Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 23:23:21 Player: Arioch Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (173) 865 Value Destroyed (6505) 6505 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (722) 722 TOTAL SCORE: 13092 Bonus ------- High Alert Combat Kills 422 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 209/300 Energy 99/100 System Corruption 7% Temperature Warning (391) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Antigrav System Linear Gravjet Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit Core Analyzer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Advanced Cooling System Improved Target Analyzer Recoil Stabilizer Improved Weapon Cycler Improved System Shield Heavy Machine Gun Heavy Machine Gun KE Penetrator [Rating: 87] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Advanced Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . 2 . . . 1 . . . . Utility 5 | . . . 2 . 2 1 . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 199 | 6 3 15 38 48 13 51 8 7 3 7 Power 36 | 1 . 1 3 10 1 15 . 2 1 2 Engine 10 | 1 . . 1 3 1 3 . 1 . . Core 23 | . . 1 2 7 . 12 . 1 . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 64 | 2 2 7 16 10 5 18 3 . . 1 Treads 1 | . . . . . . . . . . 1 Leg 44 | 2 2 7 16 6 . 8 3 . . . Wheel 10 | . . . . . 5 5 . . . . Hover 9 | . . . . 4 . 5 . . . . Flight . | . . . . . . . . . . . Utility 54 | 1 1 1 12 14 6 10 3 3 2 1 Device 31 | . . . 7 7 4 8 2 2 . 1 Storage 4 | 1 . 1 . 1 . . . . 1 . Processor 5 | . 1 . . 2 . 2 . . . . Hackware 6 | . . . 1 1 2 . 1 1 . . Protection 8 | . . . 4 3 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 45 | 2 . 6 7 14 1 8 2 2 . 3 Energy Gun 7 | . . . 3 2 . 1 . . . 1 Energy Cannon 10 | . . 2 1 5 . 1 . 1 . . Ballistic Gun 22 | 2 . 4 3 5 . 5 2 1 . . Ballistic Cannon 6 | . . . . 2 1 1 . . . 2 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . 4 . Parts Lost 89 | . . 5 6 26 1 22 8 14 . 7 Power 13 | . . . 1 5 . 2 . 4 . 1 Propulsion 34 | . . 3 2 9 . 11 3 5 . 1 Utility 22 | . . . 2 6 1 5 3 2 . 3 Weapon 20 | . . 2 1 6 . 4 2 3 . 2 Highest Loss Streak 8 | . . 3 4 5 1 3 7 8 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 94 96 89 99 96 94 75 7 32 Engine 2 | . 14 7 2 2 8 1 . 1 . . Core 7 | . . 3 6 8 4 9 11 6 . . Leg 17 | . 28 39 34 19 4 10 12 16 . . Wheel 3 | . . . . . 7 5 11 2 . . Hover 4 | . . . . 4 13 8 . . . . Device 9 | . . . 9 6 9 14 16 12 5 4 Storage 6 | . 14 11 9 6 6 5 5 4 . . Processor 8 | . 13 11 9 10 10 7 5 4 . . Hackware 5 | . . . 2 1 12 11 10 10 . . Protection 1 | . . . 4 1 . . . . 1 . Energy Gun 2 | . . . 6 4 . 1 . . . 4 Energy Cannon 4 | . . 5 2 5 13 3 . 1 . . Ballistic Gun 7 | . 28 16 7 5 . 7 16 11 . . Ballistic Cannon 3 | . . . . 4 6 3 . . . 10 Naked Turns 3 | . . . . . . . . 1 . 2 Heaviest Build 70 | 14 14 22 30 51 57 70 48 54 2 44 Greatest Support 75 | 20 20 40 55 58 52 75 60 60 3 23 Greatest Overweight (x) 16 | 2 . . 5 16 5 3 3 2 . 14 Average Overweight (x) . | . . . . . 2 . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 8 10 9 10 10 10 9 5 5 Most Carried 10 | 2 8 10 10 10 10 10 10 7 5 5 Average Carried 8 | 1 5 7 9 9 8 9 8 4 4 . Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 8 9 10 9 10 10 7 5 5 1 Class Distribution -------------------- 43% | Scavenger-Gunner 23% | Hacker-Gunner 15% | Scavenger-Mutant 6% | Mutant 6% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 4959 | 200 181 393 661 1060 234 1422 491 137 . 180 Remotely . | . . . . . . . . . . . Salvage Created 7276 | . 201 482 931 1582 264 2519 868 230 . 199 Parts 379 | . 15 28 58 94 8 128 34 10 . 4 Haulers Intercepted 3 | . . . 