Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 01:17:30 Player: Beef Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (223) 1115 Value Destroyed (8347) 8347 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 16758 Bonus ------- High Alert Combat Kills 411 Follower Combat Kills 114 Met Data Miner 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1150 Matter 249/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Compact Battery (4) Hardened Light Armor Plating Railgun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Light Regenerative Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Tesla Rifle Wave Gun Phase Gun > --- INVENTORY -------- Neutrino Core Neutrino Core Advanced Signal Interpreter Advanced ECM Suite Tesla Rifle Coil Gun Coil Gun Rocket Array Precision Rocket Launcher Improved Plasma Cutter Ionic Axe [Rating: 89] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Spiked Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Plasma Cannon Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Array Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Slots Evolved 12 | . . . 4 2 . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . 1 . . Utility 8 | . . . 2 2 . . 2 . . . . . 2 . Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 217 | 7 11 10 10 31 6 . 12 1 3 . 22 52 52 . Power 11 | 1 2 1 . . . . . . . . . 3 4 . Engine 1 | 1 . . . . . . . . . . . . . . Core 7 | . 2 1 . . . . . . . . . 1 3 . Reactor 3 | . . . . . . . . . . . . 2 1 . Propulsion 60 | 2 2 2 5 9 1 . 2 . 2 . 10 15 10 . Treads 6 | 2 . . 2 2 . . . . . . . . . . Leg 33 | . . . . 6 1 . 2 . 2 . 10 7 5 . Wheel 20 | . 2 2 3 1 . . . . . . . 7 5 . Hover 1 | . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 69 | 2 2 2 3 12 4 . 4 . 1 . 6 14 19 . Device 38 | 1 . 1 1 7 2 . 2 . . . 3 7 14 . Storage 5 | 1 2 . . . . . . . . . . 1 1 . Processor 11 | . . . . 3 1 . 1 . 1 . 1 3 1 . Hackware 2 | . . . . . . . . . . . . 2 . . Protection 13 | . . 1 2 2 1 . 1 . . . 2 1 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 77 | 2 5 5 2 10 1 . 6 1 . . 6 20 19 . Energy Gun 25 | 1 1 . . 6 1 . 3 1 . . 2 2 8 . Energy Cannon 21 | . 4 1 . 2 . . . . . . 2 12 . . Ballistic Gun 3 | 1 . . . . . . . . . . . . 2 . Ballistic Cannon 7 | . . 3 2 1 . . . . . . . . 1 . Launcher 12 | . . . . . . . 1 . . . 2 5 4 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . . 2 . . . . 1 4 . Piercing Weapon 1 | . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 . . 1 . . . . 3 . . Parts Lost 100 | . 3 5 2 8 3 . . . 1 . 17 20 41 . Power 3 | . . . . . . . . . . . . 1 2 . Propulsion 39 | . 1 2 . 3 . . . . 1 . 8 11 13 . Utility 34 | . . 1 1 4 3 . . . . . 7 3 15 . Weapon 24 | . 2 2 1 1 . . . . . . 2 5 11 . Highest Loss Streak 8 | . 3 2 2 4 3 . . . 1 . 5 8 6 . To Critical Strikes 3 | . . 1 . . . . . . . . . 1 1 . Average Slot Usage (%) 90 | . 100 88 76 87 96 100 96 100 99 100 98 90 84 5 Core 5 | . 8 12 7 6 6 7 6 6 6 6 6 2 3 . Treads 1 | . 9 . 7 4 1 . . . . . . . . . Leg 14 | . . . . 14 27 28 25 25 24 25 24 17 8 . Wheel 7 | . 18 24 21 8 . . . . . . . 3 9 . Device 12 | . 14 11 7 17 9 7 9 12 12 12 12 14 13 . Storage 6 | . 14 12 7 6 6 7 6 6 6 6 6 4 4 . Processor 14 | . . . . 5 17 21 24 25 25 25 28 21 10 5 Hackware 1 | . . . . . . . . . . . . . 10 . Protection 5 | . . . 