Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:57:39 Player: Gasoline_Joe Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (584) 584 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (968) 968 TOTAL SCORE: 3432 Bonus ------- Follower Combat Kills 368 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 374/400 Energy 455/455 System Corruption 1% Temperature Cool (65) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (2) ------ Medium Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Beam Rifle Gauss Rifle > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Matter Pod Storage Medium Matter Pod Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 40 | 5 9 2 20 . . 4 Power 7 | 1 1 . 4 . . 1 Engine 7 | 1 1 . 4 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 1 . 8 . . 2 Treads 7 | . . . 5 . . 2 Leg 5 | 2 1 . 2 . . . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 7 | . 5 . 2 . . . Device . | . . . . . . . Storage 6 | . 4 . 2 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 2 2 6 . . 1 Energy Gun 4 | 1 . . 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 1 2 . . 1 Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . 1 . 8 . . . Power 3 | . 1 . 2 . . . Propulsion 4 | . . . 4 . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Highest Loss Streak 7 | . 1 . 7 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 87 100 100 100 Engine 19 | . 14 14 18 22 22 22 Treads 22 | . . . 18 33 33 33 Leg 8 | . 28 28 6 . . . Storage 23 | . 26 28 22 22 22 22 Energy Gun 14 | . . . 12 22 22 19 Ballistic Gun 7 | . 22 21 7 . . 2 Ballistic Cannon 1 | . . 6 1 . . . Naked Turns . | . . . . . . . Heaviest Build 36 | 6 14 16 30 30 30 36 Greatest Support 68 | 20 20 20 60 60 60 68 Greatest Overweight (x) 3 | . . . 3 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 10 10 Average Capacity 9 | 5 7 8 9 10 10 10 Most Carried 10 | 3 8 8 10 10 10 10 Average Carried 8 | 1 6 7 7 10 10 10 Final Capacity 10 | 5 8 8 10 10 10 10 Final Carried 10 | 3 8 8 10 10 10 10 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 902 | 254 202 80 243 . 85 38 Remotely . | . . . . . . . Salvage Created 668 | 48 202 52 317 . . 49 Parts 66 | 2 23 7 30 . . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . 2 10 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 23 | 1 6 4 11 . . 1 Guns 16 | 1 6 4 4 . . 1 Cannons 3 | . . . 3 . . . AOE 4 | . . . 4 . . . Classes Destroyed 8 | 1 3 1 2 . . 1 Builder 1 | . . . 1 . . . Recycler 1 | . 1 . . . . . Watcher 4 | . 2 . 2 . . . Swarmer 13 | . 6 3 4 . . . Grunt 4 | 1 . . 3 . . . Duelist 1 | . . . . . . 1 Sentry 4 | . . . 4 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 5 | 1 4 3 5 . . 1 Combat Bots Only 5 | 1 3 3 5 . . 1 Max Kills in Single Turn 2 | 1 2 1 1 . . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 189 | 5 37 29 114 . . 4 Missed 50 | . 8 9 33 . . . Damage Taken 1819 | 56 236 204 1100 . . 223 Core 503 | . 43 41 335 . . 84 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 112 | . . . . . 112 . Core Remaining (%) 83 | 100 . 66 . . . . Volleys Fired 90 | 6 23 10 47 . . 4 Largest 2 | 2 2 2 2 . . 2 Hottest 112 | 60 50 40 112 . . 84 Shots Fired 179 | 12 46 20 93 . . 8 Gun 153 | 12 45 20 68 . . 8 Cannon 20 | . . . 20 . . . Launcher 6 | . 1 . 5 . . . Special . | . . . . . . . Kinetic 133 | 6 45 20 58 . . 4 Thermal 34 | . . . 30 . . 4 Explosive 6 | . 1 . 5 . . . Electromagnetic 6 | 6 . . . . . . Robot Hit Streak 12 | 4 5 3 12 . . 6 Robot Miss Streak 5 | 3 3 5 4 . . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 99 | 5 24 8 55 . . 7 Core Hits 51 | 2 14 4 27 . . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1486 | 43 209 70 1041 . . 123 Guns 904 | 43 202 70 466 . . 123 Cannons 213 | . . . 213 . . . Explosions 369 | . 7 . 362 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 773 | 19 202 70 402 . . 80 Thermal 320 | . . . 277 . . 43 Explosive 369 | . 7 . 362 . . . Electromagnetic 24 | 24 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . 23 . . . Projectiles . | . . . . . . . Explosions 23 | . . . 23 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 111 | . . . 111 . . . Shots 5 | . . . 5 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 441 | 70 10 . 441 . . 65 Average Temperature 84 | 36 7 . 95 . . 28 Received Heat Transfer 336 | 30 . . 297 . . 9 Effects 7 | . . . 7 . . . Shutdowns 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 814 | . . . 703 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 225 | 20 191 78 225 24 . . Initial 24 | . 13 8 . 24 . . Average 58 | 4 49 26 102 24 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 92 | 100 100 100 78 100 . . Level 1 7 | . . . 21 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | 1 13 5 19 . . 12 Peak Tracking Total 6 | 1 5 5 4 . . 6 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 4 1 1 . . . Terminals 6 | . 4 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 9 3 3 . . . Successful 8 | . 4 2 2 . . . Failed 7 | . 5 1 1 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 9 3 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 2 2 . . . Record 5 | . 