Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 22:34:45 Player: Some Pennies Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (164) 820 Value Destroyed (4164) 4164 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 7829 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 160/160 System Corruption 9% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Huge Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) Structural Scanner Improved Sensor Array Active Sensor Suite Seismic Detector Transport Network Coupler Transmission Jammer Long-range Tractor Beam Heavy EM Shotgun Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Large Battery High-capacity Matter Pod Structural Scanner Active Sensor Suite Seismic Detector Transport Network Coupler Improved Utility Shielding Reflective Plating Hacking Suite Long-range Tractor Beam Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Improved Assault Rifle Advanced Assault Cannon Missile Launcher Missile Launcher Scythe [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 160 | 7 27 3 36 57 30 Power 15 | 1 3 . 4 4 3 Engine 8 | 1 3 . 4 . . Core 7 | . . . . 4 3 Reactor . | . . . . . . Propulsion 50 | 2 6 1 13 19 9 Treads 45 | 2 6 1 13 18 5 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 1 | . . . . . 1 Utility 43 | 2 9 . 8 15 9 Device 17 | 1 2 . 3 8 3 Storage 7 | 1 6 . . . . Processor 4 | . 1 . 1 . 2 Hackware 3 | . . . . 1 2 Protection 12 | . . . 4 6 2 Artifact . | . . . . . . Weapon 52 | 2 9 2 11 19 9 Energy Gun 5 | 1 2 . . 2 . Energy Cannon 8 | . 1 1 3 2 1 Ballistic Gun 19 | 1 4 1 4 8 1 Ballistic Cannon 10 | . . . 1 4 5 Launcher 4 | . . . . 2 2 Special Weapon 6 | . 2 . 3 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 1 4 1 Parts Lost 29 | . 1 1 5 4 18 Power 4 | . 1 . 1 . 2 Propulsion 12 | . . . 3 1 8 Utility 6 | . . . 1 3 2 Weapon 7 | . . 1 . . 6 Highest Loss Streak 13 | . 1 1 1 2 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 96 98 86 Engine 8 | . 13 14 10 2 . Core 2 | . . . . 6 6 Treads 30 | . 28 28 30 35 27 Device 10 | . 8 . 14 14 4 Storage 11 | . 14 14 11 9 7 Processor 4 | . 5 14 2 . 3 Hackware 2 | . . . . 4 12 Protection 3 | . . . 5 7 4 Energy Gun 1 | . 3 . . 1 . Energy Cannon 8 | . 10 13 8 4 4 Ballistic Gun 9 | . 9 14 10 7 1 Ballistic Cannon 2 | . . . 1 4 7 Special Weapon 1 | . 4 . 1 . . Naked Turns . | . . . . . . Heaviest Build 104 | 14 88 87 102 104 100 Greatest Support 112 | 40 40 40 60 84 112 Greatest Overweight (x) 34 | 1 2 2 4 34 31 Average Overweight (x) 1 | . 1 2 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 21 25 25 25 25 Most Carried 25 | 6 24 25 25 25 25 Average Carried 21 | 3 17 23 23 24 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 23 25 24 24 14 Class Distribution -------------------- 54% | Mutant 42% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 3306 | 279 531 45 619 1350 482 Remotely . | . . . . . . Salvage Created 5902 | 136 833 229 1767 2111 826 Parts 368 | 8 38 12 116 142 52 Haulers Intercepted 15 | . 2 . 6 6 1 Recyclers Shooed 12 | 1 3 . . 6 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 93 | . 10 4 29 35 15 Guns 32 | . 7 1 12 10 2 Cannons 48 | . 3 3 16 17 9 AOE 11 | . . . . 8 3 Classes Destroyed 16 | 2 5 . 2 5 2 Worker 9 | . 1 . 2 1 5 Builder 8 | . . . . 6 2 Tunneler 4 | 3 . . 1 . . Hauler 15 | . 2 . 6 6 1 Recycler 17 | 1 4 1 2 6 3 Mechanic 3 | . . . . 1 2 Operator 3 | . . . 2 1 . Watcher 12 | . 3 . 4 5 . Swarmer 20 | . 2 . 3 12 3 Grunt 43 | . 8 4 19 11 1 Duelist 1 | . . . . 1 . Sentry 16 | . . . 7 8 1 Specialist 3 | . . . . 2 1 Hunter 6 | . . . . . 6 Programmer 3 | . . . . . 3 Heavy 1 | . . . . 1 . Best Kill Streak 12 | 3 2 2 7 7 12 Combat Bots Only 5 | . 2 2 5 5 4 Max Kills in Single Turn 5 | 1 1 1 1 3 5 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 794 | . 61 21 147 230 335 Missed 219 | . 15 4 53 57 90 Damage Taken 7763 | . 554 246 1266 2242 3455 Core 1162 | . 58 61 59 228 756 Absorbed by Shields . | . . . . . . Redirected to Shielding 109 | . . . . . 109 Ignored by Resistances 32 | . . . . 32 . Regen/Repaired (Parts) 422 | . . . 156 266 . Core Remaining (%) 73 | 100 . 52 85 58 . Volleys Fired 430 | 9 77 20 105 148 71 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 70 160 80 120 114 107 Shots Fired 810 | 18 141 39 205 294 113 Gun 389 | 18 99 20 90 150 12 Cannon 393 | . 