Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 14:58:09 Player: M1-K3 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (290) 290 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 965 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (8) ---- Improved Heat Sink Large Battery (200) Subdweller Optics Subdweller Shrapnel Launcher Mining Laser Multitool Flamer Makeshift Sword Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Medium Battery Advanced Visual Processing Unit Tractor Beam Light Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 1 1 2 9 Power 3 | . . . 3 Engine 3 | . . . 3 Core . | . . . . Reactor . | . . . . Propulsion 2 | . . . 2 Treads 1 | . . . 1 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . . 2 4 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 7 | 6 7 7 7 Power . | 1 1 1 . Propulsion 1 | 4 3 2 . Utility 2 | . 1 2 3 Weapon 2 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 14 | . . 3 11 Power . | . . . . Propulsion 1 | . . 1 . Utility 5 | . . . 5 Weapon 7 | . . 2 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 100 100 99 Engine 13 | . 14 14 13 Treads 2 | . . . 5 Leg 21 | . 28 28 14 Wheel 3 | . . . 8 Device 5 | . 5 11 . Storage 22 | . 22 16 28 Energy Gun 9 | . . 1 19 Energy Cannon 1 | . . . 2 Ballistic Gun 16 | . 28 26 5 Peak Build Rating 14 | 7 7 12 14 Average Rating 9 | 6 7 7 12 On Entrance 8 | 6 7 7 12 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 27 | 15 15 19 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 6 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 7 8 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 356 | 211 38 30 77 Remotely 38 | . 38 . . Salvage Created 503 | 93 111 . 299 Parts 25 | 6 8 . 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . . . 10 Guns 8 | . . . 8 Cannons 2 | . . . 2 Classes Destroyed 6 | 2 2 . 2 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 2 | 1 1 . . Watcher 1 | . 1 . . Swarmer 5 | . . . 5 Subdweller 5 | . . . 5 Best Kill Streak 3 | 2 2 . 3 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 71 | . . . 71 Missed 23 | . . . 23 Hits 48 | . . . 48 Projectile 48 | . . . 48 Critical Strikes 2 | . . . 2 Damage Taken 922 | . . . 922 Core 255 | . . . 255 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 57 | 2 14 . 41 Largest 2 | 2 2 . 2 Hottest 123 | 40 40 . 123 Shots Fired 106 | 4 28 . 74 Gun 99 | 4 28 . 67 Cannon 4 | . . . 4 Launcher . | . . . . Special 3 | . . . 3 Kinetic 46 | 4 28 . 14 Thermal 60 | . . . 60 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 3 7 . 17 Robot Miss Streak 3 | 1 3 . 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 77 | 3 18 . 56 Core Hits 29 | 5 9 . 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1269 | 43 134 15 1077 Guns 1153 | 26 134 . 993 Cannons 82 | . . . 82 Explosions . | . . . . Melee . | . . . . Ramming 34 | 17 . 15 2 Kinetic 352 | 26 134 . 192 Thermal 883 | . . . 883 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles 6 | . . . 6 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 9 | 6 . 2 1 Kicked 8 | 6 . 2 . Crushed . | . . . . Highest Temperature 90 | . . . 90 Average Temperature 25 | . . . 25 Received Heat Transfer 138 | . . . 138 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1401 | . . . 1401 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 10 | 10 5 . . Initial . | . . . . Average . | 2 . . . Influence Increases 167 | 10 17 . 140 Destroy 0b10 Robot/C 100 | . . . 100 Destroy 0b10 Robot/NC 25 | 10 15 . . Destroy Leader 12 | . 2 . 10 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 77 | 10 17 . 50 Time Decay 67 | 10 17 . 40 Lost Part 10 | . . . 10 Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 3 . 13 Peak Tracking Total 6 | . 2 . 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2093 | 71 140 925 957 Spaces Moved 1430 | 44 84 761 541 Core . | . . . . Treads 122 | . . . 122 Legs 900 | 44 84 761 11 Wheels 408 | . . . 408 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 120 120 110 Average Speed 130 | 120 120 120 147 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 23 86 30 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 1 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1558 | 58 101 773 626 Wait 16 | . . . 16 Move 1427 | 43 83 760 541 Hop . | . . . . Pick Up 17 | 4 1 4 8 Fast Attach 5 | 1 . . 4 Attach 2 | . . . 2 Detach 1 | . . . 1 Swap 7 | . 1 3 3 Drop 17 | 2 2 4 9 Fire 57 | 2 14 . 41 Melee . | . . . . Ram . | . . . . Kick 8 | 6 . 2 . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 12) 212 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 411 | -10/Mines | Discovered new exit (range 13) 457 | -10/Mines | Discovered new exit (range 7) 494 | -10/Mines | Discovered new exit (range 7) 595 | -10/Mines | Learned Materials trap positions 962 | -10/Mines | Met a Derelict shopkeep closing up shop 1137 | -10/Mines | Entered Subcaves 1339 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1387 | -10/Subcaves | Learned Materials trap positions 1486 | -10/Subcaves | Learned location of Zion (-7) 1486 | -10/Subcaves | Met a Zionite searching for "candidates" 1621 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1682 | -10/Subcaves | Build established: Scavenger-Mutant 1738 | -10/Subcaves | Core integrity fell below 50% 1787 | -10/Subcaves | Core integrity fell below 20% 1915 | -10/Subcaves | Learned Materials garrison access intel 2035 | -10/Subcaves | Build established: Mutant 2094 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01921_ QI-Y2H(O) collects matter. 01921_ Searching scrap... 01921_ Found Sub. Power Source. 01921_ Found Sub. Shrapnel Launcher. 01921_ Found 39 Matter. 01923_ QI-Y2H(O) collects matter. 01924_ Dropped Ion Engine. 01927_ Acquired Sub. Beam Cannon. 01936_ Dropped Sub. Laser. 01937_ Acquired Sub. Machine Gun. 01941_ Acquired Sub. Shrapnel Launcher. 01955_ QI-Y2H(O) puts together Sub. Beam Cannon. 01995_ QI-Y2H(O) puts together Multitool. 02014_ Dropped Minigun. 02015_ Acquired Multitool. 02082_ S-10 Pest springs to life. 02083_ Destroyed Flight Unit. 02086_ S-10 Pest destroyed. 02091_ Flight Unit fries itself beyond repair. 02092_ S-10 Pest destroyed. 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"""???# ?????? | | ???????#" "###?# ## #???##??#### #???? | | ???????#####???# ####### % #?##? | | ???????????????# # ### ## | | ???????????????# ## ## | | ???????????????# ### ## #### ## ## | | ??????????????## #?# ### #?????? % | | ??????????????# ##" ## ## ##?????## | | ??????????????## """"" ## #####???#### | | ???????????????#""""""" ###" ##### %# ## | | ???????????????#""""" ###""# # % #??# | | ???????????????#""""" ###""##% % #??# | | ???????????????####"" ### ""#### ## # ##?? | | ???????????????????"" ??# " "##### ##### % ### | | ???????????????????????## "" ### ##?##= ## | | ???????????????????????# "" #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticTractorScrapsphere Manual? 0 Play Time 00:40:32 Cumulative 15.9 hours Start 2026.08.07 @ 14:03:53 End 2026.08.07 @ 14:58:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 3 Adventurer 0 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1930600-a0c1-4f01-b198-2a5c4b85ce49