Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 13:00:57 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2651) 2651 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 6806 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 339 Friendly Fire -39 Cogmind --------- Core Integrity 774/850 Matter 31/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Treading (400) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Minigun Minigun Mini Assault Cannon > --- INVENTORY (20) --- Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Heat Sink Huge Storage Unit Advanced Sensor Array Microactuators Force Booster Hardened Light Armor Plating Authchip [Propulsion] Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Heavy Flail Katana Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Force Booster Light Armor Plating > --- WEAPON ----------- Gauss Rifle Improved Light Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Heat Sink Huge Storage Unit Microactuators Light Armor Plating Hardened Light Armor Plating Authchip [Propulsion] Minigun Minigun Improved Light Cannon Improved Light Cannon Heavy Flail Katana [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 5 | . . 1 . 1 1 2 Weapon 1 | . . . . 1 . . Parts Attached 87 | 8 4 19 14 30 4 8 Power 6 | 1 . 1 2 1 1 . Engine 6 | 1 . 1 2 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 25 | 2 . 10 4 6 1 2 Treads 24 | 2 . 9 4 6 1 2 Leg . | . . . . . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 2 2 3 5 12 2 4 Device 13 | 1 . . 2 6 1 3 Storage 3 | 1 1 . . 1 . . Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection 11 | . . 3 2 5 . 1 Artifact . | . . . . . . . Weapon 26 | 3 2 5 3 11 . 2 Energy Gun 3 | 3 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . . 1 . 2 Ballistic Cannon 15 | . 2 4 2 7 . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 2 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 22 | . 1 6 . 6 . 9 Power 1 | . . 1 . . . . Propulsion 9 | . . 2 . 2 . 5 Utility 7 | . . 1 . 3 . 3 Weapon 5 | . 1 2 . 1 . 1 Highest Loss Streak 6 | . 1 3 . 4 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 99 100 81 Engine 9 | . 14 10 11 9 7 6 Treads 28 | . 28 32 32 27 30 21 Device 7 | . 14 . 1 9 23 15 Storage 9 | . 14 11 11 9 7 6 Processor 7 | . . 11 11 6 . 6 Protection 9 | . . 11 9 11 7 4 Energy Gun 1 | . 18 . . . . . Ballistic Gun 1 | . . . . . 7 10 Ballistic Cannon 19 | . 9 21 20 24 15 8 Naked Turns . | . . . . . . . Heaviest Build 71 | 15 32 37 43 66 69 71 Greatest Support 80 | 40 40 60 60 60 80 80 Greatest Overweight (x) 2 | . . 2 . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 15 | 7 12 15 15 15 20 20 Most Carried 20 | 3 11 15 15 20 19 20 Average Carried 13 | 1 7 14 14 14 18 17 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 20 | 3 11 11 15 20 19 20 Class Distribution -------------------- 42% | Mutant 16% | Tank 13% | Gunner 12% | Commander-Mutant 9% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Gunner | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Matter Collected 2511 | 280 89 605 474 1008 . 55 Remotely . | . . . . . . . Salvage Created 2647 | 94 355 863 172 1074 . 89 Parts 149 | 7 22 54 11 51 . 4 Haulers Intercepted 12 | . 2 2 4 4 . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled 7 | . . . 7 . . . Retrieved Matter 24 | . . . 24 . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 61 | . 5 23 2 25 . 6 Melee 1 | . . . . 1 . . Guns 4 | . 2 . . . . 2 Cannons 50 | . 2 18 2 24 . 4 AOE 6 | . 1 5 . . . . Classes Destroyed 12 | 2 3 5 . 2 . . Worker 5 | . . 2 1 2 . . Builder 1 | . . 1 . . . . Tunneler 2 | 2 . . . . . . Hauler 12 | . 2 2 4 4 . . Recycler 5 | 1 . 3 . 1 . . Watcher 7 | . 2 3 . 2 . . Swarmer 9 | . . 3 . 3 . 3 Grunt 36 | . 5 14 1 14 . 2 Duelist 3 | . . 1 . 2 . . Sentry 10 | . . 5 1 3 . 1 Specialist 2 | . . . . 2 . . Heavy 1 | . . . . 1 . . Best Kill Streak 10 | 3 3 10 2 5 . 3 Combat Bots Only 7 | . 3 7 1 5 . 3 Max Kills in Single Turn 2 | 1 1 2 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 1 . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Damage Taken 3988 | . 185 1459 80 1441 . 823 Core 290 | . 39 111 14 50 . 76 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 61 | . . 61 . . . . Core Remaining (%) 88 | 100 84 . 68 90 100 . Volleys Fired 205 | 5 15 77 26 64 . 18 Largest 3 | 2 2 2 2 3 . 3 Hottest 126 | 80 80 74 78 126 . 115 Shots Fired 459 | 10 30 134 52 181 . 