Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 10:56:52 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (1976) 1976 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (-687) -687 TOTAL SCORE: 5794 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 207 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1604 Cogmind --------- Core Integrity 365/700 Matter 227/300 Energy 108/150 System Corruption 15% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Detector Improved Targeting Computer > --- WEAPON (3) ------- Gauss Rifle Heavy Battle Rifle Proton Missile Launcher > --- INVENTORY (15) --- Improved Aluminum Leg Improved Salvage Targeting Computer Melee Analysis Suite Advanced Particle Charger Kinecellerator Phase Shifter Dynamic Insulation System Long-range Tractor Beam Latent Energy Streamer Heavy Assault Rifle Powered Hammer Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Detector Improved Targeting Computer Makeshift System Restoration Module > --- WEAPON ----------- Latent Energy Streamer Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Aluminum Leg Advanced Heat Sink Improved Salvage Targeting Computer Melee Analysis Suite Advanced Particle Charger Kinecellerator Phase Shifter Dynamic Insulation System Long-range Tractor Beam Heavy Assault Rifle Proton Missile Launcher Powered Hammer Greatsword [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 102 | 6 22 3 1 1 39 14 3 . 13 Power 8 | 1 1 . . . 4 1 . . 1 Engine 4 | 1 . . . . 2 1 . . . Core 4 | . 1 . . . 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 9 . . . 6 3 2 . 3 Treads . | . . . . . . . . . . Leg 25 | 2 9 . . . 6 3 2 . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 5 3 1 . 17 3 1 . 4 Device 15 | . 2 1 1 . 4 2 1 . 4 Storage 8 | 1 3 1 . . 3 . . . . Processor 6 | . . 1 . . 5 . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . . . 5 1 . . . Artifact . | . . . . . . . . . . Weapon 34 | 2 7 . . 1 12 7 . . 5 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . 1 Ballistic Gun 12 | 2 2 . . . 1 5 . . 2 Ballistic Cannon 5 | . 4 . . . 1 . . . . Launcher 8 | . . . . 1 5 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 2 | . . . . . 1 1 . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 13 | . . . . . . . . . 13 Parts Lost 15 | . 1 . . . 2 . 1 . 11 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . . . . . . 1 . 5 Utility 4 | . . . . . 2 . . . 2 Weapon 4 | . 1 . . . . . . . 3 Highest Loss Streak 5 | . 1 . . . 1 . 1 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 91 99 99 100 98 Engine 3 | . 2 . . . 3 7 7 7 6 Core 6 | . 11 14 14 14 5 . . . . Leg 28 | . 28 28 28 28 27 30 29 30 28 Device 11 | . 12 . 7 14 7 15 15 15 19 Storage 10 | . 14 13 14 14 9 7 7 7 7 Processor 8 | . . 14 6 . 16 7 7 7 7 Protection 2 | . . . . . 1 6 7 7 2 Ballistic Gun 9 | . 10 . . . 1 21 23 23 21 Ballistic Cannon 9 | . 16 28 28 14 3 . . . . Launcher 1 | . . . . 14 1 . . . . Impact Weapon 1 | . . . . . 6 . . . . Slashing Weapon 1 | . . . . . 6 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 13 24 23 24 24 42 47 47 47 48 Greatest Support 61 | 20 26 26 26 26 45 58 61 61 61 Greatest Overweight (x) 1 | . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 10 10 10 20 15 15 15 15 Average Capacity 12 | 6 9 9 10 10 13 15 15 15 15 Most Carried 15 | . 10 9 10 10 15 15 15 15 15 Average Carried 11 | . 8 7 9 10 13 12 14 15 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Final Carried 15 | . 9 9 10 10 14 15 15 15 13 Class Distribution -------------------- 49% | Mutant 23% | Gunner 8% | Gladiator 7% | Scavenger-Gladiator 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 2155 | 132 491 56 . 138 518 179 211 . 430 Remotely . | . . . . . . . . . . Salvage Created 2369 | . 389 9 . 170 973 208 356 . 264 Parts 163 | . 22 2 . 19 73 17 19 . 11 Haulers Intercepted 5 | . 1 . . . 3 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 19 . 