Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:34:04 Player: Cheeriohz Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (475) 475 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 2980 Bonus ------- Follower Combat Kills 122 Met Imprinter 300 Was Imprinted 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Treading (330) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Signal Interpreter Power Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Wheel Heat Sink Large Storage Unit Seismic Detector Targeting Computer Improved Targeting Computer Propulsion Shielding Propulsion Shielding High-powered Tractor Beam High-powered Tractor Beam Hacking Drone Bay Light EM Pulse Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Wheel Heat Sink Large Storage Unit Seismic Detector Targeting Computer Improved Targeting Computer Power Shielding Propulsion Shielding Propulsion Shielding High-powered Tractor Beam High-powered Tractor Beam Hacking Drone Bay Light EM Pulse Cannon Grenade Launcher Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 34 | 4 9 1 5 8 1 6 Power 3 | . 1 . . 1 . 1 Engine 3 | . 1 . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 2 1 1 2 Treads 3 | . . . . . 1 2 Leg . | . . . . . . . Wheel 5 | 2 . . 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 1 3 2 . 1 Device 3 | 1 . 1 1 . . . Storage 2 | . 2 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 4 | . . . 2 1 . 1 Artifact . | . . . . . . . Weapon 13 | 1 6 . . 4 . 2 Energy Gun 1 | . 1 . . . . . Energy Cannon 3 | . 2 . . 1 . . Ballistic Gun 7 | 1 3 . . 1 . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 3 | . . 1 . 2 . . System Corruption 14 | . . 4 . 10 . . Parts Lost 11 | . . . 1 9 . 1 Power 1 | . . . . 1 . . Propulsion 4 | . . . 1 2 . 1 Utility 3 | . . . . 3 . . Weapon 3 | . . . . 3 . . Highest Loss Streak 7 | . . . 1 7 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 97 100 100 87 52 60 Engine 6 | . 13 14 11 10 . 2 Treads 4 | . . . . . 8 12 Wheel 18 | . 28 28 22 21 11 9 Device 14 | . 14 14 22 20 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 5 | . . . . . 11 11 Protection 2 | . . . 11 10 . . Energy Cannon 9 | . 13 28 22 9 . . Ballistic Gun 1 | . 7 . . 2 . 2 Naked Turns . | . . . . . . . Heaviest Build 60 | 11 52 52 60 57 41 51 Greatest Support 22 | 20 20 20 22 22 10 10 Greatest Overweight (x) 5 | . 2 2 5 4 4 5 Average Overweight (x) 2 | . 1 2 2 2 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 8 15 20 20 20 20 20 Most Carried 20 | 8 19 20 20 20 18 20 Average Carried 16 | 6 11 19 19 19 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 7 19 20 20 17 18 17 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 513 | 250 134 . 50 60 19 . Remotely . | . . . . . . . Salvage Created 756 | 183 258 . 265 50 . . Parts 42 | 11 21 . 9 1 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 9 . 4 8 . . Guns 4 | . 4 . . . . . Cannons 5 | . 3 . 1 1 . . AOE 10 | . 2 . 1 7 . . Classes Destroyed 7 | 2 3 . 1 1 . . Tunneler 5 | 5 . . . . . . Recycler 1 | 1 . . . . . . Watcher 3 | . 2 . 1 . . . Swarmer 6 | . 6 . . . . . Grunt 4 | . 3 . . 1 . . Sentry 4 | . . . 4 . . . Assembled 7 | . . . . 7 . . Best Kill Streak 7 | 3 3 . 2 7 . . Combat Bots Only 7 | . 3 . 2 7 . . Max Kills in Single Turn 2 | 1 2 . 1 2 . . Gunslinging . | . . . . . . . Exploded 2 | . 2 . 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 130 | . 18 . 20 64 . 28 Missed 30 | . 7 . 5 15 . 3 Damage Taken 1923 | . 112 . 249 915 . 647 Core 473 | . 50 . 18 314 . 91 Absorbed by Shields . | . . . . . . . Redirected to Shielding 11 | . . . . . . 11 Core Remaining (%) 90 | 100 . 80 . . . . Volleys Fired 85 | 20 36 . 12 9 . 8 Largest 2 | 2 2 . 2 1 . 2 Hottest 112 | 60 112 . 112 56 . 40 Shots Fired 119 | 40 42 . 17 9 . 11 Gun 79 | 40 28 . . . . 11 Cannon 33 | . 14 . 17 2 . . Launcher 7 | . . . . 7 . . Special . | . . . . . . . Kinetic 56 | 20 25 . . . . 11 Thermal 20 | 20 . . . . . . Explosive 7 | . . . . 7 . . Electromagnetic 36 | . 