52 Gun 45 | 10 14 . . 3 . 18 Cannon 404 | . 16 124 52 178 . 34 Launcher 10 | . . 10 . . . . Special . | . . . . . . . Kinetic 425 | . 16 124 52 181 . 52 Thermal . | . . . . . . . Explosive 10 | . . 10 . . . . Electromagnetic 24 | 10 14 . . . . . Robot Hit Streak 26 | 7 10 24 8 26 . 20 Robot Miss Streak 3 | 3 3 3 3 3 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 306 | 7 21 89 33 118 . 38 Core Hits 132 | 4 11 45 9 53 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 18 | . 2 4 . 11 . 1 Destroy 1 | . . . . 1 . . Blast 14 | . 1 4 . 8 . 1 Corrupt 1 | . 1 . . . . . Sever 2 | . . . . 2 . . Melee Attacks 13 | . . . 3 10 . . Impact 8 | . . . 3 5 . . Slashing 5 | . . . . 5 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7052 | 116 431 2196 689 2749 . 871 Guns 560 | 75 158 . . 21 . 306 Cannons 5583 | . 172 1640 685 2541 . 545 Explosions 688 | 41 101 546 . . . . Melee 187 | . . . . 187 . . Ramming 34 | . . 10 4 . . 20 Kinetic 5910 | . 172 1640 685 2562 . 851 Thermal 142 | 41 101 . . . . . Explosive 546 | . . 546 . . . . Electromagnetic 233 | 75 158 . . . . . Impact . | . . . . . . . Slashing 187 | . . . . 187 . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 89 | . 14 12 5 39 . 19 Projectiles 63 | . . . 5 39 . 19 Explosions 26 | . 14 12 . . . . Melee . | . . . . . . . Knockbacks 51 | . . 20 . 26 . 5 Impact 1 | . . . . . . 1 Kinetic 43 | . . 16 . 23 . 4 Secondary 7 | . . 4 . 3 . . Self-Inflicted Damage 118 | . 82 36 . . . . Shots 3 | . 2 1 . . . . Rammed 9 | . . 2 . . . 7 Targets Rammed 11 | . . 3 1 . . 7 Kicked . | . . . . . . . Crushed 2 | . . 1 1 . . . Highest Temperature 293 | 90 162 293 45 226 . 36 Average Temperature 53 | 47 45 72 16 49 . 21 Received Heat Transfer 1266 | . 60 693 27 324 . 162 Effects 6 | . . 5 . 1 . . Energy Bleed 1 | . . 1 . . . . Interference 5 | . . 4 . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | 50 150 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Peak Influence 613 | 15 189 607 613 385 157 213 Initial 243 | . 9 . 243 89 157 76 Average 194 | 6 56 123 330 275 157 74 Maximum Alert Level 2 | . . 2 2 1 . 1 Low Security (%) 47 | 100 100 77 . 11 100 98 Level 1 47 | . . 16 83 88 . 1 Level 2 4 | . . 5 16 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 5 . 4 . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 11 | . 1 5 . 4 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Distress Signals 9 | . . 2 1 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 7 35 10 40 . 10 Peak Tracking Total 7 | . 3 7 4 7 . 5 Tactical Retreats 6 | . . 1 . 4 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Traps Triggered 2 | . . 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Disabled 4 | . 1 3 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Accessed 28 | . 1 7 9 7 1 3 Terminals 22 | . 1 4 9 5 1 2 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 67 | . 2 16 25 17 2 5 Successful 30 | . 1 7 12 8 . 2 Failed 37 | . 1 9 13 9 2 3 Catastrophic 15 | . 1 4 4 4 1 1 Database Lockouts . | . . . . . . . Manual 19 | . . 5 8 3 2 1 Terminals 56 | . 2 10 25 13 2 4 Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers 5 | . . 2 . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 1 1 11 5 . 2 Record 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 1 1 . . Open Door 3 | . . . 3 . . . Level Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Scanalyzer Index 1 | . . . . . . 1 Alert Level 3 | . . 1 1 . . 1 Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . . . 1 1 . . Dispatch Records 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 4 | . . 2 . 2 . . Insert Component 2 | . . 1 . 1 . . Analyze 2 | . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 1 5 7 6 1 3 Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 62 | . . 62 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 6 . . Highest-Rated Group 180 | . . . 180 143 . . Highest-Rated Ally 100 | . . . 100 95 . . Total Orders 1 | . . . 1 . . . EXPLORE 1 | . . . 1 . . . Ally Attacks 70 | . . . 48 22 . . Total Damage 1182 | . . . 1000 182 . . Kills 16 | . . . 13 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 1 | . . . 