Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.04 @ 11:54:57 Player: erecorar Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (3754) 3754 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 10049 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 547 Aligned with FarCom 300 Friendly Fire -206 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 43/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Phase Cannon Heavy Shock Bomb Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Power Amplifier Large Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Improved EM Pulse Cannon HERF Cannon Heavy Ion Cannon > --- INVENTORY -------- Power Amplifier Hardened Medium Armor Plating Improved Thermal Shield Plasma Rifle Plasma Rifle Variable Charge Gun Powered Hammer Chainsword Great Axe Spear [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Power Amplifier Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . Utility 4 | . . . . . . 1 1 2 . . . Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 153 | 6 6 22 3 2 5 21 15 31 7 1 34 Power 22 | 1 1 1 1 . . 5 . 7 1 . 5 Engine 11 | 1 . 1 1 . . 1 . 5 . . 2 Core 10 | . 1 . . . . 4 . 1 1 . 3 Reactor 1 | . . . . . . . . 1 . . . Propulsion 34 | 2 . 8 1 2 1 2 . 5 2 . 11 Treads . | . . . . . . . . . . . . Leg 31 | 2 . 8 1 2 1 2 . 5 2 . 8 Wheel 3 | . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 1 2 2 1 . 1 5 1 9 2 . 7 Device 9 | . . . . . . 1 . 4 . . 4 Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . 1 . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 17 | . 1 1 1 . 1 3 1 4 2 . 3 Artifact . | . . . . . . . . . . . . Weapon 66 | 2 3 11 . . 3 9 14 10 2 1 11 Energy Gun 17 | 1 . 4 . . . 1 5 . 1 1 4 Energy Cannon 15 | . . 1 . . 2 2 2 4 1 . 3 Ballistic Gun 7 | 1 1 4 . . . . . 1 . . . Ballistic Cannon 7 | . 1 . . . . 2 4 . . . . Launcher 3 | . . 2 . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 3 3 4 . . 3 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 2 | . 1 . . . 1 . . . . . . Unidentified Prototypes 10 | . . 2 1 1 . . 4 2 . . . Parts Lost 75 | . . 8 . . . 8 1 17 3 . 38 Power 12 | . . 1 . . . 2 . 4 1 . 4 Propulsion 21 | . . 3 . . . 2 1 2 1 . 12 Utility 22 | . . 1 . . . 2 . 7 . . 12 Weapon 20 | . . 3 . . . 2 . 4 1 . 10 Highest Loss Streak 28 | . . 2 . . . 4 1 4 3 . 28 Average Slot Usage (%) 93 | . 92 94 100 100 100 87 90 96 79 93 82 Engine 7 | . 7 9 11 11 11 5 . 9 1 . 2 Core 3 | . 6 1 . . . 5 15 2 2 6 7 Leg 32 | . 28 41 44 44 44 32 22 25 25 26 19 Device 2 | . . . . . . 4 . 7 6 6 4 Storage 8 | . 14 11 11 11 11 9 7 6 6 6 4 Processor 5 | . . . . . . 4 7 12 13 13 8 Protection 10 | . 7 8 11 11 11 7 15 11 6 13 10 Energy Gun 2 | . 6 2 . . . . 6 . 5 13 4 Energy Cannon 7 | . . 7 11 11 15 5 1 4 6 6 10 Ballistic Gun 5 | . 13 9 11 11 6 . . 2 . . . Ballistic Cannon 2 | . 7 1 . . . 4 5 3 . . . Slashing Weapon 2 | . . . . . . 6 7 7 2 . 2 Naked Turns 33 | . . . . . . . . . . . 33 Heaviest Build 100 | 13 29 31 38 38 38 50 53 72 50 54 100 Greatest Support 96 | 20 20 40 45 85 90 92 92 96 76 71 71 Greatest Overweight (x) 3 | 2 1 1 . . . . 3 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 9 10 10 10 10 10 10 10 9 8 10 Average Carried 8 | 1 5 7 9 9 8 9 9 7 7 7 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 2 9 10 10 8 10 7 10 7 8 8 3 Class Distribution -------------------- 57% | Mutant 26% | Scavenger-Mutant 7% | Tank 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 2241 | 136 195 468 81 . 