2/Research | Spotted Executioner 29865 | -2/Research | Spotted Executioner 29869 | -2/Research | Destroyed Investigator 29873 | -2/Research | Destroyed Executioner 29926 | -2/Research | Destroyed 19 combat bots 29966 | -2/Research | Spotted Executioner 29970 | -2/Research | Destroyed Executioner 30001 | -2/Research | Destroyed 12 combat bots 30079 | -2/Research | Destroyed 16 combat bots 30091 | -2/Research | Spotted Executioner 30091 | -2/Research | Spotted Executioner 30094 | -2/Research | Destroyed Executioner 30094 | -2/Research | Destroyed Executioner 30137 | -2/Research | Spotted Striker 30147 | -2/Research | Destroyed Striker 30192 | -2/Research | Spotted Striker 30203 | -2/Research | Destroyed Striker 30226 | -2/Research | Destroyed 9 combat bots 30262 | -2/Research | Spotted Executioner 30262 | -2/Research | Destroyed Executioner 30293 | -2/Research | Destroyed 7 combat bots 30299 | -2/Research | Spotted Executioner 30299 | -2/Research | Spotted Executioner 30299 | -2/Research | Destroyed Executioner 30301 | -2/Research | Destroyed Executioner 30334 | -2/Research | Spotted Striker 30342 | -2/Research | Destroyed Striker 30351 | -2/Research | Spotted Executioner 30351 | -2/Research | Spotted Striker 30351 | -2/Research | Destroyed Executioner 30353 | -2/Research | Reached level 35 30353 | -2/Research | Destroyed Striker 30371 | -2/Research | Sterilization system engaged 30371 | -2/Research | Non-combat units ordered to evacuate 30390 | -2/Research | Destroyed 15 combat bots 30419 | -2/Research | Destroyed B-90 Cyclops 30471 | -2/Research | Combat units ordered to evacuate 30560 | -2/Research | Discovered new exit (range 14) 30566 | -2/Research | Identified exit to Testing 30577 | -2/Research | Entered Testing 30596 | -2/Testing | Found Prototype Ballistic Cannon 30596 | -2/Testing | Identified Omega Cannon 30633 | -2/Testing | Found Prototype Energy Cannon 30633 | -2/Testing | Identified Potential Cannon 30667 | -2/Testing | Retrieved Zion intel report: Guard Positions 30669 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 30724 | -2/Testing | Retrieved Zion intel report: Component Schematics 30738 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 30773 | -2/Testing | Discovered exit to Access (range 16) 30834 | -2/Testing | Found Prototype Energy Cannon 30834 | -2/Testing | Identified Cld. Nova Cannon 30843 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 30861 | -2/Testing | First assault squad dispatched 30871 | -2/Testing | Intercept squad dispatched 30879 | -2/Testing | Spotted Tracker 30888 | -2/Testing | Destroyed Tracker 30888 | -2/Testing | Spotted Tracker 30890 | -2/Testing | Incoming assault squad redirected 30892 | -2/Testing | System corruption reached 10% 30892 | -2/Testing | Destroyed Tracker 30897 | -2/Testing | Spotted Combat Programmer 30904 | -2/Testing | Destroyed Combat Programmer 30905 | -2/Testing | Spotted Combat Programmer 30910 | -2/Testing | Destroyed Combat Programmer 30961 | -2/Testing | Destroyed 23 combat bots 31003 | -2/Testing | Entered Access 31058 | -1/Access | Zion Heavy squad teleported in 31253 | -1/Access | First assault squad dispatched 31274 | -1/Access | Incoming assault squad redirected 31281 | -1/Access | Incoming assault squad redirected 31302 | -1/Access | Zion Zionite Resupply teleported in 31304 | -1/Access | Found Prototype Protection 31304 | -1/Access | Identified Zio. Shade Armor 31345 | -1/Access | Discovered new exit (range 17) 31365 | -1/Access | Reached level 36 31380 | -1/Access | Incoming assault squad redirected 31388 | -1/Access | Zion Zionite Resupply teleported in 31391 | -1/Access | Found Prototype Protection 31391 | -1/Access | Identified Zio. Weapon Casing 31406 | -1/Access | Intercept squad dispatched 31419 | -1/Access | Spotted Tracker 31419 | -1/Access | Spotted Tracker 31420 | -1/Access | Destroyed Tracker 31425 | -1/Access | Destroyed Tracker 31492 | -1/Access | Spotted Combat Programmer 31494 | -1/Access | Spotted Combat Programmer 31496 | -1/Access | Destroyed Combat Programmer 31502 | -1/Access | Destroyed Combat Programmer 31549 | -1/Access | Energy Cycler disabled 31585 | -1/Access | Retrieved Zion intel report: Guard Positions 31869 | -1/Access | Intercept squad dispatched 31891 | -1/Access | Spotted Tracker 31892 | -1/Access | Destroyed Tracker 31893 | -1/Access | Spotted Tracker 31894 | -1/Access | Destroyed Tracker 31914 | -1/Access | Spotted Combat Programmer 31914 | -1/Access | Destroyed Combat Programmer 31979 | -1/Access | Spotted Combat Programmer 32002 | -1/Access | Destroyed Combat Programmer 32023 | -1/Access | Destroyed 10 combat bots 32047 | -1/Access | High security lockdown imminent 32062 | -1/Access | Discovered new exit (range 15) 32070 | -1/Access | Destroyed 9 combat bots 32077 | -1/Access | Found Prototype Device 32077 | -1/Access | Identified Exp. Actuator Array 32127 | -1/Access | High security lockdown engaged 32227 | -1/Access | Spotted Executioner 32227 | -1/Access | Destroyed Executioner 32255 | -1/Access | Found Prototype Energy Gun 32255 | -1/Access | Identified Immobilizer 32271 | -1/Access | Found Prototype Device 32271 | -1/Access | Identified Exp. Phase Shifter 32289 | -1/Access | Intercept squad dispatched 32301 | -1/Access | Reached level 37 32310 | -1/Access | Spotted Tracker 32313 | -1/Access | Spotted Tracker 32313 | -1/Access | Spotted Tracker 32315 | -1/Access | Destroyed Tracker 32319 | -1/Access | Destroyed Tracker 32323 | -1/Access | Destroyed Tracker 32334 | -1/Access | Spotted Combat Programmer 32339 | -1/Access | Destroyed Combat Programmer 32361 | -1/Access | Spotted Combat Programmer 32363 | -1/Access | Destroyed Combat Programmer 32384 | -1/Access | Destroyed 19 combat bots 32407 | -1/Access | Spotted Combat Programmer 32411 | -1/Access | Destroyed Combat Programmer 32477 | -1/Access | Destroyed Executioner 32495 | -1/Access | Spotted Striker 32495 | -1/Access | Spotted Executioner 32499 | -1/Access | Spotted Investigator 32505 | -1/Access | Destroyed Striker 32505 | -1/Access | Destroyed Executioner 32532 | -1/Access | Destroyed Investigator 32542 | -1/Access | Spotted Executioner 32542 | -1/Access | Destroyed Executioner 32547 | -1/Access | Sterilization system engaged 32563 | -1/Access | Destroyed 37 combat bots 32595 | -1/Access | Found Exp. Targeting Computer 32668 | -1/Access | Entered Command 32693 | -1/Command | Retrieved Zion intel report: Unaware Analyses 32696 | -1/Command | High security lockdown imminent 32776 | -1/Command | High security lockdown engaged 32844 | -1/Command | Spotted B-99 Colossus 32914 | -1/Command | Destroyed Executioner 32917 | -1/Command | Destroyed Executioner 32922 | -1/Command | Reached level 38 32930 | -1/Command | Spotted Executioner 32936 | -1/Command | Destroyed Executioner 32973 | -1/Command | Destroyed 16 combat bots 32995 | -1/Command | Spotted Investigator 33001 | -1/Command | Destroyed Investigator 33041 | -1/Command | Destroyed 17 combat bots 33136 | -1/Command | System corruption reached 10% 33187 | -1/Command | Destroyed 24 combat bots 33298 | -1/Command | Spotted Executioner 33298 | -1/Command | Spotted