5 Prevented 4 | . . . . . . . . . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 52 | . 9 . . 7 19 5 8 . 4 Melee 10 | . . . . . 9 . . . 1 Guns 17 | . 5 . . . . 1 8 . 3 Cannons 6 | . 4 . . 1 1 . . . . AOE 19 | . . . . 6 9 4 . . . Classes Destroyed 14 | . 5 1 . 2 4 . . . 2 Worker 4 | . 1 . . . 3 . . . . Builder 3 | . 1 . . . 2 . . . . Tunneler 3 | . . 1 . 1 1 . . . . Hauler 5 | . 1 . . . 3 1 . . . Mechanic 1 | . . . . . 1 . . . . Drone 1 | . . . . . . . . . 1 Watcher 6 | . 3 . . . 3 . . . . Swarmer 20 | . . . . 4 9 4 3 . . Grunt 23 | . 9 . . 3 6 1 4 . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 4 | . . . . . 3 . 1 . . Hunter 3 | . . . . . 1 . . . 2 Programmer 1 | . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 3 1 . 4 5 5 7 . 1 Combat Bots Only 7 | . 3 . . 4 4 5 7 . 1 Max Kills in Single Turn 4 | . 1 1 . 4 4 3 2 . 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 4 | . . . . 4 2 3 . . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Damage Taken 3704 | . 480 . . 114 894 138 542 . 1536 Core 599 | . 88 . . . 176 . 80 . 255 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 62 | . 62 . . . . . . . . Core Remaining (%) 77 | 100 . . . 64 68 . . . . Volleys Fired 165 | . 54 3 . 13 22 8 14 . 51 Largest 3 | . 2 2 . 1 3 3 3 . 3 Hottest 98 | . 78 78 . 39 98 69 69 . 79 Shots Fired 354 | . 108 6 . 13 36 19 42 . 130 Gun 247 | . 58 . . . 4 16 42 . 127 Cannon 86 | . 50 6 . 7 23 . . . . Launcher 21 | . . . . 6 9 3 . . 3 Special . | . . . . . . . . . . Kinetic 332 | . 108 6 . 7 26 16 42 . 127 Thermal . | . . . . . . . . . . Explosive 9 | . . . . 6 3 . . . . Electromagnetic 13 | . . . . . 7 3 . . 3 Robot Hit Streak 28 | . 12 6 . 2 7 11 23 . 28 Robot Miss Streak 6 | . 6 2 . 2 5 1 2 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . . . . 5 . . Max Gunslinging Chain 2 | . . . . . . . 2 . . Shots Hit Robots 262 | . 68 3 . 5 53 13 35 . 85 Core Hits 121 | . 26 1 . 17 31 9 17 . 20 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 Critical Strikes 12 | . 2 . . . 7 . 1 . 2 Destroy 2 | . . . . . . . 1 . 1 Blast 4 | . 2 . . . 2 . . . . Smash 1 | . . . . . . . . . 1 Sever 4 | . . . . . 4 . . . . Impale 1 | . . . . . 1 . . . . Melee Attacks 69 | . 3 . . . 61 3 . . 2 Impact 11 | . . . . . 9 . . . 2 Slashing 38 | . . . . . 38 . . . . Piercing 17 | . . . . . 14 3 . . . Sneak Attacks 8 | . 3 . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . . . Damage Inflicted 7095 | . 1082 70 . 598 2776 369 578 . 1622 Guns 2451 | . 360 . . . 28 179 578 . 1306 Cannons 1131 | . 707 62 . 108 254 . . . . Explosions 1414 | . . . . 490 498 190 . . 236 Melee 2070 | . . . . . 1990 . . . 80 Ramming 29 | . 15 8 . . 6 . . . . Kinetic 3582 | . 1067 62 . 108 282 179 578 . 1306 Thermal 171 | . . . . 57 36 78 . . . Explosive 798 | . . . . 433 365 . . . . Electromagnetic 445 | . . . . . 97 112 . . 236 Impact 178 | . . . . . 98 . . . 80 Slashing 1572 | . . . . . 1572 . . . . Piercing 320 | . . . . . 320 . . . . Highest Corruption 15 | . 1 1 1 1 5 1 1 1 15 Average Corruption 1 | . 1 1 1 1 2 1 1 1 2 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 53 | . 6 8 4 1 9 4 2 1 18 Message Errors 10 | . . 2 . . 2 1 1 . 4 Matter Fused 13 | . 1 4 . 1 2 1 . . 4 Heat Flow Errors 5 | . 1 . . . 1 1 . 1 1 Energy Discharges 8 | . 1 . 1 . 3 . 1 . 2 Data Loss (minor) 5 | . 1 1 2 . 1 . . . . Data Loss (major) 3 | . . 1 1 . . . . . 1 Misfires 3 | . 2 . . . . 1 . . . Weapon Failures 6 | . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 465 | . 5 . . . 408 . . . 52 Projectiles 19 | . 5 . . . 14 . . . . Explosions 57 | . . . . . 43 . . . 14 Melee 389 | . . . . . 351 . . . 38 Knockbacks 9 | . 1 1 . 3 4 . . . . Impact . | . . . . . . . . . . Kinetic 9 | . 1 1 . 3 4 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 109 | . . . . 59 50 . . . . Shots 5 | . . . . 2 3 . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . 1 1 . . 1 . . . . Kicked 3 | . 1 1 . