Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 02:15:47 Player: FL-IST Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (199) 995 Value Destroyed (5419) 5419 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1104) 1104 TOTAL SCORE: 15578 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 136 Entered DSFs 500 MAIN.C Attacked Proxy Base 500 Friendly Fire -151 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 97/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Cooled Q-thruster Advanced Sensor Array Advanced System Restoration Module Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Gyrokinetic Inverter Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Hacking Suite System Shield Makeshift System Shield Authchip [Device] > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Light Quantum Reactor Advanced Power Amplifier Advanced System Restoration Module Long-range Missile Launcher Heavy Pick [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . 1 . 1 1 . . . . . . . 2 1 . 2 Utility 8 | . . . 1 . 1 1 2 . . . . 1 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 156 | 7 9 6 28 3 14 24 11 3 1 4 5 10 14 7 6 . 4 Power 18 | 1 1 1 2 1 . 3 . . . . 1 3 2 1 1 . 1 Engine 3 | 1 . . 2 . . . . . . . . . . . . . . Core 11 | . 1 1 . 1 . 3 . . . . . 3 2 . . . . Reactor 4 | . . . . . . . . . . . 1 . . 1 1 . 1 Propulsion 54 | 2 4 . 16 1 8 9 4 . . 1 1 1 3 3 . . 1 Treads 20 | 2 4 . 13 1 . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . 8 9 4 . . 1 1 1 3 3 . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 52 | 2 2 . 7 1 4 4 5 1 1 2 3 2 8 3 5 . 2 Device 24 | 1 . . 4 1 1 2 4 . . . . 1 4 3 2 . 1 Storage 4 | 1 2 . . . 1 . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . . . . 1 . . 2 . 1 Hackware 11 | . . . . . 1 1 . . . 2 2 . 4 . 1 . . Protection 8 | . . . 3 . 1 . 1 1 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 5 3 . 2 8 2 2 . 1 . 4 1 . . . . Energy Gun 10 | 1 . 2 1 . . 4 1 . . 1 . . . . . . . Energy Cannon 13 | . . . 2 . 2 3 . 2 . . . 3 1 . . . . Ballistic Gun 5 | 1 2 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 2 . . 3 2 . . . . . . . . . . Parts Lost 68 | . . 8 5 1 2 8 2 1 . . . 9 10 3 . 5 14 Power 10 | . . 1 1 . . 2 . . . . . 2 1 1 . 1 1 Propulsion 23 | . . 3 2 . 2 4 . . . . . 2 3 . . 3 4 Utility 24 | . . 1 2 1 . . 1 . . . . 4 4 2 . 1 8 Weapon 11 | . . 3 . . . 2 1 1 . . . 1 2 . . . 1 Highest Loss Streak 8 | . . 3 2 1 1 3 1 1 . . . 3 8 3 . 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | . 9 13 16 18 12 9 9 10 10 9 10 7 2 3 4 4 4 Power . | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . 4 6 6 5 1 . 2 3 3 3 3 2 . . . . . Utility 5 | . 3 6 5 8 7 8 6 6 6 5 4 3 . . 1 1 1 Weapon 1 | . . . 3 5 2 1 . 1 1 1 2 2 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 . 8 1 2 1 1 . . 2 . . . . . . 5 Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . . . 4 1 1 . . . . . . . . . . . 1 Utility 5 | . . . . . . . 1 . . 2 . . . . . . 2 Weapon 8 | . . . 4 . 1 1 . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 93 99 97 94 85 85 86 86 86 81 65 69 77 74 48 Engine 1 | . 1 . 7 4 . . . . . . . . . . . . . Core 7 | . 12 14 2 6 9 6 6 6 6 6 2 7 8 3 . . . Treads 15 | . 28 27 24 33 2 . . . . . . . . . . . . Hover 10 | . . . . . 31 33 20 20 20 20 20 17 13 19 26 20 13 Device 11 | . 14 13 9 10 11 7 12 13 13 13 13 7 6 17 15 17 9 Storage 9 | . 14 14 11 11 9 7 6 6 6 6 6 5 2 . . . . Processor 2 | . . . . . . 6 6 6 6 6 6 10 10 4 6 8 9 Hackware 5 | . . . . . 4 14 13 13 13 13 13 11 16 18 15 17 8 Protection 4 | . . . 11 11 9 . 5 6 6 6 6 3 . . . . . Energy Gun 2 | . . 6 4 . . 8 . . . . . . . . . . . Energy Cannon 8 | . . . 13 22 17 5 12 11 13 13 13 9 3 . . . . Ballistic Gun 8 | . 