Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 14:04:19 Player: Cinder Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1264) 1264 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 3960 Bonus ------- High Alert Combat Kills 51 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Gravmag System > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Nuclear Core Micro Nuclear Core Light Treads Light Treads Surge Thruster Surge Thruster Surge Thruster Heat Sink Medium Storage Unit Relay Coupler [Swarmer] (21) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (17) Field Recycling Unit (0) Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Light Treads Light Treads Flight Unit Surge Thruster Surge Thruster Heat Sink Medium Storage Unit Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Field Recycling Unit Grenade Launcher Mining Laser [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 49 | 9 4 2 3 5 25 1 Power 6 | 2 . . . 1 3 . Engine 3 | 2 . . . . 1 . Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 19 | 2 1 1 1 1 13 . Treads . | . . . . . . . Leg 11 | . . . . . 11 . Wheel 6 | 2 1 1 1 1 . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 9 | 3 1 1 . 2 2 . Device 3 | 2 . . . . 1 . Storage 2 | 1 1 . . . . . Processor 4 | . . 1 . 2 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 2 . 2 1 7 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 2 . . 1 5 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . 1 . Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . . 2 2 19 5 Power 4 | . . . . 1 2 1 Propulsion 15 | . . . 1 1 11 2 Utility 1 | . . . . . 1 . Weapon 8 | . . . 1 . 5 2 Highest Loss Streak 8 | . . . 2 2 8 4 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 8 14 14 13 13 14 Power 1 | . 1 1 1 1 2 2 Propulsion 3 | 3 5 4 4 4 3 4 Utility 3 | . . 2 3 3 4 6 Weapon 3 | . 1 4 4 4 3 2 Tool/Special . | . . . . . . . Unused Backups 22 | 2 . 5 2 . 1 12 Power 2 | . . . . . . 2 Propulsion 9 | 1 . 3 . . . 5 Utility 6 | . . . 1 . . 5 Weapon 3 | 1 . 1 . . 1 . Tool/Special 2 | . . 1 1 . . . Average Slot Usage (%) 95 | . 100 96 97 89 96 93 Engine 4 | . 14 11 11 5 2 . Core 4 | . . . . 2 5 7 Leg 20 | . . . . . 29 17 Wheel 10 | . 28 33 32 30 2 . Hover 1 | . . . . . 1 16 Device 4 | . 14 11 11 9 1 . Storage 9 | . 14 11 11 9 9 9 Processor 19 | . . 7 11 18 24 27 Ballistic Gun 14 | . 28 22 13 16 11 16 Ballistic Cannon 3 | . . . . . 5 . Peak Build Rating 30 | 9 12 16 16 21 28 30 Average Rating 19 | 5 9 15 15 18 21 27 On Entrance 14 | . 9 12 16 14 21 28 Avg Prop Armor Cover (%) 6 | . . . . . 6 9 Naked Turns . | . . . . . . . Heaviest Build 40 | 14 32 32 32 32 40 29 Greatest Support 45 | 26 26 30 30 40 45 30 Greatest Overweight (x) 3 | . 1 1 1 1 3 . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 8 14 15 15 15 15 15 Average Carried 13 | 4 9 14 14 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 14 15 14 14 15 15 Class Distribution -------------------- 56% | Scavenger-Mutant 26% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Matter Collected 1311 | 285 71 . . 69 850 36 Remotely . | . . . . . . . Salvage Created 1418 | 105 183 . . 112 913 105 Parts 95 | 9 15 . . 4 62 5 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Combat Hostiles Destroyed 36 | . 6 . . 2 27 1 Guns 25 | . 6 . . 2 16 1 Cannons 11 | . . . . . 11 . Classes Destroyed 9 | 2 2 . . 1 3 1 Tunneler 3 | 2 . . . 1 . . Hauler 1 | . . . . . . 1 Recycler 1 | 1 . . . . . . Swarmer 13 | . 3 . . . 10 . Grunt 11 | . 3 . . 1 7 . Duelist 2 | . . . . . 2 . Sentry 5 | . . . . 1 3 1 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . 4 . Best Kill Streak 4 | 3 4 . . 1 4 2 Combat Bots Only 4 | . 4 . . 1 4 1 Max Kills in Single Turn 2 | 1 1 . . 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Hostile Shots Fired 309 | . 18 4 11 24 205 47 Missed 73 | . 3 1 4 8 42 15 Hits 236 | . 15 3 7 16 163 32 Melee 3 | . . . . . 3 . Projectile 233 | . 15 3 7 16 160 32 Critical Strikes 10 | . . . . . 7 3 Part Disruptions 1 | . . . . . 1 . Damage Taken 3377 | . 145 51 102 243 2337 499 Core 625 | . 