13 425 62 369 100 10 382 Remotely . | . . . . . . . . . . . . Salvage Created 4421 | . 195 944 38 . 13 1144 62 1346 . . 679 Parts 262 | . 22 68 6 . 1 63 . 69 . . 33 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 89 | . 8 20 3 . . 24 1 23 . . 10 Melee 45 | . . . . . . 14 . 21 . . 10 Guns 18 | . 5 13 . . . . . . . . . Cannons 13 | . 3 3 3 . . 1 1 2 . . . AOE 13 | . . 4 . . . 9 . . . . . Classes Destroyed 15 | . 4 4 . . . 4 . 2 . . 1 Worker 7 | . 1 3 . . . 1 . 2 . . . Builder 2 | . . 1 . . . . . 1 . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 3 | . . . . . . . . 3 . . . Mechanic 2 | . . 2 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 8 | . 1 4 . . . 3 . . . . . Swarmer 26 | . 6 6 3 . . . . 11 . . . Grunt 35 | . 2 8 . . . 16 . 2 . . 7 Brawler 3 | . . . . . . 2 . . . . 1 Duelist 2 | . . . . . . 1 . 1 . . . Sentry 16 | . . 6 . . . 5 1 3 . . 1 Demolisher 1 | . . . . . . . . . . . 1 Programmer 6 | . . . . . . . . 6 . . . Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | . 3 5 3 . . 9 1 5 . . 4 Combat Bots Only 9 | . 3 4 3 . . 9 1 5 . . 4 Max Kills in Single Turn 3 | . 1 2 1 . . 3 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . . . . Melee 1 | . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Damage Taken 9895 | . 222 1311 63 . 6 1550 374 2300 84 . 3985 Core 1953 | . 31 366 . . . 290 22 239 . . 1005 Absorbed by Shields 163 | . . . . . . 163 . . . . . Core Remaining (%) 68 | 100 87 . . . 8 47 96 . . 71 . Volleys Fired 155 | . 24 74 4 . 1 28 2 13 2 . 7 Largest 3 | . 2 2 2 . 2 2 2 2 3 . 3 Hottest 234 | . 60 98 91 . 136 143 109 120 234 . 222 Shots Fired 269 | . 48 130 8 . 2 31 4 22 5 . 19 Gun 138 | . 28 92 4 . . . 2 8 2 . 2 Cannon 118 | . 20 36 4 . 2 20 2 14 3 . 17 Launcher 13 | . . 2 . . . 11 . . . . . Special . | . . . . . . . . . . . . Kinetic 139 | . 44 62 4 . . 16 2 11 . . . Thermal 87 | . . 53 4 . 2 4 2 11 3 . 8 Explosive 13 | . . 2 . . . 11 . . . . . Electromagnetic 30 | . 4 13 . . . . . . 2 . 11 Robot Hit Streak 25 | . 7 25 3 . 5 12 15 22 5 . 7 Robot Miss Streak 4 | . 2 3 2 . . 1 . 2 . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 383 | . 31 101 3 . 3 65 12 101 5 . 62 Core Hits 170 | . 12 43 3 . 3 49 2 35 . . 23 Critical Hits 8 | . . 2 . . . . . 4 . . 2 Critical Kills 2 | . . 1 . . . . . 1 . . . Critical Parts Destroyed 6 | . . 1 . . . . . 3 . . 2 Melee Attacks 197 | . 3 . . . 1 44 9 87 . . 53 Impact . | . . . . . . . . . . . . Slashing 159 | . . . . . . 44 9 87 . . 19 Piercing 34 | . . . . . . . . . . . 34 Sneak Attacks 14 | . 3 . . . . . . 10 . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks 14 | . . . . . . . . 3 . . 11 Damage Inflicted 12624 | . 417 1679 89 . 62 3018 424 4821 144 . 1970 Guns 1422 | . 216 938 15 . . . 20 144 44 . 45 Cannons 1865 | . 201 509 62 . 41 368 62 283 33 . 306 Explosions 1447 | . . 220 . . . 1160 . . 67 . . Melee 7817 | . . . . . . 1490 342 4394 . . 1591 Ramming 73 | . . 12 12 . 21 . . . . . 28 Kinetic 1635 | . 395 615 15 . . 323 62 225 . . . Thermal 1392 | . . 725 62 . 41 45 20 202 140 . 157 Explosive 1337 | . . 177 . . . 1160 . . . . . Electromagnetic 370 | . 22 150 . . . . . . 4 . 194 Impact . | . . . . . . . . . . . . Slashing 6821 | . . . . . . 1490 342 4394 . . 