27 21 3 . . . . . . . . . . . . . . Peak Build Rating 129 | 7 17 17 23 26 28 52 65 65 65 67 73 80 80 109 129 127 99 Average Rating 36 | 5 16 15 18 24 25 45 60 62 65 65 70 70 53 88 124 103 72 On Entrance 50 | . 7 17 14 23 26 28 50 62 65 65 67 73 53 59 102 127 72 Avg Prop Armor Cover (%) 12 | . . . 5 . . . . . . . . . . 11 14 . 21 Naked Turns 3 | . . . . . . . . . . . . . . . . . 3 Heaviest Build 65 | 12 52 52 64 62 65 34 38 39 38 38 44 50 41 24 33 33 24 Greatest Support 95 | 40 46 46 69 74 74 48 48 48 48 48 51 51 48 87 95 95 59 Greatest Overweight (x) 7 | 2 1 2 4 . 2 7 . . . 1 . 1 3 . . . . Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 14 | 7 12 20 20 20 13 10 10 10 10 10 10 10 7 5 5 5 5 Most Carried 20 | 1 13 14 20 20 20 10 10 10 10 10 10 9 6 5 5 4 5 Average Carried 11 | . 9 13 17 19 12 9 9 10 10 9 9 7 2 3 4 4 4 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 20 | 1 13 14 20 20 10 10 10 10 10 10 10 7 2 5 4 4 4 Class Distribution -------------------- 46% | Mutant 31% | Scavenger-Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Matter Collected 3135 | 336 465 203 475 30 153 370 . 283 10 54 100 217 220 120 70 . 29 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8113 | 149 937 400 1981 328 619 979 275 . 215 . 132 727 575 424 295 . 77 Parts 409 | 10 65 29 107 17 43 41 9 . 6 . 6 23 20 16 9 . 8 Haulers Intercepted 17 | . 2 . 6 . 3 2 1 . . . . . 2 1 . . . Recyclers Shooed 8 | . . . 4 . 2 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 8 . . 44 . . . . . . Prevented 29 | . . . . . . . . 1 6 . 22 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 108 | . 14 10 33 6 6 7 4 . 3 . 3 10 6 4 . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . Guns 39 | . 14 8 13 . . 4 . . . . . . . . . . . Cannons 37 | . . . 11 6 5 1 1 . 2 . 3 4 4 . . . . AOE 29 | . . 2 9 . . 2 3 . . . . 5 2 4 . . 2 Classes Destroyed 17 | 2 6 2 3 . 1 2 . . . . . . . . . . 1 Worker 19 | . 1 1 5 . 1 6 . . . . . 1 2 1 . . 1 Builder 5 | . . . . . 3 1 . . . . . 1 . . . . . Tunneler 8 | 3 1 1 . 2 . . . . . . . . . . 1 . . Hauler 17 | . 2 . 6 . 3 2 1 . . . . . 2 1 . . . Recycler 19 | 1 2 1 4 . 2 3 . . . . . 1 1 2 2 . . Mechanic 2 | . . 1 . . . . . . . . . . . . 1 . . Operator 8 | . 2 . 2 . 1 2 . . . . . 1 . . . . . Watcher 12 | . 3 . 3 . 2 1 1 . . . . 2 . . . . . Swarmer 22 | . 3 3 4 . 3 . . . . . 1 . 4 4 . . . Cutter 2 | . . . . . . . . . . . . . . . . . 2 Grunt 59 | . 11 5 20 5 . 5 3 . 2 . 2 6 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Duelist 4 | . . . 1 1 . . 1 . . . . 1 . . . . . Sentry 11 | . . . 7 . 3 . . . 1 . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . 2 . . . . Programmer 4 | . . . . . . 1 . . . . . 3 . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | 3 3 4 7 2 6 5 3 . 2 . 2 4 5 4 3 . 2 Combat Bots Only 5 | . 3 3 5 2 3 3 3 . 2 . 2 4 4 4 . . 2 Max Kills in Single Turn 4 | 1 2 2 4 1 2 4 3 . 1 . 1 4 4 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 . . 2 3 . . . . 4 2 2 . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Hostile Shots Fired 987 | . 43 53 148 19 45 148 48 16 43 . 41 79 54 67 . 24 159 Missed 372 | . 14 12 30 5 17 65 22 5 21 . 25 34 19 33 . 14 56 Hits 615 | . 29 41 118 14 28 83 26 11 22 . 16 45 35 34 . 10 103 Melee 15 | . . . . . . . . . . . . . . . . 3 12 Projectile 600 | . 29 41 118 14 28 83 26 11 22 . 16 45 35 34 . 7 91 AOE 15 | . . 11 . . . . . . . . . . . . . . 4 Critical Strikes 34 | . 2 . 4 . 2 5 2 . . . . 2 2 4 . 3 8 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . Damage Taken 10667 | . 334 861 1415 165 466 1081 412 104 293 . 228 978 966 794 . 401 2169 Core 3300 | . 31 132 168 12 80 221 30 16 30 . 24 170 308 331 . 146 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 219 | . . . 