Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 18:37:10 Player: anthonyiye Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (151) 755 Value Destroyed (5476) 5476 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1743) 1743 TOTAL SCORE: 16054 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 308 Follower Combat Kills 272 Aligned with FarCom 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/1450 Matter 298/300 Energy 99/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Target Analyzer Advanced Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Enhanced Nova Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Wheel Improved Antigrav System Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Target Analyzer Advanced Phase Shifter Centrium Heavy Armor Plating Hacking Suite Improved Hacking Suite System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Advanced Force Field Gamma Rifle Enhanced Nova Cannon Long-range Missile Launcher Enhanced Force Lance [Rating: 173] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 2 2 . . 2 . . 2 2 . Power 3 | . . . . . . . 1 . . . . . 1 . . . 1 . Propulsion 5 | . . . . . . . 1 . 1 1 . . 1 . . . 1 . Utility 8 | . . . 2 . . . . 2 1 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 234 | 7 . 1 14 10 1 1 18 22 37 25 1 3 16 . . 42 34 2 Power 42 | 1 . 1 1 1 . 1 5 4 5 3 . 1 5 . . 7 7 . Engine 14 | 1 . . . 1 . 1 4 1 3 2 . . 1 . . . . . Core 14 | . . 1 1 . . . 1 3 2 1 . 1 3 . . 1 . . Reactor 14 | . . . . . . . . . . . . . 1 . . 6 7 . Propulsion 68 | 2 . . 4 3 . . 3 6 13 6 1 . 4 . . 12 12 2 Treads 22 | 2 . . 4 3 . . 3 6 2 . . . . . . . 1 1 Leg 11 | . . . . . . . . . 7 . . . . . . 1 2 1 Wheel 2 | . . . . . . . . . . . . . . . . . 2 . Hover 17 | . . . . . . . . . . . . . . . . 10 7 . Flight 16 | . . . . . . . . . 4 6 1 . 4 . . 1 . . Utility 76 | 2 . . 5 1 1 . . 8 12 13 . 2 6 . . 17 9 . Device 33 | 1 . . . 1 . . . 3 5 6 . 1 3 . . 8 5 . Storage 4 | 1 . . 1 . . . . . 1 . . . 1 . . . . . Processor 15 | . . . 1 . 1 . . 1 1 2 . . 1 . . 5 3 . Hackware 12 | . . . 1 . . . . 1 . 5 . . 1 . . 3 1 . Protection 12 | . . . 2 . . . . 3 5 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . . 4 5 . . 10 4 7 3 . . 1 . . 6 6 . Energy Gun 10 | . . . 1 . . . 3 1 . . . . . . . 3 2 . Energy Cannon 5 | . . . . 1 . . . . 1 . . . . . . 1 2 . Ballistic Gun 12 | 2 . . 3 3 . . 1 2 1 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 2 1 1 . . . . . . . . . Launcher 4 | . . . . 1 . . 1 . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 3 . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 1 . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . 1 . . 1 . . 2 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 1 . 1 . 1 2 . . 2 . . 6 1 . Corrupted Parts 7 | . . . . . . . . 1 . . . . . . . . 6 . System Corruption 32 | . . . . . . . . 5 . . . . . . . . 27 . Parts Lost 107 | . . . 3 10 . . 4 8 14 9 4 1 1 2 . 16 31 4 Power 26 | . . . 1 2 . . 2 1 4 2 1 1 . 2 . 3 7 . Propulsion 36 | . . . . 3 . . 2 5 4 3 1 . . . . 5 11 2 Utility 33 | . . . 2 1 . . . 2 4 3 2 . 1 . . 6 11 1 Weapon 12 | . . . . 4 . . . . 2 1 . . . . . 2 2 1 Highest Loss Streak 11 | . . . 1 4 . . 4 2 5 4 2 2 1 2 . 11 10 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 97 85 87 99 93 94 96 92 85 82 84 79 73 82 77 29 Engine 5 | . 14 9 . 2 . 10 14 12 4 5 2 . 3 2 . . . . Core 3 | . . 4 10 2 . . 2 2 7 4 5 5 8 7 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 7 11 . Treads 11 | . 28 28 22 19 22 22 21 20 8 . . . . . . . 2 3 Leg 3 | . . . . . . . . . 15 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 16 21 . Flight 4 | . . . . . . . . . . 