Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 13:10:19 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2928) 2928 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5768 Bonus ------- None Cogmind --------- Core Integrity 606/700 Matter 260/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Rolling (125) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Armored Wheel Armored Huge Wheel > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon > --- INVENTORY (20) --- Heavy Deuterium Engine Heavy Deuterium Engine Light Treads Medium Treads Aerolev Unit Improved VTOL Module Improved VTOL Module Improved Heat Sink Cooling System Cooling System Large Storage Unit Core Analyzer Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Faulty Cooled Particle Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Treads Medium Treads Aerolev Unit Improved VTOL Module Improved VTOL Module Cooling System Cooling System Large Storage Unit Seismic Detector Core Analyzer Layered Light Armor Plating Hacking Suite Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Flak Cannon Subdweller Shrapnel Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . . 2 2 Weapon 1 | . . . 1 . Parts Attached 62 | 6 9 4 27 16 Power 7 | 1 . 1 3 2 Engine 6 | 1 . 1 2 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 1 1 14 2 Treads 5 | 2 1 . 2 . Leg 9 | . . . 9 . Wheel 3 | . . 1 . 2 Hover . | . . . . . Flight 3 | . . . 3 . Utility 20 | 1 5 . 7 7 Device 7 | . 2 . 3 2 Storage 3 | 1 2 . . . Processor 2 | . 1 . . 1 Hackware 2 | . . . 1 1 Protection 6 | . . . 3 3 Artifact . | . . . . . Weapon 15 | 2 3 2 3 5 Energy Gun . | . . . . . Energy Cannon 10 | . 3 1 2 4 Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 . 2 2 Parts Lost 12 | . 1 3 4 4 Power 1 | . . 1 . . Propulsion 4 | . 1 2 1 . Utility 4 | . . . 2 2 Weapon 3 | . . . 1 2 Highest Loss Streak 3 | . 1 3 1 2 To Critical Strikes . | . . . . . Average Backups 17 | . 8 19 19 19 Power . | . . . 1 1 Propulsion 2 | . . . 4 5 Utility 5 | . 2 7 5 6 Weapon 8 | . 5 12 8 6 Tool/Special . | . . . . . Unused Backups 39 | . 3 2 16 18 Power 6 | . . . 3 3 Propulsion 8 | . . . 3 5 Utility 7 | . . 1 . 6 Weapon 18 | . 3 1 10 4 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 91 78 97 93 Engine 9 | . 14 14 8 1 Core 1 | . . . . 5 Treads 6 | . 28 6 . . Leg 10 | . . . 24 5 Wheel 2 | . . . . 11 Device 15 | . 5 14 17 19 Storage 10 | . 14 14 9 7 Processor 1 | . . . . 6 Hackware 1 | . . . 2 1 Protection 4 | . . . 6 7 Energy Cannon 21 | . 14 17 26 22 Ballistic Gun 4 | . 13 10 . . Peak Build Rating 50 | 6 15 15 36 50 Average Rating 24 | 5 8 11 29 45 On Entrance 13 | . 6 15 11 36 Naked Turns . | . . . . . Heaviest Build 84 | 11 53 57 72 84 Greatest Support 42 | 40 40 40 42 42 Greatest Overweight (x) 18 | . 1 18 6 2 Average Overweight (x) 2 | . . 8 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 Most Carried 20 | 1 20 20 20 20 Average Carried 17 | . 9 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 1 20 20 20 20 Class Distribution -------------------- 41% | Mutant 24% | Scavenger-Tank 18% | Gunner 8% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1253 | 235 178 25 365 450 Remotely . | . . . . . Salvage Created 3761 | . 661 238 1764 1098 Parts 166 | . 39 9 75 43 Haulers Intercepted 5 | . 2 . 2 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 61 | . 8 4 28 21 Guns 3 | . 3 . . . Cannons 42 | . 5 4 20 13 AOE 9 | . . . 4 5 Classes Destroyed 15 | . 7 2 4 2 Worker 2 | . . . . 2 Builder 4 | . 1 . 2 1 Hauler 5 | . 2 . 2 1 Recycler 6 | . 2 . 3 1 Mechanic 1 | . 1 . . . Operator 4 | . 1 . 1 2 Watcher 5 | . 1 . 3 1 Swarmer 7 | . . . 4 3 Grunt 37 | . 8 . 15 14 Duelist 1 | . . . 1 . Sentry 9 | . . . 7 2 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Artisan 1 | . . 