49 . . 67 . . . . 103 . . . . . . Core Remaining (%) 74 | 100 . 34 . 55 85 68 . . . . 88 83 73 74 . 89 . Volleys Fired 451 | 22 53 38 128 19 40 69 14 2 9 . 8 34 11 3 . . 1 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 2 1 . . 1 Hottest 156 | 60 60 95 143 136 136 138 138 150 156 . 156 150 155 43 . . 43 Shots Fired 858 | 37 106 71 245 38 80 131 25 4 19 . 16 65 17 3 . . 1 Gun 429 | 37 106 69 116 . . 101 . . . . . . . . . . . Cannon 411 | . . . 122 38 80 29 23 4 19 . 16 64 16 . . . . Launcher 18 | . . 2 7 . . 1 2 . . . . 1 1 3 . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 245 | 22 105 59 59 . . . . . . . . . . . . . . Thermal 393 | 15 1 10 179 38 80 24 . . . . . 30 16 . . . . Explosive 18 | . . 2 7 . . 1 2 . . . . 1 1 3 . . 1 Electromagnetic 202 | . . . . . . 106 23 4 19 . 16 34 . . . . . Robot Hit Streak 24 | 10 16 10 10 17 8 24 11 9 6 . 7 7 5 1 . . . Robot Miss Streak 7 | 3 7 3 5 2 6 2 1 2 2 . 3 4 2 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 3 3 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 565 | 21 75 48 138 28 41 99 17 2 13 . 9 42 13 11 6 . 2 Core Hits 293 | 5 32 27 69 10 19 44 13 . 6 . 6 30 14 11 2 . 5 Critical Kills 4 | . 1 1 1 . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . . . . . . . . . Critical Strikes 10 | 1 2 1 4 . 1 . . . . . . . 1 . . . . Burn 3 | . . . 3 . . . . . . . . . . . . . . Meltdown 2 | . . . 1 . 1 . . . . . . . . . . . . Destroy 4 | 1 2 1 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 44 | . . . . . . . . . . . . 10 4 12 7 2 9 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . 10 4 12 7 2 9 Sneak Attacks 14 | . . . . . . . . . . . . 2 1 4 5 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16303 | 253 1179 915 3228 625 1168 2156 1187 42 313 . 225 2341 865 1007 436 . 363 Guns 4506 | 253 1179 612 1116 . . 1346 . . . . . . . . . . . Cannons 6221 | . . . 1516 625 1168 482 356 42 313 . 225 1148 346 . . . . Explosions 4033 | . . 303 596 . . 328 831 . . . . 901 401 476 . . 197 Melee 1543 | . . . . . . . . . . . . 292 118 531 436 . 166 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2181 | 167 1179 548 287 . . . . . . . . . . . . . . Thermal 7441 | 86 . 64 2345 625 1168 441 727 . . . . 1368 617 . . . . Explosive 2208 | . . 303 596 . . 259 101 . . . . 146 130 476 . . 197 Electromagnetic 2930 | . . . . . . 1456 359 42 313 . 225 535 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1543 | . . . . . . . . . . . . 292 118 531 436 . 166 Highest Corruption 10 | . . . . . 2 10 9 9 9 9 . 5 . 2 . . 1 Average Corruption 6 | . . . . . 1 6 7 9 9 9 . 3 . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . 2 32 7 12 14 2 . 5 . . . . . Message Errors 14 | . . . . . . 8 . 2 3 . . 1 . . . . . Matter Fused 21 | . . . . . 2 11 1 4 2 . . 1 . . . . . Heat Flow Errors 9 | . . . . . . 1 1 3 2 . . 2 . . . . . Energy Discharges 6 | . . . . . . 3 . . 3 . . . . . . . . Parts Rejected 3 | . . . . . . 1 . . 1 . . 1 . . . . . Parts Fused 3 | . . . . . . 2 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 4 . 1 1 1 . . . . . . . Data Loss (major) 4 | . . . . . . . 1 1 1 1 . . . . . . . Misfires 2 | . . . . . . . 1 . 1 . . . . . . . . Alerts 3 | . . . . . . 1 1 1 . . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 565 | . . . 11 . 9 17 41 . 15 . . 132 67 88 161 . 24 Projectiles 86 | . . . 11 . 9 17 7 . 15 . . 22 5 . . . . Explosions 162 | . . . . . . . 34 . . . . 34 62 32 . . . Melee 317 | . . . . . . . . . . . . 76 . 56 161 . 24 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . . 32 . . 37 . . . . . 56 . . . . 68 Shots 4 | . . . 1 . . 1 . . . . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 57 156 349 369 69 268 247 147 265 . 116 367 204 33 135 . 