Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 22:42:42 Player: Buffy Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (139) 695 Value Destroyed (6129) 6129 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1152) 1152 TOTAL SCORE: 16376 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 214 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -349 Cogmind --------- Core Integrity 0/1600 Matter 257/300 Energy 366/600 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Energy Well Improved System Restoration Module > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Improved Stasis Canceller Advanced Transmission Jammer Improved Shock Absorption System > --- WEAPON ----------- Tesla Rifle Gamma Rifle KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Biometal Leg Biometal Leg High-density Centrium Wheel Energy Well Energy Well High-capacity Matter Pod Improved Thermal Shield Improved Component Analysis Suite Improved System Restoration Module Long-range Tractor Beam Improved Integration Mediator Tesla Rifle Gamma Rifle Heavy Disruptor Cannon Heavy Disruptor Cannon KE Penetrator KE Penetrator Improved KE Penetrator Advanced EMP Blaster Mini Smartbomb Launcher Heavy Flail Deploy-a-Sentry Deploy-a-Sentry [Rating: 175] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Improved Heavy Armor Plating Weapon KE Penetrator Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun KE Penetrator Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 . 1 . . . . 1 . . . Utility 11 | . . . . . 2 . 1 1 . . 2 1 2 1 1 Weapon 3 | . . . . . 1 . . 1 . . . . . 1 . Parts Attached 250 | 1 6 1 1 3 20 25 30 5 3 3 17 26 20 19 70 Power 15 | . 1 . . . 2 3 1 . . 1 1 . 1 1 4 Engine 7 | . 1 . . . 2 3 1 . . . . . . . . Core 2 | . . . . . . . . . . . 1 . . . 1 Reactor 6 | . . . . . . . . . . 1 . . 1 1 3 Propulsion 34 | . 2 . 1 . 2 5 9 1 . . 2 2 . 1 9 Treads 20 | . 1 . . . 2 4 4 1 . . 1 1 . 1 5 Leg 2 | . . . . . . . . . . . . . . . 2 Wheel 12 | . 1 . 1 . . 1 5 . . . 1 1 . . 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 82 | . 3 . . . 4 3 7 3 . . 6 10 11 9 26 Device 40 | . . . . . . . 1 . . . 3 7 8 7 14 Storage 13 | . 3 . . . 1 . 1 . . . 3 2 . . 3 Processor 10 | . . . . . . 1 1 2 . . . 1 3 1 1 Hackware 3 | . . . . . 1 . 2 . . . . . . . . Protection 16 | . . . . . 2 2 2 1 . . . . . 1 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 119 | 1 . 1 . 3 12 14 13 1 3 2 8 14 8 8 31 Energy Gun 22 | 1 . . . 1 1 5 6 . 1 . . . 1 2 4 Energy Cannon 6 | . . . . . . 1 1 . . . 1 1 . . 2 Ballistic Gun 47 | . . . . 1 5 2 3 1 1 . 4 5 5 5 15 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . . 1 . . 2 3 3 . 1 . 1 3 . . 4 Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon 24 | . . . . . 4 3 . . . 1 2 5 2 1 6 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 5 1 1 . 1 . 1 . . . Parts Lost 42 | . . . . 1 . 1 2 1 . . . . 1 1 35 Power 3 | . . . . . . . . . . . . . . . 3 Propulsion 6 | . . . . . . . . . . . . . . . 6 Utility 15 | . . . . . . . 1 1 . . . . 1 . 12 Weapon 18 | . . . . 1 . 1 1 . . . . . . 1 14 Highest Loss Streak 21 | . . . . 1 . 1 2 1 . . . . 1 1 21 Average Slot Usage (%) 90 | . 93 100 100 99 98 99 97 85 86 81 87 87 89 85 79 Engine 4 | . 14 14 14 14 9 9 7 6 6 1 . . . . . Core 1 | . . . . . . . . . . . 2 5 1 . 2 Reactor 1 | . . . . . . . . . . 4 2 . 2 3 4 Treads 11 | . 8 14 14 14 18 17 15 12 13 13 10 10 9 6 6 Wheel 8 | . 8 14 14 14 9 9 12 6 6 6 5 10 9 8 3 Device 7 | . . . . . . . . . . . 