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 270 | . 270 48 . . 260 68 48 95 204 Average Temperature 48 | . 68 22 . . 92 50 19 49 18 Received Heat Transfer 1014 | . 273 . . 30 315 . 153 . 243 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | . . . . 50 50 100 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . Latent Energy Used 200 | . . . . . 200 . . . . LE Corruption 3 | . . . . . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 640 | . 174 5 . 385 640 399 . . . Initial 275 | . . 1 . . 150 275 . . . Average 252 | . 64 1 . 297 507 224 . . . Maximum Alert Level 2 | . . . . 1 2 1 . . . Low Security (%) 51 | 100 100 100 . 25 4 37 . . . Level 1 17 | . . . . 74 7 62 . . . Level 2 31 | . . . . . 88 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 4 4 . . . Investigation 7 | . 1 . . . 3 3 . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . 1 . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 5 | . 2 . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 16 . . 8 36 4 8 . 8 Peak Tracking Total 6 | . 6 . . 4 4 4 5 . 3 Tactical Retreats 1 | . 1 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 4 | . 1 . . . 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 6 | . 2 . . 3 1 . . . . Max in Single Turn 2 | . 1 . . 2 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 30 | . 8 . 1 . 9 7 1 4 . Terminals 15 | . 6 . . . 5 3 1 . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 5 | . 1 . . . 2 2 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 118 | . 31 . 1 . 31 21 4 30 . Successful 77 | . 17 . 1 . 15 10 4 30 . Failed 41 | . 14 . . . 16 11 . . . Catastrophic 8 | . 5 . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 5 . 1 . 9 . . . . Terminals 53 | . 23 . . . 15 11 4 . . Fabricators 6 | . . . . . . 6 . . . Repair Stations 14 | . 3 . . . 7 4 . . . Recycling Units 5 | . 5 . . . . . . . . Scanalyzers 9 | . . . . . 9 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 59 | . 11 . 1 . 7 6 4 30 . Record 16 | . . . . . . 1 4 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 8 | . 3 . . . 1 1 . 3 . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 2 | . 2 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 5 | . 2 . . . 2 1 . . . Recall Investigation 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 2 | . . . . . . 2 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . Scan Component 3 | . 1 . . . 2 . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 7 . . . 8 6 . . . Full Trace Events 14 | . 5 . . . 6 3 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . 11 . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Parts Repaired 1 | . 1 . . . . . . . . Time 32 | . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 212 | . 212 . . . . . . . . Retrieved Matter 384 | . 384 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . Non-combat 1 | . 1 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . parse_system 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 7 | . . 3 . 3 . . . . 1 Largest Group 4 | . . 3 2 4 4 . . . 1 Highest-Rated Group 96 | . . 40 24 77 77 . . . 96 Highest-Rated Ally 96 | . . 16 16 31 31 . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . . 16 28 . . . 2 Total Damage 623 | . . . . 154 422 . . . 47 Kills 10 | . . . . 3 6 . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 2 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 6883 | 55 1283 822 308 316 1851 807 540 112 789 Spaces Moved 4480 | 36 729 663 250 234 1182 450 397 94 445 Core 4 | 4 . . . . . . . . . Treads . | . . . . . . . . . . Legs 4476 | 32 729 663 250 234 1182 450 397 94 445 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 Average Speed 123 | 112 142 120 120 120 120 120 120 120 121 Slowest Speed 190 | 120 190 120 120 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 3 87 99 61 72 74 13 58 75 55 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 2 . . 2 . 