5 8 10 14 12 12 12 12 6 3 5 . Energy Gun 5 | . 1 . . 9 13 14 10 12 12 12 9 . 8 . Energy Cannon 6 | . 25 10 . 2 . . . . . . 2 13 2 . Ballistic Cannon 2 | . . 14 14 . . . . . . . . . . . Peak Build Rating 89 | 9 14 30 40 59 59 57 70 69 69 67 75 86 89 7 Average Rating 55 | 5 12 20 37 47 55 57 64 69 66 67 71 75 76 6 On Entrance 45 | . 9 14 30 34 58 57 57 70 69 67 67 68 75 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 13 34 39 60 60 42 42 50 46 46 46 58 68 70 . Greatest Support 85 | 40 40 20 30 49 49 49 56 56 54 54 67 85 80 3 Greatest Overweight (x) 6 | . 3 1 1 2 . . 1 . . . 1 6 3 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 14 14 5 Most Carried 15 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 4 8 14 13 13 14 15 14 15 14 15 13 13 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 10 15 14 15 15 15 15 15 15 15 10 13 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 26% | Mutant 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Matter Collected 3384 | 275 95 566 203 616 47 . 100 30 30 . 215 524 463 220 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8996 | 93 546 297 157 1631 444 64 357 . 65 . 1050 2202 2090 . Parts 427 | 6 34 23 18 78 17 4 20 . 2 . 32 99 94 . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 11 | . . . 1 4 . . . . . . . 1 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . 10 . . 11 4 . . 2 . 32 . . 1 Prevented 1 | . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 167 | . 13 8 6 29 10 1 6 . 1 . 22 34 37 . Melee 2 | . . . 2 . . . . . . . . . . . Guns 47 | . . . . 18 10 1 4 . 1 . 4 1 8 . Cannons 65 | . 10 8 4 9 . . . . . . 12 19 3 . AOE 37 | . 3 . . . . . . . . . 5 11 18 . Classes Destroyed 19 | 2 3 1 3 5 1 . 1 . . . 3 . . . Worker 7 | . . . . 2 . . 1 . . . . 2 2 . Builder 16 | . . . 4 . . . 1 . . . . 3 8 . Tunneler 6 | 1 . . . 1 . . 1 . . . . 2 1 . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 12 | 1 . . 1 3 . . . . . . . 3 4 . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . 2 . . Watcher 10 | . 3 . . 2 . . . . . . . 3 2 . Swarmer 54 | . 3 1 4 10 3 . 3 . . . 7 9 14 . Grunt 49 | . 10 . 1 13 . . . . . . 10 5 10 . Brawler 3 | . . . . 1 . . . . . . 1 . 1 . Duelist 3 | . . . . . . . . . . . 1 . 2 . Sentry 15 | . . . 1 2 . 1 1 . 1 . 2 3 4 . Hunter 12 | . . . . 2 1 . 1 . . . . 6 2 . Programmer 17 | . . . . 1 . . 1 . . . . 11 4 . Behemoth 1 | . . . . . . . . . . . 1 . . . Subdweller 7 | . . 7 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . Thug 4 | . . . . . 4 . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 16 | 2 5 2 4 6 3 1 3 . 1 . 5 5 16 . Combat Bots Only 10 | . 5 2 4 6 3 1 3 . 1 . 5 5 10 . Max Kills in Single Turn 5 | 1 2 1 1 2 1 1 1 . 1 . 4 5 4 . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 5 | . 2 . . . . . . . . . 4 5 3 . Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Hostile Shots Fired 1194 | . 40 34 81 188 38 9 36 . 18 . 148 248 353 1 Missed 360 | . 6 12 20 75 8 5 14 . 7 . 39 65 109 . Damage Taken 15063 | . 542 653 755 1341 528 26 322 . 84 . 2326 3203 5260 23 Core 2481 | . 95 103 37 157 108 6 19 . 16 . 302 485 1130 23 Absorbed by Shields 91 | . . . . 41 50 . . . . . . . . . Redirected to Shielding 110 | . . . . . 11 . 22 . . . 77 . . . Ignored by Resistances 209 | . . . . 94 . . . . . . . 