Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.26 @ 23:52:02 Player: Analote Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (3493) 3493 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 8601 Bonus ------- High Alert Combat Kills 498 Cogmind --------- Core Integrity 450/1000 Matter 294/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Transmission Jammer > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Nuclear Pulse Array Powered Hammer [Rating: 84] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Slots Evolved 11 | . 1 2 . 2 2 2 2 Power 3 | . . 1 . . . 1 1 Propulsion 5 | . 1 1 . 1 1 1 . Utility 3 | . . . . 1 1 . 1 Weapon . | . . . . . . . . Parts Attached 90 | 4 7 11 9 5 20 17 17 Power 21 | 1 1 3 2 . 5 4 5 Engine 14 | 1 1 2 2 . 3 3 2 Core 7 | . . 1 . . 2 1 3 Reactor . | . . . . . . . . Propulsion 40 | . 4 5 4 3 8 9 7 Treads 3 | . 3 . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 37 | . 1 5 4 3 8 9 7 Utility 12 | 1 . 2 . 1 3 2 3 Device 7 | . . . . . 2 2 3 Storage . | . . . . . . . . Processor 2 | . . 1 . . 1 . . Hackware . | . . . . . . . . Protection 3 | 1 . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 17 | 2 2 1 3 1 4 2 2 Energy Gun 3 | 1 1 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 6 | . . 1 1 1 1 1 1 Slashing Weapon 5 | . . . . . 3 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 2 . . Parts Lost 38 | . 1 2 7 . 3 4 21 Power 13 | . . 1 2 . 1 1 8 Propulsion 12 | . 1 . 3 . . 2 6 Utility 9 | . . 1 1 . 2 . 5 Weapon 4 | . . . 1 . . 1 2 Highest Loss Streak 12 | . 1 1 7 . 1 3 12 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 79 | . 58 79 82 94 93 84 72 Engine 9 | . 12 7 12 16 9 5 9 Core 3 | . . 3 1 . 4 9 3 Treads 3 | . 3 20 . . . . . Flight 27 | . 4 11 34 41 42 39 25 Device 7 | . . . . . 6 15 22 Processor 4 | . . . 10 8 7 6 . Protection 6 | . 12 16 4 11 10 . . Ballistic Gun 6 | . 19 18 8 3 . . . Impact Weapon 3 | . . 1 9 12 3 . 1 Slashing Weapon 4 | . . . . . 8 6 9 Naked Turns 11 | . . . . . . . 11 Heaviest Build 42 | 8 8 18 16 21 29 32 42 Greatest Support 60 | 3 60 60 18 25 31 38 46 Greatest Overweight (x) 2 | 2 2 1 . . . 1 1 Average Overweight (x) . | 1 1 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 4 5 5 5 5 Average Carried 2 | 1 1 3 2 3 4 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 4 2 5 4 2 . Class Distribution -------------------- 43% | Hacker-Sprinter 33% | Hacker-Mutant 22% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Storage Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Matter Collected 1177 | 161 148 202 101 45 195 155 170 Remotely . | . . . . . . . . Salvage Created 5242 | . 303 537 965 174 1358 530 1375 Parts 231 | . 17 31 25 2 60 23 73 Haulers Intercepted 21 | . 1 3 5 2 6 1 3 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 77 | . 5 9 13 3 22 6 19 Melee 49 | . . 1 4 1 19 5 19 Guns 14 | . 5 6 3 . . . . Classes Destroyed 14 | . 5 3 . 2 1 . 3 Worker 6 | . . 2 4 . . . . Builder 3 | . . . . 1 . . 2 Tunneler 1 | . . . . . . . 1 Hauler 21 | . 1 3 5 2 6 1 3 Recycler 3 | . 1 . 2 . . . . Operator 3 | . . . . . 1 . 2 Watcher 4 | . 1 . . . 2 1 . Swarmer 22 | . 2 2 5 2 4 . 7 Grunt 26 | . 3 4 . . 14 3 2 Duelist 1 | . . 1 . . . . . Protector 1 | . . . . . . . 1 Sentry 22 | . . 2 8 . 4 3 5 Hunter 2 | . . . . 1 . . 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 11 | . 4 5 9 6 11 3 7 Combat Bots Only 11 | . 2 3 3 2 11 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Damage Taken 4156 | . 160 395 579 67 843 463 1649 Core 1186 | . 44 108 234 6 166 78 550 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 93 | . . . 17 . 76 . . Core Remaining (%) 76 | 100 82 . 14 98 76 90 . Volleys Fired 87 | . 24 29 34 . . . . Largest 2 | . 2 2 2 . . . . Hottest 60 | . 60 40 60 . . . . Shots Fired 145 | . 48 58 39 . . . . Gun 145 | . 48 58 39 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 135 | . 43 58 34 . . . . Thermal 10 | . 5 . 5 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 27 | . 27 20 8 . . . . Robot Miss Streak 2 | . 2 1 2 . . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 348 | . 38 61 62 12 64 21 90 Core Hits 117 | . 16 25 10 . 