Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 23:10:41 Player: kaj Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (3396) 3396 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1171) 1171 TOTAL SCORE: 9442 Bonus ------- Follower Combat Kills 571 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 99/100 System Corruption 20% Temperature Cool (30) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Targeting Computer Targeting Computer Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Gauss Rifle Enhanced Gauss Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Target Analyzer Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Flak Gun Heavy Machine Gun Hypervelocity Coil Gun Power Maul > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Energy Well High-capacity Matter Pod Phasing AFG Thermic Laser Heavy Missile Launcher Signal Generator [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Slots Evolved 10 | . . . 2 . . . 6 . 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . . . 2 . 1 Utility 4 | . . . . . . . 3 . 1 Weapon 2 | . . . 2 . . . . . . Parts Attached 145 | . 19 9 8 6 2 17 20 24 40 Power 13 | . 2 2 1 . . 2 1 2 3 Engine 10 | . 2 2 1 . . 2 1 1 1 Core 2 | . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . 1 Propulsion 47 | . 7 3 2 1 . 4 12 8 10 Treads 13 | . 1 . 2 1 . 2 2 2 3 Leg 14 | . 3 . . . . . 7 1 3 Wheel 20 | . 3 3 . . . 2 3 5 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | . 3 1 1 . . 2 2 5 11 Device 13 | . 2 . . . . . 2 2 7 Storage 2 | . 1 . . . . 1 . . . Processor 6 | . . . 1 . . 1 . . 4 Hackware . | . . . . . . . . . . Protection 4 | . . 1 . . . . . 3 . Artifact . | . . . . . . . . . . Weapon 60 | . 7 3 4 5 2 9 5 9 16 Energy Gun 4 | . 3 . . . . . . . 1 Energy Cannon 3 | . . . . . . . . 2 1 Ballistic Gun 26 | . 4 2 2 1 . 2 3 6 6 Ballistic Cannon 10 | . . . 2 3 1 4 . . . Launcher 12 | . . 1 . 1 . 2 1 1 6 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 . 1 Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . Corrupted Parts 2 | . . . . . . . 1 1 . System Corruption 15 | . . . . . . . 9 6 . Parts Lost 73 | . 8 5 . . . 9 7 9 35 Power 9 | . 1 1 . . . 1 . 2 4 Propulsion 25 | . 4 2 . . . 2 4 3 10 Utility 12 | . 1 1 . . . . . 2 8 Weapon 27 | . 2 1 . . . 6 3 2 13 Highest Loss Streak 11 | . 8 2 . . . 7 4 5 11 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 93 | . 92 96 98 100 100 94 78 85 87 Engine 10 | . 14 13 10 11 11 10 13 6 4 Treads 13 | . 4 11 12 22 22 17 . 3 7 Leg 3 | . 13 . . . . . 9 2 2 Wheel 6 | . 6 16 9 . . 4 14 16 10 Device 5 | . 10 8 . . . . 2 13 13 Storage 10 | . 14 14 11 11 11 11 6 6 4 Processor 6 | . . . 1 11 11 11 6 1 4 Protection 2 | . . 4 9 . . . . 4 8 Energy Gun 2 | . 12 . . . . . . . . Energy Cannon 1 | . . . . . . . . 3 7 Ballistic Gun 17 | . 14 26 26 20 22 16 14 12 5 Ballistic Cannon 10 | . . . 11 21 21 20 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 11 26 28 38 37 35 40 49 82 84 Greatest Support 70 | 20 26 26 43 43 43 43 70 42 42 Greatest Overweight (x) 8 | . 8 2 1 . . 1 2 4 5 Average Overweight (x) . | . 1 1 . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 14 Most Carried 15 | 6 9 15 15 15 15 15 14 15 15 Average Carried 12 | 6 7 12 14 14 14 13 11 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 15 15 15 15 11 11 14 5 Class Distribution -------------------- 43% | Gunner 27% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Matter Collected 2897 | 200 199 297 45 219 20 480 268 506 663 Remotely 253 | . 81 172 . . . . . . . Salvage Created 2918 | . 490 204 42 127 . 310 400 458 887 Parts 173 | . 29 6 3 22 . 