Striker 33298 | -1/Command | Spotted Striker 33298 | -1/Command | Destroyed Striker 33298 | -1/Command | Destroyed Striker 33300 | -1/Command | Spotted Striker 33300 | -1/Command | Spotted Executioner 33304 | -1/Command | Destroyed Executioner 33307 | -1/Command | Spotted Striker 33309 | -1/Command | Destroyed Executioner 33311 | -1/Command | Destroyed Striker 33313 | -1/Command | Destroyed Striker 33323 | -1/Command | Spotted Executioner 33334 | -1/Command | Destroyed Executioner 33342 | -1/Command | Spotted Striker 33350 | -1/Command | Spotted Investigator 33351 | -1/Command | Destroyed Striker 33357 | -1/Command | Destroyed Investigator 33408 | -1/Command | Destroyed 31 combat bots 33596 | -1/Command | Spotted Striker 33599 | -1/Command | Spotted Executioner 33599 | -1/Command | Spotted Striker 33603 | -1/Command | Spotted Striker 33605 | -1/Command | Destroyed Striker 33609 | -1/Command | Destroyed Striker 33613 | -1/Command | Destroyed Striker 33618 | -1/Command | Destroyed Executioner 33620 | -1/Command | Spotted Striker 33620 | -1/Command | Spotted Striker 33621 | -1/Command | Spotted Investigator 33628 | -1/Command | Destroyed Striker 33629 | -1/Command | Spotted Executioner 33631 | -1/Command | Spotted Striker 33633 | -1/Command | Core integrity fell below 50% 33633 | -1/Command | System corruption reached 30% 33636 | -1/Command | Destroyed Striker 33642 | -1/Command | Emitted hypermatrix ping 33645 | -1/Command | Assembled emerged from beneath the floor 33647 | -1/Command | Assembled emerged from beneath the floor 33666 | -1/Command | Allies destroyed Investigator 33669 | -1/Command | Allies destroyed Striker 33678 | -1/Command | Destroyed 25 combat bots 33687 | -1/Command | Destroyed Executioner 33815 | -1/Command | Assembled emerged from beneath the floor 33815 | -1/Command | Destroyed 8 combat bots 33876 | -1/Command | Assembled emerged from beneath the floor 33900 | -1/Command | Spotted Executioner 33901 | -1/Command | Spotted Executioner 33901 | -1/Command | Spotted Executioner 33905 | -1/Command | Spotted Executioner 33907 | -1/Command | Destroyed Executioner 33907 | -1/Command | Reached level 39 33907 | -1/Command | Allies destroyed Executioner 33911 | -1/Command | Destroyed Executioner 33916 | -1/Command | Destroyed Executioner 33928 | -1/Command | Spotted Executioner 33929 | -1/Command | Spotted Executioner 33931 | -1/Command | Destroyed Executioner 33934 | -1/Command | Destroyed Executioner 33955 | -1/Command | Destroyed 11 combat bots 34059 | -1/Command | Found Exp. Targeting Computer 34106 | -1/Command | Assembled emerged from beneath the floor 34140 | -1/Command | Assembled emerged from beneath the floor 34272 | -1/Command | Destroyed B-99 Colossus 34283 | -1/Command | Spotted M Guard 34283 | -1/Command | Spotted M Guard 34285 | -1/Command | Spotted Combat Programmer 34285 | -1/Command | Spotted Combat Programmer 34303 | -1/Command | Destroyed Combat Programmer 34306 | -1/Command | Destroyed Combat Programmer 34336 | -1/Command | Destroyed M Guard 34350 | -1/Command | Destroyed M Guard 34350 | -1/Command | All MAIN.C guards destroyed 34353 | -1/Command | Found Prototype Device 34353 | -1/Command | Identified Thermal Barrier 34358 | -1/Command | Found Prototype Device 34358 | -1/Command | Identified AEGIS Remote Shield 34365 | -1/Command | Found Prototype Reactor 34365 | -1/Command | Identified Zero-point Reactor 34367 | -1/Command | Found Zero-point Reactor 34370 | -1/Command | Found Zero-point Reactor 34480 | -1/Command | Found Unknown Device 34480 | -1/Command | Identified