Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 16:17:19 Player: Inverisimilidude Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1048) 1048 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2838 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 39/265 System Corruption 0% Temperature Critical (774) Movement Core (700) Ox13 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner Energy Filter > --- WEAPON (3) ------- Arc Projector Beam Rifle Beam Rifle > --- INVENTORY (15) --- Wheel Armored Wheel Large Battery (200) High-capacity Matter Pod (200) Signal Interpreter Matter Filter Medium Laser Heavy Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Energy Filter > --- WEAPON ----------- Arc Projector Beam Rifle Beam Rifle > --- INVENTORY -------- Wheel Armored Wheel Large Battery High-capacity Matter Pod Signal Interpreter Matter Filter Medium Laser Heavy Assault Rifle Mining Claw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 40 | 7 12 12 2 6 1 Power 5 | 1 2 1 . 1 . Engine 5 | 1 2 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 . 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 1 . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 7 . 2 . Device 6 | 1 1 3 . 1 . Storage 3 | 1 1 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 17 | 2 7 4 . 3 1 Energy Gun 10 | 2 4 1 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 6 2 6 . 1 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 3 | . 1 . 2 . . Weapon 9 | . 5 2 2 . . Highest Loss Streak 6 | . 3 2 6 . 1 To Critical Strikes . | . . . . . . Average Backups 11 | 4 11 13 14 9 9 Power 1 | . 1 2 1 . . Propulsion 3 | 2 4 4 3 2 2 Utility 4 | . 4 5 5 4 4 Weapon 2 | . 1 1 4 3 3 Tool/Special . | . . . . . . Unused Backups 15 | . 2 6 . 1 6 Power 2 | . . 2 . . . Propulsion 6 | . 1 3 . . 2 Utility 6 | . . 1 . 1 4 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 98 99 98 99 97 Engine 12 | . 14 11 10 11 11 Wheel 24 | . 28 22 22 22 19 Device 16 | . 14 17 10 21 22 Storage 12 | . 14 11 11 11 11 Protection 2 | . . 3 10 . . Energy Gun 19 | . 14 21 21 21 24 Ballistic Gun 10 | . 12 10 10 10 8 Peak Build Rating 22 | 7 9 15 15 21 22 Average Rating 12 | 5 8 13 13 20 21 On Entrance 9 | . 7 9 13 8 21 Naked Turns . | . . . . . . Heaviest Build 40 | 13 30 38 38 40 40 Greatest Support 28 | 26 26 26 28 28 28 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 7 15 15 15 13 9 Average Carried 11 | 4 11 13 14 9 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 7 14 13 14 9 9 Class Distribution -------------------- 42% | Mutant 21% | Skirmisher 19% | Scavenger-Skirmisher 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1158 | 250 445 295 28 140 . Remotely . | . . . . . . Salvage Created 1872 | 80 547 758 154 . 333 Parts 117 | 10 42 44 7 . 14 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 26 | . 8 11 4 . 3 Guns 24 | . 6 11 4 . 3 AOE 2 | . 2 . . . . Classes Destroyed 12 | 1 8 2 1 . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Tunneler 8 | 4 4 . . . . Hauler 4 | . 1 3 . . . Recycler 4 | . 2 . . . 2 Operator 2 | . 2 . . . . Watcher 4 | . 1 3 . . . Swarmer 7 | . 6 . 1 . . Grunt 10 | . 2 4 2 . 2 Brawler 2 | . . 1 . . 1 Duelist 1 | . . . 1 . . Sentry 6 | . . 6 . . . Best Kill Streak 5 | 2 5 3 3 . 3 Combat Bots Only 3 | . 3 3 3 . 2 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 144 | . 87 26 19 . 12 Missed 40 | . 23 10 3 . 4 Hits 104 | . 64 16 16 . 8 Projectile 104 | . 64 16 16 . 8 AOE 16 | . . . 16 . . Critical Strikes 2 | . . . . . 2 Damage Taken 1903 | . 726 212 653 . 312 Core 559 | . 121 26 202 . 210 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 51 . . . . Volleys Fired 124 | 8 45 45 6 . 20 Largest 3 | 2 2 3 3 . 3 Hottest 128 | 90 70 113 113 . 128 Shots Fired 284 | 16 89 116 18 . 45 Gun 274 | 16 88 107 18 . 45 Cannon . | . . . . . . Launcher . | . . . . . . Special 10 | . 1 9 . . . Kinetic 95 | . 45 35 6 . 9 Thermal 91 | 8 4 43 6 . 30 Explosive . | . . . . . . Electromagnetic 98 | 8 40 38 6 . 6 Robot Hit Streak 7 | 6 5 7 3 . 