17 . 17 2 . . Robot Hit Streak 20 | 6 8 . 19 20 . 11 Robot Miss Streak 2 | 2 1 . . 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 83 | 26 29 . 16 3 . 9 Core Hits 55 | 10 15 . 6 20 . 4 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 . . 1 . . . Destroy 1 | 1 . . . . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1781 | 253 448 . 326 670 . 84 Guns 502 | 253 165 . . . . 84 Cannons 535 | . 210 . 300 25 . . Explosions 744 | . 73 . 26 645 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 322 | 91 147 . . . . 84 Thermal 261 | 162 73 . 26 . . . Explosive 645 | . . . . 645 . . Electromagnetic 553 | . 228 . 300 25 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 1 5 . 10 10 . Average Corruption 2 | . 1 1 . 8 10 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 4 5 . 1 6 . Matter Fused 3 | . 1 1 . . 1 . Heat Flow Errors 7 | . 2 2 . . 3 . Energy Discharges 2 | . . 1 . . 1 . Parts Rejected 2 | . 1 . . 1 . . Data Loss (minor) 2 | . . 1 . . 1 . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . 2 12 . . Projectiles . | . . . . . . . Explosions 14 | . . . 2 12 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 125 | . . . 32 93 . . Shots 5 | . . . 1 4 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 340 | 60 340 257 101 26 243 24 Average Temperature 69 | 26 114 125 41 11 112 12 Received Heat Transfer 292 | . 18 . 63 76 . 135 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 4 | . 1 . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 475 | 375 50 . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 289 | 30 289 60 190 20 . . Initial 60 | . 19 60 23 . . . Average 87 | 18 136 60 121 17 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 95 | 100 84 100 100 100 . . Level 1 4 | . 15 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 4 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 15 . 5 23 . 5 Peak Tracking Total 10 | . 5 . 2 10 . 6 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 4 . 3 . 1 . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 13 . 8 . 3 . Successful 13 | . 6 . 4 . 3 . Failed 11 | . 7 . 4 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 16 | . 9 . 7 . . . Terminals 21 | . 13 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . 1 . 3 . Part Schematic 3 | . . . . . 3 . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . Terminals 6 | . 3 . 3 . . . Track 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Botnet 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . . . 17 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . . . 1 4 . Largest Group 4 | . . . . 1 4 4 Highest-Rated Group 156 | . . . . 31 156 156 Highest-Rated Ally 41 | . . . . 31 41 41 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . 2 . 16 Total Damage 614 | . . . . 22 . 592 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3205 | 145 505 335 419 286 1368 147 Spaces Moved 2131 | 58 389 292 243 131 953 65 Core . | . . . . . . . Treads . | . . . . . . . Legs 38 | 38 . . . . . . Wheels 2093 | 20 389 292 243 131 953 65 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 80 80 110 110 115 140 140 Average Speed 122 | 106 95 110 110 117 140 140 Slowest Speed 155 | 120 110 110 155 150 140 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 66 68 28 45 89 13 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . . 1 . 1 4 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 1 . Spaces Dug 5 | . . . . 5 . . Terrain Destroyed 39 | . 2 . 2 35 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 39 | . 2 . 2 35 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2623 | 104 486 305 378 253 986 111 Wait 338 | 17 30 12 111 105 32 31 Move 2125 | 57 388 291 242 130 952 65 Hop . | . . . . . . . Pick Up 26 | 4 15 1 4 1 1 . Fast Attach 6 | . 1 . 1 1 1 2 Attach 13 | 1 2 . 3 4 . 3 Detach 4 | . 2 . 1 . . 1 Swap 15 | 3 6 1 1 3 . 1 Drop 11 | 2 6 . 3 . . . Fire 85 | 20 36 . 12 9 . 