1 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Turns Passed 5348 | 151 423 1192 907 1800 105 770 Spaces Moved 2445 | 78 188 520 418 860 63 318 Core 2 | 2 . . . . . . Treads 2442 | 76 188 519 418 860 63 318 Legs . | . . . . . . . Wheels 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 130 160 160 160 160 Average Speed 168 | 157 160 160 160 164 160 209 Slowest Speed 240 | 160 160 240 160 240 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 24 60 72 70 2 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 2 5 . . Terrain Destroyed 79 | 2 10 43 3 18 . 3 Melee 7 | . . . 2 5 . . Projectile 19 | . . 2 1 13 . 3 AOE 53 | 2 10 41 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Total 3240 | 93 280 744 599 1089 66 369 Wait 392 | . 62 106 116 96 . 12 Move 2439 | 77 187 519 417 859 62 318 Hop . | . . . . . . . Pick Up 58 | 3 10 12 10 17 . 6 Fast Attach 15 | 7 . 4 1 3 . . Attach 26 | . 1 9 1 8 2 5 Detach 2 | . . . 1 1 . . Swap 46 | 1 3 6 12 19 2 3 Drop 32 | . 2 8 10 12 . . Fire 205 | 5 15 77 26 64 . 18 Melee 13 | . . . 3 10 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . . 3 1 . . 7 Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 152 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 4) 574 | -10/Materials | Identified exit to Materials 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 749 | -9/Materials | Repaired Corrupted Sensor Array 783 | -9/Materials | Discovered new exit (range 16) 814 | -9/Materials | Identified exit to Materials 1102 | -9/Materials | Repaired Lgt. Treads 1474 | -9/Materials | Discovered new exit (range 14) 1590 | -9/Materials | Discovered new exit (range 15) 1764 | -9/Materials | Identified exit to Storage 1767 | -9/Materials | Entered Storage 1768 | -9/Storage | Destroyed 7 combat bots 1792 | -9/Storage | Lost 3 parts (1n1u1w) 1827 | -9/Storage | Met 01-MTF 1953 | -9/Storage | Learned location of Armory (-3) 2028 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2333 | -9/Storage | Build established: Commander-Mutant 2464 | -9/Storage | Discovered exit to Materials (range 17) 2674 | -9/Storage | Entered Materials 2674 | -8/Materials | Accompanied by 6 allies (01-MTF) 2674 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2679 | -8/Materials | 01-MTF left 3376 | -8/Materials | Identified exit to Factory 3749 | -8/Materials | Build established: Gunner 3993 | -8/Materials | Lost 4 parts (1n2u1w) 4474 | -8/Materials | Entered Factory 4474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4569 | -7/Factory | Discovered new exit (range 5) 4578 | -7/Factory | Identified exit to Factory 4579 | -7/Factory | Entered another Factory area 4579 | -6/Factory | Evolved 2 slots: Utility x2 4642 | -6/Factory | Build established: Tank 4867 | -6/Factory | Lost 6 parts (2n3u1w) 5129 | -6/Factory | Build established: Skirmisher 5349 | -6/Factory | Self-destructed Last Messages --------------- 04913_ K-01 Serf collects debris. 05022_ Acquired Adv. Sensor Array. 05030_ Acquired Hyp. Gauss Rifle. 05042_ Acquired Lgt. Angular Momentum Engine. 05144_ ALERT: Cargo convoy en route, clear transfer corridor. 05163_ Connecting with Terminal... 05197_ Acquired Power Sword. 05210_ Connecting with Terminal... >>Index(Scanalyzers) Found 4 scanalyzers. Downloaded coordinate data. >>Alert(Check) Current Alert Level: Low Security 05253_ Connecting with Recycling Unit... 05323_ K-01 Serf cleans the Construction Platform. 05326_ Lgt. Treads destroyed. 05329_ Slammed into P-60 Hacker. 05332_ P-60 Hacker knocked back. 05334_ Slammed into P-60 Hacker. 05347_ Lgt. Treads destroyed. 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""""# """ ## ####???# """T | | ??????????????????????""# """ + #???####+#### | | ????????????????????????# """ ##### #????# #? | | ????????????????????????# #???# ###### #? | | ????????????????????????########???# #? | | ??????????????????????????##########+###### #? | | ??????????????????????????# #?# #? | | ??????????????????????????# """"" """ #####+#### | | ??????????????????????????# ""Y"" """"" # = | | ??????????????????????????# """"" # | | ??????????????????????????# # ""T"" | | ??????????????????????????# # ] """"" | | ??????????????????????????######################## | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 8 Authchip Count 1 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Mni. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineGuidanceWell Manual? 0 Play Time 01:17:04 Cumulative 48.9 hours Start 2023.04.16 @ 11:41:33 End 2023.04.16 @ 13:00:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6493796-00b0-449d-afa3-f0a1e7d1a539