25 7 34 Critical Kills 5 | . . 2 1 . 2 . . Critical Parts Destroyed 24 | . . 2 13 5 3 . 1 Critical Strikes 41 | . . 5 16 5 6 1 8 Smash 32 | . . 5 16 5 5 . 1 Sever 9 | . . . . . 1 1 7 Melee Attacks 277 | . . 12 59 12 71 21 102 Impact 134 | . . 12 59 12 30 2 19 Slashing 143 | . . . . . 41 19 83 Piercing . | . . . . . . . . Sneak Attacks 33 | . . 1 10 2 8 1 11 Combat Hostiles 6 | . . . . 1 1 . 4 Follow-up Attacks 15 | . . . . 2 6 . 7 Damage Inflicted 13271 | . 314 880 2398 518 3607 1394 4160 Guns 864 | . 314 401 149 . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 12407 | . . 479 2249 518 3607 1394 4160 Ramming . | . . . . . . . . Kinetic 787 | . 282 401 104 . . . . Thermal 77 | . 32 . 45 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 5765 | . . 479 2249 518 1788 130 601 Slashing 6642 | . . . . . 1819 1264 3559 Piercing . | . . . . . . . . Highest Corruption 11 | . 1 . . . . . 11 Average Corruption 5 | . 1 . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 2194 | . . 82 826 277 618 125 266 Projectiles 4 | . . . . . 4 . . Explosions . | . . . . . . . . Melee 2190 | . . 82 826 277 614 125 266 Knockbacks 16 | . . 1 1 3 9 1 1 Impact 15 | . . 1 1 3 8 1 1 Kinetic . | . . . . . . . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 139 | . 81 93 88 45 139 113 . Average Temperature 29 | . 28 33 26 15 49 21 . Received Heat Transfer 1494 | . 111 207 297 36 477 225 141 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 39 | . . 2 15 9 13 . . Impact Corruptions 63 | . . 6 28 10 17 1 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 175 | . 75 . 100 . . . . Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Peak Influence 937 | . 129 324 588 353 937 535 593 Initial 236 | . . 38 97 119 116 236 192 Average 300 | . 74 179 313 206 475 372 358 Maximum Alert Level 3 | . . 1 2 1 3 2 2 Low Security (%) 35 | 100 100 59 27 49 19 . 15 Level 1 36 | . . 40 46 50 18 70 43 Level 2 24 | . . . 26 . 42 29 41 Level 3 3 | . . . . . 18 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . . 5 2 4 3 3 Investigation 2 | . . . 1 . 1 . . Extermination 2 | . . . . . . . 2 Reinforcement 10 | . . . 1 2 3 3 1 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 2 | . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Distress Signals 2 | . . . . . 2 . . Communications Jammed 39 | . . . . . . . 39 Distress Signals 39 | . . . . . . . 39 Times Spotted 127 | . 7 9 16 9 32 15 39 Peak Tracking Total 10 | . 2 3 3 6 7 5 10 Tactical Retreats 17 | . . 1 2 2 4 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Traps Triggered 6 | . 2 . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Machines Disabled 4 | . . . 4 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Machines Accessed 6 | . . . 4 . 1 . 1 Terminals 3 | . . . 3 . . . . Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . 1 . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . . . 8 . 4 . 1 Successful 10 | . . . 6 . 3 . 1 Failed 3 | . . . 2 . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . 3 . . . . Fabricators 1 | . . . . . . . 1 Repair Stations 9 | . . . 5 . 4 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . Record 1 | . . . 1 . . . . Open Door 2 | . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 6 | . . . 3 . 3 . . Scan Component 3 | . . . 1 . 2 . . Repair 2 | . . . 1 . 1 . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 2 Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . 1 . . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . Time 51 | . . . 26 . 25 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Turns Passed 2560 | 57 268 377 488 99 421 218 632 Spaces Moved 3751 | 41 137 223 518 203 812 645 1172 Core 125 | 41 69 . . . . . 15 Treads 133 | . 17 116 . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3493 | . 51 107 518 203 812 645 1157 Fastest Speed 17 | 50 100 31 31 25 20 17 19 Average Speed 34 | 120 139 105 32 26 20 18 27 Slowest Speed 160 | 150 160 160 37 31 21 91 100 Overloaded Moves 595 | . . . . . . . 595 Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . 1 2 . 2 . 6 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 34 24 77 25 32 20 32 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . . 