Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 11:53:09 Player: Kinga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1002) 1002 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 4071 Bonus ------- Follower Combat Kills 73 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Scrap Engine Large Storage Unit Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Battle Rifle Subdweller Shrapnel Launcher > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Seismic Detector ECM Suite Hacking Suite Hacking Suite [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon . | . . . . . Parts Attached 33 | 6 6 5 2 14 Power 4 | 1 2 1 . . Engine 3 | 1 1 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 . 1 . 3 Treads 6 | 2 . 1 . 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 4 1 1 8 Device 4 | . 2 1 . 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware 6 | . . . . 6 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 8 | 2 . 2 1 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 20 | . 1 3 . 16 Power 4 | . 1 1 . 2 Propulsion 6 | . . 1 . 5 Utility 7 | . . . . 7 Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . 1 3 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 99 100 69 Engine 9 | . 8 13 14 4 Core 1 | . 5 . . . Treads 25 | . 28 28 28 16 Device 9 | . 13 14 . 2 Storage 11 | . 14 14 14 6 Hackware 5 | . . . . 21 Protection 3 | . . . 14 7 Ballistic Gun 22 | . 28 28 28 7 Naked Turns . | . . . . . Heaviest Build 44 | 13 29 31 35 44 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 8 | 4 . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 14 15 15 14 Average Carried 11 | 2 10 14 14 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 14 15 15 4 Scrap Engine Consumption 5 | . . . . 5 Constructs Created 1 | . . . . 1 Class Distribution -------------------- 75% | Mutant 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1048 | 220 534 99 20 175 Remotely . | . . . . . Salvage Created 1212 | . 665 142 . 405 Parts 77 | . 55 11 . 11 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 22 | . 13 5 . 4 Guns 20 | . 13 5 . 2 AOE 2 | . . . . 2 Classes Destroyed 12 | . 7 2 . 3 Worker 3 | . 2 . . 1 Tunneler 1 | . 1 . . . Hauler 3 | . 2 . . 1 Recycler 2 | . . . . 2 Operator 3 | . 3 . . . Watcher 2 | . 2 . . . Swarmer 5 | . 3 2 . . Grunt 10 | . 10 . . . Sentry 1 | . . 1 . . Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Subdweller 2 | . . 2 . . Best Kill Streak 5 | . 5 2 . 4 Combat Bots Only 4 | . 4 2 . 2 Max Kills in Single Turn 2 | . 1 2 . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 517 | . 48 35 . 434 Missed 208 | . 11 16 . 181 Damage Taken 3624 | . 415 422 . 2787 Core 1007 | . 81 62 . 864 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . . 42 . Volleys Fired 131 | . 61 19 . 51 Largest 2 | . 2 2 . 2 Hottest 65 | . 40 50 . 65 Shots Fired 218 | . 122 38 . 58 Gun 208 | . 122 38 . 48 Cannon . | . . . . . Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 218 | . 122 38 . 58 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 11 12 . 13 Robot Miss Streak 6 | . 6 1 . 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 145 | . 75 26 . 44 Core Hits 83 | . 40 12 . 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2762 | . 787 319 . 1656 Guns 1677 | . 766 319 . 592 Cannons . | . . . . . Explosions 1002 | . . . . 1002 Melee . | . . . . . Ramming 83 | . 21 . . 62 Kinetic 2581 | . 766 319 . 1496 Thermal 98 | . . . . 98 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 4 | . . . . 4 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 23 | . . . . 23 Projectiles . | . . . . . Explosions 23 | . . . . 23 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 309 | . . . . 309 Shots 8 | . . . . 8 Rammed 31 | 1 4 . . 26 Targets Rammed 32 | 1 5 . . 26 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 105 | . 25 . . 105 Average Temperature 10 | . 7 . . 20 Received Heat Transfer 714 | . 237 45 . 432 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 298 | . 298 . 191 220 Initial 149 | . . . 149 79 Average 108 | . 112 . 173 95 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 92 | 100 88 . 100 93 Level 1 7 | . 11 . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . . 2 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 31 36 . 9 Peak Tracking Total 5 | . 4 5 . 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 10 | . 1 2 . 7 Max in Single Turn 6 | . 1 . . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 7 | . 4 . 1 2 Terminals 6 | . 4 . 1 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 14 . 3 3 Successful 9 | . 5 . 1 3 Failed 11 | . 9 . 2 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 17 | . 13 . 2 2 Terminals 19 | . 14 . 