Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.27 @ 21:54:33 Player: Bathcat Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (2985) 2985 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 7376 Bonus ------- High Alert Combat Kills 411 Cogmind --------- Core Integrity 0/850 Matter 75/300 Energy 130/170 System Corruption 0% Temperature Cool (18) Movement Core (250) Ox4 Location -6/Extension Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Launcher Guidance Computer Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Medium Storage Unit Shock Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Launcher Guidance Computer Transmission Jammer Thermal Shield > --- WEAPON ----------- Shock Rifle Shock Rifle Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Improved Titanium Leg Medium Storage Unit Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . 1 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 99 | . 6 16 5 32 30 3 7 Power 18 | . . 5 . 5 4 3 1 Engine 11 | . . 5 . . 3 3 . Core 6 | . . . . 5 1 . . Reactor 1 | . . . . . . . 1 Propulsion 21 | . 2 2 . 8 8 . 1 Treads . | . . . . . . . . Leg 15 | . 2 2 . 8 2 . 1 Wheel . | . . . . . . . . Hover 4 | . . . . . 4 . . Flight 2 | . . . . . 2 . . Utility 21 | . 2 4 . 6 8 . 1 Device 9 | . . 1 . 3 4 . 1 Storage 6 | . 2 1 . 1 2 . . Processor 3 | . . . . 1 2 . . Hackware . | . . . . . . . . Protection 3 | . . 2 . 1 . . . Artifact . | . . . . . . . . Weapon 39 | . 2 5 5 13 10 . 4 Energy Gun 6 | . . 1 . 3 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | . 2 3 2 4 4 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 15 | . . 1 2 6 2 . 4 Special Weapon 2 | . . . 1 . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 44 | . . 1 . 15 16 . 12 Power 5 | . . . . 2 2 . 1 Propulsion 15 | . . . . 7 4 . 4 Utility 7 | . . . . 1 3 . 3 Weapon 17 | . . 1 . 5 7 . 4 Highest Loss Streak 9 | . . 1 . 7 9 . 9 Average Slot Usage (%) 81 | . 99 99 100 91 69 73 47 Engine 6 | . 14 11 11 . 4 6 2 Core 2 | . . . . 8 1 . . Leg 17 | . 28 33 33 22 6 . 2 Hover 3 | . . . . . 6 20 8 Device 7 | . . . . 9 10 20 11 Storage 16 | . 27 22 22 18 13 6 5 Processor 2 | . . . . 6 2 6 6 Protection 3 | . . 10 11 2 2 . . Energy Gun 5 | . . 8 . 4 6 13 4 Ballistic Gun 13 | . 28 13 17 17 9 . . Launcher 1 | . . . 2 2 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 20 31 29 42 49 35 35 Greatest Support 35 | 20 20 30 30 35 35 35 35 Greatest Overweight (x) 15 | . . 1 . 2 15 . 5 Average Overweight (x) . | . . . . . 2 . . Largest Inventory Capacity 18 | 6 10 12 12 14 18 10 10 Average Capacity 12 | 6 9 11 12 13 13 10 9 Most Carried 14 | 6 10 12 12 14 14 10 10 Average Carried 10 | 6 8 10 11 11 11 9 7 Final Capacity 14 | 6 10 12 12 14 10 10 4 Final Carried 13 | 6 10 12 12 13 10 10 4 Class Distribution -------------------- 42% | Scavenger-Mutant 38% | Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Ext Matter Collected 2112 | 268 154 263 158 704 460 . 105 Remotely . | . . . . . . . . Salvage Created 3037 | 163 413 480 148 1105 468 . 260 Parts 201 | 13 23 29 8 77 32 . 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 1 . . . 2 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 69 | . 8 10 6 35 6 . 4 Melee 1 | . . . . . . . 1 Guns 31 | . 8 7 . 14 2 . . Cannons 1 | . . . . . 1 . . AOE 36 | . . 3 6 21 3 . 3 Classes Destroyed 13 | 2 1 3 . 4 2 . 1 Worker 10 | . . 2 . 2 4 . 2 Builder 10 | . . . . 6 2 . 2 Tunneler 6 | 4 . . 2 . . . . Recycler 6 | 1 1 1 1 1 1 . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Watcher 5 | . . . . 2 2 . 1 Swarmer 20 | . . 3 4 10 3 . . Grunt 38 | . 8 4 2 21 . . 3 Brawler 1 | . . . . 1 . . . Sentry 7 | . . 3 . 3 1 . . Programmer 2 | . . . . . 2 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 14 | 4 4 5 6 14 3 . 5 Combat Bots Only 10 | . 4 3 4 10 3 . 2 Max Kills in Single Turn 4 | 1 1 4 2 4 1 . 2 Gunslinging 1 | . . . . 1 . . . Exploded 4 | . . 3 2 4 1 . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Damage Taken 6823 | . 298 501 330 1849 1947 . 1898 Core 2104 | . 81 68 112 342 650 . 851 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 53 | 100 67 . 55 37 7 . . Volleys Fired 216 | 17 23 32 18 67 42 . 17 Largest 4 | 2 2 2 2 3 4 . 3 Hottest 176 | 40 40 85 100 113 176 . 139 Shots Fired 388 | 34 46 62 25 131 64 . 26 Gun 326 | 34 46 61 14 106 49 . 16 Cannon 5 | . . . . . 5 . . Launcher 55 | . . 1 9 25 10 . 