24 22 23 21 21 21 6 . . Device 6 | . 14 14 4 4 5 . . 3 6 12 7 7 11 10 10 10 5 . Storage 5 | . 14 14 11 11 11 11 9 7 5 . . . . . . . . . Processor 11 | . . . 11 11 16 22 18 16 13 12 . . 2 5 5 8 9 13 Hackware 11 | . . . 9 11 11 11 9 8 6 18 32 29 23 21 21 20 13 7 Protection 3 | . . . 5 2 . . . 5 12 . . 3 . . . 2 1 . Energy Gun 1 | . . . 7 . . . 2 1 . . . . . . . 2 3 . Energy Cannon 1 | . . . . 4 11 11 . . 2 . . . . . . . 1 . Ballistic Gun 5 | . 28 28 14 15 11 11 4 2 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 3 . 3 . . . . . . . . . Impact Weapon 1 | . . . . . . . 6 9 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 8 5 5 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 5 5 7 10 10 3 2 4 Peak Build Rating 173 | 9 9 11 19 19 15 17 37 44 65 89 80 81 98 98 92 138 173 56 Average Rating 56 | 5 9 9 17 13 12 16 30 38 55 78 73 75 90 95 92 113 134 51 On Entrance 49 | . 9 9 11 19 10 15 17 37 44 65 80 70 81 98 92 92 138 54 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 13 13 13 38 38 25 27 48 53 86 40 24 27 34 28 15 66 91 8 Greatest Support 96 | 40 40 40 40 40 40 40 66 76 96 32 32 32 41 41 41 72 86 75 Greatest Overweight (x) 4 | . . . . 1 . . 1 1 3 1 . . 1 . . 2 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 8 8 8 15 15 15 15 15 19 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 7 8 8 8 4 9 15 15 20 5 5 5 5 5 5 5 5 5 Average Carried 9 | 3 6 7 7 5 3 6 13 13 16 4 4 3 4 5 5 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 8 8 3 4 9 15 14 5 5 3 5 5 5 5 5 5 5 Class Distribution -------------------- 40% | Scavenger-Mutant 33% | Mutant 11% | Hacker-Scout 5% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Hacker-Scout | -5/Factory Wizard-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Matter Collected 4264 | 274 . 26 410 206 . 43 400 207 1089 341 45 35 135 44 . 656 342 11 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6628 | 11 . 73 835 122 . 115 575 389 1521 360 123 . 151 . . 1567 546 240 Parts 359 | 4 . 7 62 9 . 7 31 16 60 29 4 . 13 . . 81 28 8 Haulers Intercepted 4 | . . . 1 . . . . . 2 1 . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . 6 . . . . . . 1 . . Parts Field Recycled 12 | . . . . . . . . . . 12 . . . . . . . . Retrieved Matter 505 | . . . . . . . . . . 505 . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 4 . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 103 | . . 2 14 14 . 3 12 9 23 2 2 . 4 . . 9 6 3 Melee 31 | . . . . . . . 3 5 5 2 2 . 4 . . 6 1 3 Guns 40 | . . 2 14 10 . 2 3 3 4 . . . . . . . 2 . Cannons 18 | . . . . 2 . 1 3 1 9 . . . . . . 1 1 . AOE 4 | . . . . 2 . . . . 2 . . . . . . . . . Classes Destroyed 15 | 1 . 2 7 2 . . 2 1 . . . . . . . . . . Worker 14 | . . . 1 1 . . 2 . 3 3 . . . . . 3 1 . Builder 7 | . . . 1 . . 1 . . 3 1 . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 1 . . . . . 2 1 . . . . . . . . Recycler 10 | . . . . . . . 1 . 3 . . . . . . 6 . . Operator 8 | . . . 2 . . . 2 . 1 1 . . 1 . . . 1 . Watcher 12 | . . . 2 . . . . . 4 2 . . 1 . . 3 . . Swarmer 18 | . . 1 . 4 . 3 2 . 4 . . . 4 . . . . . Grunt 30 | . . . 9 . . . 5 3 7 . 2 . . . . 1 1 2 Duelist 3 | . . . 2 . . . . . 1 . . . . . . . . . Sentry 17 | . . 1 3 . . . 4 3 3 . . . . . . 2 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Hunter 5 | . . . . . . . 1 . 2 . . . . . . . 2 . Programmer 20 | . . . . . . . . 3 6 2 . . . . . 6 2 1 Assembled 9 | . . . . 9 . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 . 1 6 7 . 3 3 3 7 2 2 . 3 . . 6 2 2 Combat Bots Only 6 | . . 1 5 6 . 3 2 3 4 1 2 . 3 . . 