595 Piercing 996 | . . . . . . . . . . . 996 Highest Corruption 4 | . . 1 1 1 2 . 4 3 3 3 1 Average Corruption 1 | . . 1 1 1 1 . 4 2 3 3 1 Corruption Purged . | . . . . . . . . . . . . Effects 29 | . . 6 4 2 3 . 3 6 3 2 . Message Errors 7 | . . 1 1 1 1 . . 3 . . . Matter Fused 2 | . . . . . . . 1 . 1 . . Heat Flow Errors 4 | . . . . . . . 2 1 . 1 . Energy Discharges 5 | . . 1 2 . 1 . . . . 1 . Data Loss (minor) 8 | . . 1 1 1 1 . . 2 2 . . Targeting Errors 2 | . . 2 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 898 | . . 33 . . 12 83 17 675 . . 78 Projectiles 161 | . . 33 . . 12 8 . 88 . . 20 Explosions 31 | . . . . . . 31 . . . . . Melee 706 | . . . . . . 44 17 587 . . 58 Knockbacks 8 | . 2 1 . . . 5 . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic 6 | . 2 . . . . 4 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 80 | . . 25 . . 6 45 . . . . 4 Shots 3 | . . 1 . . . 2 . . . . . Rammed 3 | . . . . . 2 . . . . . 1 Targets Rammed 8 | . . 2 1 . 3 . . . . . 2 Kicked 5 | . . 2 1 . 1 . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 841 | . 72 276 132 . 69 147 263 401 165 108 841 Average Temperature 150 | . 26 77 68 . 37 56 82 86 76 57 338 Received Heat Transfer 2793 | . 57 369 . . . 906 138 471 . . 852 Effects 57 | . . . . . . . . . . . 57 Shutdowns 22 | . . . . . . . . . . . 22 Energy Bleed 5 | . . . . . . . . . . . 5 Interference 7 | . . . . . . . . . . . 7 Matter Decay 5 | . . . . . . . . . . . 5 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 13 | . . . . . . . . . . . 13 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . . . . . Heat Transferred 2531 | . . 1591 111 . 74 74 37 222 187 . 235 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Peak Influence 673 | . 155 414 112 . 5 673 296 334 28 30 291 Initial 250 | . . 55 80 . . . 250 40 7 5 12 Average 137 | . 49 236 61 . . 353 236 122 8 16 99 Maximum Alert Level 2 | . . 2 . . . 2 1 1 . . 1 Low Security (%) 73 | 100 100 24 100 . 100 38 19 83 100 100 90 Level 1 20 | . . 72 . . . 14 80 16 . . 9 Level 2 5 | . . 3 . . . 46 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . . 2 . . . 7 . 11 . . 13 Investigation 4 | . . . . . . . . 2 . . 2 Extermination 6 | . . . . . . . . 4 . . 2 Reinforcement 11 | . . 2 . . . 3 . 2 . . 4 Assault 1 | . . . . . . 1 . . . . . Garrison 11 | . . . . . . 3 . 3 . . 5 Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 5 | . . 1 . . . 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . 11 32 5 . . 49 1 31 6 1 34 Peak Tracking Total 10 | . 3 6 4 . . 10 1 5 5 . 5 Tactical Retreats 20 | . . 1 . . . 10 . 5 . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 6 | . 1 . . . . . 1 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 7 | . 2 2 1 . . 1 . 1 . . . Max in Single Turn 2 | . 1 2 1 . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 16 | . 2 3 . 2 . 2 1 2 . . 4 Terminals 5 | . 1 1 . . . 2 . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . 1 . . . . 1 . . . . Recycling Units 3 | . 1 . . . . . . 1 . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 Total Hacks 40 | . 6 5 . 12 . 3 2 2 . . 10 Successful 32 | . 5 5 . 12 . 3 1 2 . . 4 Failed 8 | . 1 . . . . . 1 . . . 6 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . 4 . . . . . . . Terminals 9 | . 2 1 . . . 3 . . . . 3 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 4 | . . 2 . . . . 