10 13 10 14 17 Storage 19 | . 22 28 28 28 25 27 23 20 20 20 17 15 14 13 11 Processor 5 | . . . . . . . 3 11 6 6 5 5 16 13 10 Protection 4 | . . . . . 5 9 7 6 6 6 5 5 4 4 2 Energy Gun 5 | . 14 14 14 7 9 11 4 6 5 6 2 . . 2 . Energy Cannon 1 | . . . . . . 1 5 6 6 1 . 1 . . . Ballistic Gun 12 | . 14 9 . 8 12 9 9 7 13 7 15 12 14 15 15 Launcher 1 | . . 4 14 8 . . 1 . . . . 2 . . . Impact Weapon 2 | . . . . . 4 3 . . . 3 3 3 3 2 1 Naked Turns 11 | . . . . . . . . . . . . . . . 11 Heaviest Build 196 | 11 41 42 42 42 61 63 97 108 110 108 134 160 164 178 196 Greatest Support 185 | 20 20 16 16 16 40 40 40 28 40 28 40 40 40 75 185 Greatest Overweight (x) 6 | . 2 2 2 2 3 3 4 3 3 3 4 6 4 4 5 Average Overweight (x) 2 | . 1 2 2 2 2 2 1 3 2 3 3 3 3 3 2 Largest Inventory Capacity 28 | 6 16 16 16 16 20 20 24 24 24 24 26 28 28 28 28 Average Capacity 22 | 6 10 16 16 16 19 20 20 24 24 24 24 26 28 28 25 Most Carried 28 | 6 14 16 16 16 20 20 21 24 22 24 25 28 28 28 28 Average Carried 21 | 5 7 14 15 15 19 19 19 21 21 22 23 25 27 27 23 Final Capacity 28 | 6 16 16 16 16 20 20 24 24 24 24 26 28 28 28 4 Final Carried 28 | 6 14 16 16 15 20 19 21 22 22 24 25 28 27 27 . Class Distribution -------------------- 41% | Hauler-Mutant 19% | Mutant 16% | Hauler-Gunner 15% | Hauler-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Gunner | -6/Factory Hauler-Skirmisher | -6/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Matter Collected 5374 | 222 177 83 121 40 308 445 424 128 94 . 342 544 210 404 1832 Remotely 31 | . . . . . . . . . . . . . . . 31 Salvage Created 6855 | 72 238 46 . 70 366 782 787 193 219 . 357 807 345 567 2006 Parts 389 | 1 10 10 . 3 22 40 43 5 15 . 26 40 35 22 117 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 103 | . 3 6 . 1 9 9 11 3 5 . 5 11 4 5 31 Guns 67 | . 3 . . . 6 6 7 2 . . 5 6 4 5 23 Cannons 4 | . . . . . . . 2 1 1 . . . . . . AOE 30 | . . 6 . 1 3 2 1 . 4 . . 5 . . 8 Classes Destroyed 15 | 1 2 1 . . 4 3 1 1 1 . 1 . . . . Worker 10 | . . . . . 1 . 3 . . . . 1 . 2 3 Builder 7 | . . . . . . 2 1 . . . . 1 . . 3 Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . Recycler 10 | 1 1 . . . . 2 1 . . . . 2 . 1 2 Operator 2 | . . . . . . 1 1 . . . . . . . . Turret 1 | . . . . . . . . . 1 . . . . . . Watcher 3 | . . . . . 1 . . . . . 1 . 1 . . Swarmer 24 | . . 6 . . 4 . . . 3 . . 5 . . 6 Grunt 21 | . 3 . . 2 3 5 4 . . . . . . . 4 Brawler 2 | . . . . . 1 . . 1 . . . . . . . Duelist 3 | . . . . . . . . 1 1 . . . . . 1 Sentry 16 | . . . . . 1 3 3 . . . 1 3 1 2 2 Hunter 13 | . . . . . . 1 3 . . . . . . . 9 Programmer 25 | . . . . . . . 1 1 1 . 4 3 3 3 9 Best Kill Streak 11 | 1 3 3 . 1 5 5 5 3 4 . 4 5 3 3 11 Combat Bots Only 7 | . 1 3 . 1 4 4 3 3 4 . 2 5 3 3 7 Max Kills in Single Turn 5 | 1 1 3 . 1 2 2 2 1 3 . 3 5 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 1 2 2 1 . 3 . . 5 . . 5 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Damage Taken 12959 | . 221 10 . 59 243 506 556 325 309 . 500 474 298 666 8792 Core 1976 | . 103 . . . 14 73 22 14 22 . 44 36 . 23 1625 Absorbed by Shields 447 | . . . . . . . 57 . . . . 96 24 12 258 Reduced by Siege Mode 215 | . . . . . . . . . . . . . . 19 196 Core Remaining (%) 91 | 100 . . . 58 . 84 96 . . 95 95 96 100 98 . Volleys Fired 268 | 4 29 3 . 6 23 29 29 9 10 . 16 21 8 12 69 Largest 5 | 2 2 1 . 1 3 3 3 4 4 . 4 4 4 5 5 Hottest 201 | 60 60 30 . 100 93 120 141 141 141 . 181 161 164 199 201 Shots Fired 777 | 8 56 3 . 6 50 69 65 34 19 . 54 69 32 53 259 Gun 682 | 8 56 . . . 