115 . . Regen/Repaired (Parts) 1039 | . . . . . . . . . . . . 649 390 . Core Remaining (%) 64 | 100 . 20 93 . . 61 . . . . 60 51 . . Volleys Fired 566 | 5 27 100 25 115 22 2 24 . 3 . 59 91 93 . Largest 3 | 2 2 2 2 2 2 2 2 . 2 . 2 3 3 . Hottest 294 | 60 112 112 96 138 141 141 155 . 155 . 167 294 277 . Shots Fired 1099 | 10 43 141 50 220 44 4 45 . 6 . 115 245 176 . Gun 490 | 10 . . . 174 44 4 45 . 6 . 76 9 122 . Cannon 589 | . 43 141 50 46 . . . . . . 37 233 39 . Launcher 20 | . . . . . . . . . . . 2 3 15 . Special . | . . . . . . . . . . . . . . . Kinetic 176 | 5 . 112 50 . . . . . . . . . 9 . Thermal 820 | 5 . . . 220 44 4 45 . 6 . 113 242 141 . Explosive 20 | . . . . . . . . . . . 2 3 15 . Electromagnetic 83 | . 43 29 . . . . . . . . . . 11 . Robot Hit Streak 21 | 2 10 11 5 9 11 4 7 . 7 . 11 15 21 . Robot Miss Streak 5 | 1 2 2 5 5 5 1 5 . 2 . 5 4 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . . . . . Shots Hit Robots 672 | 6 32 51 36 139 34 3 33 . 4 . 80 132 122 . Core Hits 406 | 3 17 17 12 58 32 3 17 . 3 . 57 80 107 . Critical Kills 5 | . . 1 . . . . . . . . . 2 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 26 | . . 2 2 8 1 . . . . . 2 2 9 . Burn 17 | . . . . 8 1 . . . . . 2 . 6 . Meltdown 4 | . . . . . . . . . . . . 2 2 . Destroy 3 | . . 2 1 . . . . . . . . . . . Blast 2 | . . . 1 . . . . . . . . . 1 . Melee Attacks 57 | . . . 15 5 . . 15 . . . . . 22 . Impact . | . . . . . . . . . . . . . . . Slashing 42 | . . . . 5 . . 15 . . . . . 22 . Piercing 15 | . . . 15 . . . . . . . . . . . Sneak Attacks 11 | . . . 6 1 . . 1 . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22826 | 72 965 1003 1253 3075 734 66 775 . 96 . 2773 5378 6636 . Guns 7207 | 72 . . . 2056 734 66 689 . 96 . 1264 128 2102 . Cannons 9624 | . 858 1001 735 912 . . . . . . 965 4214 939 . Explosions 5047 | . 107 . . . . . . . . . 544 1036 3360 . Melee 935 | . . . 518 96 . . 86 . . . . . 235 . Ramming 13 | . . 2 . 11 . . . . . . . . . . Kinetic 1578 | 15 . 623 735 . . . . . . . . . 205 . Thermal 14077 | 57 107 . . 2968 734 66 689 . 96 . 2229 4342 2789 . Explosive 4940 | . . . . . . . . . . . 544 1036 3360 . Electromagnetic 1283 | . 858 378 . . . . . . . . . . 47 . Impact . | . . . . . . . . . . . . . . . Slashing 417 | . . . . 96 . . 86 . . . . . 235 . Piercing 518 | . . . 518 . . . . . . . . . . . Highest Corruption 8 | . . 1 . 4 . . . . . . . 5 8 8 Average Corruption 3 | . . 1 . 3 . . . . . . . 3 5 8 Corruption Purged 9 | . . . . 4 . . . . . . . 5 . . Corruption Blocked 2 | . . . . . . . 1 . . . . 1 . . Effects 71 | . . 8 . 11 . . . . . . . 26 19 7 Message Errors 19 | . . 3 . 3 . . . . . . . 6 4 3 Matter Fused 17 | . . 3 . 2 . . . . . . . 3 8 1 Heat Flow Errors 7 | . . . . 1 . . . . . . . 5 . 1 Energy Discharges 12 | . . . . 4 . . . . . . . 5 3 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . 1 . . . . . . . . . 2 1 1 Data Loss (major) 5 | . . . . . . . . . . . . 3 1 1 Misfires 3 | . . . . . . . . . . . . 2 1 . Alerts 2 | . . 1 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 552 | . 36 . 172 1 . . . . . . 11 198 134 . Projectiles 256 | . 36 . 42 1 . . . . . . . 156 21 . Explosions 121 | . . . . . . . . . . . 11 42 68 . Melee 175 | . . . 130 . . . . . . . . . 45 . Knockbacks 18 | . . 8 9 . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . Kinetic 17 | . . 7 9 . . . . . . . . . 1 . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 253 | . 181 1 . . . . . . . . 28 22 21 . Shots 8 | . 4 . . . . . . . . . 1 2 1 . Rammed 1 | . . 1 . . . . . . . . . . . . Targets Rammed 3 | . . 1 . 2 . . . . . . . . . . Kicked 2 | . . . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 612 | 40 228 5 181 364 108 42 120 . 73 . 360 612 420 248 Average Temperature 94 | 17 71 2 59 66 41 23 36 . 36 . 96 138 134 140 Received Heat Transfer 2488 | . 180 75 198 562 120 6 . . 24 . 576 378 369 . Effects 20 | . . . . 2 . . . . . . 3 12 3 . Shutdowns 4 | . . . . . . . . . . . 1 3 . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 10 | . . . . . . . . . . . 2 6 2 . Matter Decay 2 | . . . . 1 . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . 4 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 18 | . . . . 2 . . 2 . . . 1 4 9 . Combat Hostiles 16 | . . . . 2 . . 2 . . . 1 3 8 . Parts Melted 67 | . . . . 10 . . 6 . . . 5 21 25 . Heat Transferred 25138 | 125 50 . . 5772 1617 137 1431 . 225 . 3944 6622 5215 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Peak Influence 747 | 10 379 . 211 499 . . 176 . . . . 658 747 . Initial 261 | . 6 . . 32 . . . . . . . 19 261 . Average 238 | 2 161 . 83 316 . . 54 . . . . 292 283 . Maximum Alert Level 3 | . 1 . 1 2 . . . . . . . 2 3 . Low Security (%) 38 | 100 47 . 86 26 . . 100 . . . . 29 8 . Level 1 43 | . 52 . 13 34 . . . . . . . 45 82 . Level 2 17 | . . . . 39 . . . . . . . 25 8 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . 2 5 . . 4 . . . 1 10 9 . Investigation 13 | . 3 . . 2 . . 1 . . . . 4 3 . Extermination 10 | . . . . 1 . . 2 . . . . 5 2 . Reinforcement 7 | . . . 2 2 . . 1 . . . . 1 1 . Assault 1 | . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 . . Construction Impeded 3 | . . . 1 . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Distress Signals 12 | . 1 . . . . . 3 . . . . 2 6 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 245 | . 19 11 15 37 11 1 11 . 1 . 30 47 61 1 Peak Tracking Total 11 | . 4 2 4 4 4 1 4 . 1 . 9 5 11 1 Tactical Retreats 20 | . . . 1 4 . . . . . . 2 4 9 . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Traps Triggered 17 | . 2 5 . 7 . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . 1 . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Machines Disabled 14 | . 2 1 1 . . . 1 . . . 1 7 1 . Max in Single Turn 1 | . 1 1 1 . . . 1 . . . 1 1 1 . Garrison Access 5 | . . . . 1 . . 1 . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Machines Accessed 51 | . 2 1 3 6 . 2 8 . . 3 . 18 8 . Terminals 23 | . 1 . 2 3 . . 5 . . . . 10 2 . Fabricators 6 | . . . . . . . . . . . . 3 3 . Repair Stations 5 | . . . 1 1 . . . . . . . 2 1 . Recycling Units 4 | . 1 . . 1 . . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . 1 . . 2 . . . . 2 1 . Total Hacks 156 | . 5 1 6 11 . 8 18 . . 26 . 55 26 . Successful 87 | . 3 1 2 3 . 8 7 . . 26 . 27 10 . Failed 69 | . 2 . 4 8 . . 11 . . . . 28 16 . Catastrophic 11 | . . . . 2 . . 2 . . . . 5 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . . . 1 3 . . 5 . . . . 16 3 . Terminals 68 | . 4 . 4 7 . . 13 . . . . 32 8 . Fabricators 17 | . . . . . . . . . . . . 9 8 . Repair Stations 16 | . . . 2 1 . . . . . . . 