Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 22:37:52 Player: CatPlusPlus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2043) 2043 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (732) 732 TOTAL SCORE: 7265 Bonus ------- Follower Combat Kills 278 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (5) ------ Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Reaction Control System Light Armor Plating Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Propulsion Shielding > --- WEAPON ----------- Gauss Rifle Chainsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Visual Processing Unit Transmission Jammer Reaction Control System Light Armor Plating Hardened Light Armor Plating Rocket Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . 2 . Utility 3 | . . . 2 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 76 | 2 9 4 12 2 . 2 16 15 11 3 Power 8 | 1 . . 1 1 . 1 3 . . 1 Engine 6 | 1 . . 1 1 . 1 2 . . . Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | . 4 . 3 . . . 1 6 6 . Treads 15 | . 4 . 3 . . . 1 6 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . . 5 . Utility 20 | 1 2 3 4 1 . . 5 2 1 1 Device 7 | 1 . 3 1 1 . . . 1 . . Storage 2 | . 1 . . . . . . . 1 . Processor 4 | . . . 1 . . . 2 1 . . Hackware . | . . . . . . . . . . . Protection 7 | . 1 . 2 . . . 3 . . 1 Artifact . | . . . . . . . . . . . Weapon 28 | . 3 1 4 . . 1 7 7 4 1 Energy Gun 3 | . 1 . 1 . . 1 . . . . Energy Cannon 6 | . . 1 . . . . 1 3 1 . Ballistic Gun 7 | . . . 1 . . . 3 1 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . Slashing Weapon 6 | . 1 . 1 . . . 1 2 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 16 | . . . 3 . . . 1 2 . 10 Power 3 | . . . 1 . . . 1 . . 1 Propulsion 5 | . . . . . . . . 1 . 4 Utility 5 | . . . 1 . . . . 1 . 3 Weapon 3 | . . . 1 . . . . . . 2 Highest Loss Streak 10 | . . . 2 . . . 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 97 100 100 100 94 99 95 85 Engine 9 | . 14 14 11 11 11 11 6 9 7 3 Treads 22 | . 23 28 22 22 22 22 21 26 11 . Flight 1 | . . . . . . . . . 22 32 Device 9 | . 14 13 12 11 11 11 6 6 7 6 Storage 10 | . 14 14 11 11 11 11 9 9 7 6 Processor 12 | . . . 11 11 11 11 18 17 15 15 Protection 8 | . . . 7 11 11 11 11 11 7 6 Energy Gun 1 | . . . 7 . . 5 1 . . . Energy Cannon 1 | . . 3 2 . . . 1 3 3 . Ballistic Gun 10 | . 21 14 10 11 11 5 8 6 3 3 Launcher 3 | . . 10 . 11 11 11 1 . . . Slashing Weapon 3 | . 6 . . . . . 2 8 7 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 14 31 31 36 36 36 36 44 48 39 23 Greatest Support 80 | 20 40 40 40 40 40 40 60 60 80 23 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 8 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 10 7 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 8 Average Carried 14 | 7 13 14 14 14 14 14 14 14 10 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 8 5 Final Carried 15 | 8 15 14 15 15 15 15 15 15 8 5 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Mutant 15% | Scavenger-Assassin 8% | Assassin 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Matter Collected 1665 | 274 368 113 216 79 . 50 267 283 . 15 Remotely . | . . . . . . . . . . . Salvage Created 2887 | 189 458 131 505 56 . 36 587 747 . 178 Parts 187 | 12 22 11 28 16 . 10 31 47 . 10 Haulers Intercepted 7 | . 1 . 1 . . . 3 2 . . Recyclers Shooed 4 | . . . 1 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Combat Hostiles Destroyed 52 | . 7 2 8 10 . 3 4 10 . 8 Guns 25 | . 7 . 7 1 . . 4 6 . . Cannons 4 | . . 2 1 . . . . 1 . . AOE 23 | . . . . 9 . 3 . 3 . 