41 67 44 26 9 . 48 59 32 53 239 Cannon 47 | . . . . . . 1 16 8 5 . 3 8 . . 6 Launcher 44 | . . 3 . 2 9 1 5 . 5 . 3 2 . . 14 Special 4 | . . . . 4 . . . . . . . . . . . Kinetic 556 | 4 27 . . . 27 27 27 17 6 . 45 59 31 50 236 Thermal 22 | . . . . 4 . 1 4 8 5 . . . . . . Explosive 28 | . . 3 . 2 9 . . . . . . . . . 14 Electromagnetic 171 | 4 29 . . . 14 41 34 9 8 . 9 10 1 3 9 Robot Hit Streak 24 | 2 7 1 . 2 9 16 16 14 13 . 9 13 22 17 24 Robot Miss Streak 7 | 1 5 . . . 2 2 7 2 1 . 3 2 1 1 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . 1 Secondary Targets 5 | . . . . . . 1 . 1 . . 1 . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . 1 . . . 1 Shots Hit Robots 529 | 4 36 1 . 1 29 53 44 28 14 . 39 55 23 39 163 Core Hits 312 | 2 11 8 . 6 20 27 43 14 13 . 18 22 11 12 105 Critical Hits 44 | . . . . . . 1 . . . . 3 3 1 6 30 Critical Kills 16 | . . . . . . . . . . . 1 2 1 2 10 Critical Parts Destroyed 23 | . . . . . . . . . . . 2 1 . 4 16 Melee Attacks 150 | . . . . . 18 20 . . . 3 19 30 17 22 21 Impact 147 | . . . . . 18 20 . . . . 19 30 17 22 21 Slashing 3 | . . . . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 1 . . . . . 3 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17807 | 51 601 210 . 158 795 1155 1610 616 796 . 1238 2300 617 1145 6515 Guns 10203 | 51 494 . . . 429 823 634 406 121 . 984 1319 617 873 3452 Cannons 1018 | . . . . . . 28 356 210 151 . 44 151 . . 78 Explosions 6016 | . 107 210 . 158 308 271 620 . 524 . 210 623 . . 2985 Melee 570 | . . . . . 58 33 . . . . . 207 . 272 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 8560 | 26 186 . . . 165 217 377 324 100 . 950 1319 617 850 3429 Thermal 1073 | . 107 . . . 42 184 245 210 215 . . . . . 70 Explosive 4211 | . . 210 . 158 266 . 62 . . . . 600 . . 2915 Electromagnetic 3393 | 25 308 . . . 264 721 926 82 481 . 288 174 . 23 101 Impact 570 | . . . . . 58 33 . . . . . 207 . 272 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 6 . 9 10 10 4 4 3 4 3 Average Corruption 3 | . . . . . 1 4 . 4 9 10 3 2 2 3 2 Corruption Purged 7 | . . . . . . . . . . . . 3 . 2 2 Effects 131 | . . . . . 4 26 . 5 13 14 18 10 6 6 29 Message Errors 29 | . . . . . 1 8 . 1 2 1 4 2 2 2 6 Matter Fused 31 | . . . . . . 3 . 1 4 3 6 2 4 . 8 Heat Flow Errors 6 | . . . . . . . . . . 1 . . . 2 3 Energy Discharges 17 | . . . . . 2 2 . 1 1 1 2 2 . . 6 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 15 | . . . . . . 5 . . . 6 2 . . 1 1 Data Loss (major) 3 | . . . . . . 1 . . . 2 . . . . . Misfires 3 | . . . . . . 2 . . 1 . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . Targeting Errors 19 | . . . . . 1 4 . . 3 . 3 2 . 1 5 Weapon Failures 6 | . . . . . . . . 2 1 . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 377 | . 6 . . 2 59 . 34 19 . . . 126 . 119 12 Projectiles 20 | . . . . . . . 1 19 . . . . . . . Explosions 119 | . 6 . . 2 21 . 33 . . . . 45 . . 12 Melee 238 | . . . . . 38 . . . . . . 81 . 119 . Knockbacks 4 | . . . . . 1 . . . . . . 1 . 2 . Impact 4 | . . . . . 1 . . . . . . 1 . 2 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . 34 . . 32 31 49 148 . 25 . 12 . . . . Shots 13 | . 1 . . 1 2 2 5 . 1 . 1 . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 420 | . 54 . . 20 67 236 134 420 102 217 258 264 153 259 276 Average Temperature 88 | . 23 . . 12 25 75 38 205 49 121 89 120 61 102 106 Received Heat Transfer 753 | . 78 . . 18 90 198 132 . . . 84 68 14 . 71 Effects 4 | . . . . . . . . 2 . . . 