Launcher Loader 34494 | -1/Command | Found Unknown Device 34494 | -1/Command | Identified Antimissile System 34520 | -1/Command | Assembled emerged from beneath the floor 34623 | -1/Command | Found Unknown Device 34623 | -1/Command | Identified Quantum Capacitor 34912 | -1/Command | Destroyed 48 combat bots 35012 | -1/Command | Destroyed 42 combat bots 35126 | -1/Command | Destroyed 49 combat bots 35203 | -1/Command | Destroyed 15 combat bots 35270 | -1/Command | Spotted Striker 35275 | -1/Command | Spotted Alpha 7 35278 | -1/Command | Destroyed Alpha 7 35278 | -1/Command | Destroyed Striker 35280 | -1/Command | Spotted Alpha 7 35284 | -1/Command | Destroyed Alpha 7 35285 | -1/Command | Spotted Executioner 35289 | -1/Command | Destroyed Executioner 35289 | -1/Command | Spotted Executioner 35303 | -1/Command | Destroyed Executioner 35307 | -1/Command | Spotted Striker 35309 | -1/Command | Spotted Executioner 35309 | -1/Command | Spotted Executioner 35386 | -1/Command | Found Prototype Launcher 35388 | -1/Command | Identified Adv. Micro-nuke Launcher 35396 | -1/Command | Found Adv. Micro-nuke Launcher 35423 | -1/Command | Destroyed Executioner 35432 | -1/Command | Spotted B-99 Colossus 35439 | -1/Command | Destroyed Striker 35445 | -1/Command | Destroyed Executioner 35455 | -1/Command | Destroyed B-99 Colossus 35603 | -1/Command | Core integrity fell below 20% 35604 | -1/Command | Reached level 40 35671 | -1/Command | Destroyed 102 combat bots 35741 | -1/Command | Destroyed 24 combat bots 35852 | -1/Command | Destroyed 10 combat bots 35953 | -1/Command | Destroyed 17 combat bots 35998 | -1/Command | Destroyed 7 combat bots 36143 | -1/Command | Met MAIN.C 36147 | -1/Command | 0b10 Conduit disabled 36157 | -1/Command | Destroyed MAIN.C Shell 36158 | -1/Command | MAIN.C activated Command garrisons 36169 | -1/Command | Destroyed MAIN.C 36171 | -1/Command | Found Zero-point Reactor 36173 | -1/Command | Discovered new exit (range 33) 36173 | -1/Command | Discovered new exit (range 78) 36173 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36243 | -1/Command | Found Hyp. Multirail 36246 | -1/Command | Found Exp. System Purifier 36250 | -1/Command | Found Exp. Weapon Cycler 36831 | -1/Command | Warped through subspace to slip node 36831 | -1/Command | Discovered new exit (range 5) 36836 | -1/Command | Entered Access_0 36837 | -1/Access_0 | Architect warped through subspace 36837 | -1/Access_0 | Sensed 4 artifacts in vicinity 36843 | -1/Access_0 | Destroyed A8 36904 | -1/Access_0 | Subspace Access Node disabled 36910 | -1/Access_0 | Architect warped through subspace 36915 | -1/Access_0 | Subspace Access Node disabled 36943 | -1/Access_0 | Architect warped through subspace 36950 | -1/Access_0 | A6 warped into view 36959 | -1/Access_0 | Destroyed A6 36970 | -1/Access_0 | Architect warped through subspace 36992 | -1/Access_0 | Architect warped through subspace 37006 | -1/Access_0 | Architect warped through subspace 37027 | -1/Access_0 | Architect warped through subspace 37052 | -1/Access_0 | Subspace Access Node disabled 37061 | -1/Access_0 | Architect warped through subspace 37087 | -1/Access_0 | Architect warped through subspace 37107 | -1/Access_0 | Found Exp. Phase Shifter 37117 | -1/Access_0 | Architect warped through subspace 37135 | -1/Access_0 | Architect warped through subspace 37139 | -1/Access_0 | A5 warped into view 37144 | -1/Access_0 | Destroyed A5 37148 | -1/Access_0 | Architect warped through subspace 37162 | -1/Access_0 | Architect warped through subspace 37187 | -1/Access_0 | Architect warped