8 Classes Destroyed 11 | 2 3 . 2 1 . 1 2 . . . Worker 4 | . . . . . . 1 3 . . . Builder 2 | . . . 1 . . . 1 . . . Tunneler 6 | 5 . . . . . 1 . . . . Hauler 7 | . 1 . 1 . . . 3 2 . . Recycler 10 | 1 1 1 1 . . . 3 3 . . Operator 1 | . . . . . . . 1 . . . Watcher 4 | . 1 . 2 . . . 1 . . . Swarmer 20 | . . . . 10 . 3 . 3 . 4 Grunt 21 | . 7 2 6 . . . 2 . . 4 Sentry 10 | . . . 2 . . . 1 7 . . Hunter 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 4 5 1 6 4 . 3 4 3 . 8 Combat Bots Only 8 | . 4 1 3 4 . 3 2 3 . 8 Max Kills in Single Turn 4 | 1 1 1 1 3 . 3 1 3 . 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 3 . 3 . 3 . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Damage Taken 3279 | . 384 95 546 53 . 43 245 573 . 1340 Core 897 | . 70 . 52 15 . . 14 38 . 708 Absorbed by Shields 65 | . . . . . . . . . . 65 Redirected to Shielding 105 | . . . . . . . . . . 105 Regen/Repaired (Parts) 144 | . . . . . . . 144 . . . Core Remaining (%) 86 | 100 . 72 . . . 83 . 90 . . Volleys Fired 195 | 9 32 11 40 9 . 4 38 42 2 8 Largest 2 | 2 2 2 2 1 . 1 2 2 1 1 Hottest 103 | 40 40 80 83 33 . 56 103 103 75 33 Shots Fired 281 | 18 56 19 79 9 . 4 39 47 2 8 Gun 234 | 18 56 11 72 4 . 2 38 33 . . Cannon 31 | . . 8 7 . . . 1 13 2 . Launcher 16 | . . . . 5 . 2 . 1 . 8 Special . | . . . . . . . . . . . Kinetic 197 | 18 56 11 39 4 . . 36 33 . . Thermal 68 | . . 8 40 . . 2 3 13 2 . Explosive 16 | . . . . 5 . 2 . 1 . 8 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | 9 7 12 14 1 . 1 14 19 . 2 Robot Miss Streak 4 | 1 4 1 4 2 . 1 1 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 217 | 13 34 15 58 1 . 1 45 46 . 4 Core Hits 120 | 7 15 8 22 12 . 6 18 18 . 14 Critical Kills 2 | . 1 . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 6 | . 1 . 3 . . . 1 1 . . Burn 3 | . . . 3 . . . . . . . Destroy 2 | . 1 . . . . . . 1 . . Smash 1 | . . . . . . . 1 . . . Melee Attacks 77 | . 8 . 2 . . . 30 21 8 8 Impact 12 | . . . . . . . 12 . . . Slashing 65 | . 8 . 2 . . . 18 21 8 8 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . 1 . . . . . 9 5 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5817 | 171 482 219 918 367 . 237 1418 1256 . 749 Guns 2561 | 171 434 103 815 17 . 14 491 516 . . Cannons 418 | . . 104 89 . . . 25 200 . . Explosions 1455 | . . . . 345 . 198 . 163 . 749 Melee 1308 | . 48 . . . . . 888 372 . . Ramming 75 | . . 12 14 5 . 25 14 5 . . Kinetic 2124 | 171 434 103 421 17 . . 462 516 . . Thermal 855 | . . 104 483 . . 14 54 200 . . Explosive 1455 | . . . . 345 . 198 . 163 . 749 Electromagnetic . | . . . . . . . . . . . Impact 495 | . . . . . . . 495 . . . Slashing 813 | . 48 . . . . . 393 372 . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . 2 5 . . . . . . . . Message Errors 5 | . 2 3 . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 375 | . 8 . . . . . 247 119 . 1 Projectiles 16 | . . . . . . . . 16 . . Explosions 1 | . . . . . . . . . . 1 Melee 358 | . 8 . . . . . 247 103 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . 28 . 35 . 35 Shots 3 | . . . . . . 1 . 1 . 1 Rammed 16 | . . 5 4 1 . 2 3 1 . . Targets Rammed 19 | . . 5 5 1 . 3 4 1 . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . 1 . . 1 1 . . . Highest Temperature 312 | . 2 150 312 . . 40 72 303 76 32 Average Temperature 77 | . 2 67 101 . . 21 34 134 11 6 Received Heat Transfer 882 | . 192 54 264 . . . 108 153 . 111 Effects 2 | . . . 1 . . . . 1 . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . . . Impact Corruptions 5 | . . . . . . . 5 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . Heat Transferred 2072 | . . 