3 . . . 5 Terrain Destroyed 8 | . . . 3 . . . 5 Melee 8 | . . . 3 . . . 5 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Total 4408 | 49 174 294 685 226 963 702 1315 Wait 127 | . . 5 61 . 38 3 20 Move 3725 | 40 136 220 513 202 808 644 1162 Hop 8 | . . 1 2 . 1 . 4 Pick Up 83 | 5 7 12 6 7 19 13 14 Fast Attach . | . . . . . . . . Attach 64 | 4 6 10 7 2 6 14 15 Detach . | . . . . . . . . Swap 26 | . 1 1 2 3 14 3 2 Drop 37 | . . 4 1 2 19 4 7 Fire 87 | . 24 29 34 . . . . Melee 251 | . . 12 59 10 58 21 91 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Identified exit to Materials 6 | -11/Junkyard | Discovered exit to Materials (range 15) 58 | -11/Junkyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Propulsion x1 272 | -10/Materials | Identified exit to Materials 272 | -10/Materials | Discovered exit to Materials (range 15) 322 | -10/Materials | Build established: Hacker-Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 611 | -9/Materials | Identified exit to Mines 611 | -9/Materials | Discovered exit to Mines (range 15) 619 | -9/Materials | Identified exit to Storage 619 | -9/Materials | Discovered exit to Storage (range 15) 703 | -9/Materials | Entered Storage 765 | -9/Storage | Garrison activated, responded to threat 817 | -9/Storage | Core integrity fell below 50% 860 | -9/Storage | Lost 7 parts (2p3n1u1w) 1020 | -9/Storage | Repaired Flight Unit 1061 | -9/Storage | Core integrity fell below 20% 1187 | -9/Storage | Identified exit to Materials 1187 | -9/Storage | Discovered exit to Materials (range 13) 1191 | -9/Storage | Entered Materials 1191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1286 | -8/Materials | Identified exit to Factory 1286 | -8/Materials | Discovered exit to Factory (range 16) 1290 | -8/Materials | Entered Factory 1290 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -7/Factory | Build established: Hacker-Sprinter 1471 | -7/Factory | Repaired Cld. Ion Engine 1643 | -7/Factory | Identified exit to Factory 1643 | -7/Factory | Discovered exit to Factory (range 13) 1711 | -7/Factory | Entered another Factory area 1711 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1712 | -6/Factory | Destroyed 11 combat bots 1792 | -6/Factory | Identified exit to Lower Caves 1792 | -6/Factory | Discovered exit to Lower Caves (range 7) 1830 | -6/Factory | Spotted B-75 Beast 1875 | -6/Factory | Lost 3 parts (1p2n) 1917 | -6/Factory | Identified exit to Factory 1917 | -6/Factory | Discovered exit to Factory (range 8) 1929 | -6/Factory | Entered another Factory area 1929 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2030 | -5/Factory | Lost 4 parts (2p1n1u) 2045 | -5/Factory | Identified exit to Upper Caves 2045 | -5/Factory | Discovered exit to Upper Caves (range 7) 2215 | -5/Factory | Build established: Scavenger-Sprinter 2246 | -5/Factory | Discovered exit to Upper Caves (range 16) 2304 | -5/Factory | Lost 3 parts (2p1n) 2466 | -5/Factory | Spotted B-75 Beast 2532 | -5/Factory | Cargo convoy interrupted 2541 | -5/Factory | System corruption reached 10% 2548 | -5/Factory | Core integrity fell below 50% 2561 | -5/Factory | Self-destructed Last Messages --------------- 02540_ Chain reaction triggered in Mic. Fission Core. 02540_ W-25 Informer distress signal jammed. 02540_ I-47 Archangel distress signal jammed. 02541_ Nuclear Pulse Array destroyed. 02541_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02541_ W-25 Informer distress signal jammed. 02541_ I-47 Archangel distress signal jammed. 02543_ W-25 Informer distress signal jammed. 02543_ I-47 Archangel distress signal jammed. 02544_ W-25 Informer distress signal jammed. 02544_ I-47 Archangel distress signal jammed. 02545_ W-25 Informer distress signal jammed. 02545_ I-47 Archangel distress signal jammed. 02546_ W-25 Informer distress signal jammed. 02546_ Penetrated by Slug. 02546_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02546_ Imp. Transmission Jammer destroyed. 02550_ Chainsword destroyed. 02552_ Construction Platform disabled. 02554_ System corrupted: Matter fused (-6). 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