2 2 2 Max Kills in Single Turn 4 | 1 . 1 1 3 . 1 1 1 4 1 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Hostile Shots Fired 1397 | . . 8 73 76 . 24 102 152 281 31 34 3 25 36 4 154 292 102 Missed 445 | . . . 25 13 . 6 23 52 100 11 16 2 13 20 . 48 90 26 Damage Taken 18037 | . . 97 620 1109 . 145 1144 1319 2923 765 336 32 193 268 89 2447 4880 1670 Core 3653 | . . . 110 110 . 16 159 139 390 106 152 20 78 17 . 885 714 757 Absorbed by Shields 41 | . . . . . . . . . . 10 . . . . . . 31 . Reduced by Siege Mode 252 | . . . . . . . . . . . . . . . . . 252 . Core Remaining (%) 71 | 100 . 100 . . . 41 71 80 54 . . 72 . . 91 31 . . Volleys Fired 314 | 2 . 8 56 25 . 13 31 15 72 21 . . . . . 24 47 . Largest 2 | 2 . 2 2 2 . 2 2 2 2 1 . . . . . 1 2 . Hottest 195 | 40 . 40 79 85 . 80 160 97 138 39 . . . . . 105 195 . Shots Fired 558 | 4 . 16 111 42 . 26 62 30 147 21 . . . . . 24 75 . Gun 341 | 4 . 16 111 34 . 13 37 23 51 . . . . . . 5 47 . Cannon 189 | . . . . 6 . 13 20 7 96 . . . . . . 19 28 . Launcher 28 | . . . . 2 . . 5 . . 21 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 327 | 4 . 16 70 34 . 13 45 22 123 . . . . . . . . . Thermal 167 | . . . 41 6 . 13 12 8 24 . . . . . . 19 44 . Explosive 28 | . . . . 2 . . 5 . . 21 . . . . . . . . Electromagnetic 36 | . . . . . . . . . . . . . . . . 5 31 . Robot Hit Streak 17 | 1 . 3 8 8 . 5 12 8 17 . . . . . . 6 16 . Robot Miss Streak 8 | 1 . 2 8 6 . 3 3 2 4 . . . . . . 4 4 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 502 | 2 . 9 70 30 . 13 60 35 132 17 3 . 9 . . 57 54 11 Core Hits 226 | 2 . 3 34 22 . 6 19 22 45 9 2 . 5 . . 26 25 6 Critical Kills 10 | . . . . . . . 2 1 5 . . . . . . 2 . . Critical Parts Destroyed 13 | . . . 1 . . . 3 2 7 . . . . . . . . . Critical Strikes 47 | . . . 2 . . . 8 4 18 1 . . . . . 7 4 3 Burn 2 | . . . 1 . . . . 1 . . . . . . . . . . Meltdown 3 | . . . . . . . . . 1 . . . . . . 2 . . Destroy 4 | . . . 1 . . . . . 3 . . . . . . . . . Blast 9 | . . . . . . . 3 . 6 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 . Smash 16 | . . . . . . . 5 3 8 . . . . . . . . . Impale 11 | . . . . . . . . . . 1 . . . . . 5 2 3 Melee Attacks 290 | . . . . . . . 27 17 54 49 13 . 27 . . 60 22 21 Impact 78 | . . . . . . . 27 17 34 . . . . . . . . . Slashing 70 | . . . . . . . . . 20 33 12 . 5 . . . . . Piercing 142 | . . . . . . . . . . 16 1 . 22 . . 60 22 21 Sneak Attacks 26 | . . . . . . . 4 . 4 5 . . 1 . . 12 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 1 1 3 1 . . 1 . . . . . Damage Inflicted 16565 | 15 . 84 1200 699 . 163 1831 998 4963 858 119 . 448 . . 3101 1589 497 Guns 4051 | 15 . 75 1197 450 . 58 448 295 838 . . . . . . 16 659 . Cannons 3819 | . . . . 89 . 105 337 134 2078 . . . . . . 443 633 . Explosions 817 | . . . . 160 . . . . 657 . . . . . . . . . Melee 7835 | . . . . . . . 1046 557 1390 858 119 . 448 . . 2642 278 497 Ramming 43 | . . 9 3 . . . . 12 . . . . . . . . 19 . Kinetic 4598 | 15 . 75 718 450 . 58 507 315 2460 . . . . . . . . . Thermal 3685 | . . . 479 89 . 105 278 114 1113 . . . . . . 443 1064 . Explosive 160 | . . . . 160 . . . . . . . . . . . . . . Electromagnetic 244 | . . . . . . . . . . . . . . . . 16 228 . Impact 2540 | . . . . . . . 1046 557 937 . . . . . . . . . Slashing 1063 | . . . . . . . . . 453 295 119 . 196 . . . . . Piercing 4232 | . . . . . . . . . . 563 . . 252 . . 2642 278 497 Highest Corruption 45 | . . . . . . . 2 9 8 10 10 10 . . . 27 42 45 Average Corruption 11 | . . . . . . . 2 6 3 5 10 10 . . . 24 27 42 Corruption Purged 10 | . . . . . . . . 5 5 . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . 7 . Effects 199 | . . . . . . . 1 20 45 23 13 2 . . . 42 43 10 Message Errors 47 | . . . . . . . . 5 16 6 2 1 . . . 5 9 3 Matter Fused 43 | . . . . . . . . 4 6 10 2 . . . . 9 10 2 Heat Flow Errors 19 | . . . . . . . . 4 5 2 . . . . . 4 3 1 Energy Discharges 21 | . . . . . . . . 2 4 2 2 . . . . 8 3 . Parts Rejected 5 | . . . . . . . . 1 1 . . . . . . . 3 . Parts Fused 3 | . . . . . . . 1 . 1 . . . . . . 1 . . Data Loss (minor) 29 | . . . . . . . . 2 6 2 5 1 . . . 8 4 1 Data Loss (major) 11 | . . . . . . . . 1 2 1 1 . . . . 4 . 2 Misfires 6 | . . . . . . . . . 3 . . . . . . . 3 . Alerts 5 | . . . . . . . . 1 1 . . . . . . 3 . . Misdirections 8 | . . . . . . . . . . . 1 . . . . . 6 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1662 | . . . . 24 . . 306 96 629 12 . . 63 . . 485 . 47 Projectiles 85 | . . . . . . . 8 . 58 . . . . . . 19 . . Explosions 139 | . . . . 24 . . . . 115 . . . . . . . . . Melee 1438 | . . . . . . . 298 96 456 12 . . 63 . . 466 . 47 Knockbacks 32 | . . . . . . . 5 3 23 . . . . . . . 1 . Impact 8 | . . . . . . . 1 3 3 . . . . . . . 1 . Kinetic 22 | . . . . . . . 4 . 18 . . . . . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 320 | . . . . 70 . . . . 212 29 . . . . . . 9 . Shots 7 | . . . . 2 . . . . 3 2 . . . . . . . . Rammed 10 | . . 1 1 . . . . 6 . . . . . . . . 2 . Targets Rammed 10 | . . 1 1 . . . . 6 . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 574 | . . 4 210 12 . 48 340 319 260 111 1 . . . . 223 574 78 Average Temperature 103 | . . 3 67 7 . 22 96 162 67 52 1 . . . . 122 134 53 Received Heat Transfer 2284 | . . 9 321 . . . 315 282 538 30 117 12 9 18 18 21 306 288 Effects 16 | . . . . . . . . . . . . . . . . . 16 . Shutdowns 5 | . . . . . . . . . . . . . . . . . 5 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 3 . Interference 4 | . . . . . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . Total Turns 78 | . . . . . . . . . . . . . . . . . 78 . Longest Duration 78 | . . . . . . . . . . . . . . . . . 78 . Robots Corrupted 9 | . . . . . . . 4 . 3 . . . . . . . 2 . Combat Hostiles 7 | . . . . . . . 3 . 2 . . . . . . . 2 . Parts Fried 12 | . . . . . . . 3 . 4 . . . . . . . 5 . Impact Corruptions 32 | . . . . . . . 12 5 15 . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . . . . . 2 . . Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . 2 . . Parts Melted 10 | . . . 1 . . . . 1 6 . . . . . . 1 1 . Heat Transferred 5081 | . . . 1110 185 . 222 625 296 1200 . . . . . . 444 999 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Peak Influence 1642 | 5 11 242 571 312 . 72 180 122 297 277 . . 426 . . 332 146 1642 Initial 241 | . 3 4 35 222 . . 1 30 11 125 . . 175 . . 241 20 25 Average 150 | 1 9 70 351 170 . 58 67 49 174 113 . . 282 . . 113 40 1606 Maximum Alert Level 5 | . . 1 2 1 . . . . 1 1 . . 2 . . 1 . 5 Low Security (%) 73 | 100 100 92 21 57 . 100 100 100 44 95 . . 33 . . 83 100 . Level 1 21 | . . 7 20 42 . . . . 55 4 . . 48 . . 16 . . Level 2 4 | . . . 57 . . . . . . . . . 17 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 43 | . . . 3 . . . 5 4 10 5 . . . . . 3 7 6 Investigation 4 | . . . . . . . 1 1 1 1 . . . . . . . . Extermination 14 | . . . . . . . . 2 6 2 . . . . . 2 2 . Reinforcement 19 | . . . 3 . . . 4 1 3 2 . . . . . 1 5 . Assault 6 | . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Distress Signals 15 | . . . 4 1 . . 3 . 1 1 . . . . . 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 286 | . . 11 33 16 . 3 25 9 33 25 24 1 10 14 3 20 27 32 Peak Tracking Total 21 | . . 5 7 5 . 3 5 2 4 7 7 1 5 17 3 3 13 21 Tactical Retreats 32 | . . 