3 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 1 1 Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . . . . 1 Alert Level 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . . 1 Terminals 4 | . 3 . . 1 Botnet 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 5 | . . 5 . . Largest Group 4 | . . 4 1 1 Highest-Rated Group 76 | . . 76 19 19 Highest-Rated Ally 19 | . . 19 19 19 Total Orders . | . . . . . Ally Attacks 19 | . . 15 3 1 Total Damage 272 | . . 205 67 . Kills 5 | . . 3 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3080 | 108 1006 951 273 742 Spaces Moved 1490 | 61 436 553 163 277 Core 59 | 27 . . . 32 Treads 1431 | 34 436 553 163 245 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 166 | 150 160 160 160 197 Slowest Speed 450 | 250 160 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 29 | 4 64 33 39 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 118 | . . . . 118 Melee . | . . . . . Projectile . | . . . . . AOE 118 | . . . . 118 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 1856 | 74 630 590 178 384 Wait 126 | 3 111 1 . 11 Move 1487 | 61 435 552 162 277 Hop . | . . . . . Pick Up 29 | 4 10 7 6 2 Fast Attach 9 | 6 2 1 . . Attach 18 | . 1 3 . 14 Detach 4 | . 1 1 . 2 Swap 6 | . 3 1 2 . Drop 14 | . 1 5 7 1 Fire 131 | . 61 19 . 51 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 30 | . 5 . . 25 Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 15) 731 | -10/Materials | Identified exit to Mines 1102 | -10/Materials | Discovered new exit (range 9) 1115 | -10/Materials | Entered Subcaves 1185 | -10/Subcaves | Learned Materials garrison access intel 1238 | -10/Subcaves | Lost 3 parts (1p1n1w) 1302 | -10/Subcaves | Visited triangular shrine 1312 | -10/Subcaves | Found Prototype Device 1312 | -10/Subcaves | Identified V3-11A's Pendant 1317 | -10/Subcaves | Befriended Subdweller 1357 | -10/Subcaves | Befriended Subdweller 1427 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1462 | -10/Subcaves | Befriended Subdweller 1502 | -10/Subcaves | Discovered new exit (range 13) 1687 | -10/Subcaves | Befriended Subdweller 1687 | -10/Subcaves | Befriended Subdweller 1961 | -10/Subcaves | Core integrity fell below 50% 1991 | -10/Subcaves | Lost 3 allies 2066 | -10/Subcaves | Entered Recycling 2066 | -8/Recycling | Accompanied by 1 ally 2069 | -8/Recycling | Found Scrap Engine 2227 | -8/Recycling | Discovered new exit (range 5) 2339 | -8/Recycling | Entered Factory 2339 | -6/Factory | Accompanied by 1 ally 2339 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 2631 | -6/Factory | Build established: Hacker-Mutant 2895 | -6/Factory | Lost 4 parts (1p2n1w) 2954 | -6/Factory | Crushed by falling debris 2984 | -6/Factory | Core integrity fell below 50% 2985 | -6/Factory | Lost 4 parts (1p1n1u1w) 3064 | -6/Factory | Core integrity fell below 20% 3081 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03022_ U-05 Engineer lays Concrete. 03022_ K-01 Serf collects debris. 03023_ U-05 Engineer builds a Door. 03023_ U-05 Engineer lays Concrete. 03024_ U-05 Engineer builds a Wall. 03025_ U-05 Engineer lays Concrete. 03026_ K-01 Serf collects debris. 03027_ U-05 Engineer lays Concrete. 03029_ ALERT: Cargo convoy en route, clear transfer corridor. 03029_ U-05 Engineer lays Concrete. 03030_ K-01 Serf collects debris. 03031_ C XL4W|LLSLWP1U# 03037_ R-10 Processor collects Wheel. 03038_ U-05 Engineer lays Concrete. 03043_ U-05 Engineer builds a Wall. 03050_ UORN DE9PEQ:X#QLHKKPZ XW,9BPYYI|VJG 03069_ Hacking Suite destroyed. 03074_ Slammed into R-10 Processor. 03079_ K LLS80A1E<2X>ESSL&XSKJF Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? 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| | ?????????# """"" = ## """" # #???"""??????? | | ?????????# ## """" ! # #??""""""????? | | ?????????# ! ] ## # #??"""""" #??? | | ?????????# ####+###### #?""""""" #??? | | ?????###########+######??# ?????# #? #??? | | ?????# #????#??????# # #??? | | ?????# #????# ?????# # ] #??? | | ?????# #??### ###### + * #??? | | ?????# #### " " # #########????? | | ?????# ##"""" "" #????????????? | | ?????# ########## " #????????????? | | ?????# # # " #????????????? | | ?????# # # " #????????????? | | ?????# + # !% #????????????? | | ?????# # # #????????????? | | ?????# # # #??? ????????? | | ?????# # # # #?? ?????????? | | ?????# # # #?? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 287 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 200 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledPiercingStabilizer Manual? 0 Play Time 00:23:47 Cumulative 32.3 hours Start 2024.04.20 @ 11:30:18 End 2024.04.20 @ 11:53:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24cfadde-a72e-47c3-bf85-7bf7f11061e5