32 19 111 134 97 Launcher 13 | . . . . 9 4 Special 15 | . 10 . 4 1 . Kinetic 473 | 9 61 20 95 201 87 Thermal 324 | 9 80 19 110 84 22 Explosive 13 | . . . . 9 4 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 6 12 16 11 15 13 Robot Miss Streak 4 | 2 3 3 3 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 512 | 9 82 23 136 193 69 Core Hits 249 | 5 36 10 63 93 42 Critical Kills 3 | . . . 1 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | 1 4 . 1 5 7 Burn 7 | 1 4 . . 2 . Meltdown 2 | . . . 1 . 1 Destroy 1 | . . . . 1 . Blast 8 | . . . . 2 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10615 | 104 989 324 2301 4303 2594 Guns 3476 | 104 659 61 938 1593 121 Cannons 5298 | . 330 263 1339 1953 1413 Explosions 1817 | . . . . 757 1060 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4852 | 17 298 61 1000 2269 1207 Thermal 3946 | 87 691 263 1301 1277 327 Explosive 1817 | . . . . 757 1060 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 3 7 Average Corruption 2 | . . . . 3 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . . . 28 7 Message Errors 10 | . . . . 9 1 Matter Fused 5 | . . . . 5 . Heat Flow Errors 6 | . . . . 4 2 Energy Discharges 6 | . . . . 4 2 Data Loss (minor) 5 | . . . . 4 1 Data Loss (major) 1 | . . . . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 111 | . . . 19 28 64 Projectiles 84 | . . . 19 18 47 Explosions 27 | . . . . 10 17 Melee . | . . . . . . Knockbacks 25 | . . . . 15 10 Impact . | . . . . . . Kinetic 22 | . . . . 14 8 Secondary 3 | . . . . 1 2 Self-Inflicted Damage 89 | . . . . . 89 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 405 | 50 281 405 337 377 377 Average Temperature 85 | 22 59 173 63 92 140 Received Heat Transfer 1884 | . 279 144 576 819 66 Effects 10 | . . 1 1 6 2 Shutdowns 2 | . . . . 1 1 Energy Bleed 4 | . . 1 . 2 1 Interference 3 | . . . 1 2 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 14 | . 2 1 3 4 4 Heat Transferred 8671 | 333 2072 555 2751 2405 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 585 | 20 169 50 244 585 381 Initial 212 | . 13 . . 69 212 Average 145 | 11 25 11 123 337 235 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 68 | 100 100 100 78 24 12 Level 1 19 | . . . 21 30 87 Level 2 12 | . . . . 45 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 . 4 5 3 Investigation 5 | . 1 . 2 2 . Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 . 2 3 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . . . 2 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | . 24 4 45 50 28 Peak Tracking Total 8 | . 3 2 5 7 8 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 1 . 3 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . 4 4 4 . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 9 | . . . . 4 5 Max in Single Turn 1 | . . . . 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 35 | . 7 . 12 13 3 Terminals 26 | . 6 . 9 9 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 3 | . 1 . 2 . . Scanalyzers 2 | . . . . 2 . Garrison Access 2 | . . . . 1 1 Total Hacks 104 | . 24 . 37 39 4 Successful 53 | . 7 . 20 24 2 Failed 51 | . 17 . 17 15 2 Catastrophic 9 | . 3 . 4 2 . Database Lockouts . | . . . . . . Manual 29 | . 9 . 11 9 . Terminals 75 | . 21 . 29 22 3 Fabricators . | . . . . . . Repair Stations 11 | . . . 6 5 . Recycling Units 5 | . 3 . 2 . . Scanalyzers 11 | . . . . 11 . Garrison Access 2 | . . . . 1 1 Terminal Hacks 31 | . 7 . 14 9 1 Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Unreport Threat 5 | . 1 . 3 1 . Locate Traps 6 | . 2 . 3 1 . Disarm Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Registered Components 2 | . . . 1 1 . Zone Layout 8 | . 1 . 3 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 4 4 . Scan Component 5 | . . . 2 3 . Repair 3 | . . . 2 1 . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 2 | . . . 2 . . Scanalyzer 10 | . . . . 10 . Insert Component 6 | . . . . 6 . Analyze 4 | . . . . 4 . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 30 | . 7 . 10 12 1 Full Trace Events 4 | . 1 . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 2 1 . Time 111 | . . . 58 53 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 4 | . . . . 