10 Average Temperature 68 | . 13 47 63 129 15 62 53 62 70 . 51 123 74 12 61 . 6 Received Heat Transfer 2209 | . 201 192 639 90 207 360 45 6 120 . . 72 54 106 . . 117 Effects 8 | . . . 1 1 . 3 . . 1 . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . . . . 1 . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Fried 10 | . . . . . . 5 . . 3 . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Melted 16 | . . . 6 1 4 1 . . . . 1 2 1 . . . . Heat Transferred 10615 | 200 . 148 4292 1073 1887 681 450 . . . . 1240 644 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Maximum Alert Level 2 | . . . 2 1 . 1 1 . . . . 2 2 2 1 . 1 Low Security (%) 73 | 100 100 100 35 95 100 94 68 . . . . . . . . 100 99 Level 1 17 | . . . 27 4 . 5 31 . . . . 88 64 93 100 . . Level 2 8 | . . . 36 . . . . . . . . 11 35 6 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 681 | 10 163 104 559 214 93 216 319 . . . . 681 543 488 279 179 209 Initial 325 | . . 51 38 214 . 19 49 . . . . 325 319 283 274 179 88 Average 136 | 1 37 17 297 75 29 101 159 . . . . 366 390 289 262 156 64 Influence Increases 6425 | 20 494 386 1117 160 257 537 670 93 270 . 120 1064 461 395 35 18 328 Destroy 0b10 Robot/C 2300 | . 280 280 660 120 120 140 80 60 60 . 60 200 120 80 . . 40 Destroy 0b10 Robot/NC 450 | 20 55 20 100 10 60 75 10 . . . . 30 25 20 20 . 5 Destroy Leader 538 | . 70 50 188 30 50 36 14 10 . . . 44 24 12 . . 10 Allied During Kill 28 | . . 20 . . . . . 8 . . . . . . . . . Successful Hack 56 | . 13 . . . 4 8 8 . . . . 2 . 21 . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . Disable Machine 630 | . 15 . 75 . 15 120 120 . . . . 180 45 . 15 . 45 Destroy Structure 368 | . 1 16 49 . 8 8 33 . . . . 128 22 52 . 3 48 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . Partial Spotted 75 | . . . . . . 15 . . . . . 15 . 45 . . . Lose Combat Pursuer 1590 | . . . 15 . . 135 405 15 210 . 60 165 225 165 . 15 180 Influence Decreases 6216 | 20 361 420 664 712 213 481 459 326 261 87 80 451 574 447 284 110 266 Entered New Map 1714 | . . 82 61 338 . 25 51 116 15 87 . 15 334 257 214 60 59 Time Decay 3667 | 20 361 274 565 364 193 416 288 160 246 . 80 246 140 160 70 . 84 Search Patrol Dispatched 200 | . . . . . . . 100 . . . . 100 . . . . . Lost Part 575 | . . 44 38 10 20 40 20 10 . . . 90 100 30 . 50 123 Lost Ally 60 | . . 20 . . . . . 40 . . . . . . . . . Squads Dispatched 41 | . 4 1 6 1 2 15 3 . . . 1 2 2 2 . 1 1 Investigation 15 | . 2 . 2 1 . 7 2 . . . 1 . . . . . . Extermination 7 | . . . . . . 4 1 . . . . 1 1 . . . . Reinforcement 17 | . 2 . 4 . 1 4 . . . . . 1 1 2 . 1 1 Assault 2 | . . 1 . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . . . . 1 . . . . . Construction Impeded 5 | . . . 1 . 1 1 . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Distress Signals 14 | . 1 . 2 . 2 3 1 . . . . 4 . 1 . . . Communications Jammed 13 | . . . . . . . . . . . . . . 13 . . . Distress Signals 13 | . . . . . . . . . . . . . . 13 . . . Times Spotted 329 | . 21 14 49 6 22 33 25 2 17 . 26 37 17 22 1 5 32 Peak Tracking Total 18 | . 3 4 6 3 7 6 8 3 4 . 8 10 8 10 . 4 18 Tactical Retreats 49 | . . . 1 . . 7 10 1 7 . 3 8 4 4 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Traps Triggered 11 | . 3 . . . 1 4 1 . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Machines Disabled 43 | . 2 . 5 . 1 8 8 . . . . 12 3 . 1 . 3 Max in Single Turn 10 | . 1 . 2 . 1 1 4 . . . . 10 2 . 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Machines Accessed 51 | . 8 . 6 1 4 10 2 3 . . 2 6 4 4 1 . . Terminals 26 | . 6 . 3 . 3 4 1 . . . . 4 2 2 1 . . Fabricators 4 | . . . . . . 1 1 . . . . 1 1 . . . . Repair Stations 4 | . . . 1 . . 2 . . . . 1 . . . . . . Recycling Units 8 | . 