1 2 2 . . . Prototype ID Bank 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 9 | . . . . . 9 . Largest Group 9 | . . . . . 9 9 Highest-Rated Group 285 | . . . . . 285 285 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 55 | . . . . . . 55 Total Damage 1252 | . . . . . . 1252 Kills 9 | . . . . . . 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3974 | 103 518 482 652 61 1846 312 Spaces Moved 2436 | 73 352 355 316 39 1129 172 Core 26 | 20 . . 6 . . . Treads 1524 | . . . 184 39 1129 172 Legs 886 | 53 352 355 126 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 Average Speed 144 | 100 120 120 145 160 160 160 Slowest Speed 200 | 120 120 120 200 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 6 48 65 28 15 88 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . 5 . 27 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 32 | . 5 . 27 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2734 | 91 410 395 428 38 1169 203 Wait 92 | . 9 23 . . 41 19 Move 2430 | 72 351 354 315 38 1128 172 Hop . | . . . . . . . Pick Up 51 | 8 13 3 27 . . . Fast Attach 2 | . . . 1 . . 1 Attach 18 | 5 3 . 10 . . . Detach . | . . . . . . . Swap 20 | . 6 2 9 . . 3 Drop 31 | . 5 3 19 . . 4 Fire 90 | 6 23 10 47 . . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 5) 622 | -10/Materials | Entered Mines 634 | -10/Mines | Assembled infested the area 638 | -10/Mines | Learned Materials garrison access intel 980 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1001 | -10/Mines | Discovered new exit (range 8) 1104 | -10/Mines | Entered Materials 1104 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1105 | -9/Materials | Identified exit to Mines 1207 | -9/Materials | Core integrity fell below 50% 1240 | -9/Materials | Lost 7 parts (2p3n2w) 1498 | -9/Materials | Build established: Scavenger-Mutant 1597 | -9/Materials | Core integrity fell below 20% 1756 | -9/Materials | Entered Mines 1812 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1817 | -9/Mines | Entered Zion 2164 | -7/Zion | Learned location of Armory (-3) 2381 | -7/Zion | Imprinted 2383 | -7/Zion | Declared Zion's savior 2725 | -7/Zion | Gained Derelict followers 2821 | -7/Zion | Given A8's code to call for help 3637 | -7/Zion | Discovered new exit (range 10) 3663 | -7/Zion | Entered Proximity Caves 3663 | -6/Proximity Caves | Accompanied by 9 allies 3741 | -6/Proximity Caves | Lost 3 allies 3895 | -6/Proximity Caves | Lost 3 allies 3953 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3975 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03951_ Slug penetrates Y-64 Sentinel. 03953_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03954_ Y-64 Sentinel destroyed. 03957_ DY-T19(g) destroyed. 03958_ Chain reaction triggered in Lgt. Angular Momentum Engine. 03958_ G-50 Soldier destroyed. 03959_ Slug penetrates L-41 Fighter. 03960_ Neutrino Core fries itself beyond repair. 03960_ G-50 Soldier destroyed. 03961_ Imp. Treads fries itself beyond repair. 03961_ PR-ML3(M) destroyed. 03963_ 5K-2A5(M) Barrage Gun severed. 03965_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 03965_ 5K-2A5(M) destroyed. 03970_ Slug penetrates L-41 Fighter. 03973_ L-41 Fighter destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #????????????????????????????? | | ###?????????????? ##??????????????????????????? | | #??????????????# ##?????????????????????????? | | #????????????#### #??##????????? ??????????? | | #????????????## #?? ##?????? ??????????? | | #????????????# ### ###?? ??????????? | | ??????????????# ## ?????????? | | ???????????????# ?????????? | | ????????????????# ????????? | | ?????????????????# / ????????? | | ?????????????????# !l@ ????????? | | ?????????????????## g######## #??????????????? | | #?????????????##### #????????????????????????? | | ##???????????## #????????????????????????? | | #???????????# ! #????????????????????????? | | ##??????????# [%=#????????????????????????? | | =###????????# #### *=" +?????????????????????? | | *% ##??????## ##?#!%!%% #?????????????????????? | | =% ##????## #?##[*=% #?????????????????????? | | #????# #??# = ??????????????????? | | ## #????# #?? ""#####?????????????????? | | ?# ###??# #?? ####?????????????????????? | | ?## % # #?## #?? ##????????????????????????? | | ### ["##??# #?? #?????????????????????????? | | # [% "#??# #?? ?????????????????????????? | | #" = #### #?? ?????????????????????????? | | ##" ##? ?????????????????????????? | | ##?## ??????????????????????? | | ???# ########### #??????????????????????? | | ?# #??????????## ###??????????????????????? | | #????????????# ##????????????????????????? | | # ?????????????# #?????????????????????????? | | ### #??????????????###?????????????????????????? | | ??#####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 455 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness I Survived The Infestation Robot Respite Storm Trooper The More The Merrier The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed SpreadTractorSystem Manual? 0 Play Time 01:19:32 Cumulative 1.3 hours Start 2024.04.02 @ 13:18:07 End 2024.04.02 @ 22:57:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: febd287a-1f7f-421d-8120-0254af33e369