through subspace 37208 | -1/Access_0 | Destroyed A2 37210 | -1/Access_0 | Found Prototype Device 37210 | -1/Access_0 | Identified ST Field Compressor 37212 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 37216 | -1/Access_0 | Architect warped through subspace 37229 | -1/Access_0 | Destroyed 13 combat bots 37252 | -1/Access_0 | Architect warped through subspace 37267 | -1/Access_0 | Found Sigix Broadsword 37279 | -1/Access_0 | Architect warped through subspace 37284 | -1/Access_0 | Started Test 138-B, establishing a local singularity 37285 | -1/Access_0 | Singularity Gate disabled 37292 | -1/Access_0 | Found Integrated Reactor 37292 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 37302 | -1/Access_0 | Architect warped through subspace 37315 | -1/Access_0 | A4 warped into view 37329 | -1/Access_0 | Architect warped through subspace 37332 | -1/Access_0 | Destroyed A4 37339 | -1/Access_0 | Architect warped through subspace 37347 | -1/Access_0 | Subspace Access Node disabled 37365 | -1/Access_0 | Destroyed Architect 37366 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 37367 | -1/Access_0 | Found Modified Sigix Sheargun 37370 | -1/Access_0 | Found Modified Sigix Sheargun 37372 | -1/Access_0 | Found Prototype Hackware 37372 | -1/Access_0 | Identified Architect God Chip A 37374 | -1/Access_0 | Found Prototype Hackware 37374 | -1/Access_0 | Identified Architect God Chip D 37506 | -1/Access_0 | Build established: Alien-Sprinter 37508 | -1/Access_0 | A3 warped into view 37520 | -1/Access_0 | Destroyed A3 37533 | -1/Access_0 | Found Sigix Corpse 37641 | -1/Access_0 | Warped through subspace to slip node 37641 | -1/Access_0 | Discovered new exit (range 8) 37645 | *** | Heading to fleet! Last Messages --------------- visited Zion, a variety of advanced technology of unknown origin has been leaking into the vicinity of 0b10. It seems like yet more intriguing events are taking place deeper in the caves. It's probably about time to send A3 on an intel-gathering mission. >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 37641_ Warped through subspace, drawn to slip node. 37641_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Energy Generation 182 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 40 Armor Coverage 400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 81 Targeting Accuracy 20 Target Analysis 12 Core Analysis 12 Particle Charging 30 Offensive Hacking 15 Defensive Hacking 15 Authchip Count 1 Item Schematics ----------------- Exp. Energy Well | -2/Testing | Z-intel Adv. Gravity Neutralizer | -2/Testing | Z-intel Imp. Quantum Reactor | -2/Testing | Z-intel Com. Particle Reactor | -2/Testing | Z-intel Exp. Force Field | -2/Testing | Z-intel Lrn. Phase Cannon | -2/Testing | Z-intel Cld. Impulse Thruster | -2/Testing | Z-intel Exp. Coolant Injector | -2/Testing | Z-intel Gravity Neutralizer | -2/Testing | Z-intel Ionic Axe | -2/Testing | Z-intel Imp. Component Analysis Suite | -2/Testing | Z-intel Centrium Wheel | -2/Testing | Z-intel HERF Cannon | -2/Testing | Z-intel Q-thruster | -2/Testing | Z-intel Field Propulsion Array | -2/Testing | Z-intel Adv. Remote Datajack | -2/Testing | Z-intel Smartbomb Launcher | -2/Testing | Z-intel Adv. Trap Extractor | -2/Testing | Z-intel Imp. Gyrokinetic Inverter | -2/Testing | Z-intel Imp. Kinecellerator | -2/Testing | Z-intel Enh. Quantum Rifle | -2/Testing | Z-intel Imp. Melee Analysis Suite | -2/Testing | Z-intel Point Defense Array | -2/Testing | Z-intel Robot Schematics ------------------ T-07 Excavator | -2/Testing | Z-intel K-01 