44 18 . 32 425 106 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 82 . 95 . . . Volleys Fired 143 | 4 10 . 1 14 89 25 Largest 2 | 2 2 . 1 2 2 2 Hottest 100 | 40 40 . 100 46 56 43 Shots Fired 261 | 8 20 . 1 26 169 37 Gun 219 | 8 20 . . 26 128 37 Cannon 39 | . . . . . 39 . Launcher 2 | . . . . . 2 . Special 1 | . . . 1 . . . Kinetic 258 | 8 20 . . 26 167 37 Thermal 1 | . . . 1 . . . Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 6 9 . . 18 7 8 Robot Miss Streak 4 | . 1 . . 2 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 174 | 6 12 . . 21 108 27 Core Hits 75 | 5 9 . . 6 49 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 2 | . . . . . 2 . Destroy 1 | . . . . . 1 . Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2314 | 58 140 . . 290 1580 246 Guns 1837 | 58 140 . . 290 1103 246 Cannons 470 | . . . . . 470 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 7 | . . . . . 7 . Kinetic 2307 | 58 140 . . 290 1573 246 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 1 . . . 13 13 Average Corruption 5 | . 1 . . . 4 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . 1 . . . 16 6 Message Errors 3 | . . . . . 3 . Matter Fused 6 | . 1 . . . 4 1 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 2 | . . . . . 2 . Misfires 4 | . . . . . 3 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 61 | . . . . . 61 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 172 | . 18 . 8 . 105 172 Average Temperature 62 | . 10 . 5 . 23 105 Received Heat Transfer 783 | . 48 9 33 90 513 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 62 | 100 100 100 100 100 49 9 Level 1 18 | . . . . . 21 90 Level 2 18 | . . . . . 28 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 504 | 10 120 16 85 30 504 248 Initial 235 | . . 16 . 22 2 235 Average 187 | 1 71 3 22 14 258 227 Influence Increases 1129 | 15 150 4 105 74 728 53 Destroy 0b10 Robot/C 720 | . 120 . . 40 540 20 Destroy 0b10 Robot/NC 25 | 15 . . . 5 . 5 Destroy Leader 82 | . 30 . . 10 30 12 Successful Hack 38 | . . 4 . 4 14 16 Anti-Garrison Action 100 | . . . . . 100 . Destroy Structure 29 | . . . . . 29 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 120 | . . . 90 15 15 . Influence Decreases 951 | 15 110 44 50 125 248 359 Entered New Map 308 | . . 24 . 33 2 249 Time Decay 307 | 15 110 20 30 72 . 60 Lost Part 276 | . . . 20 20 186 50 Lost Ally 60 | . . . . . 60 . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 7 1 9 10 28 3 Peak Tracking Total 9 | . 5 1 7 9 4 2 Tactical Retreats 4 | . . . 2 1 1 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Traps Triggered 7 | . 1 . . . 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Accessed 11 | . 3 1 3 1 2 1 Terminals 10 | . 3 1 3 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 17 | . 6 1 4 1 3 2 Successful 10 | . 3 1 2 1 2 1 Failed 7 | . 3 . 2 . 1 1 Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 6 1 4 . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 3 1 2 . 2 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 2 | . . 1 . . 1 . Transport Status 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . 2 1 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 82 | . . . . . 82 . Highest-Rated Ally 31 | . . . . . 31 . Initial Warlord ECA Mod 2 | . . . . . . 2 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 123 | . . . . . 123 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Active Infowar (turns) 2550 | 21 244 153 145 173 1690 124 Optics 1987 | . . . . 173 1690 124 Terrain 1042 | 21 244 153 145 173 306 . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Turns Passed 2611 | 82 244 153 145 173 1690 124 Spaces Moved 1841 | 55 210 147 159 134 1095 41 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 1080 | . . . . . 1039 41 Wheels 757 | 51 210 147 159 134 56 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 80 80 95 120 Average Speed 107 | 87 87 95 82 85 119 120 Slowest Speed 190 | 100 95 95 95 95 190 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 37 19 38 21 73 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . . 9 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 9 | . . . . . 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Total 2232 | 79 252 162 169 165 1320 85 Wait 56 | . 18 . 1 9 16 12 Move 1835 | 54 209 146 158 134 1093 41 Hop . | . . . . . . . Pick Up 57 | 9 7 8 3 3 24 3 Fast Attach 13 | 7 . 1 . 1 3 1 Attach 23 | . . 1 1 3 18 . Detach . | . . . . . . . Swap 20 | 2 4 . 2 1 11 . Drop 26 | 3 4 6 3 . 7 3 Fire 143 | 4 10 . 1 14 89 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis 29 | . . . . . 29 . Rewire 29 | . . . . . 29 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 452 | -9/Materials | Discovered new exit (range 11) 459 | -9/Materials | Discovered new exit (range 16) 475 | -9/Materials | Discovered new exit (range 6) 480 | -9/Materials | Entered Storage 609 | -9/Storage | Discovered new exit (range 16) 625 | -9/Storage | Entered Materials 625 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 798 | -8/Materials | Identified exit to Garrison 798 | -8/Materials | Entered Garrison 862 | -8/Garrison | Triggered checkpoint 870 | -8/Garrison | Triggered checkpoint 938 | -8/Garrison | Triggered checkpoint 1015 | -8/Garrison | Build established: Skirmisher 1046 | -8/Garrison | Discovered new exit (range 19) 1150 | -8/Garrison | Lost 7 parts (1p4n1u1w) 1281 | -8/Garrison | Lost 3 allies 1376 | -8/Garrison | Discovered new exit (range 11) 1388 | -8/Garrison | Identified exit to Materials 1431 | -8/Garrison | Build established: Scavenger-Mutant 1516 | -8/Garrison | Triggered checkpoint 1602 | -8/Garrison | Triggered checkpoint 1694 | -8/Garrison | Discovered exit to Materials (range 12) 2078 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2270 | -8/Garrison | Core integrity fell below 50% 2314 | -8/Garrison | System corruption reached 10% 2332 | -8/Garrison | Core integrity fell below 20% 2356 | -8/Garrison | Lost 8 parts (1p4n3w) 2488 | -8/Garrison | Entered Materials 2612 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02575_ Acquired Surge Thruster. 02576_ Slug penetrates Wall. 02577_ R-06 Scavenger collects Hvy. Armor Plating. 02577_ R-06 Scavenger collects Med. Storage Unit. 02577_ Acquired Surge Thruster. 02578_ Dropped Flight Unit. 02580_ Acquired Surge Thruster. 02582_ Slug penetrates Wall. 02583_ System corrupted: Heat flow error (+175). 02583_ R-06 Scavenger collects Flight Unit. 02585_ Gravmag System destroyed. 02585_ R-06 Scavenger collects Flight Unit. 02591_ Penetrated by Slug. 02597_ Lgt. Nuclear Core destroyed. 02600_ Penetrated by Slug. 02600_ Lgt. Assault Rifle destroyed. 02601_ System corrupted: Matter fused (-7). 02609_ Penetrated by Slug. 02609_ Carbon-fiber Leg destroyed. 02612_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????###########?? #####????????????? | | ?????# ??????????# ## ????????????? | | ????## ????????# % u ????????????????? | | ????# ######## h#?????????????????????? | | ????# # ! @ #?????????????????????? | | ????# +% ==!#?????????????????????? | | ????# # = !#?????????????????????? | | ????# ###### # #?????????????????????? | | ????# ##???????# # #?????????????????????? | | ????????########/###########?????????????????????? | | ????????# ^ #???????????????????????????????? | | ????????# """ ""#???????????????????????????????? | | ????????# """ ""#???????????????????????????????? | | ????????# """ T"#???????????????????????????????? | | ????????# ""#???????????????????????????????? | | ????????# """ ""#???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????#???####+#####???????????????????????????????? | | ??### #### ##########+####???????????????????? | | ??# #???????????????????? | | ??# " ??????????????????? | | ??# #???????????????????? | | ??######## ##########+####???????????????????? | | ?????????## ##?????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlMiniCompressor Manual? 0 Play Time 00:37:43 Cumulative 80.6 hours Start 2026.05.22 @ 13:27:21 End 2026.05.22 @ 14:04:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac14b8e1-800a-4c69-ae3d-41ab34d77a62