Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 23:56:39 Player: Desymo99 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2533) 2533 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5865 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Heavy Particle Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Improved Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite High-powered Tractor Beam Heavy Particle Cannon Heavy Ion Cannon Improved Assault Rifle Improved Light Cannon Improved Light Cannon Advanced Assault Cannon [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon 2 | . . . 2 . . . Parts Attached 68 | 7 3 17 24 13 3 1 Power 8 | 1 . 2 2 3 . . Engine 4 | 1 . 2 . 1 . . Core 4 | . . . 2 2 . . Reactor . | . . . . . . . Propulsion 17 | 2 . 2 11 2 . . Treads 5 | 2 . 2 1 . . . Leg 12 | . . . 10 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 3 8 2 1 1 Device 10 | 1 1 2 5 1 . . Storage 4 | 1 1 . 2 . . . Processor 4 | . . 1 1 1 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 24 | 2 1 10 3 6 2 . Energy Gun . | . . . . . . . Energy Cannon 5 | . . 1 . 3 1 . Ballistic Gun 7 | 2 . 2 3 . . . Ballistic Cannon 4 | . . 1 . 2 1 . Launcher 8 | . 1 6 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 25 | . . 11 2 4 5 3 Power 2 | . . 2 . . . . Propulsion 7 | . . 4 1 . 2 . Utility 6 | . . . 1 1 1 3 Weapon 10 | . . 5 . 3 2 . Highest Loss Streak 4 | . . 3 1 4 4 3 To Critical Strikes 2 | . . . . 2 . . Average Slot Usage (%) 89 | . 100 81 85 98 91 8 Engine 6 | . 14 9 . 5 6 . Core 1 | . . . 6 1 . . Treads 7 | . 28 20 1 . . . Leg 16 | . . . 14 30 29 . Device 12 | . 14 18 12 14 7 2 Storage 7 | . 14 9 3 7 6 . Processor 6 | . . 3 10 7 9 4 Energy Cannon 3 | . . . . 1 11 . Ballistic Gun 17 | . 18 5 36 26 . . Ballistic Cannon 3 | . . 5 . 1 9 . Launcher 4 | . 9 9 . . 6 . Naked Turns 9 | . . . . . . 9 Heaviest Build 114 | 15 91 98 98 112 114 8 Greatest Support 71 | 40 40 60 51 71 71 3 Greatest Overweight (x) 32 | . 2 32 4 1 1 2 Average Overweight (x) 1 | . . 2 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 Average Capacity 19 | 7 18 21 10 25 24 5 Most Carried 22 | 2 6 18 17 22 21 5 Average Carried 12 | . 4 10 7 18 19 4 Final Capacity 25 | 8 25 5 25 25 5 5 Final Carried 19 | 2 6 4 17 19 5 4 Class Distribution -------------------- 34% | Mutant 31% | Gunner 30% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2804 | 317 161 626 1115 402 183 . Remotely 1284 | . 74 583 627 . . . Salvage Created 3097 | 144 229 543 1611 456 114 . Parts 196 | 12 15 57 90 18 4 . Haulers Intercepted 5 | . 1 3 1 . . . Recyclers Shooed 6 | . 1 . 3 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 2 7 Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 54 | . 8 16 18 6 6 . Guns 26 | . 1 2 18 5 . . Cannons 9 | . . 7 . 1 1 . AOE 18 | . 7 7 . . 4 . Classes Destroyed 13 | 3 3 4 1 1 1 . Worker 8 | 2 . 1 4 1 . . Builder 10 | . . 6 3 1 . . Tunneler 6 | 3 . 1 1 1 . . Hauler 5 | . 1 3 1 . . . Recycler 9 | 1 . . 7 1 . . Operator 2 | . . 1 1 . . . Watcher 4 | . . 2 2 . . . Swarmer 13 | . 3 5 5 . . . Grunt 31 | . 5 6 10 5 5 . Brawler 1 | . . . . 1 . . Sentry 7 | . . 5 2 . . . Hunter 1 | . . . 1 . . . Behemoth 1 | . . . . . 1 . Best Kill Streak 8 | 3 4 8 5 2 4 . Combat Bots Only 4 | . 3 3 4 2 4 . Max Kills in Single Turn 4 | 1 3 4 2 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 369 | . 13 136 64 25 58 73 Missed 92 | . 5 31 13 6 14 23 Damage Taken 4573 | . 106 1616 759 391 918 783 Core 1197 | . 