1 . 3 . . 3 . . 6 9 . 2 2 . 3 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Traps Triggered 17 | . . . . . . . 2 2 7 3 . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Machines Disabled 13 | . . . 1 . . . 2 . 10 . . . . . . . . . Max in Single Turn 3 | . . . 1 . . . 1 . 3 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Machines Accessed 41 | . 1 . 5 . . . 1 5 8 6 . . 3 . . 5 7 . Terminals 36 | . 1 . 5 . . . 1 5 5 6 . . 3 . . 5 5 . Fabricators 3 | . . . . . . . . . 2 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . 1 . Total Hacks 104 | . 1 . 13 . . . 4 12 16 14 . . 16 . . 16 12 . Successful 47 | . 1 . 4 . . . 1 5 4 7 . . 10 . . 9 6 . Failed 57 | . . . 9 . . . 3 7 12 7 . . 6 . . 7 6 . Catastrophic 9 | . . . . . . . 1 2 2 . . . 2 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 33 | . 1 . 6 . 1 . 3 2 7 2 . . 5 . . 5 1 . Terminals 96 | . 1 . 13 . . . 4 12 11 14 . . 16 . . 16 9 . Fabricators 4 | . . . . . . . . . 3 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . . 2 . Terminal Hacks 43 | . 1 . 4 . . . 1 5 2 7 . . 10 . . 9 4 . Record 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . 1 . . 1 . . . . . Branch Access Points 6 | . 1 . 1 . . . . 1 1 1 . . 1 . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 6 | . . . 1 . . . . 1 1 . . . 1 . . 1 1 . Garrison Index 2 | . . . . . . . . 1 . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 4 | . . . . . . . . . . . . . . . . 4 . . Locate Traps 3 | . . . . . . . . 1 . . . . 2 . . . . . Zone Layout 6 | . . . 2 . . . . . . 2 . . . . . 1 1 . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . . . 1 . Network Status 3 | . . . . . . . . . 2 . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . 1 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . Hacking Detections 33 | . 1 . 4 . . . 1 5 6 5 . . 3 . . 3 5 . Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Total Allies 5 | . . 5 . . . . . . . . . . . . . . . . Largest Group 5 | . . 5 2 . . . . . . . . . . . . . . . Highest-Rated Group 91 | . . 91 47 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . 24 34 . . . . . . . . . . . . . . . Total Damage 575 | . . 222 353 . . . . . . . . . . . . . . . Kills 17 | . . 8 9 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Turns Passed 13607 | 95 160 852 778 934 407 472 1228 819 2905 1501 310 55 362 120 49 1350 1035 175 Spaces Moved 11043 | 49 100 513 357 498 254 269 532 339 1380 2439 847 149 552 385 157 1355 789 79 Core 6 | 4 . . . . . . . . . . . . . . . . . 2 Treads 3437 | 45 100 513 357 498 254 269 532 339 482 . . . . . . . 3 45 Legs 862 | . . . . . . . . . 857 . . . . . . . 5 . Wheels 27 | . . . . . . . . . . . . . . . . . 27 . Hover 1402 | . . . . . . . . . . . . . . . . 616 754 32 Flight 5309 | . . . . . . . . . 41 2439 847 149 552 385 157 739 . . Fastest Speed 28 | 50 160 160 160 160 160 160 160 160 31 28 32 32 28 31 31 31 33 50 Average Speed 87 | 151 160 160 160 171 160 160 168 173 161 32 32 32 31 31 31 42 71 108 Slowest Speed 330 | 160 160 160 160 240 160 160 240 245 330 105 35 32 104 31 31 183 320 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . 30 2 . 4 . . 6 . . Cave-ins Triggered 3 | . . . . . . . . . . 2 . . . . . . 1 . Exploration Rate (%) 35 | 4 24 80 36 68 61 51 37 8 32 40 76 22 15 50 21 28 23 6 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . . . 1 . Scrap Searched 9 | . . 3 . 1 . . . . . . 1 3 . 1 . . . . Spaces Dug 148 | . . . . . . . 12 . 12 88 5 . 12 . . 3 12 4 Terrain Destroyed 689 | . . . . 17 . . 72 4 127 414 5 . 12 . . 10 24 4 Melee 71 | . . . . . . . . . 12 25 5 . 12 . . 