1 . . Subdweller 4 | . . 4 . . Best Kill Streak 9 | . 3 2 9 5 Combat Bots Only 5 | . 2 2 5 4 Max Kills in Single Turn 4 | . 1 1 4 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 315 | . 49 37 95 134 Missed 91 | . 14 7 27 43 Hits 224 | . 35 30 68 91 Melee 3 | . . . 3 . Projectile 221 | . 35 30 65 91 Critical Strikes 9 | . . 4 4 1 Damage Taken 3398 | . 453 701 1056 1188 Core 507 | . 92 115 206 94 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 164 | . . . 164 . Core Remaining (%) 59 | 100 . 17 62 . Volleys Fired 242 | . 73 27 78 64 Largest 3 | . 2 2 3 3 Hottest 204 | . 136 136 204 196 Shots Fired 522 | . 100 40 229 153 Gun 40 | . 40 . . . Cannon 475 | . 60 40 228 147 Launcher 7 | . . . 1 6 Special . | . . . . . Kinetic 50 | . 40 . 1 9 Thermal 472 | . 60 40 228 144 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 10 15 14 13 Robot Miss Streak 7 | . 4 1 7 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 313 | . 61 34 138 80 Core Hits 129 | . 24 7 53 45 Critical Kills 4 | . . . 3 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Meltdown 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7894 | 1 920 759 3100 3114 Guns 283 | . 283 . . . Cannons 6715 | . 619 759 2929 2408 Explosions 864 | . . . 158 706 Melee . | . . . . . Ramming 32 | 1 18 . 13 . Kinetic 1185 | . 283 . 158 744 Thermal 6677 | . 619 759 2929 2370 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 1 3 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots 1 | . . . . 1 Overflow Damage 121 | . 14 2 55 50 Projectiles 116 | . 14 2 55 45 Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 36 | . . . . 36 Shots 1 | . . . . 1 Rammed 5 | 1 4 . . . Targets Rammed 8 | 1 4 . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 303 | . 303 277 254 301 Average Temperature 60 | . 62 159 55 56 Received Heat Transfer 1610 | . 258 431 441 480 Effects 2 | . 1 . . 1 Energy Bleed 1 | . 1 . . . Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 7 | . . . 4 3 Combat Hostiles 7 | . . . 4 3 Parts Melted 23 | . 3 . 10 10 Heat Transferred 10841 | . 1258 1221 5180 3182 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 70 | 100 100 . 54 75 Level 1 29 | . . . 45 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 326 | . 94 . 326 311 Initial 102 | . . . . 102 Average 126 | . 47 . 164 124 Influence Increases 2063 | . 385 . 976 702 Destroy 0b10 Robot/C 1140 | . 160 . 560 420 Destroy 0b10 Robot/NC 135 | . 40 . 55 40 Destroy Leader 300 | . 46 . 160 94 Successful Hack 103 | . 18 . 43 42 Select Force Hacks 90 | . 30 . 60 . Disable Machine 75 | . 15 . 45 15 Destroy Structure 70 | . 1 . 23 46 Lose Combat Pursuer 150 | . 75 . 30 45 Influence Decreases 1746 | . 376 9 751 610 Entered New Map 128 | . . 5 . 123 Time Decay 1378 | . 366 4 561 447 Lost Part 90 | . 10 . 40 40 Purge Threat 150 | . . . 150 . Squads Dispatched 16 | . 1 . 7 8 Investigation 8 | . 1 . 4 3 Extermination 2 | . . . . 2 Reinforcement 6 | . . . 3 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 7 | . 3 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 18 4 39 28 Peak Tracking Total 7 | . 3 2 5 7 Tactical Retreats 7 | . 4 . 2 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 5 | . 1 . 3 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 23 | . 4 1 12 6 Terminals 17 | . 3 . 8 6 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 58 | . 11 4 26 17 Successful 33 | . 7 4 18 4 Failed 25 | . 4 . 8 13 Catastrophic 4 | . . . 1 3 Database Lockouts . | . . . . . Manual 36 | . 11 . 16 9 Terminals 45 | . 10 . 18 17 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 4 5 2 Record 4 | . . 4 . . Robot Analysis 2 | . 1 . 1 . Branch Access Points 2 | . . . 1 1 Terminal Index 2 | . . . 