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . 2 . . . Siege Activations 7 | . . . . . . . . . . . . . . 1 6 Total Turns 172 | . . . . . . . . . . . . . . 18 154 Longest Duration 47 | . . . . . . . . . . . . . . 18 47 Robots Corrupted 3 | . . . . . . 1 1 . 1 . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . Parts Fried 19 | . . . . . . 4 10 . . . . 3 . 2 . Impact Corruptions 7 | . . . . . 1 . . . . . . 2 . 4 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . Heat Transferred 1255 | . 200 . . . 50 200 311 259 185 . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . . . 1 2 2 . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Peak Influence 715 | 5 351 192 . 71 180 190 500 228 574 304 168 225 130 175 715 Initial 301 | . 3 64 . . . 71 70 140 159 301 148 38 73 3 32 Average 140 | 2 170 49 . 10 60 112 267 154 364 303 74 90 47 40 287 Maximum Alert Level 3 | . 1 . . . . . 2 1 2 1 . 1 . . 3 Low Security (%) 77 | 100 58 100 . 100 100 100 36 90 33 . 100 88 100 100 42 Level 1 12 | . 41 . . . . . 52 9 20 100 . 11 . . 8 Level 2 10 | . . . . . . . 10 . 46 . . . . . 49 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . . . 2 3 6 2 . . 4 5 1 2 6 Investigation 8 | . 3 . . . 1 . 3 . . . . 1 . . . Extermination 16 | . . . . . . . 2 1 . . 2 3 1 2 5 Reinforcement 8 | . . . . . 1 3 1 . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 . . . 3 3 . . . . 1 . . . 1 Communications Jammed 46 | . . . . . . . . . . . . 1 . . 45 Distress Signals 46 | . . . . . . . . . . . . 1 . . 45 Times Spotted 175 | . 19 1 . 2 17 16 16 3 13 . 14 17 6 7 44 Peak Tracking Total 8 | . 3 1 . 2 5 5 5 3 8 . 6 5 2 2 6 Tactical Retreats 23 | . 8 . . . . 1 3 . 3 . 2 . . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Traps Triggered 21 | . 1 . . . . 5 2 2 3 . . 1 1 4 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Machines Disabled 21 | . . 2 . 1 1 1 8 . . . . 6 . . 2 Max in Single Turn 4 | . . 2 . 1 . 1 4 . . . . 3 . . 1 Garrison Access 4 | . . . . . . . . . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Machines Accessed 47 | . 4 . 2 . 6 3 4 3 . 2 7 3 3 3 7 Terminals 28 | . 3 . . . 5 3 3 2 . 1 3 1 . 2 5 Fabricators 6 | . . . . . . . 1 . . . 3 2 . . . Repair Stations 3 | . . . . . . . . . . 1 1 . 1 . . Recycling Units 3 | . 1 . . . 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 1 2 Total Hacks 106 | . 13 . 3 . 24 7 9 7 . 2 19 4 4 5 9 Successful 49 | . 7 . 3 . 8 2 5 4 . . 11 . 3 3 3 Failed 57 | . 6 . . . 16 5 4 3 . 2 8 4 1 2 6 Catastrophic 8 | . 1 . . . . . . . . . 2 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . 10 . 1 . 9 6 5 3 . 1 5 . . 2 4 Terminals 71 | . 11 . . . 18 7 7 5 . 1 9 2 . 4 7 Fabricators 12 | . . . . . . . 2 . . . 8 2 . . . Repair Stations 4 | . . . . . . . . . . 1 2 . 1 . . Recycling Units 9 | . 2 . . . 6 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . 2 1 2 Terminal Hacks 18 | . 4 . 3 . 4 1 1 2 . . 3 . . . . Record 2 | . . . 2 . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 2 . . . 5 . . . . Load Schematic 4 | . . . . . . . 1 . . . 3 . . . . Build 3 | . . . . . . . 1 . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . 2 . . . . . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . 2 1 2 Unlock Access 1 | . . . . . . . . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . . . . 1 1 2 Coupler Status 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 2 . . . 2 1 2 1 . . 1 . . 2 1 Terminals 11 | . 1 . . . 2 1 2 1 . . 1 . . 2 1 Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . . 