Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 16:05:56 // Halloween2020/ForbiddenLore Player: Plexion Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1074) 1074 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-121) -121 TOTAL SCORE: 3203 Bonus ------- Aligned with FarCom 300 Friendly Fire -421 Cogmind --------- Core Integrity 0/400 Matter 65/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (220) Ox3 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Shotgun > --- INVENTORY (20) --- Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (200) Shotgun Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Nuclear Core Light Fission Core Light Treads Light Treads Light Treads Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Modified TNC Light Armor Plating Light Armor Plating Hacking Suite Chronowheel EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Latent Energy Streamer Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Rocket Launcher Plasma Cutter [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 58 | 6 4 1 31 . 16 Power 5 | 1 . . 3 . 1 Engine 5 | 1 . . 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 1 8 . 3 Treads 14 | 2 . 1 8 . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 . 11 . 3 Device 1 | . . . 1 . . Storage 8 | 1 2 . 4 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . . . 6 . 2 Artifact . | . . . . . . Weapon 22 | 2 2 . 9 . 9 Energy Gun 12 | . . . 8 . 4 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 . . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 22 | . . 1 4 . 17 Power 2 | . . . . . 2 Propulsion 5 | . . 1 . . 4 Utility 4 | . . . 1 . 3 Weapon 11 | . . . 3 . 8 Highest Loss Streak 9 | . . 1 1 . 9 Average Slot Usage (%) 98 | . 97 100 99 100 95 Engine 12 | . 14 14 11 11 10 Treads 24 | . 28 28 22 22 21 Storage 29 | . 26 28 33 33 29 Protection 6 | . . . 9 11 10 Energy Gun 11 | . . . 20 22 18 Ballistic Gun 12 | . 28 28 . . 1 Naked Turns . | . . . . . . Heaviest Build 95 | 13 43 43 95 95 95 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | 1 1 2 2 2 3 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 26 | 6 16 16 26 26 26 Average Capacity 20 | 5 14 16 23 26 24 Most Carried 26 | 4 16 16 26 26 26 Average Carried 19 | 2 11 15 21 25 22 Final Capacity 26 | 6 16 16 26 26 20 Final Carried 26 | 4 16 16 26 26 7 Class Distribution -------------------- 57% | Hauler-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1064 | 217 306 154 327 . 60 Remotely . | . . . . . . Salvage Created 1671 | . 447 144 1075 . 5 Parts 112 | . 32 15 65 . . Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 35 | . 9 5 18 . 3 Guns 28 | . 9 5 14 . . AOE 6 | . . . 3 . 3 Classes Destroyed 10 | . 5 1 3 . 1 Worker 2 | . . 1 1 . . Builder 2 | . . . 2 . . Hauler 3 | . 2 . 1 . . Recycler 2 | . . . 2 . . Operator 2 | . 1 . 1 . . Watcher 6 | . 3 . 3 . . Swarmer 11 | . 4 3 4 . . Grunt 15 | . 5 2 8 . . Sentry 6 | . . . 6 . . Assembled 5 | . . . . . 5 Best Kill Streak 6 | . 4 3 6 . 3 Combat Bots Only 4 | . 4 3 4 . 3 Max Kills in Single Turn 2 | . 2 1 2 . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3057 | . 398 132 937 . 1590 Core 479 | . 42 34 159 . 244 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 69 . . . Volleys Fired 169 | . 41 13 54 . 61 Largest 2 | . 2 2 2 . 2 Hottest 90 | . 46 46 90 . 90 Shots Fired 309 | . 82 26 103 . 98 Gun 292 | . 82 26 101 . 83 Cannon . | . . . . . . Launcher 7 | . . . 2 . 5 Special 10 | . . . . . 10 Kinetic 160 | . 82 26 . . 52 Thermal 10 | . . . . . 10 Explosive 7 | . . . 2 . 5 Electromagnetic 132 | . . . 101 . 31 Robot Hit Streak 21 | . 10 8 21 . 19 Robot Miss Streak 4 | . 4 3 3 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 226 | . 56 19 63 . 88 Core Hits 94 | . 26 9 35 . 24 Critical Hits 3 | . 1 . . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3651 | . 736 207 1486 . 1222 Guns 2582 | . 736 207 1002 . 637 Cannons . | . . . . . . Explosions 970 | . . . 484 . 486 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1558 | . 736 207 . . 615 Thermal 458 | . . . 359 . 99 Explosive 611 | . . . 125 . 486 Electromagnetic 1024 | . . . 1002 . 22 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . . 35 . 11 Projectiles . | . . . . . . Explosions 46 | . . . 35 . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . . 85 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 317 | . 2 4 229 . 317 Average Temperature 84 | . 1 3 62 . 160 Received Heat Transfer 438 | . 144 30 237 . 27 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 581 | . . . 500 . 81 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 5 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 353 | . 154 138 353 137 . Initial 137 | . . 13 1 137 . Average 88 | . 62 30 164 103 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 86 | 100 100 100 57 100 . Level 1 13 | . . . 