20 375 99 78 121 504 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 92 6 82 . . . Volleys Fired 212 | 15 14 73 60 31 19 . Largest 4 | 2 2 2 4 4 3 . Hottest 214 | 40 40 66 92 214 177 . Shots Fired 517 | 30 17 102 220 123 25 . Gun 399 | 30 10 26 220 113 . . Cannon 61 | . . 41 . 10 10 . Launcher 57 | . 7 35 . . 15 . Special . | . . . . . . . Kinetic 448 | 30 10 67 220 118 3 . Thermal 12 | . . . . 5 7 . Explosive 57 | . 7 35 . . 15 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 5 3 15 12 12 14 . Robot Miss Streak 5 | 3 3 5 3 2 1 . Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 5 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 274 | 14 6 59 125 57 13 . Core Hits 171 | 7 16 50 59 26 13 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 5 | . . 3 . 2 . . Destroy 2 | . . 1 . 1 . . Blast 3 | . . 2 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6488 | 180 500 1928 1914 1110 856 . Guns 3214 | 180 59 260 1914 801 . . Cannons 744 | . . 467 . 210 67 . Explosions 2511 | . 441 1182 . 99 789 . Melee . | . . . . . . . Ramming 19 | . . 19 . . . . Kinetic 3815 | 180 59 727 1914 915 20 . Thermal 242 | . . . . 195 47 . Explosive 2412 | . 441 1182 . . 789 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 12 12 12 Average Corruption 11 | . . . . 11 12 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . . 6 46 . Message Errors 10 | . . . . . 10 . Matter Fused 14 | . . . . . 14 . Heat Flow Errors 5 | . . . . 1 4 . Energy Discharges 4 | . . . . 1 3 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . 1 4 . Data Loss (major) 5 | . . . . 2 3 . Misfires 5 | . . . . 1 4 . Misdirections 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 66 | . . 64 . . 2 . Projectiles . | . . . . . . . Explosions 66 | . . 64 . . 2 . Melee . | . . . . . . . Knockbacks 3 | . . 3 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 447 | . 21 377 . . 49 . Shots 13 | . 1 11 . . 1 . Rammed 10 | . . 10 . . . . Targets Rammed 10 | . . 10 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 314 | . 10 188 180 312 314 2 Average Temperature 56 | . 5 25 48 55 98 2 Received Heat Transfer 1744 | . 36 468 351 108 628 153 Effects 3 | . . . . 1 2 . Shutdowns 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 272 | . . . . 198 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 588 | 30 285 512 465 588 . . Initial 215 | . 19 35 215 167 . . Average 262 | 8 110 220 305 356 . . Maximum Alert Level 2 | . 1 2 2 2 . . Low Security (%) 36 | 100 98 41 17 17 . . Level 1 48 | . 1 50 59 62 . . Level 2 14 | . . 7 23 20 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 1 2 2 . . Investigation 4 | . 1 1 1 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 7 | . 2 2 3 . . . Communications Jammed 8 | . . . 6 2 . . Distress Signals 8 | . . . 6 2 . . Times Spotted 101 | . 11 27 23 13 13 14 Peak Tracking Total 14 | . 3 4 4 5 7 14 Tactical Retreats 8 | . 1 1 1 2 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 19 | . 1 9 . 9 . . Max in Single Turn 9 | . 1 1 . 9 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 7 | . 1 2 3 1 . . Terminals 4 | . 1 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 1 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 4 8 6 2 . . Successful 6 | . 1 3 2 . . . Failed 14 | . 3 5 4 2 . . Catastrophic 3 | . 1 . 1 1 . . Database Lockouts . | . . . . . . . Manual 17 | . 4 8 3 2 . . Terminals 12 | . 4 4 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . 4 2 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 2 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 2 1 . . . Reject 1 | . . 1 . . . . Mask 2 | . . 