1 . . 1 . Botnet 7 | . . . . . 1 1 2 1 . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . . . 6 2 4 2 . 2 6 3 3 2 5 Full Trace Events 3 | . . . . . 1 . 1 . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . 1 . . . 2 . . . . Matter 306 | . . . . . . . 102 . . . 204 . . . . Time 153 | . . . . . . . 51 . . . 102 . . . . Total Part Build Rating 3 | . . . . . . . 1 . . . 2 . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 35 | . . . . . . . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 1 . . . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Total Allies 4 | . . 3 . . 1 . . . . . . . . . . Largest Group 3 | . . 3 3 3 2 . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 32 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . . . . Total Orders 24 | . . 3 . 14 6 . . . . . . . . . 1 STAY 11 | . . 1 . 7 3 . . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . . . FOLLOW 11 | . . 1 . 7 3 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 87 | . . . . 5 35 . . . 13 . . . . . 34 Total Damage 2839 | . . . . 60 314 . . . 726 . . . . . 1739 Kills 8 | . . . . 1 4 . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . 1 . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Turns Passed 14767 | 50 511 955 362 720 1076 994 1379 308 207 366 1717 1424 1084 1020 2594 Spaces Moved 8929 | 25 319 672 295 508 595 456 968 203 115 266 1088 803 744 653 1219 Core 185 | . . . . . . . . . . . . . . . 185 Treads 789 | . . . . . 2 152 3 . 3 . . 14 . 1 614 Legs 127 | 25 102 . . . . . . . . . . . . . . Wheels 7828 | . 217 672 295 508 593 304 965 203 112 266 1088 789 744 652 420 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 110 120 120 120 120 130 110 130 130 130 125 125 125 125 50 Average Speed 130 | 120 119 120 120 120 128 152 118 130 132 130 138 127 125 129 148 Slowest Speed 290 | 120 120 120 120 120 200 220 230 130 210 130 140 290 135 200 225 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 4 45 91 69 68 47 54 19 7 35 7 25 22 18 13 22 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . . 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 184 | . . 8 . 4 92 6 . . . 3 11 21 12 10 17 Terrain Destroyed 521 | . 8 18 . 24 112 15 92 1 4 3 11 40 14 14 165 Melee 93 | . . . . . 13 6 . . . 3 11 21 12 10 17 Projectile 34 | . . . . 4 . . . 1 . . . 8 2 4 15 AOE 394 | . 8 18 . 20 99 9 92 . 4 . . 11 . . 133 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Fac Res Res Acc Total 11194 | 37 391 817 305 604 844 667 1148 226 156 281 1223 1091 844 754 1806 Wait 1276 | 6 25 140 2 86 156 102 82 . 4 3 59 179 27 29 376 Move 8911 | 24 318 671 294 507 594 455 967 202 113 265 1087 802 743 652 1217 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 143 | 1 9 2 4 1 19 11 15 5 2 3 10 15 14 9 23 Fast Attach 51 | . 2 . . . 2 4 10 2 . 1 6 5 3 4 12 Attach 76 | . 2 . 1 2 6 7 6 3 1 1 . 3 5 7 32 Detach 17 | . . . . . 1 2 3 1 . 2 1 1 . 1 5 Swap 123 | 1 2 1 . 1 12 14 14 . 2 1 11 18 12 8 26 Drop 145 | 1 4 . 4 1 13 15 22 4 2 2 13 15 15 10 24 Fire 268 | 4 29 3 . 6 23 29 29 9 10 . 16 21 8 12 69 Melee 150 | . . . . . 18 20 . . . 3 19 30 17 22 21 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . Escape Stasis 20 | . . . . . . 8 . . 10 . . 2 . . . Rewire 12 | . . . . . . . . . 