17 27 17 52 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 22 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Combat Hostiles Destroyed 79 | . 12 5 1 12 . 13 12 6 18 Melee 3 | . . . . . . 1 1 1 . Guns 30 | . 12 5 1 1 . 1 5 2 3 Cannons 20 | . . . . 2 . 8 . 1 9 AOE 25 | . . . . 9 . 3 6 2 5 Classes Destroyed 17 | . 5 1 1 . . 4 4 . 2 Worker 1 | . . . . . . . 1 . . Builder 6 | . . . . . . . 1 1 4 Tunneler 1 | . 1 . . . . . . . . Recycler 3 | . 1 1 . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . Swarmer 22 | . 5 . . 10 . 3 4 . . Grunt 31 | . 7 2 . 2 . 2 5 5 8 Brawler 4 | . . . . . . 2 . 1 1 Duelist 1 | . . . . . . 1 . . . Protector 1 | . . . . . . 1 . . . Sentry 6 | . . . 1 . . 2 2 . 1 Demolisher 1 | . . . . . . . 1 . . Hunter 4 | . . . . . . 2 . . 2 Programmer 6 | . . . . . . . . . 6 Assembled 3 | . . 3 . . . . . . . Best Kill Streak 10 | . 3 2 1 7 . 4 10 3 5 Combat Bots Only 7 | . 3 2 1 7 . 4 7 2 4 Max Kills in Single Turn 3 | . 1 1 1 2 . 2 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . 2 2 2 2 Melee 1 | . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Hostile Shots Fired 867 | . 120 45 4 37 . 204 112 53 292 Missed 273 | . 29 18 1 11 . 75 36 9 94 Damage Taken 9509 | . 852 506 47 292 . 1608 1253 926 4025 Core 1908 | . 162 78 . 40 . 336 181 103 1008 Absorbed by Shields 189 | . . . . . . . . . 189 Ignored by Resistances 243 | . . . . . . . . 3 240 Core Remaining (%) 44 | 100 . 4 . . . 6 . 66 . Volleys Fired 238 | . 63 30 2 13 . 39 26 16 49 Largest 4 | . 2 2 4 4 . 4 2 4 4 Hottest 240 | . 100 40 110 125 . 125 56 240 240 Shots Fired 499 | . 117 59 8 23 . 80 44 41 127 Gun 323 | . 117 58 4 10 . 13 38 24 59 Cannon 139 | . . . 4 6 . 56 . 15 58 Launcher 37 | . . 1 . 7 . 11 6 2 10 Special . | . . . . . . . . . . Kinetic 298 | . 30 58 8 16 . 69 38 24 55 Thermal 164 | . 87 . . . . . . 15 62 Explosive 37 | . . 1 . 7 . 11 6 2 10 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 6 7 4 2 . 8 14 4 16 Robot Miss Streak 10 | . 4 5 1 3 . 3 4 9 10 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 322 | . 71 38 4 8 . 52 37 30 82 Core Hits 252 | . 31 18 2 14 . 43 50 23 71 Critical Kills 3 | . . . . . . . 1 1 1 Critical Parts Destroyed 4 | . . . . . . . . 1 3 Critical Strikes 12 | . 4 . . . . 1 1 2 4 Burn 4 | . 4 . . . . . . . . Meltdown 1 | . . . . . . . . . 1 Destroy 4 | . . . . . . . 1 . 3 Blast 1 | . . . . . . 1 . . . Smash 2 | . . . . . . . . 2 . Melee Attacks 26 | . . . . . 1 5 7 12 1 Impact 11 | . . . . . 1 . 1 8 1 Slashing 15 | . . . . . . 5 6 4 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . Damage Inflicted 10246 | . 836 361 51 651 . 1863 1595 1097 3792 Guns 2825 | . 836 299 19 29 . 68 590 273 711 Cannons 2447 | . . . 32 34 . 634 . 191 1556 Explosions 4209 | . . 62 . 588 . 980 780 316 1483 Melee 765 | . . . . . . 181 225 317 42 Ramming . | . . . . . . . . . . Kinetic 2842 | . 153 299 51 63 . 702 590 273 711 Thermal 2618 | . 683 . . . . . . 379 1556 Explosive 4021 | . . 62 . 588 . 980 780 128 1483 Electromagnetic . | . . . . . . . . . . Impact 365 | . . . . . . . 89 234 42 Slashing 400 | . . . . . . 181 136 83 . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . . . . . 9 30 19 Average Corruption 13 | . . . . . . . 9 21 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . . . . . . . . 23 28 Message Errors 6 | . . . . . . . . 3 3 Matter Fused 15 | . . . . . . . . 4 11 Heat Flow Errors 4 | . . . . . . . . 3 1 Energy Discharges 6 | . . . . . . . . 3 3 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . 2 2 Data Loss (major) 2 | . . . . . . . . 1 1 Misfires 4 | . . . . . . . . 