Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 09:45:36 Player: gigi283 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (103) 515 Value Destroyed (2181) 2181 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 4509 Bonus ------- High Alert Combat Kills 93 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 192/275 System Corruption 0% Temperature Critical (720) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Treads Medium Treads Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding > --- WEAPON (3) ------- High-powered Field Laser Advanced Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Medium Treads Improved Heat Sink Medium Matter Pod (100) Active Sensor Suite Transport Network Coupler Advanced Targeting Computer Recoil Stabilizer Graphene Brace Hacking Suite Dynamic Insulation System Advanced Beam Rifle High-powered Field Laser Advanced Beam Cannon Advanced Beam Cannon Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle High-powered Field Laser Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Medium Treads Heat Sink Medium Matter Pod Active Sensor Suite Transport Network Coupler Recoil Stabilizer Graphene Brace Hacking Suite Dynamic Insulation System Advanced Beam Rifle High-powered Field Laser Advanced Assault Cannon Datajack Scythe [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Utility Shielding Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 67 | 7 9 17 34 Power 10 | 1 2 4 3 Engine 9 | 1 2 4 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 24 | 2 3 6 13 Treads 15 | 2 . 3 10 Leg 8 | . 2 3 3 Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 3 5 Device 4 | 1 . 1 2 Storage 4 | 1 2 . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 21 | 2 2 4 13 Energy Gun 4 | 1 . . 3 Energy Cannon 2 | . 1 . 1 Ballistic Gun 8 | 1 1 3 3 Ballistic Cannon 4 | . . . 4 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 16 | . 1 5 10 Power 2 | . . 1 1 Propulsion 5 | . 1 . 4 Utility 2 | . . 2 . Weapon 7 | . . 2 5 Highest Loss Streak 4 | . 1 4 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 98 95 Engine 10 | . 14 11 7 Treads 23 | . 24 24 22 Leg 4 | . 3 8 2 Device 7 | . 14 1 9 Storage 10 | . 14 11 9 Processor 6 | . . 9 8 Protection 7 | . . 10 9 Energy Gun 5 | . . . 12 Energy Cannon 6 | . 11 7 3 Ballistic Gun 10 | . 16 13 4 Ballistic Cannon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 64 | 12 28 36 64 Greatest Support 84 | 40 40 60 84 Greatest Overweight (x) 9 | . 1 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 6 13 15 17 Most Carried 20 | 4 12 15 20 Average Carried 12 | 3 9 13 15 Final Capacity 20 | 8 15 15 20 Final Carried 19 | 4 11 14 19 Class Distribution -------------------- 57% | Mutant 25% | Skirmisher 12% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1840 | 236 280 478 846 Remotely . | . . . . Salvage Created 3494 | 88 372 1412 1622 Parts 205 | 7 27 81 90 Haulers Intercepted 11 | . . 6 5 Recyclers Shooed 6 | 1 . 1 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 8 25 26 Melee 4 | . . . 4 Guns 27 | . 1 12 14 Cannons 24 | . 7 10 7 AOE 4 | . . 3 1 Classes Destroyed 12 | 2 5 3 2 Worker 7 | . . 2 5 Builder 4 | . 1 1 2 Tunneler 3 | 2 . . 1 Hauler 11 | . . 6 5 Recycler 10 | 1 1 4 4 Operator 1 | . 1 . . Watcher 8 | . 2 2 4 Swarmer 21 | . 5 6 10 Grunt 33 | . 3 17 13 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 9 | 2 7 9 7 Combat Bots Only 6 | . 5 6 6 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 413 | . 74 143 196 Missed 99 | . 16 34 49 Damage Taken 4179 | . 496 1205 2478 Core 878 | . 113 195 570 Absorbed by Shields . | . . . . Redirected to Shielding 60 | . . 29 31 Regen/Repaired (Parts) 121 | . . . 121 Core Remaining (%) 68 | 100 54 51 . Volleys Fired 285 | 14 47 91 133 Largest 3 | 2 2 2 3 Hottest 179 | 70 80 90 179 Shots Fired 591 | 28 94 180 289 Gun 371 | 28 47 96 200 Cannon 212 | . 47 79 86 Launcher 8 | . . 5 3 Special . | . . . . Kinetic 290 | 14 47 96 133 Thermal 293 | 14 47 79 153 Explosive 5 | . . 5 . Electromagnetic 3 | . . . 3 Robot Hit Streak 10 | 4 4 7 10 Robot Miss Streak 8 | 5 5 8 5 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 293 | 14 38 91 150 Core Hits 140 | 4 21 51 64 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 12 | 1 . 2 9 Burn 6 | 1 . . 5 Destroy 2 | . . 2 . Blast 2 | . . . 2 Sever 2 | . . . 2 Melee Attacks 13 | . . . 13 Impact . | . . . . Slashing 13 | . . . 13 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6614 | 144 673 1898 3899 Guns 2985 | 144 161 660 2020 Cannons 2523 | . 512 880 1131 Explosions 709 | . . 