12 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 51 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Entered Mines 667 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 892 | -10/Mines | Discovered new exit (range 6) 1036 | -10/Mines | Discovered new exit (range 9) 1098 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1311 | -10/Mines | Learned Materials emergency access door positions 1377 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1381 | -10/Mines | Discovered new exit (range 5) 1517 | -10/Mines | Entered Exiles 1517 | -10/Exiles | Accompanied by 3 allies 1545 | -10/Exiles | Met 8R-AWN 1567 | -10/Exiles | Met EX-HEX 1641 | -10/Exiles | Met EX-DEC 1663 | -10/Exiles | Learned location of Zion (-7) 1685 | -10/Exiles | Met EX-BIN 1701 | -10/Exiles | Aligned with FarCom system 1703 | -10/Exiles | Given EX-Vault access code 1730 | -10/Exiles | Opened EX-Vault 1742 | -10/Exiles | Found Deploy-a-Sentry 1744 | -10/Exiles | Found Deploy-a-Sentry 1747 | -10/Exiles | Found Deploy-a-Sentry 1785 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1863 | -10/Exiles | Discovered new exit (range 14) 1879 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1879 | -10/Exiles | Entered Mines 1879 | -9/Mines | Accompanied by 3 allies 1909 | -9/Mines | Learned Materials terminal intel 2194 | -9/Mines | Discovered new exit (range 11) 2320 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2599 | -9/Mines | Entered Materials 2599 | -8/Materials | Accompanied by 2 allies 2599 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2601 | -8/Materials | Loaded intel: 12 terminal locations 3148 | -8/Materials | Build established: Hauler-Mutant 3283 | -8/Materials | Identified exit to Storage 3346 | -8/Materials | Discovered new exit (range 7) 3675 | -8/Materials | Entered Storage 4505 | -8/Storage | Discovered new exit (range 16) 4669 | -8/Storage | Entered Factory 4669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4772 | -7/Factory | Build established: Hauler-Skirmisher 5568 | -7/Factory | Discovered new exit (range 15) 5878 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6048 | -7/Factory | Entered another Factory area 6048 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6252 | -6/Factory | Found Prototype Processor 6253 | -6/Factory | Identified Exp. Targeting Computer 6285 | -6/Factory | Identified exit to Garrison 6303 | -6/Factory | Garrison activated, responded to threat 6356 | -6/Factory | Entered Garrison 6422 | -6/Garrison | DAS Turret deployed 6431 | -6/Garrison | Triggered checkpoint 6459 | -6/Garrison | System corruption reached 10% 6535 | -6/Garrison | Discovered new exit (range 12) 6557 | -6/Garrison | Installed Relay Interface Framework 6563 | -6/Garrison | Entered Factory 6830 | -6/Factory | Discovered new exit (range 6) 6929 | -6/Factory | Entered another Factory area 6929 | -5/Factory | Evolved 2 slots: Utility x2 6970 | -5/Factory | Build established: Hauler-Mutant 7277 | -5/Factory | Repaired Cld. Particle Cannon 7681 | -5/Factory | Discovered new exit (range 4) 8128 | -5/Factory | Build established: Hauler-Gunner 8171 | -5/Factory | Discovered new exit (range 14) 8495 | -5/Factory | Fabricated Hcp. Storage Unit? 8508 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 8577 | -5/Factory | Garrison activated, responded to threat 8619 | -5/Factory | Build established: Hauler-Mutant 8646 | -5/Factory | Entered another Factory area 8646 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9835 | -4/Factory | Discovered new exit (range 15) 10020 | -4/Factory | Found Prototype Launcher 10020 | -4/Factory | Identified Mni. Smartbomb Launcher 10070 | -4/Factory | Entered Research 