Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 07:10:25 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2275) 2275 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1395) 1395 TOTAL SCORE: 7360 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 302 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (15) --- High-capacity Matter Pod (200) Advanced Terrain Scanner Recoil Stabilizer Scrapoid Pod Heavy Assault Rifle Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- High-capacity Matter Pod Advanced Terrain Scanner Recoil Stabilizer Microactuators Improved Light Armor Plating Scrapoid Pod Improved EM Pulse Cannon Heavy Assault Rifle Shock Bomb Launcher Vortex Trap Vortex Trap Vortex Trap [Rating: 38] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved Hover Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Medium Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 2 . Parts Attached 51 | 7 6 13 1 6 7 11 Power 8 | 2 . 4 . . 1 1 Engine 6 | 2 . 4 . . . . Core 1 | . . . . . . 1 Reactor 1 | . . . . . 1 . Propulsion 15 | 2 . 2 . 3 2 6 Treads 6 | 2 . . . 2 . 2 Leg 6 | . . . . . 2 4 Wheel . | . . . . . . . Hover 3 | . . 2 . 1 . . Flight . | . . . . . . . Utility 12 | 1 2 1 1 1 4 2 Device 3 | . 2 . . . . 1 Storage 2 | 1 . . . 1 . . Processor 4 | . . . . . 4 . Hackware . | . . . . . . . Protection 3 | . . 1 1 . . 1 Artifact . | . . . . . . . Weapon 16 | 2 4 6 . 2 . 2 Energy Gun 2 | 2 . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | . 2 6 . 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 24 | . 2 6 . . 3 13 Power 3 | . 1 . . . . 2 Propulsion 12 | . . 2 . . 3 7 Utility 2 | . . . . . . 2 Weapon 7 | . 1 4 . . . 2 Highest Loss Streak 6 | . 1 3 . . 2 6 To Critical Strikes . | . . . . . . . Average Backups 7 | . 5 7 5 7 8 6 Power . | . 1 . . . . . Propulsion 1 | . 2 2 . . . . Utility 3 | . . 1 3 4 4 3 Weapon 1 | . 1 2 2 1 3 1 Tool/Special . | . . . . . . . Unused Backups 24 | . 1 3 1 8 . 11 Power . | . . . . . . . Propulsion 3 | . 1 2 . . . . Utility 13 | . . . 1 5 . 7 Weapon 7 | . . 1 . 3 . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 78 | . 97 97 100 65 44 50 Engine 6 | . 12 12 14 . . . Treads 11 | . 28 22 . 6 . . Hover 12 | . . 4 28 19 10 . Device 5 | . 13 12 . . . 5 Storage 12 | . 14 14 14 14 6 6 Processor 2 | . . . . . 18 18 Protection 5 | . . 1 14 9 . . Energy Gun 2 | . 16 . . . . . Ballistic Gun 9 | . 9 14 28 6 . . Launcher 2 | . 1 11 . . . . Slashing Weapon 4 | . . . . 8 6 5 Peak Build Rating 38 | 6 8 17 17 21 38 38 Average Rating 14 | 5 7 10 16 14 26 32 On Entrance 14 | . 6 7 17 15 16 38 Naked Turns . | . . . . . . . Heaviest Build 41 | 13 16 22 25 34 36 41 Greatest Support 50 | 40 40 40 14 50 33 40 Greatest Overweight (x) 13 | 2 . 1 1 2 3 13 Average Overweight (x) . | . . . 1 1 1 2 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 14 15 15 Most Carried 15 | 1 8 8 8 15 14 13 Average Carried 9 | . 5 7 7 11 12 10 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 14 | 1 8 7 8 14 13 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Matter Collected 1641 | 270 427 511 171 87 30 145 Remotely . | . . . . . . . Salvage Created 2320 | 189 623 422 351 . 74 661 Parts 129 | 7 52 33 13 . 1 23 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 6 | 1 1 . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Combat Hostiles Destroyed 47 | . 16 19 . . 1 11 Melee 10 | . . . . . 1 9 Guns 11 | . 6 5 . . . . AOE 25 | . 10 14 . . . 1 Classes Destroyed 11 | 3 5 1 . . 1 1 Worker 4 | 2 2 . . . . . Builder 2 | . 2 . . . . . Tunneler 3 | 2 1 . . . . . Hauler 2 | . 2 . . . . . Recycler 7 | 1 1 . 5 . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . 6 4 . . . . Grunt 21 | . 10 2 . . . 9 Sentry 2 | . . . . . 1 1 Hunter 1 | . . . . . . 1 Subdweller 13 | . . 13 . . . . Best Kill Streak 8 | 5 8 6 2 . 1 3 Combat Bots Only 7 | . 7 6 . . 1 3 Max Kills in Single Turn 4 | 1 4 3 1 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 3 . . . 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Hostile Shots Fired 341 | . 48 46 . . 48 199 Missed 105 | . 16 16 . . 17 56 Hits 236 | . 32 30 . . 31 143 Projectile 236 | . 32 30 . . 31 143 Critical Strikes 2 | . . . . . . 2 Damage Taken 3709 | . 455 657 . . 272 2325 Core 1094 | . 63 181 . . 82 768 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 43 | . 43 . . . . . Core Remaining (%) 51 | 100 . . . 2 . . Volleys Fired 148 | 16 67 34 18 . . 13 Largest 2 | 2 2 2 2 . . 1 Hottest 80 | 80 80 60 60 . . 69 Shots Fired 254 | 30 119 58 34 . . 13 Gun 192 | 30 102 26 34 . . . Cannon 10 | . . . . . . 10 Launcher 52 | . 17 32 . . . 3 Special . | . . . . . . . Kinetic 100 | . 40 26 34 . . . Thermal 38 | 14 24 . . . . . Explosive 49 | . 17 32 . . . . Electromagnetic 67 | 16 38 . . . . 13 Robot Hit Streak 12 | 9 7 12 4 . . 2 Robot Miss Streak 5 | 2 5 1 3 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 181 | 18 66 34 19 . 2 42 Core Hits 104 | 6 43 34 5 . 1 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 1 . . . . . Corrupt 2 | 1 1 . . . . . Melee Attacks 49 | . . . . . 2 47 Impact . | . . . . . . . Slashing 49 | . . . . . 2 47 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5785 | 237 1377 1867 432 . 88 1784 Guns 1660 | 237 665 326 432 . . . Cannons 65 | . . . . . . 65 Explosions 2305 | . 712 1541 . . . 52 Melee 1755 | . . . . . 88 1667 Ramming . | . . . . . . . Kinetic 957 | . 199 326 432 . . . Thermal 274 | 80 194 . . . . . Explosive 2253 | . 712 1541 . . . . Electromagnetic 546 | 157 272 . . . . 117 Impact . | . . . . . . . Slashing 1755 | . . . . . 88 1667 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 . . . Average Corruption 1 | . 1 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . 1 17 4 . . . Message Errors 2 | . 1 1 . . . . Matter Fused 7 | . . 6 1 . . . Heat Flow Errors 6 | . . 5 1 . . . Energy Discharges 3 | . . 1 2 . . . Data Loss (minor) 2 | . . 2 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 86 | . . 17 . . . 69 Projectiles . | . . . . . . . Explosions 38 | . . 17 . . . 21 Melee 48 | . . . . . . 48 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 139 | . 8 39 . . . 92 Shots 5 | . 2 1 . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 271 | 126 162 251 271 . . . Average Temperature 58 | 47 43 110 70 . . . Received Heat Transfer 1032 | . 141 120 . . 84 687 Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | 1 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 600 | 175 425 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Maximum Alert Level 2 | . 1 . . . 1 2 Low Security (%) 55 | 100 50 . 100 . 96 3 Level 1 34 | . 50 . . . 3 58 Level 2 10 | . . . . . . 38 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 581 | 10 233 . 51 . 203 581 Initial 142 | . . . 51 . . 142 Average 171 | 1 172 . 10 . 76 374 Influence Increases 1821 | 25 612 190 130 . 275 589 Destroy 0b10 Robot/C 840 | . 320 120 . . 140 260 Destroy 0b10 Robot/NC 100 | 25 45 . 25 . 5 . Destroy Leader 136 | . 86 10 . . 30 10 Allied During Kill 29 | . . . . . 17 12 Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 104 | . 40 . 41 . 23 . Select Force Hacks 30 | . . . 30 . . . Disable Machine 105 | . 45 . 30 . 15 15 Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 217 | . 61 . 4 . 