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 13776 | 194 3862 1998 2858 3823 1041 Spaces Moved 4537 | 105 1315 603 912 1181 421 Core 25 | 16 . . . 6 3 Treads 4479 | 89 1315 603 912 1175 385 Legs 33 | . . . . . 33 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 240 230 156 Average Speed 255 | 145 267 320 255 245 185 Slowest Speed 1750 | 160 320 320 480 1750 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 64 | 7 100 97 85 84 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 12 | . 7 . 3 1 1 Terrain Destroyed 100 | . 8 . 4 56 32 Melee . | . . . . . . Projectile 27 | . 8 . 4 9 6 AOE 73 | . . . . 47 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 5900 | 130 1512 639 1234 1811 574 Wait 532 | . 43 5 129 343 12 Move 4532 | 104 1314 602 911 1180 421 Hop . | . . . . . . Pick Up 136 | 10 34 6 30 35 21 Fast Attach 17 | 1 2 . . 13 1 Attach 50 | 6 3 1 12 8 20 Detach 2 | . 1 . . . 1 Swap 93 | . 22 2 24 36 9 Drop 108 | . 16 3 23 48 18 Fire 430 | 9 77 20 105 148 71 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 195 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 14) 503 | -10/Materials | Discovered new exit (range 8) 1442 | -10/Materials | Discovered new exit (range 10) 2636 | -10/Materials | Discovered new exit (range 7) 2956 | -10/Materials | Discovered new exit (range 10) 3404 | -10/Materials | Discovered new exit (range 5) 4054 | -10/Materials | Identified exit to Mines 4057 | -10/Materials | Entered Mines 4369 | -10/Mines | Discovered new exit (range 12) 4401 | -10/Mines | Identified exit to Materials 4676 | -10/Mines | Discovered exit to Materials (range 6) 5009 | -10/Mines | Found a hidden stash of uninstalled traps 6055 | -10/Mines | Entered Materials 6055 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6056 | -9/Materials | Identified exit to Mines 6580 | -9/Materials | Build established: Scavenger-Mutant 7202 | -9/Materials | Discovered new exit (range 16) 7598 | -9/Materials | Identified exit to Materials 8368 | -9/Materials | Repaired Lgt. Treads 8376 | -9/Materials | Build established: Mutant 8401 | -9/Materials | Repaired Med. Armor Plating 8559 | -9/Materials | Discovered exit to Materials (range 5) 8913 | -9/Materials | Entered another Materials area 8913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9213 | -8/Materials | Build established: Scavenger-Mutant 9700 | -8/Materials | Found Prototype Device 10423 | -8/Materials | Repaired Broken Arm. Treads 11497 | -8/Materials | Identified Active Sensor Suite 11506 | -8/Materials | Discovered new exit (range 16) 11992 | -8/Materials | Discovered new exit (range 3) 12736 | -8/Materials | Entered Factory 12736 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12896 | -7/Factory | Identified exit to DSF 13076 | -7/Factory | Garrison activated, responded to threat 13459 | -7/Factory | Cargo convoy interrupted 13522 | -7/Factory | Core integrity fell below 50% 13538 | -7/Factory | Core integrity fell below 20% 13559 | -7/Factory | Lost 13 parts (1p6n1u5w) 13637 | -7/Factory | Lost 3 parts (1p1n1w) 13646 | -7/Factory | Build established: Hacker-Mutant 13778 | -7/Factory | Crushed by falling debris 13778 | -7/Factory | Smashed by cave-in Last Messages --------------- Core. 13723_ K-01 Serf collects debris. 13725_ Acquired Prototype Flight Unit. 13726_ Identified Cld. VTOL Module. 13726_ Faulty integration triggers system corruption (+3). 13726_ K-01 Serf collects debris. 13727_ Dropped Faulty Cld. VTOL Module. 13730_ R-06 Scavenger collects Lgt. Treads. 13730_ K-01 Serf collects debris. 13734_ Acquired 32 matter. 13735_ K-01 Serf collects debris. 13740_ Acquired 6 matter. 13758_ U-05 Engineer builds a Wall. 13762_ Acquired 2 matter. 13769_ U-05 Engineer builds a Wall. 13778_ The unstable cave ceiling collapses. 13778_ Crushed by falling debris. 13778_ Hacking Suite destroyed. 13778_ System corrupted by crushing effect (+2). 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Treads | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Dynamic Insulation System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunDiametricMace Manual? 0 Play Time 01:51:23 Cumulative 18.4 hours Start 2024.04.18 @ 20:09:50 End 2024.04.18 @ 22:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 9 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ea485d1-33fd-4061-a536-b3037906dbbc