3 Spaces Dug 27 | . . . . 14 11 2 . . . Terrain Destroyed 162 | . . . . 66 90 6 . . . Melee 13 | . . . . . 11 2 . . . Projectile 3 | . . . . 1 2 . . . . AOE 146 | . . . . 65 77 4 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Total 5401 | 47 869 683 259 256 1489 698 428 93 579 Wait 475 | 6 42 4 4 5 128 211 15 . 60 Move 4471 | 35 728 662 249 233 1181 449 396 93 445 Hop . | . . . . . . . . . . Pick Up 63 | . 11 7 3 2 28 6 . . 6 Fast Attach 18 | 6 2 . . . 7 . . . 3 Attach 27 | . 4 . 1 . 8 7 1 . 6 Detach 5 | . . . . . 3 2 . . . Swap 57 | . 16 3 . 1 24 7 2 . 4 Drop 58 | . 8 3 2 2 36 5 . . 2 Fire 165 | . 54 3 . 13 22 8 14 . 51 Melee 59 | . 3 . . . 51 3 . . 2 Ram . | . . . . . . . . . . Kick 3 | . 1 1 . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 10) 982 | -10/Materials | Repaired Imp. Light Cannon 1339 | -10/Materials | Entered Mines 1374 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1379 | -10/Mines | Found Prototype Device 1434 | -10/Mines | Discovered new exit (range 16) 1554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1656 | -10/Mines | Learned location of 1 exit from Materials 1717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1718 | -10/Mines | Discovered new exit (range 5) 1820 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2041 | -10/Mines | Discovered new exit (range 6) 2161 | -10/Mines | Entered Exiles 2161 | -10/Exiles | Accompanied by 2 allies 2194 | -10/Exiles | Met 8R-AWN 2214 | -10/Exiles | Met EX-HEX 2245 | -10/Exiles | Met EX-BIN 2260 | -10/Exiles | Aligned with FarCom system 2261 | -10/Exiles | Given EX-Vault access code 2290 | -10/Exiles | Opened EX-Vault 2302 | -10/Exiles | Found Latent Energy Streamer 2330 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2363 | -10/Exiles | Met EX-DEC 2456 | -10/Exiles | Discovered new exit (range 10) 2469 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2469 | -10/Exiles | Entered Mines 2469 | -9/Mines | Accompanied by 2 allies 2743 | -9/Mines | Learned Materials garrison access intel 2765 | -9/Mines | Discovered new exit (range 12) 2770 | -9/Mines | Received a Mining Laser from a helpful Derelict 2785 | -9/Mines | Entered Materials 2785 | -8/Materials | Accompanied by 4 allies 2785 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2786 | -8/Materials | Identified exit to Factory 2787 | -8/Materials | Loaded intel: 1 garrison access location 2790 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2806 | -8/Materials | Identified Exp. Sensor Array 3535 | -8/Materials | Build established: Gladiator 3585 | -8/Materials | First assault squad dispatched 4471 | -8/Materials | Discovered exit to Factory (range 10) 4636 | -8/Materials | Entered Factory 4636 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4637 | -7/Factory | Identified exit to Storage 4787 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 5141 | -7/Factory | Discovered new exit (range 15) 5262 | -7/Factory | Build established: Gunner 5443 | -7/Factory | Entered Lower Caves 5488 | -7/Lower Caves | Attracted the attention of an 0b10 base 5535 | -7/Lower Caves | Destroyed 7 combat bots 5538 | -7/Lower Caves | Learned location of 1 exit from Research 5538 | -7/Lower Caves | Learned Extension security intel 5560 | -7/Lower Caves | Learned 8 Factory zone layouts 5650 | -7/Lower Caves | Learned location of 1 exit from Factory 5914 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5979 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5983 | -7/Lower Caves | Entered Data Miner 5983 | -7/Data Miner | Discovered new exit (range 6) 6006 | -7/Data Miner | Met Data Miner 6045 | -7/Data Miner | Learned location of Section 7 (-2) 6045 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6066 | -7/Data Miner | Received God Mode back door access code from Data Miner 6095 | -7/Data Miner | Entered Proximity Caves 6164 | -6/Proximity Caves | Spotter reported a threat 6336 | -6/Proximity Caves | Escorted by Enhanced Grunt 6372 | -6/Proximity Caves | Spotter reported a threat 6459 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6837 | -6/Proximity Caves | System corruption reached 10% 6848 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 6860 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6867 | -6/Proximity Caves | Learned Factory emergency access door positions 6884 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06836_ Integrated Corrupted Gauss Rifle (+8). 