10070 | -3/Research | Evolved 2 slots: Utility x2 10307 | -3/Research | Found Prototype Processor 10312 | -3/Research | Identified Exp. Target Analyzer 10360 | -3/Research | Discovered new exit (range 5) 10381 | -3/Research | Identified exit to Research 11154 | -3/Research | Entered another Research area 11154 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11173 | -2/Research | Crushed by falling debris 11748 | -2/Research | Discovered new exit (range 15) 11773 | -2/Research | Identified exit to Access 12174 | -2/Research | Entered Access 12174 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13252 | -1/Access | Destroyed 7 combat bots 13484 | -1/Access | Build established: Hauler-Gunner 13604 | -1/Access | Lost 5 parts (2n1u2w) 14470 | -1/Access | Spotted B-99 Colossus 14472 | -1/Access | Spotted B-99 Colossus 14492 | -1/Access | DAS Turret deployed 14495 | -1/Access | DAS Turret deployed 14526 | -1/Access | Released all parts (9) 14532 | -1/Access | Core integrity fell below 50% 14540 | -1/Access | Core integrity fell below 20% 14577 | -1/Access | Lost 21 parts (3p3n6u9w) 14766 | -1/Access | Build established: Mutant 14768 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 14546_ Slug penetrates Sealed Heavy Doors. 14546_ Penetrated by Slug. 14546_ Lgt. Quantum Reactor destroyed. 14546_ Slug penetrates Sealed Heavy Doors. 14546_ Penetrated by Slug. 14550_ Slug penetrates Sealed Heavy Doors. 14556_ Penetrated by Slug. 14556_ Slug penetrates Reinforced Barrier. 14556_ Penetrated by Slug. 14559_ System corrupted: Energy discharge (-174). 14577_ 0HXX#VUZAM9|TL#X0R&DN:I:SF5J#K 14606_ Drone sends a signal. 14625_ System corrupted: Energy discharge (-204). 14653_ System corrupted: Energy discharge (-101). 14684_ System corrupted: Matter fused (-7). 14704_ System corrupted: Matter fused (-6). 14732_ Knocked back. 14732_ Slug penetrates Sealed Heavy Doors. 14735_ Imp. System Restoration Module purges 1% of system corruption (2%). 14760_ Slug penetrates Sealed Heavy Doors. 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""""???########/#??# | | # ############?#""""" " ""#?# ## ##?# | | # # # #?# #?#] # ### | | " # # ##??# BB BB #?# + | | """ # # ##??# BB BB #?#! # #### | | G / + " #???# ###!! #####??? | | """ =# # """ #???# # "! #??????? | | " # # """ #???# ### #??????? | | # # " #???# #?#######??????? | | # # #???# #############????? | | ######## # #???## *[!# =!###### | | ???????# ################"=!=!= ! = +!! |= | | ???????# #?# =!!![ !* |!###### | | ???????# #?# [! !# """" *#????? | | ???????# #?# ][!!#""""" #????? | | ???????# #?# [% #""""" #????? | | ???????# #?# ######+#"""####""""" #????? | | ???????# #???????????? ##""""" #????? | | ???????# #??????????# ##""""" #????? | | ???????# #??????????# ## #????? | | ???????? #??????????# " ## #????? | | ???????? #??????????# | """ ## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 49 Energy Capacity 850 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 2100 Resistance: TH 25 Resistance: EX 50 Evasion (%) 47 Targeting Accuracy 20 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Stasis Canceling 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetAbsorptionWand Manual? 0 Play Time 06:15:20 Cumulative 163.6 hours Start 2021.01.14 @ 18:32:36 End 2021.01.18 @ 22:42:42 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 45 Adventurer 1 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7fe6c824-b0df-4152-a6dc-b7908c0f3080