358 351 Melee 374 | . . . 374 Ramming 23 | . . . 23 Kinetic 2335 | 69 161 660 1445 Thermal 3173 | 75 512 880 1706 Explosive 613 | . . 358 255 Electromagnetic 96 | . . . 96 Impact . | . . . . Slashing 374 | . . . 374 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 60 | . 32 6 22 Projectiles 54 | . 32 . 22 Explosions 6 | . . 6 . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 720 | 122 362 336 720 Average Temperature 165 | 62 151 107 213 Received Heat Transfer 1320 | . 66 435 819 Effects 43 | . . 2 41 Shutdowns 3 | . . . 3 Energy Bleed 10 | . . 1 9 Interference 9 | . . . 9 Matter Decay 6 | . . 1 5 Short Circuit 6 | . . . 6 Damage (minor) 4 | . . . 4 Damage (major) 3 | . . . 3 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 1 . 1 4 Heat Transferred 6512 | 296 1073 1850 3293 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 512 | 15 195 512 460 Initial 173 | . 9 . 173 Average 265 | 4 74 309 357 Maximum Alert Level 2 | . . 2 2 Low Security (%) 32 | 100 100 12 4 Level 1 47 | . . 72 61 Level 2 19 | . . 15 34 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 2 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 17 31 37 Peak Tracking Total 7 | . 6 7 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 2 2 5 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 4 5 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 25 | . 4 10 11 Successful 19 | . 4 8 7 Failed 6 | . . 2 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 9 | . 3 3 3 Terminals 12 | . 4 3 5 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 3 | . . . 3 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 7 . Insert Component 4 | . . 4 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 1 3 Terminals 7 | . 3 1 3 Botnet 7 | . 3 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 51 | . . . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3619 | 140 839 987 1653 Spaces Moved 1530 | 58 416 420 636 Core 6 | 5 . . 1 Treads 1351 | 53 368 352 578 Legs 173 | . 48 68 57 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 160 Average Speed 168 | 150 164 160 178 Slowest Speed 500 | 160 240 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 52 25 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 49 | . . 24 25 Melee . | . . . . Projectile 16 | . . . 16 AOE 33 | . . 24 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2014 | 82 486 556 890 Wait 26 | . . . 26 Move 1527 | 57 415 419 636 Hop . | . . . . Pick Up 53 | 4 8 18 23 Fast Attach 26 | 7 3 . 16 Attach 23 | . 1 7 15 Detach . | . . . . Swap 18 | . 5 10 3 Drop 39 | . 7 11 21 Fire 285 | 14 47 91 133 Melee 13 | . . . 13 Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 765 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -9/Materials | Lost 4 parts (1p2u1w) 1614 | -9/Materials | Discovered new exit (range 13) 1864 | -9/Materials | Identified exit to Materials 1967 | -9/Materials | Entered another Materials area 1967 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2041 | -8/Materials | Repaired Imp. Assault Rifle 2080 | -8/Materials | Lost 3 parts (3n) 2226 | -8/Materials | Lost 3 parts (1n2w) 2293 | -8/Materials | Discovered new exit (range 15) 2344 | -8/Materials | Found Prototype Device 2552 | -8/Materials | Build established: Scavenger-Skirmisher 3013 | -8/Materials | Build established: Skirmisher 3126 | -8/Materials | Core integrity fell below 50% 3353 | -8/Materials | Discovered new exit (range 16) 3618 | -8/Materials | Core integrity fell below 20% 3621 | -8/Materials | Core destroyed Last Messages --------------- 03612_ K-01 Serf collects debris. 03613_ Overheating: Energy bleed (-24). 03615_ Power failure, Deuterium Engine shutdown. 03616_ Overheating: Hpw. Field Laser damaged (-14). 03616_ Overheating: Imp. Signal Interpreter damaged (-7). 03616_ Overheating: Broken Imp. Sensor Array damaged (-11). 03616_ K-01 Serf collects debris. 03617_ Overheating: Matter decay (-36). 03618_ Overheating: Core damaged (-88). 03618_ G-47 Trooper destroyed. 03619_ Overheating: System interference. 03619_ Hpw. Field Laser temporarily disabled. 03619_ Imp. Signal Interpreter temporarily disabled. 03619_ K-01 Serf collects debris. 03621_ Overheating: Core damaged (-104). 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Assault Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalTimingSegregator Manual? 0 Play Time 00:46:32 Cumulative 19.2 hours Start 2024.07.07 @ 09:01:48 End 2024.07.07 @ 09:45:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b927886-682c-4fff-a75c-5129a461746e