1 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 2 1 . . Full Trace Events 4 | . 1 1 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 5182 | 143 483 1064 1219 1066 1156 51 Spaces Moved 2148 | 55 190 300 468 457 587 91 Core 297 | 1 . 64 96 . 45 91 Treads 501 | 54 190 236 21 . . . Legs 1350 | . . . 351 457 542 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 100 120 200 50 50 Average Speed 201 | 158 233 275 195 200 187 54 Slowest Speed 1650 | 160 320 1650 260 200 200 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 47 37 46 13 90 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 71 | . . 71 . . . . Terrain Destroyed 480 | . 26 308 . 24 122 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 478 | . 26 308 . 24 120 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2588 | 78 213 432 624 529 620 92 Wait 94 | . 4 13 49 23 5 . Move 2142 | 54 189 299 467 456 586 91 Hop . | . . . . . . . Pick Up 42 | 2 3 15 15 6 1 . Fast Attach 17 | 7 . 3 6 . 1 . Attach 18 | . . 6 6 5 . 1 Detach 4 | . . 1 2 . 1 . Swap 33 | . 3 8 12 8 2 . Drop 16 | . . 4 7 . 5 . Fire 212 | 15 14 73 60 31 19 . Melee . | . . . . . . . Ram 10 | . . 10 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 600 | -10/Materials | Derelicts attacked the area 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -9/Materials | Discovered new exit (range 9) 1115 | -9/Materials | Discovered new exit (range 10) 1486 | -9/Materials | Core integrity fell below 50% 1660 | -9/Materials | Core integrity fell below 20% 1672 | -9/Materials | Discovered new exit (range 9) 1687 | -9/Materials | Lost 3 parts (3w) 1691 | -9/Materials | Entered another Materials area 1691 | -8/Materials | Evolved 2 slots: Weapon x2 2177 | -8/Materials | Build established: Skirmisher 2890 | -8/Materials | Discovered new exit (range 11) 2908 | -8/Materials | Identified exit to Factory 2910 | -8/Materials | Entered Factory 2910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3848 | -7/Factory | System corruption reached 10% 3893 | -7/Factory | Lost 4 parts (1u3w) 3958 | -7/Factory | Discovered new exit (range 9) 3976 | -7/Factory | Entered Lower Caves 4058 | -7/Lower Caves | Spotted B-75 Beast 4099 | -7/Lower Caves | Destroyed B-75 Beast 4160 | -7/Lower Caves | Build established: Gunner 4220 | -7/Lower Caves | Encountered a Warlord checkpoint 5035 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5130 | -7/Lower Caves | Discovered new exit (range 5) 5132 | -7/Lower Caves | Entered another Lower Caves area 5139 | -7/Lower Caves | Lost 4 parts (2n2w) 5140 | -7/Lower Caves | Spotted B-75 Beast 5156 | -7/Lower Caves | Core integrity fell below 50% 5173 | -7/Lower Caves | Core integrity fell below 20% 5183 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05107_ Dropped Titanium Leg. 05108_ Imp. Titanium Leg destroyed. 05108_ Dropped Hvy. Ion Cannon. 05109_ Dropped Assault Cannon. 05109_ Discarded Lgt. Angular Momentum Engine. 05129_ System corrupted: Energy discharge (-13). 05130_ EXIT=FOUND 05131_ Y-64 Sentinel: "REQUESTING BACKUP." LOCATION=UNKNOWN GOAL=ESCAPE 05133_ Q1-IK9(k) breaks down the debris. 05133_ 39-WTN(k) breaks down the debris. 05152_ S-27 Virus springs to life. 05154_ G-47 Trooper springs to life. 05155_ Transmission Jammer destroyed. 05158_ Y-64 Sentinel suffers critical hit (Destroy). 05168_ Targeting Computer destroyed. 05173_ S-27 Virus destroyed. 05173_ Critical hit (Burn: +37). 05174_ Hrd. Medium Armor Plating destroyed. 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