9 4 . Recycling Units 8 | . 1 . . 2 . . 2 . . . . . 3 . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . . 1 . . 3 . . . . 4 3 . Terminal Hacks 54 | . 2 1 2 1 . 8 4 . . 26 . 8 2 . Record 13 | . . . . . . 7 . . . 6 . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . Prototype ID Bank 7 | . 1 . . 1 . . 2 . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . 1 . . Alert Level 6 | . 1 . 1 . . . 1 . . . . 3 . . Unreport Threat 2 | . . . . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . 1 . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . 7 4 . Network Status 4 | . . . . . . . . . . . . 2 2 . Load Schematic 4 | . . . . . . . . . . . . 3 1 . Build 3 | . . . . . . . . . . . . 2 1 . Repair Station Hacks 7 | . . . . . . . . . . . . 5 2 . Scan Component 4 | . . . . . . . . . . . . 3 1 . Repair 3 | . . . . . . . . . . . . 2 1 . Recycling Unit Hacks 3 | . 1 . . 1 . . 1 . . . . . . . Report Inventory 3 | . 1 . . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . . . . 2 1 . Seal Access 5 | . . . . 1 . . 1 . . . . 2 1 . Unauthorized Hacks 7 | . . . . . . . 1 . . . . 5 1 . Terminals 7 | . . . . . . . 1 . . . . 5 1 . Botnet 7 | . . . . . . . 1 . . . . 5 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 39 | . 1 . 3 5 . . 6 . . . . 17 7 . Full Trace Events 10 | . 1 . . 1 . . 1 . . . . 4 3 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . Parts Built 2 | . . . . . . . . . . . . 1 1 . Authchips . | . . . . . . . . . . . . . . . Time 397 | . . . . . . . . . . . . 321 76 . Total Part Build Rating 10 | . . . . . . . . . . . . 5 5 . Parts Repaired 3 | . . . . . . . . . . . . 2 1 . Time 98 | . . . . . . . . . . . . 64 34 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Total Allies 4 | . . . . . 2 . . . . . 2 . . . Largest Group 2 | . . . . . 2 1 1 . . . 2 1 . . Highest-Rated Group 62 | . . . . . 62 31 31 . . . 59 17 . . Highest-Rated Ally 31 | . . . . . 31 31 31 . . . 30 17 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . 7 . 9 . . . 7 . . . Total Damage 333 | . . . . . 83 . 123 . . . 127 . . . Kills 4 | . . . . . 1 . 1 . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . Derelict Logs Recovered 7 | . . 2 . . 1 2 . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Turns Passed 13813 | 133 978 1542 459 1536 436 488 1006 426 690 94 1080 3082 1654 209 Spaces Moved 9653 | 65 491 1321 347 983 329 459 794 396 587 82 683 1828 890 398 Core 441 | 2 . . . . . . . . . . . . 41 398 Treads 227 | 63 163 . . 1 . . . . . . . . . . Legs 5491 | . . . . 518 329 459 794 396 587 82 683 1295 348 . Wheels 3494 | . 328 1321 347 464 . . . . . . . 533 501 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 95 105 105 105 107 115 115 115 90 50 50 Average Speed 110 | 156 116 95 95 106 105 105 106 107 115 115 121 129 117 50 Slowest Speed 330 | 160 160 95 95 240 105 105 185 107 115 115 193 330 190 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 65 74 37 20 42 49 21 60 75 70 74 40 20 31 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 23 | . . 10 . . 2 2 . . 4 . 4 . . 1 Spaces Dug 95 | . . . . 4 . . 14 . . . 36 22 19 . Terrain Destroyed 427 | . 47 1 17 5 . . 14 . . . 81 145 117 . Melee 37 | . . . . 4 . . 14 . . . . . 19 . Projectile 106 | . . 1 17 1 . . . . . . 10 65 12 . AOE 284 | . 