2 . . . . Recycling Units 8 | . 4 . . . . . . 1 . . 3 Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 Terminal Hacks 18 | . 1 1 . 12 . 3 . . . . 1 Record 12 | . . . . 12 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Assault Status 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 3 | . . 2 . . . . 1 . . . . Scan Component 2 | . . 1 . . . . 1 . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 7 | . 4 . . . . . . 1 . . 2 Recycle Component 1 | . 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . 1 Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 2 . . . . 1 1 . . 4 Full Trace Events 2 | . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Matter 234 | . . . . . . . . . . . 234 Time 58 | . . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . . 14 Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter 23 | . 23 . . . . . . . . . . Retrieved Matter 23 | . 23 . . . . . . . . . . Retrieved Components 11 | . . . . . . . . 10 . . 1 Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . no_distress 2 | . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies 24 | . . . 5 . . . . . 19 . . Largest Group 19 | . . . 4 4 3 3 . . 19 12 12 Highest-Rated Group 714 | . . . 54 54 40 40 . . 714 493 493 Highest-Rated Ally 50 | . . . 31 16 16 16 . . 50 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 155 | . . . 2 . . 28 . . 87 1 37 Total Damage 5703 | . . . 42 . . 350 . . 3960 24 1327 Kills 24 | . . . 2 . . 3 . . 10 1 8 Allies Corrupted 4 | . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 8800 | 70 722 988 1050 679 511 947 498 1791 335 204 1005 Spaces Moved 5932 | 49 418 575 805 587 397 564 407 1225 190 169 546 Core 66 | 15 . . . . . . . . . . 51 Treads . | . . . . . . . . . . . . Legs 5825 | 34 418 575 805 587 397 564 407 1225 190 169 454 Wheels 41 | . . . . . . . . . . . 41 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 105 60 60 70 120 120 50 Average Speed 113 | 116 147 121 120 112 105 88 96 106 120 120 127 Slowest Speed 210 | 150 150 150 120 120 105 107 210 130 120 120 180 Overloaded Moves 309 | . . . . . . 207 17 85 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 44 | 5 49 54 96 93 43 57 9 30 82 4 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 95 | . . 15 . . . 70 1 1 7 . 1 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . 1 1 1 . . 1 AOE 91 | . . 15 . . . 69 . . 7 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 7425 | 60 471 730 884 608 488 912 496 1549 291 170 766 Wait 792 | . 11 39 61 14 66 240 29 131 87 . 114 Move 5922 | 48 417 574 804 586 396 563 406 1225 189 168 546 Hop . | . . . . . . . . . . . . Pick Up 121 | 5 8 14 5 2 7 9 16 37 6 1 11 Fast Attach 33 | 4 2 2 . . . 5 1 4 . . 15 Attach 53 | 2 . 9 . . . 6 3 18 5 1 9 Detach 5 | . 1 . . . . . 1 3 . . . Swap 67 | . 4 11 3 2 5 10 11 9 2 . 10 Drop 77 | 1 1 5 6 4 5 7 13 25 . . 10 Fire 155 | . 24 74 4 . 1 28 2 13 2 . 7 Melee 183 | . 3 . . . 1 44 9 84 . . 42 Ram . | . . . . . . . . . . . . Kick 8 | . . 2 1 . 3 . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . Rewire 4 | . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Discovered new exit (range 14) 793 | -10/Materials | Entered another Materials area 793 | -9/Materials | Evolved 2 slots: Propulsion x2 935 | -9/Materials | Crushed by falling debris 935 | -9/Materials | Core integrity fell below 50% 1023 | -9/Materials | Core integrity fell below 20% 1213 | -9/Materials | Repaired Aluminum Leg 1302 | -9/Materials | Discovered new exit (range 6) 1377 | -9/Materials | Build established: Scavenger-Mutant 1632 | -9/Materials | Discovered new exit (range 16) 1781 | -9/Materials | Entered Mines 1786 | -9/Mines | Met a Derelict bent on vengeance 1803 | -9/Mines | Assembled infested the area 1847 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1847 | -9/Mines | Discovered new exit (range 5) 1888 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2002 | -9/Mines | Discovered new exit (range 5) 2089 | -9/Mines | Learned Materials trap positions 2113 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2559 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2629 | -9/Mines | Discovered new exit (range 9) 2831 | -9/Mines | Entered Exiles 2831 | -9/Exiles | Accompanied by 4 allies 2849 | -9/Exiles | Discovered new exit (range 15) 2861 | -9/Exiles | Met 8R-AWN 2887 | -9/Exiles | Met EX-HEX 2936 | -9/Exiles | Met EX-DEC 2961 | -9/Exiles | Learned location of Zion (-6) 3005 | -9/Exiles | Discovered new exit (range 12) 3076 | -9/Exiles | Met EX-BIN 3109 | -9/Exiles | Aligned with FarCom system 3110 | -9/Exiles | Given EX-Vault access code 3163 | -9/Exiles | Opened EX-Vault 3169 | -9/Exiles | Found Prototype Leg 3174 | -9/Exiles | Found Prototype Leg 3175 | -9/Exiles | Identified Potential Leg (x2) 3201 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3329 | -9/Exiles | Visited The Gauntlet 3466 | -9/Exiles | Build established: Mutant 3510 | -9/Exiles | Left Exiles lab with Potential Leg 3510 | -9/Exiles | Entered Mines 3510 | -8/Mines | Accompanied by 3 allies 3994 | -8/Mines | Discovered new exit (range 8) 4021 | -8/Mines | Entered Materials 4021 | -8/Materials | Accompanied by 3 allies 4021 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4022 | -8/Materials | Loaded intel: 13 trap records 4506 | -8/Materials | Garrison activated, responded to threat 4562 | -8/Materials | Destroyed 9 combat bots 4694 | -8/Materials | Discovered new exit (range 13) 4821 | -8/Materials | First assault squad dispatched 4942 | -8/Materials | Core integrity fell below 50% 4957 | -8/Materials | Lost 4 parts (1n2u1w) 4965 | -8/Materials | Destroyed 7 combat bots 4968 | -8/Materials | Entered Factory 4968 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5370 | -7/Factory | Discovered new exit (range 4) 5466 | -7/Factory | Entered another Factory area 5466 | -6/Factory | Evolved 2 slots: Utility x2 5588 | -6/Factory | Garrison activated, responded to threat 5775 | -6/Factory | Build established: Assassin 5901 | -6/Factory | Found Launcher Loader 6062 | -6/Factory | Lost 3 parts (2u1w) 6315 | -6/Factory | Build established: Mutant 6897 | -6/Factory | Lost 4 parts (1p1n2w) 7257 | -6/Factory | Sucked down chute 7257 | -6/Factory | Entered Waste 7265 | -6/Waste | Spotted C-40 Crusher 7327 | -6/Waste | Spotted C-40 Crusher 7330 | -6/Waste | Spotted C-40 Crusher 7342 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7345 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7345 | -6/Waste | Spotted C-40 Crusher 7345 | -6/Waste | Spotted C-40 Crusher 7355 | -6/Waste | Warlord forces began an assault 7363 | -6/Waste | Allies destroyed C-40 Crusher 7364 | -6/Waste | Allies destroyed C-40 Crusher 7374 | -6/Waste | Allies destroyed C-40 Crusher 7376 | -6/Waste | Lost 3 parts (1p1n1w) 7376 | -6/Waste | Allies destroyed C-40 Crusher 7518 | -6/Waste | Spotted C-40 Crusher 7521 | -6/Waste | Allies destroyed C-40 Crusher 7568 | -6/Waste | Discovered new exit (range 16) 7592 | -6/Waste | Entered Factory 7592 | -6/Factory | Accompanied by 12 allies 7776 | -6/Factory | Discovered new exit (range 8) 7796 | -6/Factory | Entered another Factory area 7796 | -5/Factory | Accompanied by 12 allies 7796 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7893 | -5/Factory | Build established: Tank 7987 | -5/Factory | Fabricated Imp. Linear Gravjet (x2) 8361 | -5/Factory | Garrison activated, responded to threat 8448 | -5/Factory | Lost 3 parts (2n1u) 8676 | -5/Factory | Garrison activated, responded to threat 8689 | -5/Factory | Core integrity fell below 50% 8728 | -5/Factory | Lost 28 parts (4p7n8u9w) 8743 | -5/Factory | Spotted B-75 Beast 8792 | -5/Factory | Core integrity fell below 20% 8801 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08780_ Com. Wheel destroyed. 08780_ Slug penetrates Nuclear Reactor. 08782_ Acquired Hvy. Shock Bomb Launcher. 08785_ Penetrated by Slug. 08787_ Slug penetrates G-50 Soldier. 08788_ Penetrated by Slug. 08788_ Imp. EM Pulse Cannon destroyed. 08791_ Slug penetrates G-50 Soldier. 08791_ G-50 Soldier suffers critical hit. 08791_ Slug penetrates G-50 Soldier. 08791_ Adv. Sensor Array destroyed. 08791_ G-50 Soldier destroyed. 08791_ Penetrated by Slug. 08795_ Slug penetrates Wall. 08795_ Penetrated by Slug. 08796_ ALERT: Rogue bot located, Programmers report to Factory Zone 6A. 08797_ Penetrated by Slug. 08799_ Com. Wheel destroyed. 08801_ Adv. Cooling System destroyed. 08801_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###?????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | +???????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #????w????????????????? | | ???????????? #######+#### #?????????????????????? | | ?????????? ! ###???????????????????? | | ?????????? +???????????????????? | | ????????????"" 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"""" "" "" #?????????????????????? | | ????# """" """" "F "" #?????????????????????? | | ????# """"" ###### ??????????????? | | ??????# BB ?????????????? | | ???? !BB ?????????????? | | ?????#######+####; ?????????????? | | ?????????????????# ;######### ???????????????? | | ??????????????####;#;;;;###??????????????????????? | | ??????????????# h%= #??????????????????????? | | ??????????????# h= @#??????????????????????? | | ??????????????# """ """ #??????????????????????? | | ??????????????# """ """ #??????????????????????? | | ??????????????# """ """Y #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????#############??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 900 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 51 Melee Accuracy 14 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Deadly Force Challenges ------------ None Game ------ Seed RefineryStormDissipator Manual? 0 Play Time 01:12:34 Cumulative 16.0 hours Start 2021.12.03 @ 09:53:17 End 2021.12.04 @ 11:54:57 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 27 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a5e036-3f9f-4946-a9c2-7eacdc1bdb18