4 Robot Miss Streak 9 | 1 9 5 1 . 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 139 | 10 36 63 11 . 19 Core Hits 78 | 4 27 30 7 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Burn 3 | . . . 1 . 2 Melee Attacks 1 | . . 1 . . . Impact . | . . . . . . Slashing 1 | . . 1 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2048 | 161 623 849 143 . 272 Guns 1979 | 132 586 846 143 . 272 Cannons . | . . . . . . Explosions 58 | 29 29 . . . . Melee . | . . . . . . Ramming 11 | . 8 3 . . . Kinetic 637 | . 252 259 30 . 96 Thermal 593 | 67 66 271 51 . 138 Explosive . | . . . . . . Electromagnetic 807 | 94 297 316 62 . 38 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 13 . . . . Message Errors 2 | . 2 . . . . Matter Fused 3 | . 3 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 3 | . 3 . . . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . 4 1 . . . Shots . | . . . . . . Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 774 | 90 182 281 257 . 774 Average Temperature 133 | 29 34 72 122 . 478 Received Heat Transfer 453 | . 246 93 6 . 108 Effects 22 | . . . . . 22 Shutdowns 5 | . . . . . 5 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1926 | 161 211 814 222 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 78 | 10 77 78 70 . 60 Initial 13 | . . 13 4 . . Average 17 | . 15 21 18 . 18 Influence Increases 906 | 20 328 388 90 . 80 Destroy 0b10 Robot/C 520 | . 160 220 80 . 60 Destroy 0b10 Robot/NC 120 | 20 60 30 . . 10 Destroy Leader 146 | . 34 92 10 . 10 Successful Hack 23 | . 10 13 . . . Disable Machine 30 | . 15 15 . . . Destroy Structure 7 | . 4 3 . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 45 | . 45 . . . . Influence Decreases 856 | 20 296 408 102 . 30 Entered New Map 27 | . . 19 8 . . Time Decay 749 | 20 266 369 74 . 20 Lost Part 80 | . 30 20 20 . 10 Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 16 19 8 . 3 Peak Tracking Total 4 | . 3 4 3 . 3 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 9 | . 5 3 1 . . Terminals 8 | . 5 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 9 9 1 . . Successful 11 | . 6 4 1 . . Failed 8 | . 3 5 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 11 | . 6 4 . 1 . Terminals 18 | . 9 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 3 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 1 . . . Terminals 5 | . 4 1 . . . Assimilate 3 | . 3 . . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 3545 | 23 1290 1240 272 584 136 Sensors 578 | . . 306 272 . . Terrain 1477 | . . 757 . 584 136 Seismic 2247 | 23 1290 934 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 3752 | 212 1291 1241 284 589 135 Spaces Moved 2770 | 192 962 781 243 526 66 Core 5 | 5 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2765 | 187 962 781 243 526 66 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 95 110 110 Average Speed 104 | 89 103 105 104 110 110 Slowest Speed 110 | 100 105 105 110 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 9 61 38 34 81 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | 3 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | 3 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 3368 | 213 1169 1103 259 536 88 Wait 355 | . 120 229 5 1 . Move 2765 | 191 961 780 242 525 66 Hop . | . . . . . . Pick Up 41 | 7 18 12 3 1 . Fast Attach 12 | 7 3 2 . . . Attach 20 | . 7 7 1 5 . Detach 2 | . . 2 . . . Swap 21 | . 5 11 1 2 2 Drop 25 | . 9 13 1 2 . Fire 124 | 8 45 45 6 . 20 Melee 1 | . . 1 . . . Ram 2 | . 