1 1 . 1 . . . . Recyclers Shooed 8 | . . . 1 3 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 29 10 . 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 137 | . 8 13 19 34 3 37 16 4 . 3 Guns 82 | . 8 10 16 11 . 18 16 3 . . Cannons 46 | . . . 3 21 3 15 . 1 . 3 AOE 6 | . . 2 . . . 4 . . . . Classes Destroyed 16 | . 3 1 5 5 1 . . 1 . . Worker 10 | . 1 1 . 4 . 4 . . . . Builder 10 | . . . 2 1 . 7 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . . . 1 1 . 1 . . . . Recycler 8 | . . . . 2 1 5 . . . . Operator 2 | . . . 1 . . 1 . . . . Watcher 2 | . . . 1 1 . . . . . . Swarmer 38 | . 6 3 . 11 . 12 6 . . . Cutter 3 | . . . 3 . . . . . . . Grunt 56 | . 2 8 12 10 2 10 8 2 . 2 Brawler 3 | . . . . 1 . 1 1 . . . Duelist 1 | . . . . . . . . 1 . . Sentry 13 | . . 2 4 4 . 1 1 . . 1 Hunter 5 | . . . . 1 . 4 . . . . Programmer 17 | . . . . 6 1 9 . 1 . . Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 8 | . 6 7 5 6 2 8 8 3 . 3 Combat Bots Only 8 | . 5 6 3 5 1 6 8 3 . 3 Max Kills in Single Turn 4 | . 2 3 1 2 1 4 2 1 . 1 Gunslinging 1 | . 1 . . . . . 1 . . . Exploded 2 | . . 2 . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1050 | . 39 90 137 280 23 221 79 98 . 83 Missed 322 | . 13 29 30 95 7 66 25 40 . 17 Damage Taken 12168 | . 208 821 1671 2525 301 3304 956 1015 . 1367 Core 1725 | . 31 101 190 310 75 336 133 172 . 377 Absorbed by Shields 200 | . . . 48 . . 152 . . . . Redirected to Shielding 160 | . . . . . . . . . . 160 Regen/Repaired (Parts) 220 | . . . . 220 . . . . . . Core Remaining (%) 78 | 100 87 74 65 55 91 . . . . . Volleys Fired 434 | . 21 42 92 111 11 95 37 13 . 12 Largest 3 | . 2 2 2 3 3 3 3 3 . 3 Hottest 212 | . 40 76 138 212 188 193 96 151 . 180 Shots Fired 1047 | . 42 82 174 262 29 285 107 36 . 30 Gun 684 | . 42 67 145 125 . 164 107 28 . 6 Cannon 363 | . . 15 29 137 29 121 . 8 . 24 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 701 | . 42 67 74 151 11 197 107 28 . 24 Thermal 331 | . . . 100 111 18 88 . 8 . 6 Explosive . | . . . . . . . . . . . Electromagnetic 15 | . . 15 . . . . . . . . Robot Hit Streak 17 | . 5 17 12 10 5 7 16 4 . 9 Robot Miss Streak 8 | . 4 5 7 5 2 6 5 2 . 8 Penetration Max 1 | . . . . 1 . 1 1 . . . Secondary Targets 11 | . 2 . 1 . . 2 6 . . . Max Gunslinging Chain 2 | . 1 . 1 . . 1 2 . . . Shots Hit Robots 602 | . 22 51 114 155 18 146 61 20 . 15 Core Hits 311 | . 11 23 56 75 8 91 32 8 . 7 Critical Kills 5 | . . . . 2 . 1 1 1 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 15 | . . . 3 4 . 4 2 1 . 1 Burn 4 | . . . 3 1 . . . . . . Destroy 7 | . . . . 2 . 2 2 1 . . Blast 4 | . . . . 1 . 2 . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15320 | . 256 900 2119 3662 519 5198 1503 553 . 610 Guns 8274 | . 256 504 1694 1519 . 2274 1503 456 . 68 Cannons 6041 | . . 225 418 2122 519 2118 . 97 . 542 Explosions 886 | . . 171 . . . 715 . . . . Melee . | . . . . . . . . . . . Ramming 119 | . . . 7 21 . 91 . . . . Kinetic 9258 | . 256 504 802 1878 159 3158 1503 456 . 542 Thermal 5222 | . . 171 1310 1763 360 1453 . 97 . 68 Explosive 461 | . . . . . . 461 . . . . Electromagnetic 260 | . . 225 . . . 35 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . 2 1 5 5 7 7 7 Average Corruption 3 | . . . . 1 1 2 5 6 7 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . . . . 8 2 43 12 17 2 9 Message Errors 15 | . . . . . . 8 2 4 . 1 Matter Fused 23 | . . . . 1 2 14 . 2 . 4 Heat Flow Errors 15 | . . . . 3 . 4 2 3 . 3 Energy Discharges 12 | . . . . . . 8 1 2 1 . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . 1 . 2 1 2 . 1 Data Loss (major) 4 | . . . . 1 . 