2 2 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . 3 3 Overload Shots . | . . . . . . . . . . Overflow Damage 195 | . . . . . . 26 4 35 130 Projectiles 90 | . . . . . . 2 . . 88 Explosions 66 | . . . . . . 20 4 . 42 Melee 39 | . . . . . . 4 . 35 . Knockbacks 8 | . . . . . . 6 1 . 1 Impact 2 | . . . . . . . 1 . 1 Kinetic 6 | . . . . . . 6 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 339 | . . . . 65 . . . 48 226 Shots 11 | . . . . 3 . . . 1 7 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 330 | . 174 27 111 114 . 330 15 257 272 Average Temperature 66 | . 51 10 57 49 . 99 7 61 72 Received Heat Transfer 1414 | . 207 60 9 27 . 60 327 237 487 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 11 | . 5 . . . . 1 . 1 4 Heat Transferred 4709 | . 2198 . . . . . . 400 2111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Peak Influence 398 | . 233 89 31 377 . . 257 283 398 Initial 77 | . . 24 . 12 . . 47 77 30 Average 146 | . 93 33 14 278 . . 121 180 241 Maximum Alert Level 1 | . 1 . . 1 . . 1 1 1 Low Security (%) 66 | 100 93 100 100 26 . . 83 63 20 Level 1 33 | . 6 . . 73 . . 16 36 79 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 1 . . . 1 4 2 5 Investigation 5 | . 1 . . . . . 1 2 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . 2 . . . . . 1 . 1 Assault 3 | . . 1 . . . 1 . . 1 Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Distress Signals 4 | . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 29 12 1 14 . 22 14 14 42 Peak Tracking Total 11 | . 6 3 1 8 . 5 7 5 11 Tactical Retreats 10 | . 2 4 . 1 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Traps Triggered 3 | . 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Machines Disabled 10 | . . . . 2 . . 1 2 5 Max in Single Turn 2 | . . . . 1 . . 1 2 2 Energy Cycler 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Machines Accessed 12 | . 5 . . . . . 3 2 2 Terminals 10 | . 5 . . . . . 2 2 1 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 13 . . . . . 5 4 5 Successful 10 | . 4 . . . . . 4 . 2 Failed 17 | . 9 . . . . . 1 4 3 Catastrophic 7 | . 4 . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . Manual 38 | . 11 . . . 8 . 4 10 5 Terminals 21 | . 13 . . . . . 2 4 2 Fabricators 6 | . . . . . . . 3 . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 4 . . . . . 2 . 1 Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 . 1 Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 Load Schematic 2 | . . . . . . . 1 . 1 Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 10 | . 5 . . . . . 1 2 2 Full Trace Events 5 | . 1 . . . . . 1 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . Robots Built 3 | . . . . . . . 3 . . Authchips . | . . . . . . . . . . Time 67 | . . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . . 12 . . Part Schematics Acquired 15 | . . . . . 15 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Total Allies 16 | . . 1 . . 6 . 3 2 4 Largest Group 6 | . . 1 1 . 6 4 3 2 4 Highest-Rated Group 349 | . . 31 31 . 349 271 60 62 112 Highest-Rated Ally 96 | . . 31 31 . 96 96 20 31 28 Zionite Dispatches 1 | . . . . . . . . . 1 Fire 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 113 | . . 25 3 . . 46 5 24 10 Total Damage 2356 | . . 312 63 . . 1399 46 415 121 Kills 22 | . . 6 . . . 10 1 2 3 Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 3 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . 1 . Branch Access 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Turns Passed 7289 | 2 1127 845 117 529 2004 810 428 421 1006 Spaces Moved 4378 | 2 641 592 66 298 1220 463 255 251 590 Core 152 | . 