45 107 Lose Combat Pursuer 150 | . 15 60 . . . 75 Influence Decreases 1240 | 25 384 310 238 . 72 211 Entered New Map 228 | . . 110 57 . . 61 Time Decay 785 | 25 364 170 166 . 60 . Lost Part 192 | . 20 30 . . 12 130 Lost Ally 20 | . . . . . . 20 Purge Threat 15 | . . . 15 . . . Squads Dispatched 6 | . 4 . . . 2 . Investigation 4 | . 3 . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 24 24 . . 7 17 Peak Tracking Total 6 | . 4 6 . . 3 5 Tactical Retreats 5 | . 1 2 . . . 2 Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 3 | . . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Machines Disabled 10 | . 3 . 2 . 1 4 Max in Single Turn 2 | . 1 . 1 . . 2 Garrison Relay 1 | . . . . . . 1 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Machines Accessed 23 | . 7 1 10 2 3 . Terminals 11 | . 5 . 5 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 7 | . 1 . 5 . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 79 | . 29 4 30 6 10 . Successful 52 | . 18 4 18 6 6 . Failed 27 | . 11 . 12 . 4 . Catastrophic 4 | . 1 . 2 . 1 . Database Lockouts . | . . . . . . . Manual 52 | . 16 . 28 . 8 . Terminals 43 | . 21 . 19 . 3 . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 21 | . 4 . 11 . 6 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 26 | . 8 4 8 6 . . Record 5 | . . 4 . 1 . . Part Schematic 2 | . . . 2 . . . Robot Schematic 1 | . . . 1 . . . Robot Analysis 13 | . 7 . 2 4 . . Open Door 1 | . . . . 1 . . Terminal Index 3 | . 1 . 2 . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 21 | . 6 . 10 . 5 . Terminals 8 | . 4 . 3 . 1 . Botnet 8 | . 4 . 3 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . 2 . 7 . 4 . Reject 6 | . 1 . 4 . 1 . Recyclers 3 | . 1 . 1 . 1 . Mask 2 | . . . 1 . 1 . Tunnel 1 | . . . 1 . . . Fedlink 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 7 . 9 . 2 . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 1 Highest-Rated Group 57 | . . . . 57 57 57 Highest-Rated Ally 57 | . . . . 57 57 57 Total Orders 1 | . . . . 1 . . STAY 1 | . . . . 1 . . Ally Attacks 16 | . . . . . 9 7 Total Damage 1499 | . . . . . 1013 486 Kills 9 | . . . . . 7 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Active Infowar (turns) 3234 | . 960 1402 . . 190 682 Optics 550 | . . . . . 14 536 Structural 2362 | . 960 1402 . . . . Decoding 872 | . . . . . 190 682 Robot Analysis Total 13 | . 7 . 2 4 . . Derelict Logs Recovered 6 | . . 2 . 4 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 21 | . . . . . 5 16 Traps 10 | . . . . . . 10 Emergency Access 2 | . . . . . 2 . Items 5 | . . . . . 3 2 Machines 1 | . . . . . . 1 Patrols 3 | . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Turns Passed 7037 | 125 976 1539 618 2906 191 682 Spaces Moved 4108 | 46 469 938 481 1877 108 189 Core 17 | 8 . . . . . 9 Treads 1696 | 38 469 750 . 429 . 10 Legs 193 | . . . . . 23 170 Wheels . | . . . . . . . Hover 2202 | . . 188 481 1448 85 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 116 116 116 112 120 Average Speed 151 | 151 160 151 116 146 153 260 Slowest Speed 700 | 160 160 160 116 240 240 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . 3 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 76 61 82 79 3 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 9 | . . 6 . 3 . . Spaces Dug 21 | . 13 8 . . . . Terrain Destroyed 339 | . 68 195 2 . . 74 Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 337 | . 68 195 . . . 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Total 4644 | 68 583 1010 505 2042 128 308 Wait 171 | . 26 1 . 93 8 43 Move 4102 | 45 468 937 480 1876 107 189 Hop . | . . . . . . . Pick Up 54 | . 