2 1 . . . Misfires 4 | . . . . . . 2 1 1 . . Alerts 4 | . . . . . . 1 1 1 1 . Weapon Failures 8 | . . . . 1 . 2 3 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 232 | . . 16 . 36 . 180 . . . . Projectiles 120 | . . 16 . 36 . 68 . . . . Explosions 112 | . . . . . . 112 . . . . Melee . | . . . . . . . . . . . Knockbacks 28 | . . . . 7 3 12 . . . 6 Impact . | . . . . . . . . . . . Kinetic 27 | . . . . 7 3 11 . . . 6 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 488 | . . 46 . . . 442 . . . . Shots 7 | . . 1 . . . 6 . . . . Rammed 5 | . . . . . . 4 . 1 . . Targets Rammed 14 | . . . 2 5 . 6 . 1 . . Kicked 9 | . . . 2 5 . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 498 | . . 174 280 498 309 180 330 213 . 459 Average Temperature 109 | . . 62 66 122 124 53 123 99 . 184 Received Heat Transfer 3104 | . 12 315 800 552 126 474 324 147 . 354 Effects 13 | . . . 1 7 3 . . . . 2 Shutdowns 3 | . . . . 2 . . . . . 1 Energy Bleed 3 | . . . . 2 . . . . . 1 Interference 4 | . . . 1 . 3 . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 20 | . . 1 6 10 1 2 . . . . Heat Transferred 9100 | . . 100 2775 3421 648 1858 . 150 . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 867 | . 170 278 264 472 213 867 . . . . Initial 213 | . . 71 . 88 213 3 . . . . Average 248 | . 73 143 103 178 73 436 . . . . Maximum Alert Level 3 | . . 1 1 2 1 3 . . . . Low Security (%) 55 | 100 100 68 95 66 92 18 . . . . Level 1 20 | . . 31 4 12 7 35 . . . . Level 2 13 | . . . . 20 . 17 . . . . Level 3 10 | . . . . . . 28 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 13 2 8 . . . . Investigation . | . . . . . . . . . . . Extermination 12 | . . . . 6 2 4 . . . . Reinforcement 14 | . 1 . 2 7 . 4 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . 1 . . . . Haulers Reinforced 2 | . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . 2 . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | . 14 18 30 42 3 44 18 12 . 6 Peak Tracking Total 7 | . 4 4 5 7 2 5 5 7 . 3 Tactical Retreats 12 | . . . 1 2 . 4 1 4 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . 1 1 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 25 | . . . 2 2 1 20 . . . . Max in Single Turn 4 | . . . 1 1 1 4 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 31 | . 2 3 2 7 2 9 . 1 5 . Terminals 18 | . 2 3 2 4 2 5 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 4 | . . . . 2 . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 85 | . 7 12 5 19 6 17 . 1 18 . Successful 51 | . 2 5 2 9 3 11 . 1 18 . Failed 34 | . 5 7 3 10 3 6 . . . . Catastrophic 2 | . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 7 12 3 10 6 8 . . . . Terminals 55 | . 7 12 5 14 6 11 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 6 | . . . . 3 . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 31 | . 1 2 1 4 1 3 . 1 18 . Record 9 | . . . . 1 . 2 . . 6 . Part Schematic 4 | . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . 4 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . 1 . . . . Unreport Threat 7 | . 1 2 1 2 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Retrieve Components 3 | . . . . . . 3 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 1 3 1 3 2 4 . . . . Terminals 14 | . 1 3 1 3 2 4 . . . . Botnet 14 | . 1 3 1 3 2 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 21 | . 2 3 2 6 2 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 169 | . . . . . . 169 . . . . Total Robot Build Rating 18 | . . . . . . 18 . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 26 | . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 3 | . . . . . . 3 . . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 90 | . . . . . . 90 . . . . Highest-Rated Ally 30 | . . . . . . 30 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . Total Damage 53 | . . . . . . 53 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . 4 . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 9657 | 52 285 485 1088 2846 574 3069 486 358 82 332 Spaces Moved 5596 | 34 177 279 595 1519 232 1860 310 316 149 125 Core 306 | 12 . . 1 2 . . . 117 149 25 Treads 100 | . . . . . . . . . . 100 Legs 3686 | 22 177 279 594 1509 75 731 100 199 . . Wheels 871 | . . . . . 157 504 210 . . . Hover 633 | . . . . 8 . 625 . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 101 100 100 50 50 50 Average Speed 140 | 123 120 120 121 155 221 142 120 97 50 226 Slowest Speed 850 | 150 120 120 300 850 470 310 330 260 50 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 21 35 42 32 6 45 56 49 62 24 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . 3 . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . . . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 140 | . . 3 3 13 2 94 7 8 . 10 Melee . | . . . . . . . . . . . Projectile 69 | . . . 3 13 2 29 4 8 . 10 AOE 68 | . . 3 . . . 65 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total 6564 | 41 206 354 801 1800 274 2080 365 340 155 148 Wait 123 | . . 8 26 64 . 17 6 . . 2 Move 5586 | 33 176 278 594 1518 231 1859 309 315 148 125 Hop . | . . . . . . . . . . . Pick Up 90 | 2 5 4 19 28 5 19 4 4 . . Fast Attach 74 | 6 1 4 9 20 4 22 2 1 4 1 Attach 70 | . . 5 11 18 5 13 6 6 . 6 Detach 17 | . . 1 2 4 5 2 . . 1 2 Swap 56 | . 2 6 18 10 4 16 . . . . Drop 100 | . 1 6 28 22 9 31 1 . 2 . Fire 434 | . 21 42 92 111 11 95 37 13 . 12 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . 4 . 1 . . Kick 9 | . . . 2 5 . 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 53 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 12) 176 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x2 490 | -9/Materials | Lost 3 parts (1n2w) 782 | -9/Materials | Build established: Scavenger-Mutant 803 | -9/Materials | Discovered new exit (range 4) 807 | -9/Materials | Identified exit to Materials 823 | -9/Materials | Entered another Materials area 823 | -8/Materials | Evolved 2 slots: Utility x2 1425 | -8/Materials | Lost 4 parts (1p1n1u1w) 1818 | -8/Materials | Discovered new exit (range 16) 1907 | -8/Materials | Identified exit to Factory 1911 | -8/Materials | Entered Factory 1911 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2015 | -7/Factory | Lost 3 parts (1n1u1w) 2287 | -7/Factory | Build established: Scavenger-Gunner 2502 | -7/Factory | Lost 5 parts (1p2n2u) 3166 | -7/Factory | Lost 4 parts (1p1n2u) 3610 | -7/Factory | Repaired Med. Storage Unit 4071 | -7/Factory | Lost 3 parts (3n) 4164 | -7/Factory | Discovered new exit (range 5) 4176 | -7/Factory | Identified exit to Factory 4352 | -7/Factory | Identified exit to Storage 4352 | -7/Factory | Identified exit to Lower Caves 4757 | -7/Factory | Entered another Factory area 4757 | -6/Factory | Evolved 2 slots: Utility x2 5308 | -6/Factory | Discovered new exit (range 16) 5331 | -6/Factory | Entered another Factory area 5331 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5851 | -5/Factory | Build established: Hacker-Gunner 6969 | -5/Factory | Fabricated B-60 Warrior? 