67 . . . . . . . 85 Treads 1866 | . . . 33 298 1220 315 . . . Legs 354 | 2 287 . . . . . 64 1 . Wheels 2006 | . 287 592 33 . . 148 191 250 505 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 90 95 105 160 160 95 95 95 50 Average Speed 133 | 120 124 108 132 160 160 142 106 111 113 Slowest Speed 450 | 120 450 110 160 160 160 250 190 190 155 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 46 | 2 83 93 8 49 92 70 8 40 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 1 . . . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 6 | . . . . 1 4 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 283 | . . 6 . 56 . 60 18 37 106 Melee . | . . . . . . . . . . Projectile 21 | . . . . . . . 1 10 10 AOE 262 | . . 6 . 56 . 60 17 27 96 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Total 5375 | 1 862 747 94 335 1271 545 358 340 822 Wait 428 | . 118 99 . . 43 8 35 16 109 Move 4369 | 1 640 591 65 297 1219 462 254 250 590 Hop . | . . . . . . . . . . Pick Up 97 | . 13 13 8 9 3 7 13 15 16 Fast Attach 27 | . 4 2 3 1 . 1 . 4 12 Attach 66 | . 7 4 2 1 . 9 14 12 17 Detach 5 | . . . 2 . . . 2 1 . Swap 52 | . 8 3 3 4 2 7 6 8 11 Drop 64 | . 9 5 9 10 3 7 2 2 17 Fire 238 | . 63 30 2 13 . 39 26 16 49 Melee 21 | . . . . . 1 5 6 8 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 582 | -10/Materials | Core integrity fell below 50% 631 | -10/Materials | Lost 8 parts (1p4n1u2w) 781 | -10/Materials | Discovered new exit (range 4) 1063 | -10/Materials | Discovered new exit (range 11) 1130 | -10/Materials | Entered Mines 1134 | -10/Mines | Met a Derelict bent on vengeance 1239 | -10/Mines | Discovered new exit (range 6) 1532 | -10/Mines | Assembled infested the area 1537 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1548 | -10/Mines | Learned Materials stockpile data 1611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1621 | -10/Mines | Core integrity fell below 20% 1675 | -10/Mines | Met a Derelict testing a Signal Generator 1680 | -10/Mines | Found Signal Generator 1975 | -10/Mines | Entered Materials 1975 | -9/Materials | Accompanied by 1 ally 1975 | -9/Materials | Evolved 2 slots: Weapon x2 2013 | -9/Materials | Discovered new exit (range 16) 2077 | -9/Materials | Identified exit to Mines 2092 | -9/Materials | Entered Mines 2123 | -9/Mines | Destroyed 7 combat bots 2372 | -9/Mines | Build established: Gunner 2482 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2487 | -9/Mines | Identified exit to Zion 2568 | -9/Mines | Discovered new exit (range 10) 2580 | -9/Mines | Identified exit to Materials 2621 | -9/Mines | Entered Zion 2657 | -7/Zion | Received a hallucinogenic algorithm 2978 | -7/Zion | Learned location of Quarantine (-2) 3093 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3325 | -7/Zion | Given A8's code to call for help 3675 | -7/Zion | Imprinted 3677 | -7/Zion | Declared Zion's savior 3940 | -7/Zion | Found Prototype Device 4008 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4009 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4601 | -7/Zion | Discovered new exit (range 14) 4624 | -7/Zion | Identified exit to Proximity Caves 4625 | -7/Zion | Entered Proximity Caves 4625 | -6/Proximity Caves | Accompanied by 4 allies 4627 | -6/Proximity Caves | Learned Factory security intel 4645 | -6/Proximity Caves | Learned Factory stockpile data 4757 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4801 | -6/Proximity Caves | Lost 3 allies 4895 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5238 | -6/Proximity Caves | Core integrity fell below 50% 5285 | -6/Proximity Caves | Core integrity fell below 20% 5306 | -6/Proximity Caves | Lost 7 parts (1p2n4w) 5407 | -6/Proximity Caves | Discovered new exit (range 6) 5435 | -6/Proximity Caves | Entered Factory 5435 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5440 | -6/Factory | Identified Phasing AFG 5680 | -6/Factory | Garrison activated, responded to threat 5719 | -6/Factory | Lost 3 parts (2n1w) 5722 | -6/Factory | Fabricated B-48 Gladiator? 