06839_ Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. 06840_ Corrupted Hvy. Assault Rifle self-destruct mechanism malfunctions. 06846_ Acquired Corrupted Flexi-carbon Leg. 06846_ Integrated Corrupted Flexi-carbon Leg (+5). 06848_ Acquired Corrupted Phase Shifter. 06850_ Acquired Corrupted Hvy. Assault Rifle. 06860_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06865_ Imp. Aluminum Leg destroyed. 06867_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 06868_ K&PMVSYTK%M>%H2X%TU7O6H7,3LSOD NH 06870_ Mak. System Restoration Module destroyed. 06872_ Destroyed Lgt. Angular Momentum Engine. 06873_ Imp. Aluminum Leg destroyed. 06875_ System corrupted: Gauss Rifle jammed. 06880_ G-50 Soldier IFF system glitched. 06881_ System corrupted: Hvy. Battle Rifle jammed. 06881_ Slug penetrates G-50 Soldier. 06883_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | #??????? ????????????????????????????????? | | ##???????????"???????????????????????????? | | ### ##????#"?? ???????????????????????????????? | | #?### #???? #?? ???????????????????????????????? | | ##### ##?? #########???????????????????????????? | | ##%/ ## ??????????????????????????? | | ## ??????????????????????????? | | ##=!## ## ?????????????????????????? | | ###! #########???????????????????????????????????? | | ??# ####????#???#???? ????????????????????????? | | ?## ###??#?# #???? ????????????????????????? | | ## ####### ###?# ????????????????????????? | | ## ## ????????? ??????????????? | | ## #???#?#? ?????????????? | | ## #### ####?? ??????????????? | | #### ##?? #? ???????????????? | | ##### ##???# ? ???###??????????? | | ?#?## #????# # ???# #???????????? | | #??# ##??#?# # ##?# ##??????????? | | #### ### #??##?# Y #?? #??????????? | | # ###?# #?????? =%[ ??? #??????????? | | ##?#?# ??????? g #?#?? #??????????? | | # = #??#?## ?? ???? ####?? #??????????? | | # ######### ##?#???## ### ##? #??????????? | | #% % ## #??#??#?# ## ## #????????#??? | | % #?# ??#????#@ ##??????????? | | ###### #??# ??????##### ##???????#?? | | % % ##??# #???# ????????## #??????????? | | ##?# #???# ?#????## #??????????? | | #?## #????? ##???# ### ##??????????? | | #### ###### ##??# ##?## #?? ?? ????? | | ## ## #??# #???? ##? ?????????? | | ?# ## #????## ##???###????????????? | | ## ### #########??## # ##?????????????????? | | ?# ## #?#???????## # #??????? ? ???????? | | ?### ### ##???????### # #?????????????????? | | ???## ## #???##??## ##???##????????????? | | ????# ## #?## #??# # ##? ? ? ???????????? | | ????# ### ### #??# ## #??? #??????????????? | | ?##?# #?# #?#### ##?# ###### #???????? | | ????# #### ### ### #???????? | | ##### #?# ## ## ??????? | | ##?# ## ##?## ##????????????? | | #??## ## ???## ## ##????? ???????? | | ### #?#?### ### ##?## ##? #??????????????? | | ??# ##?????## ### ### ##? ##?????? ???????? | | #?# ##???##??# # # # # ##?#???????????????? | | #####???# ##?# ## #?????# ??????????? | | #????## #?# ## # ## # ########???????????? | | ####??# #### ## ## # ### ###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 10 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Lance | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed DecoyTeslaRedistributor Manual? 0 Play Time 01:32:17 Cumulative 65.5 hours Start 2023.04.19 @ 19:40:20 End 2023.04.21 @ 10:56:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c011ec7-79cf-4f17-9f4a-30e201836b1a