1 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 808 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Lost 3 parts (3w) 1504 | -10/Materials | Entered another Materials area 1504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2015 | -9/Materials | Build established: Skirmisher 2072 | -9/Materials | Discovered new exit (range 7) 2575 | -9/Materials | Identified exit to Materials 2621 | -9/Materials | Identified exit to Mines 2745 | -9/Materials | Entered Mines 2783 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2807 | -9/Mines | Learned Materials non-interactive machine intel 2859 | -9/Mines | Found a hidden stash of uninstalled traps 2868 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2881 | -9/Mines | Discovered exit to Materials (range 11) 2948 | -9/Mines | Build established: Scavenger-Tank 2953 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2953 | -9/Mines | Discovered new exit (range 5) 2996 | -9/Mines | Assembled infested the area 3024 | -9/Mines | Core integrity fell below 50% 3029 | -9/Mines | Entered Exiles 3050 | -9/Exiles | Lost 6 parts (1p1n2u2w) 3057 | -9/Exiles | Discovered new exit (range 14) 3095 | -9/Exiles | Met 8R-AWN 3113 | -9/Exiles | Met EX-HEX 3183 | -9/Exiles | Met EX-DEC 3215 | -9/Exiles | Visited The Gauntlet 3320 | -9/Exiles | Build established: Scavenger-Skirmisher 3378 | -9/Exiles | Discovered new exit (range 10) 3462 | -9/Exiles | Met EX-BIN 3618 | -9/Exiles | Entered Mines 3744 | -8/Mines | Core integrity fell below 20% 3754 | -8/Mines | Core destroyed Last Messages --------------- 03731_ R-06 Scavenger destroyed. 03733_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 03734_ R-06 Scavenger destroyed. 03736_ Overheating: Matter decay (-54). 03739_ Overheating: Energy bleed (-17). 03740_ Power failure, Imp. Ion Engine shutdown. 03740_ Arm. Wheel broken. 03740_ Overheating: Short circuit. 03742_ Overheating: Core damaged (-44). 03743_ Overheating: Energy Filter damaged (-23). 03744_ Overheating: Core damaged (-40). 03748_ Power failure, Imp. Ion Engine shutdown. 03748_ Overheating: Core damaged (-44). 03748_ K-01 Serf collects debris. 03750_ R-06 Scavenger collects Com. Wheel. 03752_ Overheating: Energy bleed (-17). 03752_ K-01 Serf collects debris. 03753_ R-06 Scavenger collects Particle Gun. 03754_ Overheating: Core damaged (-52). Map ----- +----------------------------------------------------+ | ??????????????????????????# ##?????????????? | | ?????????????????????????## #???#####???### | | ????????????????????????## ##?## ##?# | | ????????????????????????# ### ## | | ????????????????????????# | | ????????????????????????# | | ????????????????????????## ### | | ?????????????????????????## ##?## # | | ??????????????????????????# #???## ## | | ??????????????????????????# #????## #? | | ??????????????????#???????## ##?????##### #? | | ??????????????????#????????####??????????# ##? | | ???????????????????#??#?###?##????#?#????# ####?? | | ???????????????????#??#?% ?????#??#?????# ###### | | ???????????????????#???? ???#???#??????# | | ?????????????????????#?? ????####??#???# ###### | | ????????????????????#??? ???## ##?????# #????? | | ????????????????????????= r??## ####### ####?? | | ???????????#????????????/%*??# ## ##? | | ????????????????????????#%#??# ## ## #? | | ???????????#???????????##*#??## ## ## #? | | ????????????????????????#%#??## ### # #? | | ?????????????#??????????#*#?## ## #? | | ??????????????#?????????#%#?# ### #### #? | | ????????????????????????#=### !k #?# ???## # | | ????????????????????????#@ =%! #?#??#??# | | ??????????#???#???? ????####### #?# ??#?# | | ????????????????????? ??#?????# ??#???# ### | | ??????????????????????????? ?? ###???#?## #?? | | ??????????????#????? ?????????# #????????## #?? | | ??????????????????????????????# #?????????# ?? | | ??????????????????????????????# ????#????# ? | | ??????????????????????????????####???#?????? | | ???????????????????????? ??????????????????? ## | | ????????????????????????????????????? ??????##?# | | ???????????????????##????#????????????????????#? | | ???????????????????????????????????????????????? | | ???????????????????#???? ????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#?????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatCoilPrototype Manual? 0 Play Time 00:27:04 Cumulative 73.0 hours Start 2025.07.30 @ 15:50:55 End 2025.07.30 @ 16:17:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8740f2eb-1eb3-48e1-b4f6-59d3cb8d6114