Serf | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel C-57 Dissector | -2/Testing | Z-intel Fabricated ------------ Antigrav System | x2 | -7/Factory Antigrav System | x2 | -7/Factory Antigrav System | x2 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Exp. Signal Interpreter | x1 | -6/Factory Cmb. Linear Gravjet | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Integrated Dissipator Integrated Thermoelectric Network Microwarp Drive Transdimensional Reconstructor Integrity Redistributor LRC Armor Sigix Sheargun Subatomic Replicator Sigix Shearcannon Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Levels Raised 39 | . 2 . 4 2 2 2 4 . 2 . . . 1 1 . 2 . . . . 1 . 1 . . . 1 . . 3 . . . 1 2 . 1 2 . 2 3 . XP Earned 62702 | 3250 2856 1250 5578 3547 2044 3551 4971 54 3123 57 139 89 1118 1556 36 2950 149 71 50 549 1070 32 1586 322 102 73 787 989 46 3227 215 209 471 544 3060 484 1303 2644 389 3268 4273 620 XP Spent 60995 | 2550 . 1250 5350 5700 1500 4575 2650 . 2600 1620 . 1750 . 2300 . 140 2900 . . . 2000 . . . . . 2900 . . 1400 3200 . . 1400 3600 . 1500 1100 . . 6010 3000 Upgrades 109 | 5 . 2 6 6 1 9 5 . 16 5 . 1 . 1 . 2 3 . . . 1 . . . . . 1 . . 2 1 . . 1 13 . 4 1 . . 18 5 Power Slot 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 . . 1 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 2 . . 1 2 . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Weapon Slot 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Core Integrity 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 12 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Energy Generation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Storage 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Mass Support 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Inventory Capacity 7 | 1 . 2 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sensor Range 10 | . . . . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 10 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 2 4 Ranged Accuracy 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hack Attack % 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hack Defense % 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . TH Resistance % 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Protomatter Created 28310 | 10 132 178 395 152 538 530 635 179 922 85 141 16 196 478 89 703 345 78 . 87 213 86 613 185 147 . 136 222 111 1120 470 606 966 251 1614 271 1548 3044 488 1651 7385 1294 Integrity Restored 35130 | 30 273 375 870 242 946 979 1332 10 999 510 775 45 505 643 87 1231 259 . . 234 91 183 996 382 235 . 317 276 262 835 711 445 1247 273 1831 585 1660 1432 366 1303 9187 2168 Core 25774 | 30 273 268 505 189 504 743 884 . 917 510 727 20 62 533 66 1060 134 . . 105 72 129 861 334 86 . 212 124 . 459 474 255 829 206 1481 585 1399 1001 366 880 6770 1721 Parts 9356 | . . 107 365 53 442 236 448 10 82 . 48 25 443 110 21 171 125 . . 129 19 54 135 48 149 . 105 152 262 376 237 190 418 67 350 . 261 431 . 423 2417 447 Protomatter Decayed 20881 | 1 40 46 64 373 364 384 191 124 861 . 6 . 230 189 50 657 210 137 . 110 224 . 705 47 29 . 10 77 418 2035 222 381 1983 157 2524 126 977 2416 366 1328 2338 481 Game ------ Seed SeismicIonLeg Manual? 0 Play Time 08:12:39 Cumulative 1624.0 hours Start 2022.11.24 @ 13:21:08 End 2022.11.25 @ 22:30:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 568 Rogue 568 Adventurer 0 Explorer 0 Win Type 2 Total 119 Types 26/12/50/6/1/2/20/1/1 Lore% 97 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5678dfc2-2f90-4e7a-a2c6-b1656f51dbcb