222 1406 . . 37 111 296 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Peak Influence 384 | 30 169 55 381 384 . 148 126 156 12 268 Initial 103 | . 19 50 15 103 . . . 1 2 8 Average 84 | 16 73 41 181 263 . 106 42 53 5 130 Maximum Alert Level 1 | . . . 1 1 . . . . . 1 Low Security (%) 87 | 100 100 100 40 32 . 100 100 100 100 56 Level 1 12 | . . . 59 67 . . . . . 43 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 3 . 1 . . . 2 1 1 . Investigation 2 | . 2 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 5 | . 1 . 1 . . . 2 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Distress Signals 3 | . . . 1 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 12 2 18 9 . 4 9 11 . 24 Peak Tracking Total 15 | . 6 1 5 4 . 4 2 3 1 15 Tactical Retreats 2 | . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Traps Triggered 4 | . 1 . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Machines Disabled 3 | . . . . 1 . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . . . 1 . 1 Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Machines Accessed 25 | . 4 . 2 . 1 . 10 5 3 . Terminals 16 | . 3 . 2 . . . 6 4 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 3 | . . . . . . . 2 . 1 . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 63 | . 9 . 8 . 1 . 25 13 7 . Successful 28 | . 4 . 1 . 1 . 13 4 5 . Failed 35 | . 5 . 7 . . . 12 9 2 . Catastrophic 9 | . 1 . . . . . 5 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 8 . 8 . 1 . 9 3 1 . Terminals 43 | . 7 . 8 . . . 14 12 2 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . 3 1 . . Recycling Units 3 | . 2 . . . . . 1 . . . Scanalyzers 10 | . . . . . . . 7 . 3 . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 11 | . 1 . 1 . 1 . 4 3 1 . Record 2 | . . . . . . . 1 . 1 . Robot Analysis 1 | . . . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 1 . . Scan Component 2 | . . . . . . . 1 1 . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer 9 | . . . . . . . 6 . 3 . Insert Component 6 | . . . . . . . 5 . 1 . Analyze 3 | . . . . . . . 1 . 2 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 3 | . 3 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 . 2 . . . 9 4 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 16 | . . . . . . . 16 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Total Allies 4 | . . 1 . 3 . . . . . . Largest Group 3 | . . 1 1 3 3 3 3 . . . Highest-Rated Group 40 | . . 31 31 40 40 40 40 . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 63 | . . . 24 . . 4 35 . . . Total Damage 845 | . . . 393 . . 46 406 . . . Kills 14 | . . . 6 . . 1 7 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Turns Passed 7091 | 92 734 618 724 457 555 529 1686 1251 285 160 Spaces Moved 3952 | 40 354 341 330 271 346 316 738 545 402 269 Core . | . . . . . . . . . . . Treads 3226 | . 285 341 330 271 346 316 738 545 54 . Legs 109 | 40 69 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 617 | . . . . . . . . . 348 269 Fastest Speed 28 | 120 120 160 160 160 160 160 160 160 28 28 Average Speed 138 | 120 152 160 160 160 160 160 161 160 45 28 Slowest Speed 240 | 120 160 160 160 160 160 160 240 240 160 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 57 65 29 51 78 63 51 72 14 31 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . Spaces Dug 91 | . 3 . 2 24 . 19 18 14 8 3 Terrain Destroyed 133 | . 3 . 2 50 . 19 18 25 8 8 Melee 45 | . 3 . 2 . . . 18 11 8 3 Projectile 4 | . . . . . . . . 4 . . AOE 84 | . . . . 50 . 19 . 10 . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Total 5163 | 67 480 393 440 287 348 334 1149 844 492 329 Wait 698 | 8 52 24 40 . . 4 300 205 38 27 Move 3941 | 39 353 340 329 270 345 315 737 544 402 267 Hop . | . . . . . . . . . . . Pick Up 57 | 6 15 3 7 2 1 3 11 6 3 . Fast Attach 5 | . . 1 1 . . . 2 1 . . Attach 17 | 1 . 1 4 . . . 2 1 7 1 Detach 3 | . . 1 . . . . . . 1 1 Swap 54 | 1 9 2 7 2 . 2 12 13 4 2 Drop 63 | 3 11 5 5 3 1 3 13 10 9 . Fire 195 | 9 32 11 40 9 . 4 38 42 2 8 Melee 77 | . 8 . 2 . . . 30 21 8 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . . 5 5 1 . 3 4 1 . . Escape Stasis 33 | . . . . . . . . . 18 15 Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 93 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 724 | -10/Materials | Discovered new exit (range 12) 776 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Entered Mines 863 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1059 | -10/Mines | Found Prototype Device 1060 | -10/Mines | Identified Exp. Sensor Array 1185 | -10/Mines | Learned Materials non-interactive machine intel 1195 | -10/Mines | Excavation squad dispatched 1195 | -10/Mines | A large section of the Mines collapsed 1200 | -10/Mines | Learned Materials garrison access intel 1421 | -10/Mines | Discovered new exit (range 16) 1435 | -10/Mines | Received a Mining Laser from a helpful Derelict 1445 | -10/Mines | Entered Materials 1445 | -9/Materials | Accompanied by 1 ally 1445 | -9/Materials | Evolved 2 slots: Utility x2 1446 | -9/Materials | Loaded intel: 35 non-interactive machine locations 1941 | -9/Materials | Discovered new exit (range 9) 1955 | -9/Materials | Identified exit to Mines 2030 | -9/Materials | Discovered new exit (range 3) 2032 | -9/Materials | Identified exit to Materials 2069 | -9/Materials | Build established: Scavenger-Mutant 2169 | -9/Materials | Entered Mines 2496 | -9/Mines | Discovered exit to Materials (range 7) 2514 | -9/Mines | Learned Materials trap positions 2532 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2620 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2620 | -9/Mines | Discovered new exit (range 5) 2624 | -9/Mines | Identified exit to Exiles 2626 | -9/Mines | Entered Exiles 2626 | -9/Exiles | Accompanied by 3 allies 2647 | -9/Exiles | Discovered new exit (range 15) 2670 | -9/Exiles | Identified exit to Mines 2703 | -9/Exiles | Met 8R-AWN 2732 | -9/Exiles | Met EX-HEX 2792 | -9/Exiles | Met EX-BIN 2811 | -9/Exiles | Aligned with FarCom system 2813 | -9/Exiles | Given EX-Vault access code 2867 | -9/Exiles | Opened EX-Vault 2879 | -9/Exiles | Found 0b10 Alert Chip 2914 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2960 | -9/Exiles | Met EX-DEC 3012 | -9/Exiles | Visited The Gauntlet 3163 | -9/Exiles | Discovered exit to Mines (range 14) 3181 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3181 | -9/Exiles | Entered Mines 3181 | -8/Mines | Accompanied by 3 allies 3307 | -8/Mines | Discovered exit to Materials (range 6) 3452 | -8/Mines | Discovered exit to Materials (range 14) 3710 | -8/Mines | Entered Materials 3710 | -8/Materials | Accompanied by 3 allies 3710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3711 | -8/Materials | Identified exit to Storage 3712 | -8/Materials | Loaded intel: 21 trap records 3713 | -8/Materials | Loaded intel: 1 garrison access location 3750 | -8/Materials | Build established: Mutant 4341 | -8/Materials | Build established: Assassin 4559 | -8/Materials | Repaired Hrd. Light Armor Plating 4603 | -8/Materials | Discovered