2 . 2 . . 1 . . . . 1 . 1 1 . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . 1 . . . Total Hacks 98 | . 24 . 9 1 12 17 3 5 . . 3 8 5 9 2 . . Successful 59 | . 16 . 6 1 7 7 3 5 . . 2 4 4 3 1 . . Failed 39 | . 8 . 3 . 5 10 . . . . 1 4 1 6 1 . . Catastrophic 10 | . . . 1 . 2 3 . . . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 64 | . 22 . 7 . 8 10 2 . . . 2 6 1 6 . . . Terminals 56 | . 19 . 5 . 8 7 2 . . . . 5 2 6 2 . . Fabricators 7 | . . . . . . 2 1 . . . . 2 2 . . . . Repair Stations 6 | . . . 1 . . 3 . . . . 2 . . . . . . Recycling Units 12 | . 5 . 3 . . 1 . . . . 1 . 1 1 . . . Scanalyzers 7 | . . . . . 4 3 . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . 1 . 2 . . . Terminal Hacks 12 | . 2 . . 1 1 . 1 5 . . . . 1 . 1 . . Record 3 | . . . . . . . . 3 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 1 1 . . . . . 2 . . . . Network Status 3 | . . . . . . 1 1 . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 2 . . 1 . . . . 1 . 1 . . . . Retrieve Components 6 | . 1 . 2 . . 1 . . . . 1 . 1 . . . . Scanalyzer 5 | . . . . . 3 2 . . . . . . . . . . . Retrieve Study 5 | . . . . . 3 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . 1 . . . Seal Access 3 | . . . . . . 1 . . . . . 1 . 1 . . . Unauthorized Hacks 29 | . 13 . 4 . 3 2 1 . . . 1 3 . 2 . . . Terminals 22 | . 11 . 2 . 3 . 1 . . . . 3 . 2 . . . Botnet 11 | . 6 . . . . . . . . . . 3 . 2 . . . Skim 11 | . 5 . 2 . 3 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . 2 . . . . 1 . . . . . . Patch 4 | . . . 1 . . 2 . . . . 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . Hacking Detections 31 | . 7 . 2 . 3 8 1 . . . 1 5 1 3 . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 3 2 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 10 . 20 . . 2 . . . . 3 . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Total Allies 13 | . . 4 . . . . . 2 . . 7 . . . . . . Largest Group 6 | . . 3 . . . . . 2 . . 6 . . . . . . Highest-Rated Group 114 | . . 40 . . . . . 56 . . 114 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . 31 . . 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . 16 . . . . . 10 . . 13 . . . . . . Total Damage 470 | . . 134 . . . . . 206 . . 130 . . . . . . Kills 7 | . . 4 . . . . . 3 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Active Infowar (turns) 8457 | 12 1843 2035 . . 167 972 589 338 535 454 347 301 198 266 139 59 202 Sensors 3852 | . . . . . . 972 589 338 535 454 347 301 . . 104 59 153 IFF 449 | . . . . . . . . . . . . . 183 266 . . . Terrain 4 | . . . . . . . . . . . . . . 4 . . . Seismic 4057 | 12 1843 2035 . . 167 . . . . . . . . . . . . Machine Analysis 305 | . . . . . . . . . . . . . . . 44 59 202 Jamming 725 | . . . . . . . . . . . . . 101 266 139 59 160 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 1 2 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Turns Passed 12865 | 138 1843 2150 2173 980 547 1122 672 338 535 454 347 529 287 331 141 59 219 Spaces Moved 10281 | 49 707 629 807 558 307 1509 859 603 736 905 517 611 384 479 213 81 327 Core 29 | 12 . . . . . 3 . . . . . . . . . . 14 Treads 2675 | 37 707 629 723 558 21 . . . . . . . . . . . . Legs 84 | . . . 84 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 7493 | . . . . . 286 1506 859 603 736 905 517 611 384 479 213 81 313 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 240 160 160 108 38 40 48 48 48 48 43 40 48 41 41 48 Average Speed 89 | 139 176 243 202 160 118 43 47 48 48 48 49 49 54 55 48 52 54 Slowest Speed 400 | 160 240 320 400 160 168 400 56 48 48 106 52 101 190 70 50 58 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 97 98 62 98 39 49 20 65 69 82 56 13 11 20 5 84 10 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 7 | . 