5826 | -6/Factory | Lost 3 allies 5858 | -6/Factory | Discovered new exit (range 5) 5863 | -6/Factory | Entered Extension 5864 | -6/Extension | Lost 4 parts (2n2w) 5865 | -6/Extension | Destroyed 7 combat bots 5911 | -6/Extension | Energy Cycler disabled 5911 | -6/Extension | Rescued a captive Derelict 5913 | -6/Extension | Rescued a captive Derelict 5916 | -6/Extension | Rescued a captive Derelict 5920 | -6/Extension | Rescued a captive Derelict 5924 | -6/Extension | Rescued a captive Derelict 5926 | -6/Extension | System corruption reached 10% 5970 | -6/Extension | Lost 5 parts (1p3n1u) 6143 | -6/Extension | Retrieved Zion intel report: Branch Access 6143 | -6/Extension | Identified exit to Cetus 6253 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6263 | -6/Extension | Discovered new exit (range 15) 6267 | -6/Extension | System corruption reached 30% 6284 | -6/Extension | Entered Factory 6284 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6422 | -5/Factory | Build established: Scavenger-Tank 6467 | -5/Factory | Crushed by falling debris 6836 | -5/Factory | System corruption reached 10% 6884 | -5/Factory | Lost 6 parts (2n1u3w) 6991 | -5/Factory | Lost 8 parts (1p2n2u3w) 7063 | -5/Factory | Zion Fire squad teleported in 7066 | -5/Factory | P-70 Sage assimilated allied K4-NIW(i) 7076 | -5/Factory | P-70 Sage assimilated allied 9D-A2M(i) 7117 | -5/Factory | Lost 4 parts (2n2w) 7215 | -5/Factory | Cargo convoy interrupted 7225 | -5/Factory | Core integrity fell below 50% 7230 | -5/Factory | Core integrity fell below 20% 7264 | -5/Factory | Lost 11 parts (2p2n3u4w) 7290 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07234_ Penetrated by Slug. 07234_ Slug penetrates Fusion Modulator. 07235_ System corrupted: Substantial component data lost. 07250_ System corrupted: Energy discharge (-30). 07253_ Acquired Flexi-carbon Leg. 07254_ Dropped Flexi-carbon Leg. 07273_ Acquired Com. Wheel. 07277_ Acquired Hcp. Storage Unit. 07280_ Dropped Adv. Energy Well. 07284_ Assembly Bed disabled. 07287_ Acquired Lrn. Missile Launcher. 07288_ C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 07288_ C-30 ARC bursts open, deploying its payload. 07288_ G-67 Veteran unfolds itself. 07288_ B-60 Warrior unfolds itself. 07288_ G-50 Soldier unfolds itself. 07288_ E-15 Imp unfolds itself. 07290_ Lgt. Antimatter Reactor destroyed. 07290_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #?????# | | ?????????????????????????????????????????# #?????# | | ?????????????????????????????????????????# #?????# | | ????????????????????????????????????????## ##????# | | ???????????????????????????##+############ #####?# | | ?????????????????????????? #?# | | ?????????????????????????? #?# | | ????????????????????????????"" """""" % "" #?? | | ????????????????????????????????""""" 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Shield Generator | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostExperimentalShearcannon Manual? 0 Play Time 01:10:33 Cumulative 158.8 hours Start 2024.05.17 @ 21:56:41 End 2024.05.17 @ 23:10:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 8235362c-1df7-42c9-852c-a3ebbb16c79e