Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 09:23:21 Player: Disco Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (890) 890 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-114) -114 TOTAL SCORE: 2596 Bonus ------- High Alert Combat Kills 8 Friendly Fire -122 Cogmind --------- Core Integrity 0/550 Matter 221/500 Energy 237/290 System Corruption 0% Temperature Critical (516) Movement Core (2050) Ox40 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (4) ------ Huge Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (4) ------- Subdweller Beam Cannon Battle Cannon Subdweller Shrapnel Launcher > --- INVENTORY (25) --- Light Angular Momentum Engine Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Humpback Scrap Shield > --- WEAPON ----------- Subdweller Laser Beamcaster Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Small Storage Unit Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Subdweller Beam Cannon Subdweller Beam Cannon Battle Cannon Subdweller Shrapnel Launcher Dirty Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Parts Attached 43 | 6 10 11 16 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 4 2 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 2 4 2 Hover . | . . . . Flight . | . . . . Utility 16 | 1 5 3 7 Device . | . . . . Storage 6 | 1 2 . 3 Processor . | . . . . Hackware . | . . . . Protection 10 | . 3 3 4 Artifact . | . . . . Weapon 12 | 2 2 3 5 Energy Gun 3 | . . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 1 2 . Ballistic Cannon 2 | . 1 . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 7 5 9 Power 2 | . 1 . 1 Propulsion 6 | . 2 2 2 Utility 6 | . 2 2 2 Weapon 7 | . 2 1 4 Highest Loss Streak 6 | . 4 4 6 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 93 | . 99 97 60 Engine 13 | . 13 14 7 Wheel 24 | . 28 26 10 Storage 13 | . 14 14 9 Protection 12 | . 13 13 6 Energy Gun 1 | . . . 9 Ballistic Gun 20 | . 20 23 9 Ballistic Cannon 5 | . 7 4 2 Peak Build Rating 26 | 6 10 18 26 Average Rating 12 | 3 8 14 18 On Entrance 8 | . 6 10 18 Naked Turns 6 | . . . 6 Heaviest Build 238 | 14 97 97 238 Greatest Support 40 | 26 26 30 40 Greatest Overweight (x) 73 | . 4 9 73 Average Overweight (x) 3 | . 1 4 8 Largest Inventory Capacity 35 | 8 25 25 35 Average Capacity 21 | 6 13 25 28 Most Carried 25 | 5 17 25 25 Average Carried 16 | 2 5 23 14 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 2 17 25 3 Class Distribution -------------------- 54% | Mutant 35% | Scavenger-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Hauler-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1533 | 176 581 442 334 Remotely . | . . . . Salvage Created 1117 | . 646 124 347 Parts 70 | . 47 8 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 6 | . 2 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 31 | . 20 2 9 Guns 22 | . 17 2 3 Cannons 6 | . 3 . 3 AOE 3 | . . . 3 Classes Destroyed 7 | . 5 1 1 Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 12 | . 9 . 3 Grunt 17 | . 11 . 6 Subdweller 2 | . . 2 . Thug 1 | . . 1 . Best Kill Streak 5 | . 5 1 4 Combat Bots Only 5 | . 5 1 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 311 | . 128 41 142 Missed 74 | . 21 20 33 Damage Taken 3478 | . 980 512 1986 Core 802 | . 174 63 565 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 5 . Volleys Fired 124 | . 73 27 24 Largest 4 | . 2 2 4 Hottest 190 | . 55 60 190 Shots Fired 253 | . 144 54 55 Gun 183 | . 120 37 26 Cannon 69 | . 24 17 28 Launcher 1 | . . . 1 Special . | . . . . Kinetic 230 | . 144 52 34 Thermal 23 | . . 2 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 5 7 6 Robot Miss Streak 6 | . 5 2 6 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 123 | . 69 27 27 Core Hits 56 | . 30 9 17 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Destroy 2 | . 1 1 . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2244 | . 986 432 826 Guns 1322 | . 728 270 324 Cannons 704 | . 243 162 299 Explosions 203 | . . . 203 Melee . | . . . . Ramming 15 | . 15 . . Kinetic 1947 | . 971 410 566 Thermal 282 | . . 22 260 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles . | . . . . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks 10 | . 7 1 2 Impact . | . . . . Kinetic 9 | . 6 1 2 Secondary 1 | . 1 . . Self-Inflicted Damage 50 | . 7 . 43 Shots 1 | . . . 1 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 894 | . 30 . 894 Average Temperature 238 | . 7 . 423 Received Heat Transfer 1281 | . 216 75 990 Effects 31 | . . . 31 Shutdowns 5 | . . . 5 Energy Bleed 4 | . . . 4 Interference 2 | . . . 2 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 6 | . . . 6 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 421 | . . 50 371 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 401 | . 401 . 164 Initial . | . . . . Average 187 | . 243 . 52 Maximum Alert Level 2 | . 2 . . Low Security (%) 50 | 100 30 . 100 Level 1 46 | . 64 . . Level 2 3 | . 5 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 34 18 16 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 5 | . 4 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 2 . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 10 | . 10 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 2 . . Terminal Index 1 | . 1 . . Locate Traps 3 | . 3 . . Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2706 | 46 918 1429 313 Spaces Moved 1613 | 38 625 889 61 Core 9 | 4 . . 5 Treads . | . . . . Legs . | . . . . Wheels 1604 | 34 625 889 56 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 119 50 Average Speed 136 | 85 103 147 355 Slowest Speed 3700 | 90 140 215 3700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 88 64 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . . 24 Melee . | . . . . Projectile 9 | . . . 9 AOE 15 | . . . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1878 | 50 751 964 113 Wait 22 | . 19 2 1 Move 1610 | 37 624 888 61 Hop . | . . . . Pick Up 60 | 7 23 23 7 Fast Attach 3 | 1 . . 2 Attach 37 | 5 8 10 14 Detach 3 | . . . 3 Swap 3 | . 2 1 . Drop 14 | . . 13 1 Fire 124 | . 73 27 24 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 351 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Discovered new exit (range 6) 481 | -10/Materials | Identified exit to Mines 500 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Lost 4 parts (1p1n1u1w) 950 | -10/Materials | Discovered new exit (range 9) 965 | -10/Materials | Entered Subcaves 1415 | -10/Subcaves | Ambushed by swarm of Subdwellers 1423 | -10/Subcaves | Core integrity fell below 20% 1472 | -10/Subcaves | Lost 4 parts (1n2u1w) 1719 | -10/Subcaves | Build established: Scavenger-Mutant 2046 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2050 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2153 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2157 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2162 | -10/Subcaves | Discovered new exit (range 6) 2394 | -10/Subcaves | Entered Materials 2394 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2507 | -8/Materials | Lost 3 parts (2n1u) 2625 | -8/Materials | Lost 6 parts (1p1u4w) 2662 | -8/Materials | Core integrity fell below 50% 2674 | -8/Materials | Core integrity fell below 20% 2708 | -8/Materials | Core destroyed Last Messages --------------- 02695_ U-05 Engineer builds a Wall. 02697_ Overheating: Huge Storage Unit damaged (-129). 02697_ R-06 Scavenger collects Aluminum Leg. 02699_ U-05 Engineer lays Concrete. 02700_ R-06 Scavenger collects Sml. Storage Unit. 02702_ U-05 Engineer builds a Wall. 02704_ Overheating: System interference. 02704_ Sub. Beam Cannon temporarily disabled. 02704_ R-06 Scavenger collects Dirty Datajack. 02705_ Overheating: Matter decay (-42). 02706_ Overheating: Broken Sub. Monowheel damaged (-5). 02706_ R-06 Scavenger collects Signal Interpreter. 02707_ Overheating: Hcp. Matter Pod damaged (-6). 02707_ R-06 Scavenger collects Com. Wheel. 02708_ Overheating: Core damaged (-55). 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Tank Challenges ------------ None Game ------ Seed PiercingTimingAutopenetrator Manual? 0 Play Time 00:32:35 Cumulative 7.6 hours Start 2024.11.14 @ 08:48:35 End 2024.11.14 @ 09:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd7b593d-f8fe-40a6-9ab5-51bcc8701231