2 2 1 . . . . . 1 1 . . . . . . . Known Exits Taken 11 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . 4 1 1 . . . . . . . Spaces Dug 9 | . . . . . 1 . . . . . . . 2 2 . 1 3 Terrain Destroyed 252 | . . 20 50 . 8 6 44 . . . . 73 10 25 . 1 15 Melee 8 | . . . . . . . . . . . . . 2 2 . 1 3 Projectile 10 | . . . . . 8 . . . . . . 1 1 . . . . AOE 234 | . . 20 50 . . 6 44 . . . . 72 7 23 . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res DSF Acc Total 12943 | 78 1194 1181 1114 609 413 1834 1094 646 899 922 590 748 432 515 235 93 346 Wait 1764 | . 392 500 96 24 33 205 187 36 152 5 36 75 4 9 6 4 . Move 10264 | 48 706 628 806 557 306 1508 858 602 735 904 516 610 383 478 212 80 327 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 74 | 1 17 6 21 3 4 7 5 . . 2 1 . 1 2 1 . 3 Fast Attach 86 | 7 8 1 8 . 4 11 10 2 1 3 1 6 11 6 4 . 3 Attach 42 | . . 5 5 1 7 3 3 . . . . 4 9 1 2 . 2 Detach 8 | . . . . . . 1 1 . . . . 1 3 1 1 . . Swap 83 | . 7 3 24 2 6 16 4 2 1 3 6 5 2 1 1 . . Drop 99 | . 11 . 26 3 13 11 12 2 1 5 4 3 4 2 1 . 1 Fire 451 | 22 53 38 128 19 40 69 14 2 9 . 8 34 11 3 . . 1 Melee 44 | . . . . . . . . . . . . 10 4 12 7 2 9 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . 7 . Rewire 21 | . . . . . . 3 . . . . 18 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x2 / [*Tes]) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 14) 689 | -10/Materials | Discovered new exit (range 16) 1273 | -10/Materials | Discovered new exit (range 13) 1287 | -10/Materials | Learned location of 2 exits from Mines 1321 | -10/Materials | Learned location of 1 exit from Recycling 1345 | -10/Materials | Learned 4 Subcaves zone layouts 1361 | -10/Materials | Learned 2 Storage zone layouts 1367 | -10/Materials | Learned Storage stockpile data 1368 | -10/Materials | Learned 4 Recycling zone layouts 1372 | -10/Materials | Learned 2 Storage zone layouts 1385 | -10/Materials | Identified exit to Subcaves 1385 | -10/Materials | Identified exit to Materials 1410 | -10/Materials | Learned location of 1 exit from Recycling 1982 | -10/Materials | Entered Mines 1983 | -10/Mines | Assembled infested the area 1983 | -10/Mines | Identified exit to Exiles 2910 | -10/Mines | Discovered exit to Materials (range 9) 3008 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3480 | -10/Mines | Learned location of Storage (-9) 3689 | -10/Mines | Core integrity fell below 50% 3717 | -10/Mines | Lost 3 allies 3726 | -10/Mines | Lost 3 parts (1n2w) 3790 | -10/Mines | Learned location of Zion (-6) 3883 | -10/Mines | Met a Derelict testing a Signal Generator 3901 | -10/Mines | Found Signal Generator 3973 | -10/Mines | Build established: Scavenger-Mutant 4132 | -10/Mines | Entered Materials 4132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4133 | -9/Materials | Discovered new exit (range 7) 4712 | -9/Materials | Discovered new exit (range 13) 5741 | -9/Materials | Build established: Mutant 5767 | -9/Materials | Discovered new exit (range 16) 6305 | -9/Materials | Entered Mines 6463 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6686 | -9/Mines | Discovered new exit (range 11) 6997 | -9/Mines | Met a Derelict shopkeep closing up shop 7147 | -9/Mines | Learned Materials terminal intel 7192 | -9/Mines | Discovered new exit (range 10) 7285 | -9/Mines | Entered Materials 7285 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7286 | -8/Materials | Loaded intel: 10 terminal locations 7639 | -8/Materials | Build established: Scavenger-Mutant 7746 | -8/Materials | Discovered new exit (range 13) 7832 | -8/Materials | Entered Factory 7832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8095 | -7/Factory | Lost 3 parts (1p2n) 8341 | -7/Factory | Build established: Hacker-Mutant 8527 | -7/Factory | Allied Derelicts emerged from ambush trap array 8556 | -7/Factory | System corruption reached 10% 8700 | -7/Factory | Lost 3 parts (1p2w) 8949 | -7/Factory | Discovered new exit (range 10) 8953 | -7/Factory | Identified exit to Factory 8954 | -7/Factory | Entered another Factory area 8954 | -6/Factory | Evolved 2 slots: Utility x2 9152 | -6/Factory | Identified exit to Lower Caves 9152 | -6/Factory | Identified exit to Extension 9304 | -6/Factory | Search patrols dispatched 9626 | -6/Factory | Entered Lower Caves 9830 | -6/Lower Caves | Entered an active Warlord outpost 9831 | -6/Lower Caves | A Commander dispatched an escort 9836 | -6/Lower Caves | Learned 8 Research zone layouts 9836 | -6/Lower Caves | Learned Research terminal intel 9873 | -6/Lower Caves | Identified exit to Lower Caves 9897 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9964 | -6/Lower Caves | Entered another Lower Caves area 9995 | -6/Lower Caves | Discovered new exit (range 8) 10060 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10198 | -6/Lower Caves | Encountered a Warlord checkpoint 10225 | -6/Lower Caves | Build established: Scavenger-Mutant 10446 | -6/Lower Caves | Learned Factory terminal intel 10447 | -6/Lower Caves | Discovered new exit (range 8) 10499 | -6/Lower Caves | Identified exit to Zion 10499 | -6/Lower Caves | Entered Zion 10532 | -6/Zion | System corruption cleaned by Quarantine Array 10590 | -6/Zion | Discovered new exit (range 16) 10726 | -6/Zion | Given the Hacking Drone Bay 10754 | -6/Zion | Learned Factory interactive machine intel 10786 | -6/Zion | Learned Factory security intel 10804 | -6/Zion | Given A8's code to call for help 10879 | -6/Zion | Found CR-A16's Pointy Stick 10952 | -6/Zion | Identified exit to Proximity Caves 10953 | -6/Zion | Entered Proximity Caves 10954 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 11008 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 11028 | -5/Proximity Caves | Spotter reported a threat 11037 | -5/Proximity Caves | Spotter reported a threat 11099 | -5/Proximity Caves | Lost 7 allies 11178 | -5/Proximity Caves | Lost 3 allies 11201 | -5/Proximity Caves | Learned Factory terminal intel 11241 | -5/Proximity Caves | Lost 4 allies 11297 | -5/Proximity Caves | Discovered new exit (range 8) 11300 | -5/Proximity Caves | Identified exit to Factory 11300 | -5/Proximity Caves | Entered Factory 11300 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11302 | -5/Factory | Loaded intel: 52 interactive machine locations 11303 | -5/Factory | Loaded intel: 26 terminal locations 11600 | -5/Factory | Search patrols dispatched 11644 | -5/Factory | Lost 3 parts (1n1u1w) 11812 | -5/Factory | Spotted B-75 Beast 11824 | -5/Factory | Discovered new exit (range 9) 11826 | -5/Factory | Discovered new exit (range 12) 11828 | -5/Factory | Identified exit to Factory 11829 | -5/Factory | Entered another Factory area 11829 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11830 | -4/Factory | Loaded intel: 26 terminal locations 11882 | -4/Factory | Lost 3 parts (1p1u1w) 11934 | -4/Factory | Spotted B-86 Titan 11987 | -4/Factory | Lost 8 parts (3n4u1w) 12100 | -4/Factory | Identified exit to Upper Caves 12100 | -4/Factory | Identified exit to Armory 12109 | -4/Factory | Discovered new exit (range 10) 12114 | -4/Factory | Identified exit to Research 12116 | -4/Factory | Entered Research 12116 | -3/Research | Evolved 2 slots: Propulsion x2 12117 | -3/Research | Identified exit to Research 12118 | -3/Research | Loaded intel: 22 terminal locations 12161 | -3/Research | Build established: Hacker-Mutant 12421 | -3/Research | Discovered new exit (range 5) 12438 | -3/Research | Lost 3 parts (1p2u) 12440 | -3/Research | Discovered exit to Research (range 6) 12447 | -3/Research | Entered another Research area 12447 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12588 | -2/Research | Identified exit to DSF 12588 | -2/Research | Entered DSF 12615 | -2/DSF | Additional patrols routed to DSF 12618 | -2/DSF | Discovered new exit (range 16) 12647 | -2/DSF | Identified exit to Access 12647 | -2/DSF | Entered Access 12647 | -1/Access | Evolved 2 slots: Propulsion x2 12674 | -1/Access | Lost 5 parts (1p3n1u) 12793 | -1/Access | Spotted B-99 Colossus 12831 | -1/Access | Lost 6 parts (1p1n4u) 12856 | -1/Access | Core integrity fell below 50% 12862 | -1/Access | Core integrity fell below 20% 12866 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12854_ Knocked back. 12854_ Penetrated by Slug. 12854_ Slug penetrates Wall. 12856_ Penetrated by Slug. 12856_ Gyrokinetic Inverter destroyed. 12857_ Critical hit (Burn: +37). 12859_ Knocked back. 12859_ Penetrated by Slug. 12859_ Slug penetrates TF Node. 12859_ Penetrated by Slug. 12859_ Slug penetrates TF Node. 12860_ Penetrated by Slug. 12860_ Adv. Signal Interpreter severed. 12862_ C-57 Dissector destroyed. 12862_ TF Node disabled. 12862_ Lrn. Missile Launcher severed. 12862_ System Shield destroyed. 12862_ Penetrated by Slug. 12863_ Adv. Signal Interpreter severed. 12865_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ### ?????????????????????????????????????????????? | | /??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????? ?????????????????????????????? | | #????????????????g######???????????????????????? | | #???????????????? ???????????????????????? | | #???????????????? g ???????????????????????? | | ?????????????????" gg ???????????????????????? | | ?????????????????"""" #??????????????????????? | | ?????????????#??""""" g #??????????????????????? | | ?????????????# """"" #??????????????????????? | | ##???????????# """" +??????????????????????? | | #???????????# " #??????????????????????? | | #???????????# #???????????? ???????? | | #???????????# #?????????? ???????? | | ##??????????# +????????? ????????? | | ##??????????# c@#??????? ??????????? | | ###??????????????######## ####??# ????????????? | | ???????????????????# c ## ##???????? ??? | | ???????????????????# ] #???????? ??? | | ???????????????????# ! =#!/ #???????? ??? | | ???????????????????# =%%/ #???????# #?? | | ???????????????????#+##+## ! #???????# #?? | | ??????????????? ???? # * #???????# #?? | | ####+######?### ? ##; ##??????? /?? | | ?? ##;# #????????# #?? | | ?? ###??????# #?? | | ?? #?????## ##? | | ?? #?????# #? | | """" """""" """""" "####+### #? | | """" """""" """""" //! H #? | | """" """""" """""" //! ###### #? | | """" """""" [ """""" /! % # !# ## | | """" """""" """""" % + ] # # | | # = | | " # | | % % # | | ###+#####"##" ### | | ##### # #### ""# | | #???########## # #??# % | | #????????????# # " #??# #"##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 56 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Armor Coverage 225 Evasion (%) 57 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 21 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -8/Materials | Hacked Hover Unit | -8/Materials | Hacked Airjet | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroMicroBasin Manual? 0 Play Time 01:36:34 Cumulative 442.9 hours Start 2026.10.07 @ 10:06:51 End 2026.10.08 @ 02:15:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 33 Types 19/0/9/2/0/0/0/1/1/1 Lore% 91 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e08e452b-fad5-4f83-bf38-53894956c195