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 146 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Entered Mines 710 | -10/Mines | Learned location of Storage (-8) 833 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 885 | -10/Mines | Learned Materials emergency access door positions 917 | -10/Mines | Discovered new exit (range 10) 986 | -10/Mines | Entered Materials 986 | -9/Materials | Evolved 2 slots: Utility x2 1378 | -9/Materials | Discovered new exit (range 16) 1405 | -9/Materials | Entered Mines 1408 | -9/Mines | Met a Derelict bent on vengeance 1415 | -9/Mines | Escorted by a lone wolf Derelict 1632 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1654 | -9/Mines | Assembled infested the area 1687 | -9/Mines | Core integrity fell below 50% 1691 | -9/Mines | Identified exit to Zion 1691 | -9/Mines | System corruption reached 10% 1691 | -9/Mines | Entered Zion 1692 | -7/Zion | Core integrity fell below 20% 1696 | -7/Zion | Destroyed 7 combat bots 1722 | -7/Zion | Lost 7 parts (1p2n2u2w) 1763 | -7/Zion | Given A8's code to call for help 1834 | -7/Zion | Discovered new exit (range 8) 1889 | -7/Zion | System corruption cleaned by Quarantine Array 1980 | -7/Zion | Learned location of Warlord (-4) 2127 | -7/Zion | Given the Hacking Drone Bay 2130 | -7/Zion | Found Prototype Device 2272 | -7/Zion | Received a visual enhancement algorithm 2781 | -7/Zion | Imprinted 2783 | -7/Zion | Declared Zion's savior 3055 | -7/Zion | Identified exit to Proximity Caves 3059 | -7/Zion | Entered Proximity Caves 3059 | -6/Proximity Caves | Accompanied by 4 allies 3062 | -6/Proximity Caves | Spotter reported a threat 3112 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3170 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3206 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03174_ Y-64 Sentinel: "REQUESTING BACKUP." 03175_ Axe fries itself beyond repair. 03175_ Corrupted Carbon-fiber Leg fries itself beyond repair. 03177_ Acquired Imp. Deuterium Engine. 03178_ Slug penetrates Wall. 03181_ Slug penetrates KC-KZL(M). 03182_ Corrupted Axe self-destruct mechanism malfunctions. 03183_ Core Shielding fries itself beyond repair. 03184_ Y-64 Sentinel destroyed. 03184_ KC-KZL(M) destroyed. 03185_ Acquired Med. Treads. 03195_ Lgt. Assault Rifle severed. 03197_ Corrupted Adv. Heat Sink fries itself beyond repair. 03197_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 03200_ Corrupted KE Penetrator self-destruct mechanism malfunctions. 03201_ Corrupted Wave Gun fries itself beyond repair. 03202_ Neutrino Core fries itself beyond repair. 03202_ Imp. Medium Armor Plating fries itself beyond repair. 03202_ Med. Treads destroyed. 03203_ G-50 Soldier IFF system glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | #"""""?????????????????####??????????????????????? | | #"""""???????????????### ##?####????????????????? | | #"""""###???????????## [! ### ##???????????????? | | ## # ###???????### %! #???????????????? | | # # ##?????## !@[ ##???????????????? | | ####### ##lg ##????????????????? | | ## ###! = #?????????????????? | | ##?# [g/#?????????????????? | | ###### #??## !%%[!????????????????? | | ##???# #??## =%% ;??????????????? | | #??# #??###! [ #?????????????? | | #### #?## #???# #?????????????? | | #??# #??# #???? #?????????????? | | #??# #?? #???? ????????????? | | #?? ##? #????##### ????????????? | | ## ## #???????? ???????????? | | #### ##?## #???????? ????????????? | | #??# ###########?????# ?????????????????????? | | #??# ##???????????????? ????????????????????? | | #??# ##????????????????? ????????????????????? | | ???###??????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Arm. Huge Wheel | -7/Zion | Archive Coil Gun | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Greatsword | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevBurstKit Manual? 0 Play Time 00:27:01 Cumulative 90.3 hours Start 2024.04.02 @ 17:45:15 End 2024.04.02 @ 19:34:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4b4c6bd-67bc-4af9-8271-47842d3b6f13