47 . . . . . . . . . 71 80 86 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Total 11729 | 85 853 1467 415 1245 370 460 893 397 597 81 805 2340 1311 410 Wait 900 | . 303 6 2 36 3 . 21 . . . 17 300 209 3 Move 9639 | 64 490 1320 346 982 328 458 793 395 586 81 682 1827 889 398 Hop . | . . . . . . . . . . . . . . . Pick Up 157 | 9 12 18 8 27 1 . 11 . 3 . 8 35 21 4 Fast Attach 68 | 5 . 2 3 6 3 . 4 . . . 4 25 16 . Attach 76 | 2 3 4 4 11 1 . . . 1 . 12 15 23 . Detach 26 | . . . . 3 . . 1 . . . . 11 11 . Swap 73 | . 8 4 3 14 2 . 8 1 2 . 6 12 13 . Drop 114 | . 10 11 9 20 2 . 16 . 2 . 1 24 14 5 Fire 566 | 5 27 100 25 115 22 2 24 . 3 . 59 91 93 . Melee 57 | . . . 15 5 . . 15 . . . . . 22 . Ram 1 | . . 1 . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . 24 . . . . . . . . . . Rewire 26 | . . 1 . . 8 . . 1 . . 16 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory -4/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 3) 496 | -10/Materials | Lost 3 parts (1n2w) 629 | -10/Materials | Discovered new exit (range 14) 1105 | -10/Materials | Discovered new exit (range 4) 1112 | -10/Materials | Entered Subcaves 1182 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1207 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1273 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1323 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1507 | -10/Subcaves | Learned Materials trap positions 1900 | -10/Subcaves | Learned Materials trap positions 1924 | -10/Subcaves | Visited 4L-MR0's lab 1942 | -10/Subcaves | Found Prototype Power Core 1943 | -10/Subcaves | Identified Meta Core 1944 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2092 | -10/Subcaves | Core integrity fell below 50% 2204 | -10/Subcaves | Disturbed a concealed Subdweller 2363 | -10/Subcaves | Disturbed a concealed Subdweller 2431 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2615 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2632 | -10/Subcaves | Discovered new exit (range 5) 2654 | -10/Subcaves | Entered Materials 2654 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2655 | -8/Materials | Loaded intel: 22 trap records 3088 | -8/Materials | Discovered new exit (range 14) 3113 | -8/Materials | Entered Factory 3113 | -7/Factory | Evolved 2 slots: Utility x2 3179 | -7/Factory | Lost 4 parts (2n1u1w) 3901 | -7/Factory | Build established: Scavenger-Mutant 4469 | -7/Factory | Lost 3 parts (1n1u1w) 4636 | -7/Factory | Discovered new exit (range 3) 4638 | -7/Factory | Identified exit to Lower Caves 4649 | -7/Factory | Entered Lower Caves 4719 | -7/Lower Caves | Attacked by a faux Warlord 4759 | -7/Lower Caves | Lost 3 parts (3u) 5004 | -7/Lower Caves | Learned Factory garrison access intel 5056 | -7/Lower Caves | Encountered a Warlord checkpoint 5064 | -7/Lower Caves | Discovered new exit (range 8) 5081 | -7/Lower Caves | Identified exit to Lower Caves 5085 | -7/Lower Caves | Entered another Lower Caves area 5085 | -7/Lower Caves | Accompanied by 1 ally 5102 | -7/Lower Caves | Learned 8 Factory zone layouts 5102 | -7/Lower Caves | Learned Extension stockpile data 5102 | -7/Lower Caves | Learned Extension security intel 5102 | -7/Lower Caves | Learned Research terminal intel 5194 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5402 | -7/Lower Caves | Learned 4 Factory zone layouts 5410 | -7/Lower Caves | Identified exit to Zion 5519 | -7/Lower Caves | Discovered new exit (range 13) 5529 | -7/Lower Caves | Encountered a Warlord checkpoint 5531 | -7/Lower Caves | Identified exit to Factory 5573 | -7/Lower Caves | Entered Factory 5573 | -6/Factory | Accompanied by 1 ally 5573 | -6/Factory | Evolved 2 slots: Utility x2 5574 | -6/Factory | Identified exit to Lower Caves 5575 | -6/Factory | Loaded intel: 4 garrison access locations 6102 | -6/Factory | Spotted B-75 Beast 6329 | -6/Factory | Discovered new exit (range 11) 6340 | -6/Factory | Identified exit to Factory 6381 | -6/Factory | Found Prototype Launcher 6381 | -6/Factory | Identified Rocket Array 6579 | -6/Factory | Entered Lower Caves 6871 | -6/Lower Caves | Discovered new exit (range 15) 7004 | -6/Lower Caves | Identified exit to Lower Caves 7005 | -6/Lower Caves | Entered another Lower Caves area 7007 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7583 | -6/Lower Caves | Discovered new exit (range 10) 7587 | -6/Lower Caves | Encountered a Warlord checkpoint 7598 | -6/Lower Caves | Identified exit to Data Miner 7695 | -6/Lower Caves | Entered Data Miner 7695 | -6/Data Miner | Discovered new exit (range 6) 7717 | -6/Data Miner | Met Data Miner 7740 | -6/Data Miner | Learned location of Section 7 (-2) 7740 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7760 | -6/Data Miner | Received God Mode back door access code from Data Miner 7787 | -6/Data Miner | Identified exit to Proximity Caves 7789 | -6/Data Miner | Entered Proximity Caves 7918 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8009 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8094 | -5/Proximity Caves | Lost 5 parts (3n2u) 8211 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 8363 | -5/Proximity Caves | Learned location of Warlord (-5) 8381 | -5/Proximity Caves | Found DCF Scrap (14 items) 8723 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8779 | -5/Proximity Caves | Spotted B-75 Beast 8815 | -5/Proximity Caves | Destroyed B-75 Beast 8842 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 8858 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8869 | -5/Proximity Caves | Entered Factory 8869 | -5/Factory | Accompanied by 1 ally 8869 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8899 | -5/Factory | Discovered new exit (range 8) 8907 | -5/Factory | Identified exit to Upper Caves 9300 | -5/Factory | Repaired Carbon-fiber Leg 9327 | -5/Factory | Repaired Lrg. Storage Unit 9973 | -5/Factory | Discovered new exit (range 15) 10017 | -5/Factory | Build established: Scavenger-Gunner 10079 | -5/Factory | Identified exit to Factory 10466 | -5/Factory | Incoming investigation squad redirected 10593 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10690 | -5/Factory | Discovered exit to Factory (range 16) 10977 | -5/Factory | Incoming investigation squad redirected 11243 | -5/Factory | Discovered exit to Factory (range 6) 11573 | -5/Factory | Lost 8 parts (1p4n1u2w) 11887 | -5/Factory | Build established: Scavenger-Mutant 11951 | -5/Factory | Entered another Factory area 11951 | -4/Factory | Evolved 2 slots: Utility x2 12053 | -4/Factory | Repaired Particle Reactor 12117 | -4/Factory | Spotted B-86 Titan 12171 | -4/Factory | Lost 5 parts (1n3u1w) 12464 | -4/Factory | Garrison activated, responded to threat 12763 | -4/Factory | Lost 5 parts (3n2w) 12911 | -4/Factory | Lost 4 parts (1p1n1u1w) 13099 | -4/Factory | Lost 4 parts (1n3u) 13247 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 13386 | -4/Factory | Lost 5 parts (1p2n1u1w) 13505 | -4/Factory | Destroyed 8 combat bots 13512 | -4/Factory | Lost 6 parts (2n2u2w) 13554 | -4/Factory | Core integrity fell below 50% 13567 | -4/Factory | Destroyed 10 combat bots 13590 | -4/Factory | Lost 5 parts (1n2u2w) 13599 | -4/Factory | Discovered new exit (range 9) 13600 | -4/Factory | Core integrity fell below 20% 13604 | -4/Factory | Identified exit to Upper Caves 13605 | -4/Factory | Entered Upper Caves 13606 | -4/Upper Caves | Identified exit to Upper Caves 13814 | -4/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 13613_ Found 68 Matter. 13614_ Acquired 68 matter. 13620_ Dropped Tesla Rifle. 13622_ Acquired Railgun. 13684_ OHXAFZAM5T%23XDUWS5MNP 13718_ System corrupted: Heat flow error (+291). 13740_ System corrupted: Substantial component data lost. 13764_ C3MBT>GKHWE#&9VXV8S /DHPCN ISC#:#YCO&| 13768_ Dropped Adv. Reaction Control System. 13768_ Dropped Transmission Jammer. 13772_ Dropped Adv. Heat Sink. 13790_ System corrupted: Matter fused (-9). 13792_ Acquired Hrd. Light Armor Plating. 13795_ Acquired Tesla Rifle. 13800_ Dropped Tesla Rifle. 13806_ System corrupted: Component data lost. 13807_ Acquired 94 matter. 13812_ Acquired 58 matter. 13813_ Acquired Com. Battery. 13814_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????##????????## | | ???????????????????????????????????# ???????# | | ?????????????????????????????????? ???????#### | | ????????????????????????????????# ??????????# | | ?????????????????????????????#### Y????###### | | ??????????????????????????### # | | ?????????????????????????## | | ???????????????????#????## #?# ### | | ???????????????????# ###@ ### ## #?? | | ???????????????????# ## #?# #?? | | ???????????????????# ! # #??# ###?? | | ???????????????????####### #??# #????? | | ?????????????????????????## ### ##??# ?????? | | ??????????????????????????# ##????##???## ??????? | | ??????????????????????????# #???????###?##??????? | | ??????????????????????????# #??????## ##????????? | | ?????????????????????????## #?????## ##???????? | | ?????????????????????????# #????## ##??????? | | ?????????????????????????## "#???## [ ##?##### | | ??????????????????????????#" ##?## ## ### | | ?????????????????????????## " ### #### # ## | | ????????????????????????## ##??## ## | | ????????????????????????# ##????# # | | ????????????????????????# ## #?????## | | ????????????????????????## ### #??????# | | ?????????????????????????####?## ##??????## | | ???????????????????????????????####????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Corruption Containment 8 Corruption Block 8 Armor Coverage 800 Resistance: KI 20 Resistance: TH 25 Power Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerDisruptionSuite Manual? 0 Play Time 01:46:47 Cumulative 134.8 hours Start 2024.10.17 @ 11:14:16 End 2024.12.29 @ 01:17:30 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65423cc0-d086-42eb-80b1-07de382fd29e