10 Special 2 | . . . 2 . . . . Kinetic 249 | 34 46 41 14 94 20 . . Thermal 42 | . . 20 2 12 8 . . Explosive 55 | . . 1 9 25 10 . 10 Electromagnetic 42 | . . . . . 26 . 16 Robot Hit Streak 16 | 7 16 9 6 10 6 . 14 Robot Miss Streak 8 | 2 2 3 4 8 4 . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 247 | 18 35 39 12 89 33 . 21 Core Hits 203 | 7 18 23 11 90 28 . 26 Critical Hits 2 | . 1 . . 1 . . . Critical Kills 2 | . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8214 | 205 367 715 848 3725 1109 . 1245 Guns 2975 | 205 367 499 111 1013 578 . 202 Cannons 73 | . . . . . 73 . . Explosions 5132 | . . 216 737 2712 432 . 1035 Melee . | . . . . . . . . Ramming 34 | . . . . . 26 . 8 Kinetic 2107 | 205 367 263 111 887 274 . . Thermal 926 | . . 236 . 546 102 . 42 Explosive 4670 | . . 216 737 2292 432 . 993 Electromagnetic 477 | . . . . . 275 . 202 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . 3 . . 13 20 . . Average Corruption 11 | . 2 . . 13 11 . . Corruption Purged 4 | . . . . . 4 . . Effects 72 | . . . . 12 60 . . Message Errors 14 | . . . . 2 12 . . Matter Fused 13 | . . . . 2 11 . . Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 7 | . . . . 2 5 . . Data Loss (minor) 9 | . . . . 2 7 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 5 | . . . . 2 3 . . Alerts 1 | . . . . . 1 . . Misdirections 13 | . . . . 1 12 . . Targeting Errors 3 | . . . . 1 2 . . Weapon Failures 4 | . . . . . 4 . . Overload Shots . | . . . . . . . . Overflow Damage 194 | . . . 49 86 30 . 29 Projectiles . | . . . . . . . . Explosions 194 | . . . 49 86 30 . 29 Melee . | . . . . . . . . Knockbacks 2 | . . . . . 2 . . Impact 1 | . . . . . 1 . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 209 | . . . 76 51 65 . 17 Shots 9 | . . . 3 2 3 . 1 Rammed 25 | . . . . . 20 . 5 Targets Rammed 25 | . . . . . 20 . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 219 | . 19 184 23 169 219 . 74 Average Temperature 41 | . 8 64 9 33 42 . 32 Received Heat Transfer 1578 | . 165 189 84 639 66 . 435 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1373 | . . 555 . 546 222 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Peak Influence 1061 | 25 236 249 226 1061 594 80 150 Initial 402 | . 16 14 71 87 402 47 39 Average 267 | 10 104 120 171 647 254 59 102 Maximum Alert Level 3 | . 1 1 1 3 2 . . Low Security (%) 61 | 100 79 89 57 26 52 100 100 Level 1 16 | . 20 10 42 5 23 . . Level 2 11 | . . . . 12 23 . . Level 3 10 | . . . . 55 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 1 . 7 2 . . Investigation . | . . . . . . . . Extermination 2 | . . . . . 2 . . Reinforcement 7 | . 2 1 . 4 . . . Assault 1 | . . . . 1 . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . 1 . 2 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Distress Signals 4 | . . . . 4 . . . Communications Jammed 16 | . . . . . . . 16 Distress Signals 16 | . . . . . . . 16 Times Spotted 100 | . 10 17 6 43 13 . 11 Peak Tracking Total 7 | . 3 5 4 7 3 . 7 Tactical Retreats 4 | . . . . 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Ext Machines Disabled 9 | . . . . 3 3 . 3 Max in Single Turn 3 | . . . . 2 3 . 2 Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Machines Accessed 10 | . . 3 . 1 2 4 . Terminals 5 | . . 2 . 1 . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 2 | . . . . . 1 1 . Total Hacks 18 | . . 8 . 1 3 6 . Successful 9 | . . 5 . . 2 2 . Failed 9 | . . 3 . 1 1 4 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . 3 . 1 . 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . 5 . . . 1 . Garrison Access 2 | . . . . . 1 1 . Terminal Hacks 3 | . . 1 . . . 2 . Record 1 | . . 1 . . . . . Open Door 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 1 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Ext Turns Passed 4381 | 85 449 654 268 831 1678 167 249 Spaces Moved 2582 | 32 279 384 174 399 805 325 184 Core 72 | . . . . . 61 . 11 Treads . | . . . . . . . . Legs 1516 | 32 279 384 174 399 191 . 57 Wheels . | . . . . . . . . Hover 992 | . . . . . 551 325 116 Flight 2 | . . . . . 2 . . Fastest Speed 48 | 120 120 120 120 120 48 48 48 Average Speed 132 | 120 120 130 120 142 177 48 96 Slowest Speed 800 | 120 120 150 120 180 800 48 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 25 | 4 32 34 46 40 16 5 27 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 277 | . . 8 59 113 70 . 