7281 | -5/Factory | Lost 3 parts (1p1n1u) 7593 | -5/Factory | Build established: Scavenger-Gunner 7789 | -5/Factory | Lost 3 parts (1n2u) 8035 | -5/Factory | Identified exit to Upper Caves 8229 | -5/Factory | Build established: Hacker-Gunner 8400 | -5/Factory | Entered Upper Caves 8624 | -5/Upper Caves | Build established: Scavenger-Gunner 8694 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8729 | -5/Upper Caves | Destroyed 8 combat bots 8738 | -5/Upper Caves | Lost 7 parts (3n3u1w) 8845 | -5/Upper Caves | Learned Factory stockpile data 8883 | -5/Upper Caves | Discovered new exit (range 2) 8883 | -5/Upper Caves | Identified exit to Upper Caves 8886 | -5/Upper Caves | Entered another Upper Caves area 8934 | -5/Upper Caves | Spotted B-75 Beast 9021 | -5/Upper Caves | Core integrity fell below 50% 9110 | -5/Upper Caves | Lost 6 parts (2p1n1u2w) 9179 | -5/Upper Caves | Released all parts (8) 9209 | -5/Upper Caves | Lost 8 parts (2p4n1u1w) 9227 | -5/Upper Caves | Discovered new exit (range 5) 9244 | -5/Upper Caves | Entered Zhirov 9244 | -5/Zhirov | Discovered new exit (range 3) 9254 | -5/Zhirov | Met Zhirov 9263 | -5/Zhirov | Learned location of Quarantine (-2) 9263 | -5/Zhirov | Learned location of Testing (-3) 9263 | -5/Zhirov | Learned location of Command (-1) 9272 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9285 | -5/Zhirov | Found Alien Artifact 9285 | -5/Zhirov | Identified Integrated Reactor 9285 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9326 | -5/Zhirov | Entered Proximity Caves 9328 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9347 | -4/Proximity Caves | Core integrity fell below 20% 9624 | -4/Proximity Caves | Build established: Tank 9658 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09405_ Acquired 5 matter. 09414_ Acquired 1 matter. 09433_ System corrupted: Matter fused (-5). 09436_ Acquired 3 matter. 09441_ Acquired 32 matter. 09454_ System corrupted: Matter fused (-8). 09483_ System corrupted: Component data lost. 09540_ System corrupted: Heat flow error (+181). 09584_ System corrupted: Heat flow error (+108). 09617_ System corrupted: Heat flow error (+249). 09637_ System corrupted: Matter fused (-10). 09637_ Mak. Laser destroyed. 09638_ G-67 Veteran knocked back. 09644_ G-73 Enforcer knocked back. 09647_ G-67 Veteran knocked back. 09649_ Imp. Treads destroyed. 09650_ G-73 Enforcer knocked back. 09652_ Hvy. Antimatter Reactor destroyed. 09655_ Adv. Reaction Control System destroyed. 09655_ Hardcell Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????## ?????????????????????? | | #??????????????????????? ??????????????????????? | | #??????????????????????? ??????????????????????? | | ##?????????????????????? ??????????????????????? | | ##?????????####???####? ??? #?????????????????? | | #??####??## ##?## #?# #?? #??????????????????? | | #??# ##?# ### #?# ## #??????????????????? | | #??# ### #?#@ #??????????????????? | | #??# #?# #####??????????????????? | | #### ### ##?????????????????????? | | ## #?????????????????????? | | ### ### ##????????????????? | | ##?## ##"" #????????????????? | | ###???# ### " ##????????????????? | | ###????# ##?##; ##?????????????????? | | ##????? #???%% ##??????????????????? | | ##???? ?? g ##???????????????????? | | #???? gg #????????????????????? | | ???? ##### % #????????????????????? | | ???? #???#####; ;#????????????????????? | | #??? #????????#;##????????????????????? | | #???? #?????????##?????????????????????? | | #?????### ????????????????????????????????? | | ????????# ????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 60 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapSuspensionProtection Manual? 0 Play Time 01:30:24 Cumulative 55.6 hours Start 2024.06.06 @ 21:52:19 End 2024.06.06 @ 23:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4406770-6382-48a0-8a88-26423399b4cf