3 10 4 Projectile 40 | . . . . . . . 1 4 14 . . . . . . 7 14 . AOE 578 | . . . . 17 . . 71 . 101 389 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Tes Total 13842 | 63 100 536 469 534 255 287 750 510 1832 3033 857 154 702 384 156 1966 1130 124 Wait 1696 | . . . 13 1 . . 111 95 219 496 . . 79 . . 457 207 18 Move 10948 | 48 99 512 356 497 253 268 531 338 1379 2385 842 148 543 384 156 1342 788 79 Hop 33 | . . . . . . . . . . 21 2 . 4 . . 6 . . Pick Up 116 | 6 1 7 11 1 . 5 14 8 29 11 . 3 5 . . 8 5 2 Fast Attach 159 | 7 . . 6 3 1 1 11 12 19 16 . 2 14 . . 36 30 1 Attach 54 | . . . 3 6 . . 2 8 16 7 1 1 1 . . 4 4 1 Detach 33 | . . . 1 . 1 . 4 3 8 5 . . 2 . . 6 3 . Swap 22 | . . 1 5 1 . . 5 2 2 2 . . 1 . . 2 1 . Drop 142 | . . 7 17 . . . 15 10 23 17 . . 17 . . 21 13 2 Fire 314 | 2 . 8 56 25 . 13 31 15 72 21 . . . . . 24 47 . Melee 272 | . . . . . . . 26 13 50 44 12 . 24 . . 60 22 21 Ram 2 | . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | . . 1 1 . . . . 6 . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . 15 8 . . 12 . . . 8 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -2/Testing History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 96 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Entered Mines 280 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 539 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 807 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 867 | -10/Mines | Discovered new exit (range 15) 1108 | -10/Mines | Entered Materials 1108 | -9/Materials | Accompanied by 2 allies 1108 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1366 | -9/Materials | Discovered new exit (range 5) 1401 | -9/Materials | Identified exit to Materials 1728 | -9/Materials | Identified exit to Mines 1877 | -9/Materials | Build established: Scavenger-Mutant 1886 | -9/Materials | Entered Mines 2076 | -9/Mines | Assembled infested the area 2094 | -9/Mines | Learned Materials terminal intel 2143 | -9/Mines | Lost 4 parts (1p1n1u1w) 2191 | -9/Mines | Discovered exit to Materials (range 4) 2194 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2199 | -9/Mines | Identified exit to Zion 2358 | -9/Mines | Core integrity fell below 50% 2405 | -9/Mines | Lost 4 parts (1p1n2w) 2812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2814 | -9/Mines | Discovered new exit (range 5) 2819 | -9/Mines | Identified exit to Exiles 2820 | -9/Mines | Entered Exiles 2859 | -9/Exiles | Met 8R-AWN 2886 | -9/Exiles | Met EX-HEX 2947 | -9/Exiles | Met EX-BIN 2964 | -9/Exiles | Aligned with FarCom system 2966 | -9/Exiles | Given EX-Vault access code 3004 | -9/Exiles | Opened EX-Vault 3023 | -9/Exiles | Found Prototype Processor 3023 | -9/Exiles | Identified 0b10 Alert Chip 3059 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3107 | -9/Exiles | Met EX-DEC 3160 | -9/Exiles | Discovered new exit (range 15) 3226 | -9/Exiles | Identified exit to Mines 3227 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3227 | -9/Exiles | Entered Mines 3544 | -8/Mines | Discovered exit to Materials (range 16) 3699 | -8/Mines | Entered Materials 3699 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3700 | -8/Materials | Loaded intel: 12 terminal locations 4163 | -8/Materials | Lost 4 parts (2p2n) 4412 | -8/Materials | Build established: Mutant 4754 | -8/Materials | Discovered new exit (range 16) 4778 | -8/Materials | Identified exit to Factory 4927 | -8/Materials | Entered Factory 4927 | -7/Factory | Evolved 2 slots: Utility x2 5162 | -7/Factory | Identified exit to Lower Caves 5434 | -7/Factory | Build established: Scavenger-Mutant 5711 | -7/Factory | Discovered new exit (range 4) 5740 | -7/Factory | Identified exit to Factory 5746 | -7/Factory | Entered another Factory area 5746 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6022 | -6/Factory | Build established: Mutant 6374 | -6/Factory | Build established: Scavenger-Mutant 6377 | -6/Factory | Identified exit to Lower Caves 6743 | -6/Factory | Lost 5 parts (1p2n2w) 6869 | -6/Factory | Build established: Mutant 8649 | -6/Factory | Discovered new exit (range 7) 8651 | -6/Factory | Identified exit to Factory 8651 | -6/Factory | Entered another Factory area 8651 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8978 | -5/Factory | Build established: Hacker-Scout 8990 | -5/Factory | Identified exit to Upper Caves 8990 | -5/Factory | Identified exit to Extension 8990 | -5/Factory | Identified exit to Factory 9630 | -5/Factory | Crushed by falling debris 9631 | -5/Factory | System corruption reached 10% 9639 | -5/Factory | Crushed by falling debris 9661 | -5/Factory | Lost 4 parts (1p1n1u1w) 10048 | -5/Factory | Lost 4 parts (1p2n1u) 10152 | -5/Factory | Entered Upper Caves 10219 | -5/Upper Caves | Spotted B-75 Beast 10232 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10406 | -5/Upper Caves | Identified exit to Upper Caves 10454 | -5/Upper Caves | Learned Factory stockpile data 10462 | -5/Upper Caves | Entered another Upper Caves area 10465 | -5/Upper Caves | Spotted B-75 Beast 10483 | -5/Upper Caves | Discovered exit to Factory (range 14) 10517 | -5/Upper Caves | Entered Factory 10517 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10753 | -4/Factory | Identified exit to Upper Caves 10753 | -4/Factory | Identified exit to Armory 10753 | -4/Factory | Identified exit to Research 10879 | -4/Factory | Entered Upper Caves 10894 | -4/Upper Caves | Spotted B-86 Titan 10936 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10947 | -4/Upper Caves | Attracted the attention of an 0b10 base 10950 | -4/Upper Caves | Identified exit to Upper Caves 10954 | -4/Upper Caves | Build established: Hacker-Sprinter 10999 | -4/Upper Caves | Entered another Upper Caves area 11045 | -4/Upper Caves | Discovered exit to Research (range 9) 11048 | -4/Upper Caves | Entered Research 11048 | -3/Research | Evolved 2 slots: Utility x2 11104 | -3/Research | Spotted B-86 Titan 11135 | -3/Research | Found Prototype Device 11135 | -3/Research | Identified Exp. Shield Generator 11230 | -3/Research | Discovered new exit (range 4) 11231 | -3/Research | Identified exit to Research 11344 | -3/Research | Discovered new exit (range 7) 11345 | -3/Research | Identified exit to Quarantine 11402 | -3/Research | System corruption reached 10% 11448 | -3/Research | Core integrity fell below 50% 11469 | -3/Research | Lost 11 parts (3p3n4u1w) 11612 | -3/Research | Lost 3 parts (1n2u) 11647 | -3/Research | Found Prototype Protection 11647 | -3/Research | Identified Centrium Heavy Armor Plating 11874 | -3/Research | Build established: Scavenger-Mutant 12398 | -3/Research | Entered another Research area 12398 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12400 | -2/Research | Identified exit to DSF 12572 | -2/Research | Crushed by falling debris 12603 | -2/Research | Lost 4 parts (2n2u) 12640 | -2/Research | Found Prototype Device 12640 | -2/Research | Identified Exp. Force Field 12782 | -2/Research | Lost 5 parts (1p3n1u) 12854 | -2/Research | Lost 3 parts (1p1n1u) 12878 | -2/Research | System corruption reached 10% 12911 | -2/Research | Lost 5 parts (1p1n2u1w) 12975 | -2/Research | System