1 1 Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 6 . 9 2 Terminals 13 | . 5 . 6 2 Botnet 3 | . 2 . . 1 Skim 10 | . 3 . 6 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Patch 1 | . . . 1 . Recycling Units 3 | . 1 . 2 . Tunnel 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 19 | . 3 . 10 6 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 802 | . . . . 802 Seismic 802 | . . . . 802 Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5749 | 107 843 1461 2168 1170 Spaces Moved 1999 | 72 315 273 731 608 Core 120 | 17 . 103 . . Treads 484 | 55 315 114 . . Legs 799 | . . . 681 118 Wheels 596 | . . 56 50 490 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 155 155 110 Average Speed 211 | 134 178 490 192 134 Slowest Speed 950 | 160 240 950 330 186 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 52 25 65 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . 1 . 3 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 29 | . . . 16 13 Terrain Destroyed 76 | . . . 16 60 Melee . | . . . . . Projectile 13 | . . . . 13 AOE 63 | . . . 16 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3100 | 79 501 355 1326 839 Wait 630 | . 71 47 407 105 Move 1995 | 71 314 272 730 608 Hop . | . . . . . Pick Up 72 | 1 22 3 31 15 Fast Attach 32 | 6 4 1 15 6 Attach 14 | . 1 1 5 7 Detach 2 | . 1 . 1 . Swap 41 | . 4 2 17 18 Drop 64 | . 7 2 39 16 Fire 242 | . 73 27 78 64 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush 5 | 1 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory (discovered 3 exits: Fac / *Low x2) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 8) 879 | -10/Materials | Discovered new exit (range 8) 925 | -10/Materials | Discovered new exit (range 7) 951 | -10/Materials | Entered Subcaves 952 | -10/Subcaves | Approached by a straggling Scientist 995 | -10/Subcaves | Learned location of 1 exit from Materials 1149 | -10/Subcaves | Visited Clippyterm 1156 | -10/Subcaves | Identified exit to Materials 1156 | -10/Subcaves | Identified exit to Recycling 1290 | -10/Subcaves | Core integrity fell below 50% 1306 | -10/Subcaves | Core integrity fell below 20% 1316 | -10/Subcaves | Lost 3 parts (1p2n) 2094 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2399 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2400 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2412 | -10/Subcaves | Entered Materials 2412 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2413 | -8/Materials | Identified exit to Factory 2460 | -8/Materials | Repaired Cooling System 2487 | -8/Materials | Repaired Ion Engine 2792 | -8/Materials | Build established: Scavenger-Gunner 3222 | -8/Materials | Build established: Scavenger-Tank 3861 | -8/Materials | Learned Storage emergency access door positions 3905 | -8/Materials | Learned 8 Factory zone layouts 3940 | -8/Materials | Learned location of 1 exit from Lower Caves 3978 | -8/Materials | Learned location of Zion (-7) 3985 | -8/Materials | Learned Storage stockpile data 4004 | -8/Materials | Learned location of 2 exits from Factory 4031 | -8/Materials | Learned location of 1 exit from Lower Caves 4580 | -8/Materials | Entered Factory 4580 | -7/Factory | Evolved 2 slots: Utility x2 4581 | -7/Factory | Identified exit to Factory 4581 | -7/Factory | Identified exit to Lower Caves 5113 | -7/Factory | Build established: Gunner 5750 | -7/Factory | Self-destructed Last Messages --------------- 05721_ U-05 Engineer builds a Wall. 05722_ Construction Platform disabled. 05726_ U-05 Engineer builds a Wall. 05734_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! 05750_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (94,89) Lower Caves (46,4) Lower Caves Map updated. 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