new exit (range 10) 4644 | -8/Materials | Discovered exit to Storage (range 10) 5255 | -8/Materials | Build established: Scavenger-Mutant 5396 | -8/Materials | Entered Storage 5976 | -8/Storage | Build established: Scavenger-Assassin 6009 | -8/Storage | Discovered new exit (range 10) 6022 | -8/Storage | Identified exit to Factory 6132 | -8/Storage | Discovered new exit (range 11) 6647 | -8/Storage | Entered Factory 6647 | -7/Factory | Evolved 2 slots: Propulsion x2 6932 | -7/Factory | Identified exit to Garrison 6932 | -7/Factory | Entered Garrison 6978 | -7/Garrison | Triggered checkpoint 6981 | -7/Garrison | Garrison Relay disabled 7016 | -7/Garrison | Triggered checkpoint 7018 | -7/Garrison | Triggered checkpoint 7052 | -7/Garrison | Destroyed 8 combat bots 7057 | -7/Garrison | Discovered new exit (range 14) 7061 | -7/Garrison | Identified exit to Factory 7061 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7074 | -7/Garrison | Triggered checkpoint 7083 | -7/Garrison | Core integrity fell below 50% 7090 | -7/Garrison | Core integrity fell below 20% 7092 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07038_ Destroyed Rocket Launcher. [Achievement: Short-term Sacrifices] 07041_ Acquired 15 matter. 07057_ EXIT=FOUND 07061_ EXIT=IDENTIFIED: FACTORY 07061_ Attempting to access garrison exit controls... 07061_ Remote lockdown engaged. 07063_ Flight Unit destroyed. 07074_ Beams of light sweep through the air. An alarm sounds. 07074_ C-30 ARC bursts open, deploying its payload. 07074_ H-55 Commando unfolds itself. 07078_ Imp. Propulsion Shielding destroyed. 07081_ Imp. Terrain Scanner destroyed. 07081_ Imp. Flight Unit destroyed. 07084_ Slug penetrates C-30 ARC. 07085_ Imp. Flight Unit destroyed. 07087_ Sml. Storage Unit destroyed. 07087_ Penetrated by Slug. 07087_ Chainsword destroyed. 07090_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## ####????????????????????????????????????? | | [###?????????????????????????????????????? | | =%#?????????????????????????????????????? | | %[#?????????????????????????????????????? | | %###???????????????????????????????????? | | = #???????????????????????????????????? | | ## ### #???????????????????????????????????? | | ## #?# #???????????????????????????????????? | | #?# #???????????????????????????????????? | | #?# #???????????????????????????????????? | | #?# #???????????????????????????????????? | | ## ### ###############?????????????????????? | | ?# # b #?????????????????????? | | ###??# ### ############# #?????????????????????? | | ?????# #?#Y#???????????#b#?????????????????????? | | ?????# #?#Y#???????????# #?????????????????????? | | ?????# #?# #???????????# ##????????????????????? | | ?????# #?################"################?????? | | ?????# ??? #?????? | | ?????# ???? #?????? | | ?????? ???? #?????? | | ??????????????############bs############ < #?????? | | ?????????????????????????#bs#??????????# #?????? | | ?????????????????????????# s#??????????#####?????? | | ?????????????????##+###### s#????????????????????? | | ???????????# s @! #????????????????????? | | ???????????# s ss ! #????????????????????? | | ????????????# ##### #####????????????????????? | | ????????????????????#ChC?????????????????????????? | | ????????????????????##+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed CarbideGlidesysMatter Manual? 0 Play Time 01:27:47 Cumulative 20.9 hours Start 2023.03.11 @ 20:58:25 End 2023.03.11 @ 22:37:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85a2502b-0030-4d81-ad23-76f237806379