42 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 4 . . Investigation 3 | . . . 3 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 21 7 34 . 6 Peak Tracking Total 8 | . 6 3 8 . 6 Tactical Retreats 4 | . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 8 | . 1 1 4 . 2 Terminals 6 | . 1 1 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 3 13 . 2 Successful 8 | . . 1 5 . 2 Failed 13 | . 3 2 8 . . Catastrophic 4 | . 2 1 1 . . Database Lockouts . | . . . . . . Manual 18 | . 3 3 11 . 1 Terminals 19 | . 3 3 13 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 1 5 . 2 Record 1 | . . . . . 1 Robot Analysis 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 4 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 113 | . . . . 9 104 Total Damage 345 | . . . . 81 264 Kills 5 | . . . . 2 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4965 | 71 867 1153 1148 526 1200 Spaces Moved 2238 | 40 400 613 425 263 497 Core 5 | 5 . . . . . Treads 2233 | 35 400 613 425 263 497 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 200 180 Average Speed 186 | 147 177 180 186 200 199 Slowest Speed 220 | 160 180 200 200 200 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 69 97 44 52 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 8 | . . . 8 . . Terrain Destroyed 55 | . . . 38 . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 55 | . . . 38 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2724 | 50 487 637 677 264 609 Wait 176 | . 14 10 146 . 6 Move 2233 | 39 399 612 424 262 497 Hop . | . . . . . . Pick Up 46 | 5 19 1 10 1 10 Fast Attach 8 | 5 1 . 2 . . Attach 23 | 1 . 1 8 . 13 Detach 4 | . . . 3 . 1 Swap 27 | . 3 . 21 . 3 Drop 38 | . 10 . 9 1 18 Fire 169 | . 41 13 54 . 61 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 4) 897 | -10/Materials | Discovered new exit (range 14) 939 | -10/Materials | Entered Mines 944 | -10/Mines | Met a Derelict bent on vengeance 1014 | -10/Mines | Learned location of 1 exit from Materials 1133 | -10/Mines | Discovered new exit (range 10) 1147 | -10/Mines | Learned location of Zion (-6) 1247 | -10/Mines | Discovered new exit (range 10) 1724 | -10/Mines | Learned location of Storage (-7) 2092 | -10/Mines | Entered Materials 2092 | -9/Materials | Evolved 2 slots: Utility x2 2093 | -9/Materials | Identified exit to Materials 2354 | -9/Materials | Identified exit to Mines 2389 | -9/Materials | Build established: Hauler-Mutant 3240 | -9/Materials | Entered Mines 3334 | -9/Mines | Discovered exit to Materials (range 9) 3497 | -9/Mines | Assembled infested the area 3510 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3524 | -9/Mines | Learned 4 Materials zone layouts 3758 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3758 | -9/Mines | Discovered new exit (range 5) 3766 | -9/Mines | Entered Exiles 3766 | -9/Exiles | Accompanied by 3 allies 3814 | -9/Exiles | Met 8R-AWN 3848 | -9/Exiles | Met EX-HEX 3922 | -9/Exiles | Met EX-DEC 4237 | -9/Exiles | Met EX-BIN 4265 | -9/Exiles | Aligned with FarCom system 4267 | -9/Exiles | Given EX-Vault access code 4315 | -9/Exiles | Opened EX-Vault 4329 | -9/Exiles | Found Chronowheel 4332 | -9/Exiles | Found Modified TNC 4343 | -9/Exiles | Found Latent Energy Streamer 4408 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4560 | -9/Exiles | Discovered new exit (range 15) 4754 | -9/Exiles | Attacked by the Exiles 4766 | -9/Exiles | Allies destroyed EX-HEX 4791 | -9/Exiles | Core integrity fell below 50% 4840 | -9/Exiles | Core integrity fell below 20% 4848 | -9/Exiles | Lost 9 parts (1n3u5w) 4966 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 04908_ Destroyed Prototype Ballistic Gun. 04909_ Penetrated by HV Slug. 04909_ Ion Engine destroyed. 04909_ HV Slug penetrates Earth. 04910_ Penetrated by HV Slug. 04910_ Critical hit. 04910_ Hvy. Assault Rifle destroyed. 04910_ HV Slug penetrates Earth. 04914_ Penetrated by HV Slug. 04914_ HV Slug penetrates Earth. 04917_ Penetrated by HV Slug. 04931_ Plasma Cutter destroyed. 04935_ Penetrated by HV Slug. 04956_ Critical hit. 04956_ Lgt. Treads destroyed. 04956_ HV Slug penetrates Earth. 04963_ Penetrated by HV Slug. 04963_ HV Slug penetrates Machine. 04965_ Acquired 60 matter. 04966_ Penetrated by HV Slug. 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"!#?????????????# ##????????????????????? | | #???#" !#?????????????? ??????????????????????? | | ????#" "#??????????????#??????????????????????? | | ????#!!""!"#?????????????????????????????????????? | | ????########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeModifiedComputer Manual? 0 Play Time 00:26:20 Cumulative 121.0 hours Start 2020.11.01 @ 15:40:45 End 2020.11.01 @ 16:05:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 152 Rogue 65 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7321af5c-5883-4706-a04e-6c98bee52706