9 10 2 30 3 . Fast Attach 27 | 6 3 3 1 3 4 7 Attach 17 | . 1 5 . 4 4 3 Detach 9 | . 2 . . 6 . 1 Swap 18 | 1 4 7 2 1 . 3 Drop 48 | . 3 13 2 29 . 1 Fire 148 | 16 67 34 18 . . 13 Melee 49 | . . . . . 2 47 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x2 / Low x2 / Gar) -6/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Destroyed 7 combat bots 303 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 5) 969 | -10/Materials | Repaired Grenade Launcher 975 | -10/Materials | Discovered new exit (range 7) 1102 | -10/Materials | Entered Subcaves 1314 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1364 | -10/Subcaves | Visited Clippyterm 1369 | -10/Subcaves | Learned location of Extension (-5) 1369 | -10/Subcaves | Learned 40 Factory zone layouts 1403 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1797 | -10/Subcaves | Core integrity fell below 50% 1997 | -10/Subcaves | Learned 2 Materials zone layouts 2363 | -10/Subcaves | A Subdweller sparked back to life 2363 | -10/Subcaves | A Subdweller sparked back to life 2385 | -10/Subcaves | Ambushed by Subdweller buried in earth 2391 | -10/Subcaves | Core integrity fell below 20% 2408 | -10/Subcaves | Found Prototype Energy Cannon 2423 | -10/Subcaves | Lost 3 parts (2n1w) 2477 | -10/Subcaves | Learned Materials terminal intel 2555 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2558 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2620 | -10/Subcaves | Ambushed by Subdweller buried in earth 2620 | -10/Subcaves | Discovered new exit (range 11) 2620 | -10/Subcaves | Ambushed by Subdweller buried in earth 2641 | -10/Subcaves | Entered Recycling 3008 | -9/Recycling | Discovered new exit (range 5) 3227 | -9/Recycling | Scanned before Scraplab entrance 3247 | -9/Recycling | Entered Scraplab 3258 | -9/Recycling | Discovered new exit (range 2) 3259 | -9/Recycling | Entered Scraptown 3259 | -9/Scraptown | System corruption cleaned by C-Scrubber 3387 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3391 | -9/Scraptown | Learned Factory trap positions 3392 | -9/Scraptown | Learned Research terminal intel 3410 | -9/Scraptown | Discovered new exit (range 13) 3549 | -9/Scraptown | Visited UFD Registry 3549 | -9/Scraptown | Registered with UFD as "Fiberparser" 3637 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3716 | -9/Scraptown | Visited Science Guys 3766 | -9/Scraptown | Visited Sword Containment 3840 | -9/Scraptown | Visited Observation Area 3915 | -9/Scraptown | Visited Analyses Database 3989 | -9/Scraptown | Visited Scrapoid Pod Storage 3998 | -9/Scraptown | Found Scrapoid Pod 4034 | -9/Scraptown | Visited Scrapoid Research Area 4057 | -9/Scraptown | Visited Botcube Research 4068 | -9/Scraptown | Found Botcube 4135 | -9/Scraptown | Visited Infowarlord's Domain 5420 | -9/Scraptown | Found Scrap Suit 5648 | -9/Scraptown | Botcube activated 5670 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 launchers. 5775 | -9/Scraptown | Visited TADAMA 5795 | -9/Scraptown | Visited Science Testing Area 5957 | -9/Scraptown | Discovered new exit (range 3) 6100 | -9/Scraptown | Met Optimus 6100 | -9/Scraptown | Accepted into 0bPrime 6165 | -9/Scraptown | Entered Factory 6165 | -6/Factory | Accompanied by 1 ally 6165 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x3, Weapon x2 6166 | -6/Factory | Identified exit to Factory 6166 | -6/Factory | Identified exit to Lower Caves 6167 | -6/Factory | Loaded intel: 96 trap records 6225 | -6/Factory | Loaded intel: 8 recycling unit locations 6354 | -6/Factory | Identified exit to Garrison 6356 | -6/Factory | Entered Garrison 6356 | -6/Garrison | Accompanied by 1 ally 6470 | -6/Garrison | Triggered checkpoint 6508 | -6/Garrison | Triggered checkpoint 6585 | -6/Garrison | Garrison Relay disabled 6612 | -6/Garrison | Triggered checkpoint 6619 | -6/Garrison | Triggered checkpoint 6624 | -6/Garrison | Triggered checkpoint 6777 | -6/Garrison | Phase Generator disabled 6848 | -6/Garrison | Triggered checkpoint 6917 | -6/Garrison | Core integrity fell below 50% 6947 | -6/Garrison | Lost 3 parts (1p1n1u) 6978 | -6/Garrison | Core integrity fell below 20% 7038 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06974_ Acquired Flexi-carbon Leg. 06977_ Slug penetrates Wall. 06979_ Carbon-fiber Leg destroyed. 06980_ >> DECODED: Patrol location. 06980_ Slug penetrates Wall. 06980_ Slug penetrates G-50 Soldier. 06982_ Acquired 5 matter. 06984_ Penetrated by Slug. 06984_ Destroyed Phase Shifter. 06985_ The unstable cave ceiling collapses. 06993_ Penetrated by Slug. 06996_ Flexi-carbon Leg destroyed. 06998_ H-66 Slayer destroyed. 07005_ >> DECODED: Stasis Trap location. 07007_ Acquired Lgt. Fission Core. 07014_ Acquired Flexi-carbon Leg. 07018_ G-50 Soldier destroyed. 07020_ Acquired 20 matter. 07022_ G-50 Soldier destroyed. 07026_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????^?^???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????##??????????????? | | ?????????????????????? ?????????^^??????????????? | | ?????????????????????? ?????????^^??????????????? | | ?????????????????????? ????????? ??????????????? | | ?????????????????????# ????????? #?????????????? | | ?????????????????????# ????????? #?????????????? | | ?????????????????????# ????????# #?????????????? | | ?????????????????????# ????????# #?????????????? | | ?????????????????????# ????????# #?????????????? | | ?????????????????????# #???????# #?????????????? | | ?????????????????????# #???????# #?????????????? | | ?????????????????????#^^###?????# #?????????????? | | ?????????????????????# ####### #?????????????? | | ?????????????????????# g[*% #?????????????? | | ?????????????????????# @#" ""## #?????????????? | | ???????????????????### ###" " ## #?????????????? | | ???????????????????#"# " " " #! #?????????????? | | ???????????????????#" """" ""# %#?????????????? | | ???????????????????#" [ %=!% [#?????????????? | | ???????????????????#" """"""""#*!#???????#####?? | | ???????????????????#"# " # *#???????# #?? | | ???????????????????#?#""" ## ######### ### | | ?????????????????????# ## | | ?????????????????????### #### | | ???????????????????????#######??#### # ## | | ??????????????????????????????????## ## # # ## | | ??????????????????????????????????# # | | ??????????????????????????????????# # ## | | ??????????????????????????????????# # ## | | ??????????????????????????????????# # ## | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# # #? | | ??????????????????????????????????### # #### | | ????!??????????????????????????????## ### | | ????????????????????????????????????#####"####### | | ????????????????????????????????????????##### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#####! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Cooling System | -9/Recycling | Hacked Imp. Propulsion Shielding | -9/Recycling | Hacked Robot Schematics ------------------ O-16 Technician | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 28% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageForceFlail Manual? 0 Play Time 00:38:10 Cumulative 372.0 hours Start 2025.07.05 @ 06:33:57 End 2025.07.05 @ 07:10:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: acaec307-71c0-4c8c-ae7a-ee468ff6e483