27 Melee . | . . . . . . . . Projectile 3 | . . . 2 . 1 . . AOE 274 | . . 8 57 113 69 . 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Total 3114 | 48 356 475 202 543 934 335 221 Wait 109 | . 30 26 4 22 22 . 5 Move 2575 | 31 278 383 173 398 804 324 184 Hop . | . . . . . . . . Pick Up 30 | . 9 7 1 8 1 4 . Fast Attach 47 | . 3 7 . 14 22 . 1 Attach 33 | . . 3 . 16 8 . 6 Detach 24 | . 2 2 . 11 7 . 2 Swap 19 | . 3 6 5 2 . 3 . Drop 36 | . 8 9 1 5 8 4 1 Fire 216 | 17 23 32 18 67 42 . 17 Melee . | . . . . . . . . Ram 25 | . . . . . 20 . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 14) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -9/Materials | Build established: Scavenger-Mutant 1084 | -9/Materials | Discovered new exit (range 14) 1189 | -9/Materials | Entered Mines 1238 | -9/Mines | Learned 2 Materials zone layouts 1417 | -9/Mines | Discovered new exit (range 8) 1447 | -9/Mines | Discovered new exit (range 10) 1457 | -9/Mines | Entered Materials 1457 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1458 | -8/Materials | Identified exit to Storage 1677 | -8/Materials | Garrison activated, responded to threat 1854 | -8/Materials | Destroyed 10 combat bots 2021 | -8/Materials | Crushed by falling debris 2021 | -8/Materials | Core integrity fell below 50% 2021 | -8/Materials | System corruption reached 10% 2061 | -8/Materials | Lost 7 parts (1p3n1u2w) 2154 | -8/Materials | Discovered new exit (range 16) 2288 | -8/Materials | Entered Factory 2288 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2369 | -7/Factory | Build established: Scavenger-Skirmisher 2881 | -7/Factory | Build established: Mutant 2960 | -7/Factory | Lost 9 parts (1p2n2u4w) 3428 | -7/Factory | System corruption reached 10% 3473 | -7/Factory | Core integrity fell below 50% 3500 | -7/Factory | Lost 6 parts (1p1n1u3w) 3506 | -7/Factory | Core integrity fell below 20% 3949 | -7/Factory | Discovered new exit (range 15) 3962 | -7/Factory | Identified exit to Garrison 3966 | -7/Factory | Entered another Factory area 3966 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4010 | -6/Factory | Build established: Scavenger-Mutant 4129 | -6/Factory | Discovered new exit (range 9) 4133 | -6/Factory | Entered Extension 4144 | -6/Extension | Disrupted transfer network 4190 | -6/Extension | Spotted B-75 Beast 4202 | -6/Extension | Destroyed B-75 Beast 4222 | -6/Extension | Spotted B-75 Beast 4259 | -6/Extension | Core integrity fell below 50% 4282 | -6/Extension | Lost 9 parts (1p3n2u3w) 4372 | -6/Extension | Core integrity fell below 20% 4382 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- [Achievement: Hey, That's Mine!] 04247_ Hvy. Missile Launcher destroyed. 04250_ U-05 Engineer builds a Wall. 04251_ Cld. Airjet destroyed. 04257_ U-05 Engineer lays Concrete. 04340_ W-25 Informer distress signal jammed. [Achievement: Total Silence] 04342_ Hvy. Missile Launcher destroyed. 04343_ W-25 Informer distress signal jammed. 04346_ Imp. Titanium Leg destroyed. 04346_ W-25 Informer distress signal jammed. 04365_ Slammed into G-67 Veteran. 04374_ Destabilizing: System interference. 04374_ Transmission Jammer temporarily disabled. 04376_ Lrg. Storage Unit destroyed. 04377_ Slammed into G-67 Veteran. 04377_ G-67 Veteran destroyed. [Achievement: Fist Fight] 04378_ Acquired 49 matter. 04379_ Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #???????????????????????####???????????????????? | | # #?????????????????###### #???????????????????? | | # #####?????????????#*Y @ #???????????????????? | | " "" #?????????????# ####Y #???????????????????? | | " " ###############/#####+###################### | | | | | | | | | | | | ############################################ | | #??????????????????????????????????????????? | | "##??????????????????????????????????????????? | | "##???????????????????????????????????????????? | | """"#????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 55 Launcher Accuracy 20 Target Analysis 5 Energy Filtering 30 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Hey, That's Mine! I Spy Remodeling System Compromised Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed PrecisionPhaseExpander Manual? 0 Play Time 01:34:47 Cumulative 11.8 hours Start 2021.07.19 @ 22:21:53 End 2021.07.27 @ 21:54:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9757c5df-82f9-40aa-83f1-285aca2f0c5f