corruption reached 30% 13376 | -2/Research | Spotted B-90 Cyclops 13399 | -2/Research | Spotted B-90 Cyclops 13425 | -2/Research | Discovered new exit (range 7) 13433 | -2/Research | Entered Testing 13434 | -2/Testing | Maximum security lockdown engaged 13458 | -2/Testing | Lost 10 parts (3p4n2u1w) 13556 | -2/Testing | Core integrity fell below 50% 13601 | -2/Testing | Core integrity fell below 20% 13608 | -2/Testing | Spotted Striker 13608 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13574_ System corrupted: Substantial component data lost. 13574_ Acquired 11 matter. 13574_ E-15 Imp destroyed. 13584_ Quantum Separator disabled. 13584_ Acquired Myomer Leg. 13590_ System corrupted: Matter fused (-7). 13590_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 13591_ Destroyed Hvy. Laser. 13594_ Biometal Heavy Treads destroyed. 13594_ Myomer Leg destroyed. 13596_ Destroyed Adv. Heat Sink. 13600_ Critical hit (Burn: +37). 13605_ G-73 Enforcer destroyed. 13606_ Enh. Force Lance destroyed. 13607_ C-30 ARC bursts open, deploying its payload. 13607_ P-80 Master unfolds itself. 13607_ Striker unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"""?"""?"""?"""??????????????????? | | ????????????????"""?"""?"""?"""??????????????????? | | ?????????????? """?"""?"""?"""??????????????????? | | ?????????????# ????????????????????"""??????????? | | ?????????????# """?"""?"""?"""?????"""??????????? | | ?????????????# """?"""?"""?"""??????""??????????? | | ?????????????# """ """?"""?"""?????F""??????????? | | ?????????????# ? ??????????????"""??????????? | | ?????????????# """ """?"""?"""??????????????????? | | ???########### """ """ """?"""??????????????????? | | ???# # """ """ """?"""??????????????????? | | ???# """ """ # ??????Y?YY????????????????? | | ???# """ """ # ???????""Y""???????????????? | | ???# """ """ + ? ???????""G""???????????????? | | ???# # ###b##??##?????????????????????? | | ???# "" "" # ^ # g gp #?????????????????????? | | ???# ""R"" # #e""g"""K#?????"""?????????????? | | ???# """" " #e""%"""m#?????"""?????????????? | | ???########### g# ""g"""p#?????"""?????????????? | | ????????????#" #gSg%"""g#?????????????????????? | | ????????????## b# ""g"""p#?????????????????????? | | ?????????????# g # ""!"""g#?????????????????????? | | ?????????????# # ""!"[ p#?????????????????????? | | ??????????#### ; !%[%[@g#?????????????????????? | | ??????????# ##########?????????????????????? | | ??????????# ##?????????????????????????????? | | ??????????# "#?????????????????????????????? | | ??????????# ##?????????????????????????????? | | ??????????####+#####?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????#""" #?????????????????????????????? | | ??????????#""" ] #?????????????????????????????? | | ??????????#""" #?????????????????????????????? | | ??????????#""" #?????????????????????????????? | | ??????????#""" #?????????????????????????????? | | ??????????#""" #?????????????????????????????? | | ??????????#""" #?????????????????????????????? | | ??????????? #?????????????????????????????? | | ????????????########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 73 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 20 Armor Coverage 600 Resistance: TH 25 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 64 Launcher Accuracy 20 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassPlatingMegatreads Manual? 0 Play Time 02:21:26 Cumulative 48.2 hours Start 2025.04.21 @ 17:25:55 End 2025.04.27 @ 18:37:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 196599e2-663a-4579-a858-13994a298089